/**************************************************************************
*
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "c99_compat.h"
#include "c11/threads.h"
#include "egllog.h"
#include "eglcurrent.h"
#include "eglglobals.h"
/* a fallback thread info to guarantee that every thread always has one */
static _EGLThreadInfo dummy_thread;
static mtx_t _egl_TSDMutex = _MTX_INITIALIZER_NP;
static EGLBoolean _egl_TSDInitialized;
static tss_t _egl_TSD;
static void (*_egl_FreeTSD)(_EGLThreadInfo *);
#ifdef GLX_USE_TLS
static __thread const _EGLThreadInfo *_egl_TLS
__attribute__ ((tls_model("initial-exec")));
#endif
static inline void _eglSetTSD(const _EGLThreadInfo *t)
{
tss_set(_egl_TSD, (void *) t);
#ifdef GLX_USE_TLS
_egl_TLS = t;
#endif
}
static inline _EGLThreadInfo *_eglGetTSD(void)
{
#ifdef GLX_USE_TLS
return (_EGLThreadInfo *) _egl_TLS;
#else
return (_EGLThreadInfo *) tss_get(_egl_TSD);
#endif
}
static inline void _eglFiniTSD(void)
{
mtx_lock(&_egl_TSDMutex);
if (_egl_TSDInitialized) {
_EGLThreadInfo *t = _eglGetTSD();
_egl_TSDInitialized = EGL_FALSE;
if (t && _egl_FreeTSD)
_egl_FreeTSD((void *) t);
tss_delete(_egl_TSD);
}
mtx_unlock(&_egl_TSDMutex);
}
static inline EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *))
{
if (!_egl_TSDInitialized) {
mtx_lock(&_egl_TSDMutex);
/* check again after acquiring lock */
if (!_egl_TSDInitialized) {
if (tss_create(&_egl_TSD, (void (*)(void *)) dtor) != thrd_success) {
mtx_unlock(&_egl_TSDMutex);
return EGL_FALSE;
}
_egl_FreeTSD = dtor;
_eglAddAtExitCall(_eglFiniTSD);
_egl_TSDInitialized = EGL_TRUE;
}
mtx_unlock(&_egl_TSDMutex);
}
return EGL_TRUE;
}
static void
_eglInitThreadInfo(_EGLThreadInfo *t)
{
t->LastError = EGL_SUCCESS;
/* default, per EGL spec */
t->CurrentAPI = EGL_OPENGL_ES_API;
}
/**
* Allocate and init a new _EGLThreadInfo object.
*/
static _EGLThreadInfo *
_eglCreateThreadInfo(void)
{
_EGLThreadInfo *t = calloc(1, sizeof(_EGLThreadInfo));
if (!t)
t = &dummy_thread;
_eglInitThreadInfo(t);
return t;
}
/**
* Delete/free a _EGLThreadInfo object.
*/
static void
_eglDestroyThreadInfo(_EGLThreadInfo *t)
{
if (t != &dummy_thread)
free(t);
}
/**
* Make sure TSD is initialized and return current value.
*/
static inline _EGLThreadInfo *
_eglCheckedGetTSD(void)
{
if (_eglInitTSD(&_eglDestroyThreadInfo) != EGL_TRUE) {
_eglLog(_EGL_FATAL, "failed to initialize \"current\" system");
return NULL;
}
return _eglGetTSD();
}
/**
* Return the calling thread's thread info.
* If the calling thread nevers calls this function before, or if its thread
* info was destroyed, a new one is created. This function never returns NULL.
* In the case allocation fails, a dummy one is returned. See also
* _eglIsCurrentThreadDummy.
*/
_EGLThreadInfo *
_eglGetCurrentThread(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (!t) {
t = _eglCreateThreadInfo();
_eglSetTSD(t);
}
return t;
}
/**
* Destroy the calling thread's thread info.
*/
void
_eglDestroyCurrentThread(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
if (t) {
_eglDestroyThreadInfo(t);
_eglSetTSD(NULL);
}
}
/**
* Return true if the calling thread's thread info is dummy.
