/*
* Copyright 2013 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors: Marek Olšák <maraeo@gmail.com>
*
*/
#include "r600_pipe_common.h"
#include "r600_cs.h"
#include "tgsi/tgsi_parse.h"
#include "util/list.h"
#include "util/u_draw_quad.h"
#include "util/u_memory.h"
#include "util/u_format_s3tc.h"
#include "util/u_upload_mgr.h"
#include "util/os_time.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "radeon_video.h"
#include <inttypes.h>
#include <sys/utsname.h>
#ifndef HAVE_LLVM
#define HAVE_LLVM 0
#endif
#if HAVE_LLVM
#include <llvm-c/TargetMachine.h>
#endif
#ifndef MESA_LLVM_VERSION_PATCH
#define MESA_LLVM_VERSION_PATCH 0
#endif
struct r600_multi_fence {
struct pipe_reference reference;
struct pipe_fence_handle *gfx;
struct pipe_fence_handle *sdma;
/* If the context wasn't flushed at fence creation, this is non-NULL. */
struct {
struct r600_common_context *ctx;
unsigned ib_index;
} gfx_unflushed;
};
/*
* shader binary helpers.
*/
void radeon_shader_binary_init(struct ac_shader_binary *b)
{
memset(b, 0, sizeof(*b));
}
void radeon_shader_binary_clean(struct ac_shader_binary *b)
{
if (!b)
return;
FREE(b->code);
FREE(b->config);
FREE(b->rodata);
FREE(b->global_symbol_offsets);
FREE(b->relocs);
FREE(b->disasm_string);
FREE(b->llvm_ir_string);
}
/*
* pipe_context
*/
/**
* Write an EOP event.
*
* \param event EVENT_TYPE_*
* \param event_flags Optional cache flush flags (TC)
* \param data_sel 1 = fence, 3 = timestamp
* \param buf Buffer
* \param va GPU address
* \param old_value Previous fence value (for a bug workaround)
* \param new_value Fence value to write for this event.
*/
void r600_gfx_write_event_eop(struct r600_common_context *ctx,
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
uint32_t new_fence, unsigned query_type)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
unsigned op = EVENT_TYPE(event) |
EVENT_INDEX(5) |
event_flags;
unsigned sel = EOP_DATA_SEL(data_sel);
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
radeon_emit(cs, op);
radeon_emit(cs, va);
radeon_emit(cs, ((va >> 32) & 0xffff) | sel);
radeon_emit(cs, new_fence); /* immediate data */
radeon_emit(cs, 0); /* unused */
if (buf)
r600_emit_reloc(ctx, &ctx->gfx, buf, RADEON_USAGE_WRITE,
RADEON_PRIO_QUERY);
}
unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen)
{
unsigned dwords = 6;
if (!screen->info.has_virtual_memory)
dwords += 2;
return dwords;
}
void r600_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask)
{
struct radeon_winsys_cs *cs = ctx->gfx.cs;
radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
radeon_emit(cs, ref); /* reference value */
radeon_emit(cs, mask); /* mask */
radeon_emit(cs, 4); /* poll interval */
}
void r600_draw_rectangle(struct blitter_context *blitter,
void *vertex_elements_cso,
blitter_get_vs_func get_vs,
int x1, int y1, int x2, int y2,
float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib)
{
struct r600_common_context *rctx =
(struct r600_common_context*)util_blitter_get_pipe(blitter);
struct pipe_viewport_state viewport;
struct pipe_resource *buf = NULL;
unsigned offset = 0;
float *vb;
rctx->b.bind_vertex_elements_state(&rctx->b, vertex_elements_cso);
rctx->b.bind_vs_state(&rctx->b, get_vs(blitter));
/* Some operations (like color resolve on r6xx) don't work
* with the conventional primitive types.
* One that works is PT_RECTLIST, which we use here. */
/* setup viewport */
viewport.scale[0] = 1.0f;
viewport.scale[1] = 1.0f;
viewport.scale[2] = 1.0f;
viewport.translate[0] = 0.0f;
viewport.translate[1] = 0.0f;
viewport.translate[2] = 0.0f;
rctx->b.set_viewport_states(&rctx->b, 0, 1, &viewport);
/* Upload vertices. The hw rectangle has only 3 vertices,
* The 4th one is derived from the first 3.
* The vertex specification should match u_blitter's vertex element state. */
u_upload_alloc(rctx->b.stream_uploader, 0, sizeof(float) * 24,
rctx->screen->info.tcc_cache_line_size,
&offset, &buf, (void**)&vb);
if (!buf)
return;
vb[0] = x1;
vb[1] = y1;
vb[2] = depth;
vb[3] = 1;
vb[8] = x1;
vb[9] = y2;
vb[10] = depth;
vb[11] = 1;
vb[16] = x2;
vb[17] = y1;
vb[18] = depth;
vb[19] = 1;
switch (type) {
case UTIL_BLITTER_ATTRIB_COLOR:
memcpy(vb+4, attrib->color, sizeof(float)*4);
memcpy(vb+12, attrib->color, sizeof(float)*4);
memcpy(vb+20, attrib->color, sizeof(float)*4);
break;
case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
vb[6] = vb[14] = vb[22] = attrib->texcoord.z;
vb[7] = vb[15] = vb[23] = attrib->texcoord.w;
/* fall through */
vb[4] = attrib->texcoord.x1;
vb[5] = attrib->texcoord.y1;
vb[12] = attrib->texcoord.x1;
vb[13] = attrib->texcoord.y2;
vb[20] = attrib->texcoord.x2;
vb[21] = attrib->texcoord.y1;
break;
default:; /* Nothing to do. */
}
/* draw */
struct pipe_vertex_buffer vbuffer = {};
vbuffer.buffer.resource = buf;
vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
vbuffer.buffer_offset = offset;
rctx->b.set_vertex_buffers(&rctx->b, blitter->vb_slot, 1, &vbuffer);
util_draw_arrays_instanced(&rctx->b, R600_PRIM_RECTANGLE_LIST, 0, 3,
0, num_instances);
pipe_resource_reference(&buf, NULL);
}
static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->dma.cs;
if (rctx->chip_class >= EVERGREEN)
radeon_emit(cs, 0xf0000000); /* NOP */
else {
/* TODO: R600-R700 should use the FENCE packet.
