/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
*/
#include "r600_pipe.h"
#include "r600d.h"
#include "util/u_memory.h"
#include <errno.h>
#include <unistd.h>
void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
boolean count_draw_in)
{
/* Flush the DMA IB if it's not empty. */
if (radeon_emitted(ctx->b.dma.cs, 0))
ctx->b.dma.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
if (!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
ctx->b.vram, ctx->b.gtt)) {
ctx->b.gtt = 0;
ctx->b.vram = 0;
ctx->b.gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
return;
}
/* all will be accounted once relocation are emited */
ctx->b.gtt = 0;
ctx->b.vram = 0;
/* Check available space in CS. */
if (count_draw_in) {
uint64_t mask;
/* The number of dwords all the dirty states would take. */
mask = ctx->dirty_atoms;
while (mask != 0)
num_dw += ctx->atoms[u_bit_scan64(&mask)]->num_dw;
/* The upper-bound of how much space a draw command would take. */
num_dw += R600_MAX_FLUSH_CS_DWORDS + R600_MAX_DRAW_CS_DWORDS;
}
/* Count in r600_suspend_queries. */
num_dw += ctx->b.num_cs_dw_queries_suspend;
/* Count in streamout_end at the end of CS. */
if (ctx->b.streamout.begin_emitted) {
num_dw += ctx->b.streamout.num_dw_for_end;
}
/* SX_MISC */
if (ctx->b.chip_class == R600) {
num_dw += 3;
}
/* Count in framebuffer cache flushes at the end of CS. */
num_dw += R600_MAX_FLUSH_CS_DWORDS;
/* The fence at the end of CS. */
num_dw += 10;
/* Flush if there's not enough space. */
if (!ctx->b.ws->cs_check_space(ctx->b.gfx.cs, num_dw)) {
ctx->b.gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
}
}
void r600_flush_emit(struct r600_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
unsigned cp_coher_cntl = 0;
unsigned wait_until = 0;
if (!rctx->b.flags) {
return;
}
/* Ensure coherency between streamout and shaders. */
if (rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH)
rctx->b.flags |= r600_get_flush_flags(R600_COHERENCY_SHADER);
if (rctx->b.flags & R600_CONTEXT_WAIT_3D_IDLE) {
wait_until |= S_008040_WAIT_3D_IDLE(1);
}
if (rctx->b.flags & R600_CONTEXT_WAIT_CP_DMA_IDLE) {
wait_until |= S_008040_WAIT_CP_DMA_IDLE(1);
}
if (wait_until) {
/* Use of WAIT_UNTIL is deprecated on Cayman+ */
if (rctx->b.family >= CHIP_CAYMAN) {
/* emit a PS partial flush on Cayman/TN */
rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
}
}
/* Wait packets must be executed first, because SURFACE_SYNC doesn't
* wait for shaders if it's not flushing CB or DB.
*/
if (rctx->b.flags & R600_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
}
if (wait_until) {
/* Use of WAIT_UNTIL is deprecated on Cayman+ */
if (rctx->b.family < CHIP_CAYMAN) {
/* wait for things to settle */
radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, wait_until);
}
}
if (rctx->b.chip_class >= R700 &&
(rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB_META)) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
}
if (rctx->b.chip_class >= R700 &&
(rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB_META)) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
/* Set FULL_CACHE_ENA for DB META flushes on r7xx and later.
*
* This hack predates use of FLUSH_AND_INV_DB_META, so it's
* unclear whether it's still needed or even whether it has
* any effect.
*/
cp_coher_cntl |= S_0085F0_FULL_CACHE_ENA(1);
}
if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV ||
(rctx->b.chip_class == R600 && rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH)) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0));
}
if (rctx->b.flags & R600_CONTEXT_INV_CONST_CACHE) {
/* Direct constant addressing uses the shader cache.
* Indirect contant addressing uses the vertex cache. */
cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1) |
(rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
: S_0085F0_TC_ACTION_ENA(1));
}
if (rctx->b.flags & R600_CONTEXT_INV_VERTEX_CACHE) {
cp_coher_cntl |= rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
: S_0085F0_TC_ACTION_ENA(1);
}
if (rctx->b.flags & R600_CONTEXT_INV_TEX_CACHE) {
/* Textures use the texture cache.
* Texture buffer objects use the vertex cache. */
cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
(rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1) : 0);
}
/* Don't use the DB CP COHER logic on r6xx.
* There are hw bugs.
*/
if (rctx->b.chip_class >= R700 &&
(rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB)) {
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1) |
S_0085F0_SMX_ACTION_ENA(1);
}
/* Don't use the CB CP COHER logic on r6xx.
* There are hw bugs.