* A dummy thread info is shared by all threads and should not be modified.
* Functions like eglBindAPI or eglMakeCurrent should check for dummy-ness
* before updating the thread info.
*/
EGLBoolean
_eglIsCurrentThreadDummy(void)
{
_EGLThreadInfo *t = _eglCheckedGetTSD();
return (!t || t == &dummy_thread);
}
/**
* Return the currently bound context of the current API, or NULL.
*/
_EGLContext *
_eglGetCurrentContext(void)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
return t->CurrentContext;
}
/**
* Record EGL error code and return EGL_FALSE.
*/
static EGLBoolean
_eglInternalError(EGLint errCode, const char *msg)
{
_EGLThreadInfo *t = _eglGetCurrentThread();
if (t == &dummy_thread)
return EGL_FALSE;
t->LastError = errCode;
if (errCode != EGL_SUCCESS) {
const char *s;
switch (errCode) {
case EGL_BAD_ACCESS:
s = "EGL_BAD_ACCESS";
break;
case EGL_BAD_ALLOC:
s = "EGL_BAD_ALLOC";
break;
case EGL_BAD_ATTRIBUTE:
s = "EGL_BAD_ATTRIBUTE";
break;
case EGL_BAD_CONFIG:
s = "EGL_BAD_CONFIG";
break;
case EGL_BAD_CONTEXT:
s = "EGL_BAD_CONTEXT";
break;
case EGL_BAD_CURRENT_SURFACE:
s = "EGL_BAD_CURRENT_SURFACE";
break;
case EGL_BAD_DISPLAY:
s = "EGL_BAD_DISPLAY";
break;
case EGL_BAD_MATCH:
s = "EGL_BAD_MATCH";
break;
case EGL_BAD_NATIVE_PIXMAP:
s = "EGL_BAD_NATIVE_PIXMAP";
break;
case EGL_BAD_NATIVE_WINDOW:
s = "EGL_BAD_NATIVE_WINDOW";
break;
case EGL_BAD_PARAMETER:
s = "EGL_BAD_PARAMETER";
break;
case EGL_BAD_SURFACE:
s = "EGL_BAD_SURFACE";
break;
case EGL_NOT_INITIALIZED:
s = "EGL_NOT_INITIALIZED";
break;
default:
s = "other EGL error";
}
_eglLog(_EGL_DEBUG, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
}
return EGL_FALSE;
}
EGLBoolean
_eglError(EGLint errCode, const char *msg)
{
if (errCode != EGL_SUCCESS) {
EGLint type;
if (errCode == EGL_BAD_ALLOC)
type = EGL_DEBUG_MSG_CRITICAL_KHR;
else
type = EGL_DEBUG_MSG_ERROR_KHR;
_eglDebugReport(errCode, NULL, type, msg);
} else
_eglInternalError(errCode, msg);
return EGL_FALSE;
}
void
_eglDebugReport(EGLenum error, const char *funcName,
EGLint type, const char *message, ...)
{
_EGLThreadInfo *thr = _eglGetCurrentThread();
EGLDEBUGPROCKHR callback = NULL;
va_list args;
if (funcName == NULL)
funcName = thr->CurrentFuncName;
mtx_lock(_eglGlobal.Mutex);
if (_eglGlobal.debugTypesEnabled & DebugBitFromType(type))
callback = _eglGlobal.debugCallback;
mtx_unlock(_eglGlobal.Mutex);
if (callback != NULL) {
char *buf = NULL;
if (message != NULL) {
va_start(args, message);
if (vasprintf(&buf, message, args) < 0)
buf = NULL;
va_end(args);
}
callback(error, funcName, type, thr->Label, thr->CurrentObjectLabel, buf);
free(buf);
}
if (type == EGL_DEBUG_MSG_CRITICAL_KHR || type == EGL_DEBUG_MSG_ERROR_KHR)
_eglInternalError(error, funcName);
}