* CS checker support is required. */
}
}
void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src)
{
uint64_t vram = ctx->dma.cs->used_vram;
uint64_t gtt = ctx->dma.cs->used_gart;
if (dst) {
vram += dst->vram_usage;
gtt += dst->gart_usage;
}
if (src) {
vram += src->vram_usage;
gtt += src->gart_usage;
}
/* Flush the GFX IB if DMA depends on it. */
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf,
RADEON_USAGE_WRITE))))
ctx->gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
/* Flush if there's not enough space, or if the memory usage per IB
* is too large.
*
* IBs using too little memory are limited by the IB submission overhead.
* IBs using too much memory are limited by the kernel/TTM overhead.
* Too long IBs create CPU-GPU pipeline bubbles and add latency.
*
* This heuristic makes sure that DMA requests are executed
* very soon after the call is made and lowers memory usage.
* It improves texture upload performance by keeping the DMA
* engine busy while uploads are being submitted.
*/
num_dw++; /* for emit_wait_idle below */
if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) ||
ctx->dma.cs->used_vram + ctx->dma.cs->used_gart > 64 * 1024 * 1024 ||
!radeon_cs_memory_below_limit(ctx->screen, ctx->dma.cs, vram, gtt)) {
ctx->dma.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw);
}
/* Wait for idle if either buffer has been used in the IB before to
* prevent read-after-write hazards.
*/
if ((dst &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, dst->buf,
RADEON_USAGE_READWRITE)) ||
(src &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, src->buf,
RADEON_USAGE_WRITE)))
r600_dma_emit_wait_idle(ctx);
/* If GPUVM is not supported, the CS checker needs 2 entries
* in the buffer list per packet, which has to be done manually.
*/
if (ctx->screen->info.has_virtual_memory) {
if (dst)
radeon_add_to_buffer_list(ctx, &ctx->dma, dst,
RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_BUFFER);
if (src)
radeon_add_to_buffer_list(ctx, &ctx->dma, src,
RADEON_USAGE_READ,
RADEON_PRIO_SDMA_BUFFER);
}
/* this function is called before all DMA calls, so increment this. */
ctx->num_dma_calls++;
}
void r600_preflush_suspend_features(struct r600_common_context *ctx)
{
/* suspend queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
r600_suspend_queries(ctx);
ctx->streamout.suspended = false;
if (ctx->streamout.begin_emitted) {
r600_emit_streamout_end(ctx);
ctx->streamout.suspended = true;
}
}
void r600_postflush_resume_features(struct r600_common_context *ctx)
{
if (ctx->streamout.suspended) {
ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
r600_streamout_buffers_dirty(ctx);
}
/* resume queries */
if (!LIST_IS_EMPTY(&ctx->active_queries))
r600_resume_queries(ctx);
}
static void r600_add_fence_dependency(struct r600_common_context *rctx,
struct pipe_fence_handle *fence)
{
struct radeon_winsys *ws = rctx->ws;
if (rctx->dma.cs)
ws->cs_add_fence_dependency(rctx->dma.cs, fence);
ws->cs_add_fence_dependency(rctx->gfx.cs, fence);
}
static void r600_fence_server_sync(struct pipe_context *ctx,
struct pipe_fence_handle *fence)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct r600_multi_fence *rfence = (struct r600_multi_fence *)fence;
/* Only amdgpu needs to handle fence dependencies (for fence imports).
* radeon synchronizes all rings by default and will not implement
* fence imports.
*/
if (rctx->screen->info.drm_major == 2)
return;
/* Only imported fences need to be handled by fence_server_sync,
* because the winsys handles synchronizations automatically for BOs
* within the process.
*
* Simply skip unflushed fences here, and the winsys will drop no-op
* dependencies (i.e. dependencies within the same ring).
*/
if (rfence->gfx_unflushed.ctx)
return;
/* All unflushed commands will not start execution before
* this fence dependency is signalled.
*
* Should we flush the context to allow more GPU parallelism?
