/*
* Copyright 2012 Nouveau Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: Christoph Bumiller
*/
#include "nvc0/nvc0_context.h"
#include "nvc0/nve4_compute.h"
#include "codegen/nv50_ir_driver.h"
#ifdef DEBUG
static void nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *);
static void gp100_compute_dump_launch_desc(const struct gp100_cp_launch_desc *);
#endif
int
nve4_screen_compute_setup(struct nvc0_screen *screen,
struct nouveau_pushbuf *push)
{
struct nouveau_device *dev = screen->base.device;
struct nouveau_object *chan = screen->base.channel;
int i;
int ret;
uint32_t obj_class;
uint64_t address;
switch (dev->chipset & ~0xf) {
case 0x100:
case 0xf0:
obj_class = NVF0_COMPUTE_CLASS; /* GK110 */
break;
case 0xe0:
obj_class = NVE4_COMPUTE_CLASS; /* GK104 */
break;
case 0x110:
obj_class = GM107_COMPUTE_CLASS;
break;
case 0x120:
obj_class = GM200_COMPUTE_CLASS;
break;
case 0x130:
obj_class = dev->chipset == 0x130 ? GP100_COMPUTE_CLASS : GP104_COMPUTE_CLASS;
break;
default:
NOUVEAU_ERR("unsupported chipset: NV%02x\n", dev->chipset);
return -1;
}
ret = nouveau_object_new(chan, 0xbeef00c0, obj_class, NULL, 0,
&screen->compute);
if (ret) {
NOUVEAU_ERR("Failed to allocate compute object: %d\n", ret);
return ret;
}
BEGIN_NVC0(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->compute->oclass);
BEGIN_NVC0(push, NVE4_CP(TEMP_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->tls->offset);
PUSH_DATA (push, screen->tls->offset);
/* No idea why there are 2. Divide size by 2 to be safe.
* Actually this might be per-MP TEMP size and looks like I'm only using
* 2 MPs instead of all 8.
*/
BEGIN_NVC0(push, NVE4_CP(MP_TEMP_SIZE_HIGH(0)), 3);
PUSH_DATAh(push, screen->tls->size / screen->mp_count);
PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff);
PUSH_DATA (push, 0xff);
BEGIN_NVC0(push, NVE4_CP(MP_TEMP_SIZE_HIGH(1)), 3);
PUSH_DATAh(push, screen->tls->size / screen->mp_count);
PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff);
PUSH_DATA (push, 0xff);
/* Unified address space ? Who needs that ? Certainly not OpenCL.
*
* FATAL: Buffers with addresses inside [0x1000000, 0x3000000] will NOT be
* accessible. We cannot prevent that at the moment, so expect failure.
*/
BEGIN_NVC0(push, NVE4_CP(LOCAL_BASE), 1);
PUSH_DATA (push, 0xff << 24);
BEGIN_NVC0(push, NVE4_CP(SHARED_BASE), 1);
PUSH_DATA (push, 0xfe << 24);
BEGIN_NVC0(push, NVE4_CP(CODE_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->text->offset);
PUSH_DATA (push, screen->text->offset);
BEGIN_NVC0(push, SUBC_CP(0x0310), 1);
PUSH_DATA (push, (obj_class >= NVF0_COMPUTE_CLASS) ? 0x400 : 0x300);
/* NOTE: these do not affect the state used by the 3D object */
BEGIN_NVC0(push, NVE4_CP(TIC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset);
PUSH_DATA (push, screen->txc->offset);
PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
BEGIN_NVC0(push, NVE4_CP(TSC_ADDRESS_HIGH), 3);
PUSH_DATAh(push, screen->txc->offset + 65536);
PUSH_DATA (push, screen->txc->offset + 65536);
PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
if (obj_class >= NVF0_COMPUTE_CLASS) {
/* The blob calls GK110_COMPUTE.FIRMWARE[0x6], along with the args (0x1)
* passed with GK110_COMPUTE.GRAPH.SCRATCH[0x2]. This is currently
* disabled because our firmware doesn't support these commands and the
* GPU hangs if they are used. */
BEGIN_NIC0(push, SUBC_CP(0x0248), 64);
for (i = 63; i >= 0; i--)
PUSH_DATA(push, 0x38000 | i);
IMMED_NVC0(push, SUBC_CP(NV50_GRAPH_SERIALIZE), 0);
}
BEGIN_NVC0(push, NVE4_CP(TEX_CB_INDEX), 1);
PUSH_DATA (push, 7); /* does not interfere with 3D */
/* Disabling this UNK command avoid a read fault when using texelFetch()
* from a compute shader for weird reasons.