*/
if (rctx->b.chip_class >= R700 &&
(rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB)) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) |
S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) |
S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1) |
S_0085F0_SMX_ACTION_ENA(1);
if (rctx->b.chip_class >= EVERGREEN)
cp_coher_cntl |= S_0085F0_CB8_DEST_BASE_ENA(1) |
S_0085F0_CB9_DEST_BASE_ENA(1) |
S_0085F0_CB10_DEST_BASE_ENA(1) |
S_0085F0_CB11_DEST_BASE_ENA(1);
}
if (rctx->b.chip_class >= R700 &&
rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) {
cp_coher_cntl |= S_0085F0_SO0_DEST_BASE_ENA(1) |
S_0085F0_SO1_DEST_BASE_ENA(1) |
S_0085F0_SO2_DEST_BASE_ENA(1) |
S_0085F0_SO3_DEST_BASE_ENA(1) |
S_0085F0_SMX_ACTION_ENA(1);
}
/* Workaround for buggy flushing on some R6xx chipsets. */
if ((rctx->b.flags & (R600_CONTEXT_FLUSH_AND_INV |
R600_CONTEXT_STREAMOUT_FLUSH)) &&
(rctx->b.family == CHIP_RV670 ||
rctx->b.family == CHIP_RS780 ||
rctx->b.family == CHIP_RS880)) {
cp_coher_cntl |= S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_DEST_BASE_0_ENA(1);
}
if (cp_coher_cntl) {
radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
radeon_emit(cs, 0); /* CP_COHER_BASE */
radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
}
if (rctx->b.flags & R600_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PIPELINESTAT_START) |
EVENT_INDEX(0));
} else if (rctx->b.flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
}
/* everything is properly flushed */
rctx->b.flags = 0;
}
void r600_context_gfx_flush(void *context, unsigned flags,
struct pipe_fence_handle **fence)
{
struct r600_context *ctx = context;
struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
struct radeon_winsys *ws = ctx->b.ws;
if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
return;
if (r600_check_device_reset(&ctx->b))
return;
r600_preflush_suspend_features(&ctx->b);
/* flush the framebuffer cache */
ctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV |
R600_CONTEXT_FLUSH_AND_INV_CB |
R600_CONTEXT_FLUSH_AND_INV_DB |
R600_CONTEXT_FLUSH_AND_INV_CB_META |
R600_CONTEXT_FLUSH_AND_INV_DB_META |
R600_CONTEXT_WAIT_3D_IDLE |
R600_CONTEXT_WAIT_CP_DMA_IDLE;
r600_flush_emit(ctx);
if (ctx->trace_buf)
eg_trace_emit(ctx);
/* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
if (ctx->b.chip_class == R600) {
radeon_set_context_reg(cs, R_028350_SX_MISC, 0);
}
if (ctx->is_debug) {
/* Save the IB for debug contexts. */
radeon_clear_saved_cs(&ctx->last_gfx);
radeon_save_cs(ws, cs, &ctx->last_gfx, true);
r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf);
r600_resource_reference(&ctx->trace_buf, NULL);
}
/* Flush the CS. */
ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
if (fence)
ws->fence_reference(fence, ctx->b.last_gfx_fence);
ctx->b.num_gfx_cs_flushes++;
if (ctx->is_debug) {
if (!ws->fence_wait(ws, ctx->b.last_gfx_fence, 10000000)) {
const char *fname = getenv("R600_TRACE");
if (!fname)
exit(-1);
FILE *fl = fopen(fname, "w+");
if (fl) {
eg_dump_debug_state(&ctx->b.b, fl, 0);
fclose(fl);
} else
perror(fname);
exit(-1);
}
}
r600_begin_new_cs(ctx);
}
void r600_begin_new_cs(struct r600_context *ctx)
{
unsigned shader;
if (ctx->is_debug) {
uint32_t zero = 0;
/* Create a buffer used for writing trace IDs and initialize it to 0. */
assert(!ctx->trace_buf);
ctx->trace_buf = (struct r600_resource*)
pipe_buffer_create(ctx->b.b.screen, 0,
PIPE_USAGE_STAGING, 4);
if (ctx->trace_buf)
pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->trace_buf->b.b,
0, sizeof(zero), &zero);
ctx->trace_id = 0;
}
if (ctx->trace_buf)
eg_trace_emit(ctx);
ctx->b.flags = 0;
ctx->b.gtt = 0;
ctx->b.vram = 0;
/* Begin a new CS. */