*/
if (rfence->sdma)
r600_add_fence_dependency(rctx, rfence->sdma);
if (rfence->gfx)
r600_add_fence_dependency(rctx, rfence->gfx);
}
static void r600_flush_from_st(struct pipe_context *ctx,
struct pipe_fence_handle **fence,
unsigned flags)
{
struct pipe_screen *screen = ctx->screen;
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct radeon_winsys *ws = rctx->ws;
struct pipe_fence_handle *gfx_fence = NULL;
struct pipe_fence_handle *sdma_fence = NULL;
bool deferred_fence = false;
unsigned rflags = PIPE_FLUSH_ASYNC;
if (flags & PIPE_FLUSH_END_OF_FRAME)
rflags |= PIPE_FLUSH_END_OF_FRAME;
/* DMA IBs are preambles to gfx IBs, therefore must be flushed first. */
if (rctx->dma.cs)
rctx->dma.flush(rctx, rflags, fence ? &sdma_fence : NULL);
if (!radeon_emitted(rctx->gfx.cs, rctx->initial_gfx_cs_size)) {
if (fence)
ws->fence_reference(&gfx_fence, rctx->last_gfx_fence);
if (!(flags & PIPE_FLUSH_DEFERRED))
ws->cs_sync_flush(rctx->gfx.cs);
} else {
/* Instead of flushing, create a deferred fence. Constraints:
* - The state tracker must allow a deferred flush.
* - The state tracker must request a fence.
* Thread safety in fence_finish must be ensured by the state tracker.
*/
if (flags & PIPE_FLUSH_DEFERRED && fence) {
gfx_fence = rctx->ws->cs_get_next_fence(rctx->gfx.cs);
deferred_fence = true;
} else {
rctx->gfx.flush(rctx, rflags, fence ? &gfx_fence : NULL);
}
}
/* Both engines can signal out of order, so we need to keep both fences. */
if (fence) {
struct r600_multi_fence *multi_fence =
CALLOC_STRUCT(r600_multi_fence);
if (!multi_fence) {
ws->fence_reference(&sdma_fence, NULL);
ws->fence_reference(&gfx_fence, NULL);
goto finish;
}
multi_fence->reference.count = 1;
/* If both fences are NULL, fence_finish will always return true. */
multi_fence->gfx = gfx_fence;
multi_fence->sdma = sdma_fence;
if (deferred_fence) {
multi_fence->gfx_unflushed.ctx = rctx;
multi_fence->gfx_unflushed.ib_index = rctx->num_gfx_cs_flushes;
}
screen->fence_reference(screen, fence, NULL);
*fence = (struct pipe_fence_handle*)multi_fence;
}
finish:
if (!(flags & PIPE_FLUSH_DEFERRED)) {
if (rctx->dma.cs)
ws->cs_sync_flush(rctx->dma.cs);
ws->cs_sync_flush(rctx->gfx.cs);
}
}
static void r600_flush_dma_ring(void *ctx, unsigned flags,
struct pipe_fence_handle **fence)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
struct radeon_winsys_cs *cs = rctx->dma.cs;
struct radeon_saved_cs saved;
bool check_vm =
(rctx->screen->debug_flags & DBG_CHECK_VM) &&
rctx->check_vm_faults;
if (!radeon_emitted(cs, 0)) {
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
return;
}
if (check_vm)
radeon_save_cs(rctx->ws, cs, &saved, true);
rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence);
if (fence)
rctx->ws->fence_reference(fence, rctx->last_sdma_fence);
if (check_vm) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000);
rctx->check_vm_faults(rctx, &saved, RING_DMA);
radeon_clear_saved_cs(&saved);
}
}
/**
* Store a linearized copy of all chunks of \p cs together with the buffer
* list in \p saved.
*/
void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
struct radeon_saved_cs *saved, bool get_buffer_list)
{
uint32_t *buf;
unsigned i;
/* Save the IB chunks. */
saved->num_dw = cs->prev_dw + cs->current.cdw;
saved->ib = MALLOC(4 * saved->num_dw);
if (!saved->ib)
goto oom;
buf = saved->ib;
for (i = 0; i < cs->num_prev; ++i) {
memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
buf += cs->prev[i].cdw;
}
memcpy(buf, cs->current.buf, cs->current.cdw * 4);
if (!get_buffer_list)
return;
/* Save the buffer list. */
saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
saved->bo_list = CALLOC(saved->bo_count,
sizeof(saved->bo_list[0]));
if (!saved->bo_list) {
FREE(saved->ib);
goto oom;
}
ws->cs_get_buffer_list(cs, saved->bo_list);
return;
oom:
fprintf(stderr, "%s: out of memory\n", __func__);
memset(saved, 0, sizeof(*saved));
}
void radeon_clear_saved_cs(struct radeon_saved_cs *saved)
{
FREE(saved->ib);
FREE(saved->bo_list);
memset(saved, 0, sizeof(*saved));
}
static enum pipe_reset_status r600_get_reset_status(struct pipe_context *ctx)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
unsigned latest = rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
if (rctx->gpu_reset_counter == latest)
return PIPE_NO_RESET;
rctx->gpu_reset_counter = latest;
return PIPE_UNKNOWN_CONTEXT_RESET;
}
static void r600_set_debug_callback(struct pipe_context *ctx,
const struct pipe_debug_callback *cb)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
if (cb)
rctx->debug = *cb;
else
memset(&rctx->debug, 0, sizeof(rctx->debug));
}
static void r600_set_device_reset_callback(struct pipe_context *ctx,
const struct pipe_device_reset_callback *cb)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
if (cb)
rctx->device_reset_callback = *cb;
else
memset(&rctx->device_reset_callback, 0,
sizeof(rctx->device_reset_callback));
}
bool r600_check_device_reset(struct r600_common_context *rctx)
{
enum pipe_reset_status status;
if (!rctx->device_reset_callback.reset)
return false;
if (!rctx->b.get_device_reset_status)
return false;
status = rctx->b.get_device_reset_status(&rctx->b);
if (status == PIPE_NO_RESET)
return false;
rctx->device_reset_callback.reset(rctx->device_reset_callback.data, status);
return true;
}
static void r600_dma_clear_buffer_fallback(struct pipe_context *ctx,
struct pipe_resource *dst,
uint64_t offset, uint64_t size,
unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;
rctx->clear_buffer(ctx, dst, offset, size, value, R600_COHERENCY_NONE);
}
static bool r600_resource_commit(struct pipe_context *pctx,
struct pipe_resource *resource,
unsigned level, struct pipe_box *box,
bool commit)
{
struct r600_common_context *ctx = (struct r600_common_context *)pctx;
struct r600_resource *res = r600_resource(resource);
/*
* Since buffer commitment changes cannot be pipelined, we need to
* (a) flush any pending commands that refer to the buffer we're about
* to change, and
* (b) wait for threaded submit to finish, including those that were
* triggered by some other, earlier operation.