if (obj_class == NVF0_COMPUTE_CLASS)
IMMED_NVC0(push, SUBC_CP(0x02c4), 1);
*/
address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(5);
/* MS sample coordinate offsets: these do not work with _ALT modes ! */
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_MS_INFO);
PUSH_DATA (push, address + NVC0_CB_AUX_MS_INFO);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 64);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 17);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATA (push, 0); /* 0 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 1); /* 1 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 0); /* 2 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 1); /* 3 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 2); /* 4 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 3); /* 5 */
PUSH_DATA (push, 0);
PUSH_DATA (push, 2); /* 6 */
PUSH_DATA (push, 1);
PUSH_DATA (push, 3); /* 7 */
PUSH_DATA (push, 1);
#ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
PUSH_DATA (push, screen->parm->offset + NVE4_CP_INPUT_TRAP_INFO_PTR);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 28);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 8);
PUSH_DATA (push, 1);
PUSH_DATA (push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
PUSH_DATAh(push, screen->parm->offset + NVE4_CP_PARAM_TRAP_INFO);
PUSH_DATA (push, screen->tls->offset);
PUSH_DATAh(push, screen->tls->offset);
PUSH_DATA (push, screen->tls->size / 2); /* MP TEMP block size */
PUSH_DATA (push, screen->tls->size / 2 / 64); /* warp TEMP block size */
PUSH_DATA (push, 0); /* warp cfstack size */
#endif
BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
return 0;
}
static void
gm107_compute_validate_surfaces(struct nvc0_context *nvc0,
struct pipe_image_view *view, int slot)
{
struct nv04_resource *res = nv04_resource(view->resource);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_bo *txc = nvc0->screen->txc;
struct nv50_tic_entry *tic;
uint64_t address;
const int s = 5;
tic = nv50_tic_entry(nvc0->images_tic[s][slot]);
res = nv04_resource(tic->pipe.texture);
nvc0_update_tic(nvc0, tic, res);
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
/* upload the texture view */
PUSH_SPACE(push, 16);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, txc->offset + (tic->id * 32));
PUSH_DATA (push, txc->offset + (tic->id * 32));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 9);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, &tic->tic[0], 8);
BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), 1);
PUSH_DATA (push, (tic->id << 4) | 1);
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), 1);
PUSH_DATA (push, (tic->id << 4) | 1);
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
/* upload the texture handle */
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_TEX_INFO(slot + 32));
PUSH_DATA (push, address + NVC0_CB_AUX_TEX_INFO(slot + 32));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 2);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATA (push, tic->id);
BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
}
static void
nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint64_t address;
const int s = 5;
int i, j;
if (!nvc0->images_dirty[s])
return;
address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
for (i = 0; i < NVC0_MAX_IMAGES; ++i) {
struct pipe_image_view *view = &nvc0->images[s][i];
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(i));
PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(i));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 16 * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
if (view->resource) {
struct nv04_resource *res = nv04_resource(view->resource);
if (res->base.target == PIPE_BUFFER) {
if (view->access & PIPE_IMAGE_ACCESS_WRITE)
nvc0_mark_image_range_valid(view);
}
nve4_set_surface_info(push, view, nvc0);
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
if (nvc0->screen->base.class_3d >= GM107_3D_CLASS)
gm107_compute_validate_surfaces(nvc0, view, i);
} else {
for (j = 0; j < 16; j++)
PUSH_DATA(push, 0);
}
}
}
/* Thankfully, textures with samplers follow the normal rules. */
static void
nve4_compute_validate_samplers(struct nvc0_context *nvc0)
{
bool need_flush = nve4_validate_tsc(nvc0, 5);
if (need_flush) {
BEGIN_NVC0(nvc0->base.pushbuf, NVE4_CP(TSC_FLUSH), 1);
PUSH_DATA (nvc0->base.pushbuf, 0);
}
/* Invalidate all 3D samplers because they are aliased. */
for (int s = 0; s < 5; s++)
nvc0->samplers_dirty[s] = ~0;
nvc0->dirty_3d |= NVC0_NEW_3D_SAMPLERS;
}
/* (Code duplicated at bottom for various non-convincing reasons.