r600_emit_command_buffer(ctx->b.gfx.cs, &ctx->start_cs_cmd);
/* Re-emit states. */
r600_mark_atom_dirty(ctx, &ctx->alphatest_state.atom);
r600_mark_atom_dirty(ctx, &ctx->blend_color.atom);
r600_mark_atom_dirty(ctx, &ctx->cb_misc_state.atom);
r600_mark_atom_dirty(ctx, &ctx->clip_misc_state.atom);
r600_mark_atom_dirty(ctx, &ctx->clip_state.atom);
r600_mark_atom_dirty(ctx, &ctx->db_misc_state.atom);
r600_mark_atom_dirty(ctx, &ctx->db_state.atom);
r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
if (ctx->b.chip_class >= EVERGREEN) {
r600_mark_atom_dirty(ctx, &ctx->fragment_images.atom);
r600_mark_atom_dirty(ctx, &ctx->fragment_buffers.atom);
r600_mark_atom_dirty(ctx, &ctx->compute_images.atom);
r600_mark_atom_dirty(ctx, &ctx->compute_buffers.atom);
}
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_PS].atom);
r600_mark_atom_dirty(ctx, &ctx->poly_offset_state.atom);
r600_mark_atom_dirty(ctx, &ctx->vgt_state.atom);
r600_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
ctx->b.scissors.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
r600_mark_atom_dirty(ctx, &ctx->b.scissors.atom);
ctx->b.viewports.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
ctx->b.viewports.depth_range_dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
r600_mark_atom_dirty(ctx, &ctx->b.viewports.atom);
if (ctx->b.chip_class <= EVERGREEN) {
r600_mark_atom_dirty(ctx, &ctx->config_state.atom);
}
r600_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
r600_mark_atom_dirty(ctx, &ctx->vertex_fetch_shader.atom);
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_ES].atom);
r600_mark_atom_dirty(ctx, &ctx->shader_stages.atom);
if (ctx->gs_shader) {
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_GS].atom);
r600_mark_atom_dirty(ctx, &ctx->gs_rings.atom);
}
if (ctx->tes_shader) {
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_HS].atom);
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_LS].atom);
}
r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_VS].atom);
r600_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
r600_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
if (ctx->blend_state.cso)
r600_mark_atom_dirty(ctx, &ctx->blend_state.atom);
if (ctx->dsa_state.cso)
r600_mark_atom_dirty(ctx, &ctx->dsa_state.atom);
if (ctx->rasterizer_state.cso)
r600_mark_atom_dirty(ctx, &ctx->rasterizer_state.atom);
if (ctx->b.chip_class <= R700) {
r600_mark_atom_dirty(ctx, &ctx->seamless_cube_map.atom);
}
ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
r600_vertex_buffers_dirty(ctx);
/* Re-emit shader resources. */
for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
struct r600_constbuf_state *constbuf = &ctx->constbuf_state[shader];
struct r600_textures_info *samplers = &ctx->samplers[shader];
constbuf->dirty_mask = constbuf->enabled_mask;
samplers->views.dirty_mask = samplers->views.enabled_mask;
samplers->states.dirty_mask = samplers->states.enabled_mask;
r600_constant_buffers_dirty(ctx, constbuf);
r600_sampler_views_dirty(ctx, &samplers->views);
r600_sampler_states_dirty(ctx, &samplers->states);
}
r600_postflush_resume_features(&ctx->b);
/* Re-emit the draw state. */
ctx->last_primitive_type = -1;
ctx->last_start_instance = -1;
ctx->last_rast_prim = -1;
ctx->current_rast_prim = -1;
assert(!ctx->b.gfx.cs->prev_dw);
ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
}
void r600_emit_pfp_sync_me(struct r600_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
if (rctx->b.chip_class >= EVERGREEN &&
rctx->b.screen->info.drm_minor >= 46) {
radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cs, 0);
} else {
/* Emulate PFP_SYNC_ME by writing a value to memory in ME and
* waiting for it in PFP.