*/
if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
}
if (radeon_emitted(ctx->dma.cs, 0) &&
ctx->ws->cs_is_buffer_referenced(ctx->dma.cs,
res->buf, RADEON_USAGE_READWRITE)) {
ctx->dma.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
}
ctx->ws->cs_sync_flush(ctx->dma.cs);
ctx->ws->cs_sync_flush(ctx->gfx.cs);
assert(resource->target == PIPE_BUFFER);
return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
}
bool r600_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen,
unsigned context_flags)
{
slab_create_child(&rctx->pool_transfers, &rscreen->pool_transfers);
slab_create_child(&rctx->pool_transfers_unsync, &rscreen->pool_transfers);
rctx->screen = rscreen;
rctx->ws = rscreen->ws;
rctx->family = rscreen->family;
rctx->chip_class = rscreen->chip_class;
rctx->b.invalidate_resource = r600_invalidate_resource;
rctx->b.resource_commit = r600_resource_commit;
rctx->b.transfer_map = u_transfer_map_vtbl;
rctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
rctx->b.transfer_unmap = u_transfer_unmap_vtbl;
rctx->b.texture_subdata = u_default_texture_subdata;
rctx->b.flush = r600_flush_from_st;
rctx->b.set_debug_callback = r600_set_debug_callback;
rctx->b.fence_server_sync = r600_fence_server_sync;
rctx->dma_clear_buffer = r600_dma_clear_buffer_fallback;
/* evergreen_compute.c has a special codepath for global buffers.
* Everything else can use the direct path.
*/
if ((rscreen->chip_class == EVERGREEN || rscreen->chip_class == CAYMAN) &&
(context_flags & PIPE_CONTEXT_COMPUTE_ONLY))
rctx->b.buffer_subdata = u_default_buffer_subdata;
else
rctx->b.buffer_subdata = r600_buffer_subdata;
if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) {
rctx->b.get_device_reset_status = r600_get_reset_status;
rctx->gpu_reset_counter =
rctx->ws->query_value(rctx->ws,
RADEON_GPU_RESET_COUNTER);
}
rctx->b.set_device_reset_callback = r600_set_device_reset_callback;
r600_init_context_texture_functions(rctx);
r600_init_viewport_functions(rctx);
r600_streamout_init(rctx);
r600_query_init(rctx);
cayman_init_msaa(&rctx->b);
rctx->allocator_zeroed_memory =
u_suballocator_create(&rctx->b, rscreen->info.gart_page_size,
0, PIPE_USAGE_DEFAULT, 0, true);
if (!rctx->allocator_zeroed_memory)
return false;
rctx->b.stream_uploader = u_upload_create(&rctx->b, 1024 * 1024,
0, PIPE_USAGE_STREAM, 0);
if (!rctx->b.stream_uploader)
return false;
rctx->b.const_uploader = u_upload_create(&rctx->b, 128 * 1024,
0, PIPE_USAGE_DEFAULT, 0);
if (!rctx->b.const_uploader)
return false;
rctx->ctx = rctx->ws->ctx_create(rctx->ws);
if (!rctx->ctx)
return false;
if (rscreen->info.num_sdma_rings && !(rscreen->debug_flags & DBG_NO_ASYNC_DMA)) {
rctx->dma.cs = rctx->ws->cs_create(rctx->ctx, RING_DMA,
r600_flush_dma_ring,
rctx);
rctx->dma.flush = r600_flush_dma_ring;
}
return true;
}
void r600_common_context_cleanup(struct r600_common_context *rctx)
{
if (rctx->query_result_shader)
rctx->b.delete_compute_state(&rctx->b, rctx->query_result_shader);
if (rctx->gfx.cs)
rctx->ws->cs_destroy(rctx->gfx.cs);
if (rctx->dma.cs)
rctx->ws->cs_destroy(rctx->dma.cs);
if (rctx->ctx)
rctx->ws->ctx_destroy(rctx->ctx);
if (rctx->b.stream_uploader)
u_upload_destroy(rctx->b.stream_uploader);
if (rctx->b.const_uploader)
u_upload_destroy(rctx->b.const_uploader);
slab_destroy_child(&rctx->pool_transfers);
slab_destroy_child(&rctx->pool_transfers_unsync);
if (rctx->allocator_zeroed_memory) {
u_suballocator_destroy(rctx->allocator_zeroed_memory);
}
rctx->ws->fence_reference(&rctx->last_gfx_fence, NULL);
rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL);
r600_resource_reference(&rctx->eop_bug_scratch, NULL);
}
/*
* pipe_screen
*/
static const struct debug_named_value common_debug_options[] = {
/* logging */
{ "tex", DBG_TEX, "Print texture info" },
{ "nir", DBG_NIR, "Enable experimental NIR shaders" },
{ "compute", DBG_COMPUTE, "Print compute info" },
{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
{ "info", DBG_INFO, "Print driver information" },
/* shaders */
{ "fs", DBG_FS, "Print fetch shaders" },
{ "vs", DBG_VS, "Print vertex shaders" },