* E.g. we might want to use the COMPUTE subchannel to upload TIC/TSC
* entries to avoid a subchannel switch.
* Same for texture cache flushes.
* Also, the bufctx differs, and more IFs in the 3D version looks ugly.)
*/
static void nve4_compute_validate_textures(struct nvc0_context *);
static void
nve4_compute_set_tex_handles(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_screen *screen = nvc0->screen;
uint64_t address;
const unsigned s = nvc0_shader_stage(PIPE_SHADER_COMPUTE);
unsigned i, n;
uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s];
if (!dirty)
return;
i = ffs(dirty) - 1;
n = util_logbase2(dirty) + 1 - i;
assert(n);
address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_TEX_INFO(i));
PUSH_DATA (push, address + NVC0_CB_AUX_TEX_INFO(i));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, n * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + n);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, &nvc0->tex_handles[s][i], n);
BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
nvc0->textures_dirty[s] = 0;
nvc0->samplers_dirty[s] = 0;
}
static void
nve4_compute_validate_constbufs(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
const int s = 5;
while (nvc0->constbuf_dirty[s]) {
int i = ffs(nvc0->constbuf_dirty[s]) - 1;
nvc0->constbuf_dirty[s] &= ~(1 << i);
if (nvc0->constbuf[s][i].user) {
struct nouveau_bo *bo = nvc0->screen->uniform_bo;
const unsigned base = NVC0_CB_USR_INFO(s);
const unsigned size = nvc0->constbuf[s][0].size;
assert(i == 0); /* we really only want OpenGL uniforms here */
assert(nvc0->constbuf[s][0].u.data);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, bo->offset + base);
PUSH_DATA (push, bo->offset + base);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, size);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + (size / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, nvc0->constbuf[s][0].u.data, size / 4);
}
else {
struct nv04_resource *res =
nv04_resource(nvc0->constbuf[s][i].u.buf);
if (res) {
uint64_t address
= nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
assert(i > 0); /* we really only want uniform buffer objects */
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 4 * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
PUSH_DATA (push, nvc0->constbuf[5][i].size);
PUSH_DATA (push, 0);
BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
res->cb_bindings[s] |= 1 << i;
}
}
}
BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
}
static void
nve4_compute_validate_buffers(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint64_t address;
const int s = 5;
int i;
address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_BUF_INFO(0));
PUSH_DATA (push, address + NVC0_CB_AUX_BUF_INFO(0));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 4 * NVC0_MAX_BUFFERS * 4);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4 * NVC0_MAX_BUFFERS);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
for (i = 0; i < NVC0_MAX_BUFFERS; i++) {
if (nvc0->buffers[s][i].buffer) {
struct nv04_resource *res =
nv04_resource(nvc0->buffers[s][i].buffer);
PUSH_DATA (push, res->address + nvc0->buffers[s][i].buffer_offset);
PUSH_DATAh(push, res->address + nvc0->buffers[s][i].buffer_offset);
PUSH_DATA (push, nvc0->buffers[s][i].buffer_size);
PUSH_DATA (push, 0);
BCTX_REFN(nvc0->bufctx_cp, CP_BUF, res, RDWR);
util_range_add(&res->valid_buffer_range,
nvc0->buffers[s][i].buffer_offset,
nvc0->buffers[s][i].buffer_offset +
nvc0->buffers[s][i].buffer_size);
} else {
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
}
}
}
static struct nvc0_state_validate
validate_list_cp[] = {
{ nvc0_compprog_validate, NVC0_NEW_CP_PROGRAM },
{ nve4_compute_validate_textures, NVC0_NEW_CP_TEXTURES },
{ nve4_compute_validate_samplers, NVC0_NEW_CP_SAMPLERS },
{ nve4_compute_set_tex_handles, NVC0_NEW_CP_TEXTURES |
NVC0_NEW_CP_SAMPLERS },
{ nve4_compute_validate_surfaces, NVC0_NEW_CP_SURFACES },
{ nvc0_compute_validate_globals, NVC0_NEW_CP_GLOBALS },
{ nve4_compute_validate_buffers, NVC0_NEW_CP_BUFFERS },
{ nve4_compute_validate_constbufs, NVC0_NEW_CP_CONSTBUF },
};
static bool
nve4_state_validate_cp(struct nvc0_context *nvc0, uint32_t mask)
{
bool ret;
ret = nvc0_state_validate(nvc0, mask, validate_list_cp,
ARRAY_SIZE(validate_list_cp), &nvc0->dirty_cp,