*/
struct r600_resource *buf = NULL;
unsigned offset, reloc;
uint64_t va;
/* 16-byte address alignment is required by WAIT_REG_MEM. */
u_suballocator_alloc(rctx->b.allocator_zeroed_memory, 4, 16,
&offset, (struct pipe_resource**)&buf);
if (!buf) {
/* This is too heavyweight, but will work. */
rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
return;
}
reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, buf,
RADEON_USAGE_READWRITE,
RADEON_PRIO_FENCE);
va = buf->gpu_address + offset;
assert(va % 16 == 0);
/* Write 1 to memory in ME. */
radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xff) | MEM_WRITE_32_BITS);
radeon_emit(cs, 1);
radeon_emit(cs, 0);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
/* Wait in PFP (PFP can only do GEQUAL against memory). */
radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
radeon_emit(cs, WAIT_REG_MEM_GEQUAL |
WAIT_REG_MEM_MEMORY |
WAIT_REG_MEM_PFP);
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
radeon_emit(cs, 1); /* reference value */
radeon_emit(cs, 0xffffffff); /* mask */
radeon_emit(cs, 4); /* poll interval */
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
r600_resource_reference(&buf, NULL);
}
}
/* The max number of bytes to copy per packet. */
#define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
void r600_cp_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst, uint64_t dst_offset,
struct pipe_resource *src, uint64_t src_offset,
unsigned size)
{
struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
assert(size);
assert(rctx->screen->b.has_cp_dma);
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
dst_offset + size);
dst_offset += r600_resource(dst)->gpu_address;
src_offset += r600_resource(src)->gpu_address;
/* Flush the caches where the resources are bound. */
rctx->b.flags |= r600_get_flush_flags(R600_COHERENCY_SHADER) |
R600_CONTEXT_WAIT_3D_IDLE;
/* There are differences between R700 and EG in CP DMA,
* but we only use the common bits here. */
while (size) {
unsigned sync = 0;
unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
unsigned src_reloc, dst_reloc;
r600_need_cs_space(rctx,
10 + (rctx->b.flags ? R600_MAX_FLUSH_CS_DWORDS : 0) +
3 + R600_MAX_PFP_SYNC_ME_DWORDS, FALSE);
/* Flush the caches for the first copy only. */
if (rctx->b.flags) {
r600_flush_emit(rctx);
}
/* Do the synchronization after the last copy, so that all data is written to memory. */
if (size == byte_count) {
sync = PKT3_CP_DMA_CP_SYNC;
}
/* This must be done after r600_need_cs_space. */
src_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)src,
RADEON_USAGE_READ, RADEON_PRIO_CP_DMA);
dst_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)dst,
RADEON_USAGE_WRITE, RADEON_PRIO_CP_DMA);
radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
radeon_emit(cs, src_offset); /* SRC_ADDR_LO [31:0] */
radeon_emit(cs, sync | ((src_offset >> 32) & 0xff)); /* CP_SYNC [31] | SRC_ADDR_HI [7:0] */
radeon_emit(cs, dst_offset); /* DST_ADDR_LO [31:0] */
radeon_emit(cs, (dst_offset >> 32) & 0xff); /* DST_ADDR_HI [7:0] */
radeon_emit(cs, byte_count); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, src_reloc);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, dst_reloc);
size -= byte_count;
src_offset += byte_count;
dst_offset += byte_count;
}
/* CP_DMA_CP_SYNC doesn't wait for idle on R6xx, but this does. */
if (rctx->b.chip_class == R600)
radeon_set_config_reg(cs, R_008040_WAIT_UNTIL,
S_008040_WAIT_CP_DMA_IDLE(1));
/* CP DMA is executed in ME, but index buffers are read by PFP.
* This ensures that ME (CP DMA) is idle before PFP starts fetching
* indices. If we wanted to execute CP DMA in PFP, this packet
* should precede it.
*/
r600_emit_pfp_sync_me(rctx);
}
void r600_dma_copy_buffer(struct r600_context *rctx,
struct pipe_resource *dst,
struct pipe_resource *src,
uint64_t dst_offset,
uint64_t src_offset,
uint64_t size)
{
struct radeon_winsys_cs *cs = rctx->b.dma.cs;
unsigned i, ncopy, csize;
struct r600_resource *rdst = (struct r600_resource*)dst;
struct r600_resource *rsrc = (struct r600_resource*)src;
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(&rdst->valid_buffer_range, dst_offset,
dst_offset + size);
size >>= 2; /* convert to dwords */
ncopy = (size / R600_DMA_COPY_MAX_SIZE_DW) + !!(size % R600_DMA_COPY_MAX_SIZE_DW);
r600_need_dma_space(&rctx->b, ncopy * 5, rdst, rsrc);
for (i = 0; i < ncopy; i++) {
csize = size < R600_DMA_COPY_MAX_SIZE_DW ? size : R600_DMA_COPY_MAX_SIZE_DW;
/* emit reloc before writing cs so that cs is always in consistent state */
radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rsrc, RADEON_USAGE_READ,
RADEON_PRIO_SDMA_BUFFER);
radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rdst, RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_BUFFER);
radeon_emit(cs, DMA_PACKET(DMA_PACKET_COPY, 0, 0, csize));
radeon_emit(cs, dst_offset & 0xfffffffc);
radeon_emit(cs, src_offset & 0xfffffffc);
radeon_emit(cs, (dst_offset >> 32UL) & 0xff);
radeon_emit(cs, (src_offset >> 32UL) & 0xff);
dst_offset += csize << 2;
src_offset += csize << 2;
size -= csize;
}
}