{ "gs", DBG_GS, "Print geometry shaders" },
{ "ps", DBG_PS, "Print pixel shaders" },
{ "cs", DBG_CS, "Print compute shaders" },
{ "tcs", DBG_TCS, "Print tessellation control shaders" },
{ "tes", DBG_TES, "Print tessellation evaluation shaders" },
{ "noir", DBG_NO_IR, "Don't print the LLVM IR"},
{ "notgsi", DBG_NO_TGSI, "Don't print the TGSI"},
{ "noasm", DBG_NO_ASM, "Don't print disassembled shaders"},
{ "preoptir", DBG_PREOPT_IR, "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG_CHECK_IR, "Enable additional sanity checks on shader IR" },
{ "nooptvariant", DBG_NO_OPT_VARIANT, "Disable compiling optimized shader variants." },
{ "testdma", DBG_TEST_DMA, "Invoke SDMA tests and exit." },
{ "testvmfaultcp", DBG_TEST_VMFAULT_CP, "Invoke a CP VM fault test and exit." },
{ "testvmfaultsdma", DBG_TEST_VMFAULT_SDMA, "Invoke a SDMA VM fault test and exit." },
{ "testvmfaultshader", DBG_TEST_VMFAULT_SHADER, "Invoke a shader VM fault test and exit." },
/* features */
{ "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
{ "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
/* GL uses the word INVALIDATE, gallium uses the word DISCARD */
{ "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" },
{ "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" },
{ "notiling", DBG_NO_TILING, "Disable tiling" },
{ "switch_on_eop", DBG_SWITCH_ON_EOP, "Program WD/IA to switch on end-of-packet." },
{ "forcedma", DBG_FORCE_DMA, "Use asynchronous DMA for all operations when possible." },
{ "precompile", DBG_PRECOMPILE, "Compile one shader variant at shader creation." },
{ "nowc", DBG_NO_WC, "Disable GTT write combining" },
{ "check_vm", DBG_CHECK_VM, "Check VM faults and dump debug info." },
{ "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" },
DEBUG_NAMED_VALUE_END /* must be last */
};
static const char* r600_get_vendor(struct pipe_screen* pscreen)
{
return "X.Org";
}
static const char* r600_get_device_vendor(struct pipe_screen* pscreen)
{
return "AMD";
}
static const char *r600_get_marketing_name(struct radeon_winsys *ws)
{
if (!ws->get_chip_name)
return NULL;
return ws->get_chip_name(ws);
}
static const char *r600_get_family_name(const struct r600_common_screen *rscreen)
{
switch (rscreen->info.family) {
case CHIP_R600: return "AMD R600";
case CHIP_RV610: return "AMD RV610";
case CHIP_RV630: return "AMD RV630";
case CHIP_RV670: return "AMD RV670";
case CHIP_RV620: return "AMD RV620";
case CHIP_RV635: return "AMD RV635";
case CHIP_RS780: return "AMD RS780";
case CHIP_RS880: return "AMD RS880";
case CHIP_RV770: return "AMD RV770";
case CHIP_RV730: return "AMD RV730";
case CHIP_RV710: return "AMD RV710";
case CHIP_RV740: return "AMD RV740";
case CHIP_CEDAR: return "AMD CEDAR";
case CHIP_REDWOOD: return "AMD REDWOOD";
case CHIP_JUNIPER: return "AMD JUNIPER";
case CHIP_CYPRESS: return "AMD CYPRESS";
case CHIP_HEMLOCK: return "AMD HEMLOCK";
case CHIP_PALM: return "AMD PALM";
case CHIP_SUMO: return "AMD SUMO";
case CHIP_SUMO2: return "AMD SUMO2";
case CHIP_BARTS: return "AMD BARTS";
case CHIP_TURKS: return "AMD TURKS";
case CHIP_CAICOS: return "AMD CAICOS";
case CHIP_CAYMAN: return "AMD CAYMAN";
case CHIP_ARUBA: return "AMD ARUBA";
default: return "AMD unknown";
}
}
static void r600_disk_cache_create(struct r600_common_screen *rscreen)
{
/* Don't use the cache if shader dumping is enabled. */
if (rscreen->debug_flags & DBG_ALL_SHADERS)
return;
uint32_t mesa_timestamp;
if (disk_cache_get_function_timestamp(r600_disk_cache_create,
&mesa_timestamp)) {
char *timestamp_str;
int res = -1;
res = asprintf(×tamp_str, "%u",mesa_timestamp);
if (res != -1) {
/* These flags affect shader compilation. */
uint64_t shader_debug_flags =
rscreen->debug_flags &
(DBG_FS_CORRECT_DERIVS_AFTER_KILL |
DBG_UNSAFE_MATH);
rscreen->disk_shader_cache =
disk_cache_create(r600_get_family_name(rscreen),
timestamp_str,
shader_debug_flags);
free(timestamp_str);
}
}
}
static struct disk_cache *r600_get_disk_shader_cache(struct pipe_screen *pscreen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
return rscreen->disk_shader_cache;