nvc0->bufctx_cp);
if (unlikely(nvc0->state.flushed))
nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, true);
return ret;
}
static void
nve4_compute_upload_input(struct nvc0_context *nvc0,
const struct pipe_grid_info *info)
{
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_program *cp = nvc0->compprog;
uint64_t address;
address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(5);
if (cp->parm_size) {
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_USR_INFO(5));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_USR_INFO(5));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, cp->parm_size);
PUSH_DATA (push, 0x1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + (cp->parm_size / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, info->input, cp->parm_size / 4);
}
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, address + NVC0_CB_AUX_GRID_INFO(0));
PUSH_DATA (push, address + NVC0_CB_AUX_GRID_INFO(0));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 8 * 4);
PUSH_DATA (push, 0x1);
if (unlikely(info->indirect)) {
struct nv04_resource *res = nv04_resource(info->indirect);
uint32_t offset = res->offset + info->indirect_offset;
nouveau_pushbuf_space(push, 32, 0, 1);
PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 8);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, info->block, 3);
nouveau_pushbuf_data(push, res->bo, offset,
NVC0_IB_ENTRY_1_NO_PREFETCH | 3 * 4);
} else {
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 8);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, info->block, 3);
PUSH_DATAp(push, info->grid, 3);
}
PUSH_DATA (push, 0);
PUSH_DATA (push, info->work_dim);
BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
}
static inline uint8_t
nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
{
if (shared_size > (32 << 10))
return NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1;
if (shared_size > (16 << 10))
return NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1;
return NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1;
}
static void
nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
struct nve4_cp_launch_desc *desc,
const struct pipe_grid_info *info)
{
const struct nvc0_screen *screen = nvc0->screen;
const struct nvc0_program *cp = nvc0->compprog;
nve4_cp_launch_desc_init_default(desc);
desc->entry = nvc0_program_symbol_offset(cp, info->pc);
desc->griddim_x = info->grid[0];
desc->griddim_y = info->grid[1];
desc->griddim_z = info->grid[2];
desc->blockdim_x = info->block[0];
desc->blockdim_y = info->block[1];
desc->blockdim_z = info->block[2];
desc->shared_size = align(cp->cp.smem_size, 0x100);
desc->local_size_p = (cp->hdr[1] & 0xfffff0) + align(cp->cp.lmem_size, 0x10);
desc->local_size_n = 0;
desc->cstack_size = 0x800;
desc->cache_split = nve4_compute_derive_cache_split(nvc0, cp->cp.smem_size);
desc->gpr_alloc = cp->num_gprs;
desc->bar_alloc = cp->num_barriers;
// Only bind user uniforms and the driver constant buffer through the
// launch descriptor because UBOs are sticked to the driver cb to avoid the
// limitation of 8 CBs.
if (nvc0->constbuf[5][0].user || cp->parm_size) {
nve4_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
NVC0_CB_USR_INFO(5), 1 << 16);
}
nve4_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
NVC0_CB_AUX_INFO(5), 1 << 11);
}
static void
gp100_compute_setup_launch_desc(struct nvc0_context *nvc0,
struct gp100_cp_launch_desc *desc,
const struct pipe_grid_info *info)
{
const struct nvc0_screen *screen = nvc0->screen;
const struct nvc0_program *cp = nvc0->compprog;
gp100_cp_launch_desc_init_default(desc);
desc->entry = nvc0_program_symbol_offset(cp, info->pc);
desc->griddim_x = info->grid[0];
desc->griddim_y = info->grid[1];
desc->griddim_z = info->grid[2];
desc->blockdim_x = info->block[0];
desc->blockdim_y = info->block[1];
desc->blockdim_z = info->block[2];
desc->shared_size = align(cp->cp.smem_size, 0x100);
desc->local_size_p = (cp->hdr[1] & 0xfffff0) + align(cp->cp.lmem_size, 0x10);
desc->local_size_n = 0;
desc->cstack_size = 0x800;
desc->gpr_alloc = cp->num_gprs;
desc->bar_alloc = cp->num_barriers;
// Only bind user uniforms and the driver constant buffer through the
// launch descriptor because UBOs are sticked to the driver cb to avoid the
// limitation of 8 CBs.
