/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* NOTE: This file is not compiled by itself. It's actually #included
* by the generated u_unfilled_gen.c file!
*/
#include "u_indices.h"
#include "u_indices_priv.h"
#include "util/u_prim.h"
static void translate_ubyte_ushort( const void *in,
unsigned start,
unsigned in_nr,
unsigned out_nr,
unsigned restart_index,
void *out )
{
const ubyte *in_ub = (const ubyte *)in;
ushort *out_us = (ushort *)out;
unsigned i;
for (i = 0; i < out_nr; i++)
out_us[i] = (ushort) in_ub[i+start];
}
static void translate_memcpy_ushort( const void *in,
unsigned start,
unsigned in_nr,
unsigned out_nr,
unsigned restart_index,
void *out )
{
memcpy(out, &((short *)in)[start], out_nr*sizeof(short));
}
static void translate_memcpy_uint( const void *in,
unsigned start,
unsigned in_nr,
unsigned out_nr,
unsigned restart_index,
void *out )
{
memcpy(out, &((int *)in)[start], out_nr*sizeof(int));
}
static void generate_linear_ushort( unsigned start,
unsigned nr,
void *out )
{
ushort *out_us = (ushort *)out;
unsigned i;
for (i = 0; i < nr; i++)
out_us[i] = (ushort)(i + start);
}
static void generate_linear_uint( unsigned start,
unsigned nr,
void *out )
{
unsigned *out_ui = (unsigned *)out;
unsigned i;
for (i = 0; i < nr; i++)
out_ui[i] = i + start;
}
/**
* Given a primitive type and number of vertices, return the number of vertices
* needed to draw the primitive with fill mode = PIPE_POLYGON_MODE_LINE using
* separate lines (PIPE_PRIM_LINES).
*/
static unsigned
nr_lines(enum pipe_prim_type prim, unsigned nr)
{
switch (prim) {
case PIPE_PRIM_TRIANGLES:
return (nr / 3) * 6;
case PIPE_PRIM_TRIANGLE_STRIP:
return (nr - 2) * 6;
case PIPE_PRIM_TRIANGLE_FAN:
return (nr - 2) * 6;
case PIPE_PRIM_QUADS:
return (nr / 4) * 8;
case PIPE_PRIM_QUAD_STRIP:
return (nr - 2) / 2 * 8;
case PIPE_PRIM_POLYGON:
return 2 * nr; /* a line (two verts) for each polygon edge */
/* Note: these cases can't really be handled since drawing lines instead
* of triangles would also require changing the GS. But if there's no GS,
* this should work.
*/
case PIPE_PRIM_TRIANGLES_ADJACENCY:
return (nr / 6) * 6;
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return ((nr - 4) / 2) * 6;
default:
assert(0);
return 0;
}
}
enum indices_mode
u_unfilled_translator(enum pipe_prim_type prim,
unsigned in_index_size,
unsigned nr,
unsigned unfilled_mode,
enum pipe_prim_type *out_prim,
unsigned *out_index_size,
unsigned *out_nr,
u_translate_func *out_translate)
{
unsigned in_idx;
unsigned out_idx;
assert(u_reduced_prim(prim) == PIPE_PRIM_TRIANGLES);
u_unfilled_init();
in_idx = in_size_idx(in_index_size);
*out_index_size = (in_index_size == 4) ? 4 : 2;
out_idx = out_size_idx(*out_index_size);
if (unfilled_mode == PIPE_POLYGON_MODE_POINT) {
*out_prim = PIPE_PRIM_POINTS;
*out_nr = nr;
switch (in_index_size) {
case 1:
*out_translate = translate_ubyte_ushort;
return U_TRANSLATE_NORMAL;
case 2:
*out_translate = translate_memcpy_uint;
return U_TRANSLATE_MEMCPY;
case 4:
*out_translate = translate_memcpy_ushort;
return U_TRANSLATE_MEMCPY;
default:
*out_translate = translate_memcpy_uint;
*out_nr = 0;
assert(0);
return U_TRANSLATE_ERROR;
}
}
else {
assert(unfilled_mode == PIPE_POLYGON_MODE_LINE);
*out_prim = PIPE_PRIM_LINES;
*out_translate = translate_line[in_idx][out_idx][prim];
*out_nr = nr_lines( prim, nr );
return U_TRANSLATE_NORMAL;
}
}
/**
* Utility for converting unfilled polygons into points, lines, triangles.
* Few drivers have direct support for OpenGL's glPolygonMode.
* This function helps with converting triangles into points or lines
* when the front and back fill modes are the same. When there's
* different front/back fill modes, that can be handled with the
* 'draw' module.
*/
enum indices_mode
u_unfilled_generator(enum pipe_prim_type prim,
unsigned start,
unsigned nr,
unsigned unfilled_mode,
enum pipe_prim_type *out_prim,
unsigned *out_index_size,
unsigned *out_nr,
u_generate_func *out_generate)
{
unsigned out_idx;
assert(u_reduced_prim(prim) == PIPE_PRIM_TRIANGLES);
u_unfilled_init();
*out_index_size = ((start + nr) > 0xfffe) ? 4 : 2;
out_idx = out_size_idx(*out_index_size);
if (unfilled_mode == PIPE_POLYGON_MODE_POINT) {
if (*out_index_size == 4)
*out_generate = generate_linear_uint;
else
*out_generate = generate_linear_ushort;
*out_prim = PIPE_PRIM_POINTS;
*out_nr = nr;
return U_GENERATE_LINEAR;
}
else {
assert(unfilled_mode == PIPE_POLYGON_MODE_LINE);
*out_prim = PIPE_PRIM_LINES;
*out_generate = generate_line[out_idx][prim];
*out_nr = nr_lines( prim, nr );
return U_GENERATE_REUSABLE;
}
}