}
static const char* r600_get_name(struct pipe_screen* pscreen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen;
return rscreen->renderer_string;
}
static float r600_get_paramf(struct pipe_screen* pscreen,
enum pipe_capf param)
{
struct r600_common_screen *rscreen = (struct r600_common_screen *)pscreen;
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
if (rscreen->family >= CHIP_CEDAR)
return 16384.0f;
else
return 8192.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f;
}
return 0.0f;
}
static int r600_get_video_param(struct pipe_screen *screen,
enum pipe_video_profile profile,
enum pipe_video_entrypoint entrypoint,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_SUPPORTED:
return vl_profile_supported(screen, profile, entrypoint);
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 1;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
return vl_video_buffer_max_size(screen);
case PIPE_VIDEO_CAP_PREFERED_FORMAT:
return PIPE_FORMAT_NV12;
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return true;
case PIPE_VIDEO_CAP_MAX_LEVEL:
return vl_level_supported(screen, profile);
default:
return 0;
}
}
const char *r600_get_llvm_processor_name(enum radeon_family family)
{
switch (family) {
case CHIP_R600:
case CHIP_RV630:
case CHIP_RV635:
case CHIP_RV670:
return "r600";
case CHIP_RV610:
case CHIP_RV620:
case CHIP_RS780:
case CHIP_RS880:
return "rs880";
case CHIP_RV710:
return "rv710";
case CHIP_RV730:
return "rv730";
case CHIP_RV740:
case CHIP_RV770:
return "rv770";
case CHIP_PALM:
case CHIP_CEDAR:
return "cedar";
case CHIP_SUMO:
case CHIP_SUMO2:
return "sumo";
case CHIP_REDWOOD:
return "redwood";
case CHIP_JUNIPER:
return "juniper";
case CHIP_HEMLOCK:
case CHIP_CYPRESS:
return "cypress";
case CHIP_BARTS:
return "barts";
case CHIP_TURKS:
return "turks";
case CHIP_CAICOS:
return "caicos";
case CHIP_CAYMAN:
case CHIP_ARUBA:
return "cayman";
default:
return "";
}
}
static unsigned get_max_threads_per_block(struct r600_common_screen *screen,
enum pipe_shader_ir ir_type)
{
if (ir_type != PIPE_SHADER_IR_TGSI)
return 256;
if (screen->chip_class >= EVERGREEN)
return 2048;
return 256;
}
static int r600_get_compute_param(struct pipe_screen *screen,
enum pipe_shader_ir ir_type,
enum pipe_compute_cap param,
void *ret)
{
struct r600_common_screen *rscreen = (struct r600_common_screen *)screen;
//TODO: select these params by asic
switch (param) {
case PIPE_COMPUTE_CAP_IR_TARGET: {
const char *gpu;
const char *triple = "r600--";
gpu = r600_get_llvm_processor_name(rscreen->family);
if (ret) {
sprintf(ret, "%s-%s", gpu, triple);
}
/* +2 for dash and terminating NIL byte */
return (strlen(triple) + strlen(gpu) + 2) * sizeof(char);
}
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
if (ret) {
uint64_t *grid_dimension = ret;
grid_dimension[0] = 3;
}
return 1 * sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
if (ret) {
uint64_t *grid_size = ret;
grid_size[0] = 65535;
grid_size[1] = 65535;
grid_size[2] = 65535;
}
return 3 * sizeof(uint64_t) ;
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
if (ret) {
uint64_t *block_size = ret;
unsigned threads_per_block = get_max_threads_per_block(rscreen, ir_type);
block_size[0] = threads_per_block;
block_size[1] = threads_per_block;
block_size[2] = threads_per_block;
}
return 3 * sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
if (ret) {
uint64_t *max_threads_per_block = ret;
*max_threads_per_block = get_max_threads_per_block(rscreen, ir_type);
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
if (ret) {
uint32_t *address_bits = ret;
address_bits[0] = 32;
}
return 1 * sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
if (ret) {
uint64_t *max_global_size = ret;
uint64_t max_mem_alloc_size;
r600_get_compute_param(screen, ir_type,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_mem_alloc_size);
/* In OpenCL, the MAX_MEM_ALLOC_SIZE must be at least
* 1/4 of the MAX_GLOBAL_SIZE. Since the
* MAX_MEM_ALLOC_SIZE is fixed for older kernels,
* make sure we never report more than
* 4 * MAX_MEM_ALLOC_SIZE.