if (nvc0->constbuf[5][0].user || cp->parm_size) {
gp100_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
NVC0_CB_USR_INFO(5), 1 << 16);
}
gp100_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
NVC0_CB_AUX_INFO(5), 1 << 11);
}
static inline void *
nve4_compute_alloc_launch_desc(struct nouveau_context *nv,
struct nouveau_bo **pbo, uint64_t *pgpuaddr)
{
uint8_t *ptr = nouveau_scratch_get(nv, 512, pgpuaddr, pbo);
if (!ptr)
return NULL;
if (*pgpuaddr & 255) {
unsigned adj = 256 - (*pgpuaddr & 255);
ptr += adj;
*pgpuaddr += adj;
}
return ptr;
}
static void
nve4_upload_indirect_desc(struct nouveau_pushbuf *push,
struct nv04_resource *res, uint64_t gpuaddr,
uint32_t length, uint32_t bo_offset)
{
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, gpuaddr);
PUSH_DATA (push, gpuaddr);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, length);
PUSH_DATA (push, 1);
nouveau_pushbuf_space(push, 32, 0, 1);
PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + (length / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x08 << 1));
nouveau_pushbuf_data(push, res->bo, bo_offset,
NVC0_IB_ENTRY_1_NO_PREFETCH | length);
}
void
nve4_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
void *desc;
uint64_t desc_gpuaddr;
struct nouveau_bo *desc_bo;
int ret;
desc = nve4_compute_alloc_launch_desc(&nvc0->base, &desc_bo, &desc_gpuaddr);
if (!desc) {
ret = -1;
goto out;
}
BCTX_REFN_bo(nvc0->bufctx_cp, CP_DESC, NOUVEAU_BO_GART | NOUVEAU_BO_RD,
desc_bo);
list_for_each_entry(struct nvc0_resident, resident, &nvc0->tex_head, list) {
nvc0_add_resident(nvc0->bufctx_cp, NVC0_BIND_CP_BINDLESS, resident->buf,
resident->flags);
}
list_for_each_entry(struct nvc0_resident, resident, &nvc0->img_head, list) {
nvc0_add_resident(nvc0->bufctx_cp, NVC0_BIND_CP_BINDLESS, resident->buf,
resident->flags);
}
ret = !nve4_state_validate_cp(nvc0, ~0);
if (ret)
goto out;
if (nvc0->screen->compute->oclass >= GP100_COMPUTE_CLASS)
gp100_compute_setup_launch_desc(nvc0, desc, info);
else
nve4_compute_setup_launch_desc(nvc0, desc, info);
nve4_compute_upload_input(nvc0, info);
#ifdef DEBUG
if (debug_get_num_option("NV50_PROG_DEBUG", 0)) {
if (nvc0->screen->compute->oclass >= GP100_COMPUTE_CLASS)
gp100_compute_dump_launch_desc(desc);
else
nve4_compute_dump_launch_desc(desc);
}
#endif
if (unlikely(info->indirect)) {
struct nv04_resource *res = nv04_resource(info->indirect);
uint32_t offset = res->offset + info->indirect_offset;
/* upload the descriptor */
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, desc_gpuaddr);
PUSH_DATA (push, desc_gpuaddr);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 256);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + (256 / 4));
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x08 << 1));
PUSH_DATAp(push, (const uint32_t *)desc, 256 / 4);
if (nvc0->screen->compute->oclass >= GP100_COMPUTE_CLASS) {
nve4_upload_indirect_desc(push, res, desc_gpuaddr + 48, 12, offset);
} else {
/* overwrite griddim_x and griddim_y as two 32-bits integers even
* if griddim_y must be a 16-bits integer */
nve4_upload_indirect_desc(push, res, desc_gpuaddr + 48, 8, offset);
/* overwrite the 16 high bits of griddim_y with griddim_z because
* we need (z << 16) | x */
nve4_upload_indirect_desc(push, res, desc_gpuaddr + 54, 4, offset + 8);
}
}
/* upload descriptor and flush */