*/
*max_global_size = MIN2(4 * max_mem_alloc_size,
MAX2(rscreen->info.gart_size,
rscreen->info.vram_size));
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
if (ret) {
uint64_t *max_local_size = ret;
/* Value reported by the closed source driver. */
*max_local_size = 32768;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
if (ret) {
uint64_t *max_input_size = ret;
/* Value reported by the closed source driver. */
*max_input_size = 1024;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
if (ret) {
uint64_t *max_mem_alloc_size = ret;
*max_mem_alloc_size = rscreen->info.max_alloc_size;
}
return sizeof(uint64_t);
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
if (ret) {
uint32_t *max_clock_frequency = ret;
*max_clock_frequency = rscreen->info.max_shader_clock;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
if (ret) {
uint32_t *max_compute_units = ret;
*max_compute_units = rscreen->info.num_good_compute_units;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
if (ret) {
uint32_t *images_supported = ret;
*images_supported = 0;
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
break; /* unused */
case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
if (ret) {
uint32_t *subgroup_size = ret;
*subgroup_size = r600_wavefront_size(rscreen->family);
}
return sizeof(uint32_t);
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
if (ret) {
uint64_t *max_variable_threads_per_block = ret;
*max_variable_threads_per_block = 0;
}
return sizeof(uint64_t);
}
fprintf(stderr, "unknown PIPE_COMPUTE_CAP %d\n", param);
return 0;
}
static uint64_t r600_get_timestamp(struct pipe_screen *screen)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
return 1000000 * rscreen->ws->query_value(rscreen->ws, RADEON_TIMESTAMP) /
rscreen->info.clock_crystal_freq;
}
static void r600_fence_reference(struct pipe_screen *screen,
struct pipe_fence_handle **dst,
struct pipe_fence_handle *src)
{
struct radeon_winsys *ws = ((struct r600_common_screen*)screen)->ws;
struct r600_multi_fence **rdst = (struct r600_multi_fence **)dst;
struct r600_multi_fence *rsrc = (struct r600_multi_fence *)src;
if (pipe_reference(&(*rdst)->reference, &rsrc->reference)) {
ws->fence_reference(&(*rdst)->gfx, NULL);
ws->fence_reference(&(*rdst)->sdma, NULL);
FREE(*rdst);
}
*rdst = rsrc;
}
static boolean r600_fence_finish(struct pipe_screen *screen,
struct pipe_context *ctx,
struct pipe_fence_handle *fence,
uint64_t timeout)
{
struct radeon_winsys *rws = ((struct r600_common_screen*)screen)->ws;
struct r600_multi_fence *rfence = (struct r600_multi_fence *)fence;
struct r600_common_context *rctx;
int64_t abs_timeout = os_time_get_absolute_timeout(timeout);
ctx = threaded_context_unwrap_sync(ctx);
rctx = ctx ? (struct r600_common_context*)ctx : NULL;
if (rfence->sdma) {
if (!rws->fence_wait(rws, rfence->sdma, timeout))
return false;
/* Recompute the timeout after waiting. */
if (timeout && timeout != PIPE_TIMEOUT_INFINITE) {
int64_t time = os_time_get_nano();
timeout = abs_timeout > time ? abs_timeout - time : 0;
}
}
if (!rfence->gfx)
return true;
/* Flush the gfx IB if it hasn't been flushed yet. */
if (rctx &&
rfence->gfx_unflushed.ctx == rctx &&
rfence->gfx_unflushed.ib_index == rctx->num_gfx_cs_flushes) {
rctx->gfx.flush(rctx, timeout ? 0 : PIPE_FLUSH_ASYNC, NULL);
rfence->gfx_unflushed.ctx = NULL;
if (!timeout)
return false;
/* Recompute the timeout after all that. */
if (timeout && timeout != PIPE_TIMEOUT_INFINITE) {
int64_t time = os_time_get_nano();
timeout = abs_timeout > time ? abs_timeout - time : 0;
}
}
return rws->fence_wait(rws, rfence->gfx, timeout);
}
static void r600_query_memory_info(struct pipe_screen *screen,
struct pipe_memory_info *info)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
struct radeon_winsys *ws = rscreen->ws;
unsigned vram_usage, gtt_usage;
info->total_device_memory = rscreen->info.vram_size / 1024;
info->total_staging_memory = rscreen->info.gart_size / 1024;
/* The real TTM memory usage is somewhat random, because:
*
* 1) TTM delays freeing memory, because it can only free it after
* fences expire.
*
* 2) The memory usage can be really low if big VRAM evictions are
* taking place, but the real usage is well above the size of VRAM.
*
* Instead, return statistics of this process.
*/
vram_usage = ws->query_value(ws, RADEON_REQUESTED_VRAM_MEMORY) / 1024;
gtt_usage = ws->query_value(ws, RADEON_REQUESTED_GTT_MEMORY) / 1024;
info->avail_device_memory =
vram_usage <= info->total_device_memory ?
info->total_device_memory - vram_usage : 0;
info->avail_staging_memory =
gtt_usage <= info->total_staging_memory ?