BEGIN_NVC0(push, NVE4_CP(LAUNCH_DESC_ADDRESS), 1);
PUSH_DATA (push, desc_gpuaddr >> 8);
BEGIN_NVC0(push, NVE4_CP(LAUNCH), 1);
PUSH_DATA (push, 0x3);
BEGIN_NVC0(push, SUBC_CP(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
out:
if (ret)
NOUVEAU_ERR("Failed to launch grid !\n");
nouveau_scratch_done(&nvc0->base);
nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_DESC);
nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BINDLESS);
}
#define NVE4_TIC_ENTRY_INVALID 0x000fffff
static void
nve4_compute_validate_textures(struct nvc0_context *nvc0)
{
struct nouveau_bo *txc = nvc0->screen->txc;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
const unsigned s = 5;
unsigned i;
uint32_t commands[2][32];
unsigned n[2] = { 0, 0 };
for (i = 0; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
const bool dirty = !!(nvc0->textures_dirty[s] & (1 << i));
if (!tic) {
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
continue;
}
res = nv04_resource(tic->pipe.texture);
nvc0_update_tic(nvc0, tic, res);
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
PUSH_SPACE(push, 16);
BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
PUSH_DATAh(push, txc->offset + (tic->id * 32));
PUSH_DATA (push, txc->offset + (tic->id * 32));
BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);
BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 9);
PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
PUSH_DATAp(push, &tic->tic[0], 8);
commands[0][n[0]++] = (tic->id << 4) | 1;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
commands[1][n[1]++] = (tic->id << 4) | 1;
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nvc0->tex_handles[s][i] &= ~NVE4_TIC_ENTRY_INVALID;
nvc0->tex_handles[s][i] |= tic->id;
if (dirty)
BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD);
}
for (; i < nvc0->state.num_textures[s]; ++i) {
nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
nvc0->textures_dirty[s] |= 1 << i;
}
if (n[0]) {
BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), n[0]);
PUSH_DATAp(push, commands[0], n[0]);
}
if (n[1]) {
BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), n[1]);
PUSH_DATAp(push, commands[1], n[1]);
}
nvc0->state.num_textures[s] = nvc0->num_textures[s];
/* Invalidate all 3D textures because they are aliased. */
for (int s = 0; s < 5; s++) {
for (int i = 0; i < nvc0->num_textures[s]; i++)
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i));
nvc0->textures_dirty[s] = ~0;
}
nvc0->dirty_3d |= NVC0_NEW_3D_TEXTURES;
}
#ifdef DEBUG
static const char *nve4_cache_split_name(unsigned value)
{
switch (value) {
case NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1: return "16K_SHARED_48K_L1";
case NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1: return "32K_SHARED_32K_L1";
case NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1: return "48K_SHARED_16K_L1";
default:
return "(invalid)";
}
}
static void
nve4_compute_dump_launch_desc(const struct nve4_cp_launch_desc *desc)
{
const uint32_t *data = (const uint32_t *)desc;
unsigned i;
bool zero = false;
debug_printf("COMPUTE LAUNCH DESCRIPTOR:\n");
for (i = 0; i < sizeof(*desc); i += 4) {
if (data[i / 4]) {
debug_printf("[%x]: 0x%08x\n", i, data[i / 4]);
zero = false;
} else
if (!zero) {
debug_printf("...\n");
zero = true;
}
}
debug_printf("entry = 0x%x\n", desc->entry);
debug_printf("grid dimensions = %ux%ux%u\n",
desc->griddim_x, desc->griddim_y, desc->griddim_z);
debug_printf("block dimensions = %ux%ux%u\n",
desc->blockdim_x, desc->blockdim_y, desc->blockdim_z);
debug_printf("s[] size: 0x%x\n", desc->shared_size);
debug_printf("l[] size: -0x%x / +0x%x\n",
desc->local_size_n, desc->local_size_p);
debug_printf("stack size: 0x%x\n", desc->cstack_size);
debug_printf("barrier count: %u\n", desc->bar_alloc);
debug_printf("$r count: %u\n", desc->gpr_alloc);
debug_printf("cache split: %s\n", nve4_cache_split_name(desc->cache_split));
debug_printf("linked tsc: %d\n", desc->linked_tsc);
for (i = 0; i < 8; ++i) {
uint64_t address;
uint32_t size = desc->cb[i].size;
bool valid = !!(desc->cb_mask & (1 << i));
address = ((uint64_t)desc->cb[i].address_h << 32) | desc->cb[i].address_l;
if (!valid && !address && !size)
continue;
debug_printf("CB[%u]: address = 0x%"PRIx64", size 0x%x%s\n",
i, address, size, valid ? "" : " (invalid)");
}
}
static void
gp100_compute_dump_launch_desc(const struct gp100_cp_launch_desc *desc)
{
const uint32_t *data = (const uint32_t *)desc;
unsigned i;
bool zero = false;
debug_printf("COMPUTE LAUNCH DESCRIPTOR:\n");
for (i = 0; i < sizeof(*desc); i += 4) {
if (data[i / 4]) {
debug_printf("[%x]: 0x%08x\n", i, data[i / 4]);
zero = false;
} else
if (!zero) {
debug_printf("...\n");
zero = true;
}
}
debug_printf("entry = 0x%x\n", desc->entry);
debug_printf("grid dimensions = %ux%ux%u\n",
desc->griddim_x, desc->griddim_y, desc->griddim_z);
debug_printf("block dimensions = %ux%ux%u\n",
desc->blockdim_x, desc->blockdim_y, desc->blockdim_z);
debug_printf("s[] size: 0x%x\n", desc->shared_size);
debug_printf("l[] size: -0x%x / +0x%x\n",
desc->local_size_n, desc->local_size_p);
debug_printf("stack size: 0x%x\n", desc->cstack_size);
debug_printf("barrier count: %u\n", desc->bar_alloc);
debug_printf("$r count: %u\n", desc->gpr_alloc);
debug_printf("linked tsc: %d\n", desc->linked_tsc);
for (i = 0; i < 8; ++i) {
uint64_t address;
uint32_t size = desc->cb[i].size_sh4 << 4;
bool valid = !!(desc->cb_mask & (1 << i));
address = ((uint64_t)desc->cb[i].address_h << 32) | desc->cb[i].address_l;
if (!valid && !address && !size)
continue;
debug_printf("CB[%u]: address = 0x%"PRIx64", size 0x%x%s\n",
i, address, size, valid ? "" : " (invalid)");
}
}
#endif
#ifdef NOUVEAU_NVE4_MP_TRAP_HANDLER
static void
nve4_compute_trap_info(struct nvc0_context *nvc0)
{
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_bo *bo = screen->parm;
int ret, i;
volatile struct nve4_mp_trap_info *info;
uint8_t *map;
ret = nouveau_bo_map(bo, NOUVEAU_BO_RDWR, nvc0->base.client);
if (ret)
return;
map = (uint8_t *)bo->map;
info = (volatile struct nve4_mp_trap_info *)(map + NVE4_CP_PARAM_TRAP_INFO);
if (info->lock) {
debug_printf("trapstat = %08x\n", info->trapstat);
debug_printf("warperr = %08x\n", info->warperr);
debug_printf("PC = %x\n", info->pc);
debug_printf("tid = %u %u %u\n",
info->tid[0], info->tid[1], info->tid[2]);
debug_printf("ctaid = %u %u %u\n",
info->ctaid[0], info->ctaid[1], info->ctaid[2]);
for (i = 0; i <= 63; ++i)
debug_printf("$r%i = %08x\n", i, info->r[i]);
for (i = 0; i <= 6; ++i)
debug_printf("$p%i = %i\n", i, (info->flags >> i) & 1);
debug_printf("$c = %x\n", info->flags >> 12);
}
info->lock = 0;
}
#endif