info->total_staging_memory - gtt_usage : 0;
info->device_memory_evicted =
ws->query_value(ws, RADEON_NUM_BYTES_MOVED) / 1024;
if (rscreen->info.drm_major == 3 && rscreen->info.drm_minor >= 4)
info->nr_device_memory_evictions =
ws->query_value(ws, RADEON_NUM_EVICTIONS);
else
/* Just return the number of evicted 64KB pages. */
info->nr_device_memory_evictions = info->device_memory_evicted / 64;
}
struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
if (templ->target == PIPE_BUFFER) {
return r600_buffer_create(screen, templ, 256);
} else {
return r600_texture_create(screen, templ);
}
}
bool r600_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws)
{
char family_name[32] = {}, llvm_string[32] = {}, kernel_version[128] = {};
struct utsname uname_data;
const char *chip_name;
ws->query_info(ws, &rscreen->info);
rscreen->ws = ws;
if ((chip_name = r600_get_marketing_name(ws)))
snprintf(family_name, sizeof(family_name), "%s / ",
r600_get_family_name(rscreen) + 4);
else
chip_name = r600_get_family_name(rscreen);
if (uname(&uname_data) == 0)
snprintf(kernel_version, sizeof(kernel_version),
" / %s", uname_data.release);
if (HAVE_LLVM > 0) {
snprintf(llvm_string, sizeof(llvm_string),
", LLVM %i.%i.%i", (HAVE_LLVM >> 8) & 0xff,
HAVE_LLVM & 0xff, MESA_LLVM_VERSION_PATCH);
}
snprintf(rscreen->renderer_string, sizeof(rscreen->renderer_string),
"%s (%sDRM %i.%i.%i%s%s)",
chip_name, family_name, rscreen->info.drm_major,
rscreen->info.drm_minor, rscreen->info.drm_patchlevel,
kernel_version, llvm_string);
rscreen->b.get_name = r600_get_name;
rscreen->b.get_vendor = r600_get_vendor;
rscreen->b.get_device_vendor = r600_get_device_vendor;
rscreen->b.get_disk_shader_cache = r600_get_disk_shader_cache;
rscreen->b.get_compute_param = r600_get_compute_param;
rscreen->b.get_paramf = r600_get_paramf;
rscreen->b.get_timestamp = r600_get_timestamp;
rscreen->b.fence_finish = r600_fence_finish;
rscreen->b.fence_reference = r600_fence_reference;
rscreen->b.resource_destroy = u_resource_destroy_vtbl;
rscreen->b.resource_from_user_memory = r600_buffer_from_user_memory;
rscreen->b.query_memory_info = r600_query_memory_info;
if (rscreen->info.has_hw_decode) {
rscreen->b.get_video_param = rvid_get_video_param;
rscreen->b.is_video_format_supported = rvid_is_format_supported;
} else {
rscreen->b.get_video_param = r600_get_video_param;
rscreen->b.is_video_format_supported = vl_video_buffer_is_format_supported;
}
r600_init_screen_texture_functions(rscreen);
r600_init_screen_query_functions(rscreen);
rscreen->family = rscreen->info.family;
rscreen->chip_class = rscreen->info.chip_class;
rscreen->debug_flags |= debug_get_flags_option("R600_DEBUG", common_debug_options, 0);
r600_disk_cache_create(rscreen);
slab_create_parent(&rscreen->pool_transfers, sizeof(struct r600_transfer), 64);
rscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1));
if (rscreen->force_aniso >= 0) {
printf("radeon: Forcing anisotropy filter to %ix\n",
/* round down to a power of two */
1 << util_logbase2(rscreen->force_aniso));
}
(void) mtx_init(&rscreen->aux_context_lock, mtx_plain);
(void) mtx_init(&rscreen->gpu_load_mutex, mtx_plain);
if (rscreen->debug_flags & DBG_INFO) {
printf("pci (domain:bus:dev.func): %04x:%02x:%02x.%x\n",
rscreen->info.pci_domain, rscreen->info.pci_bus,
rscreen->info.pci_dev, rscreen->info.pci_func);
printf("pci_id = 0x%x\n", rscreen->info.pci_id);
printf("family = %i (%s)\n", rscreen->info.family,
r600_get_family_name(rscreen));
printf("chip_class = %i\n", rscreen->info.chip_class);
printf("pte_fragment_size = %u\n", rscreen->info.pte_fragment_size);
printf("gart_page_size = %u\n", rscreen->info.gart_page_size);
printf("gart_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.gart_size, 1024*1024));
printf("vram_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_size, 1024*1024));
printf("vram_vis_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_vis_size, 1024*1024));
printf("max_alloc_size = %i MB\n",
(int)DIV_ROUND_UP(rscreen->info.max_alloc_size, 1024*1024));
printf("min_alloc_size = %u\n", rscreen->info.min_alloc_size);
printf("has_dedicated_vram = %u\n", rscreen->info.has_dedicated_vram);
printf("has_virtual_memory = %i\n", rscreen->info.has_virtual_memory);
printf("gfx_ib_pad_with_type2 = %i\n", rscreen->info.gfx_ib_pad_with_type2);
printf("has_hw_decode = %u\n", rscreen->info.has_hw_decode);
printf("num_sdma_rings = %i\n", rscreen->info.num_sdma_rings);
printf("num_compute_rings = %u\n", rscreen->info.num_compute_rings);
printf("uvd_fw_version = %u\n", rscreen->info.uvd_fw_version);
printf("vce_fw_version = %u\n", rscreen->info.vce_fw_version);
printf("me_fw_version = %i\n", rscreen->info.me_fw_version);
printf("pfp_fw_version = %i\n", rscreen->info.pfp_fw_version);
printf("ce_fw_version = %i\n", rscreen->info.ce_fw_version);
printf("vce_harvest_config = %i\n", rscreen->info.vce_harvest_config);
printf("clock_crystal_freq = %i\n", rscreen->info.clock_crystal_freq);
printf("tcc_cache_line_size = %u\n", rscreen->info.tcc_cache_line_size);
printf("drm = %i.%i.%i\n", rscreen->info.drm_major,
rscreen->info.drm_minor, rscreen->info.drm_patchlevel);
printf("has_userptr = %i\n", rscreen->info.has_userptr);
printf("has_syncobj = %u\n", rscreen->info.has_syncobj);
printf("r600_max_quad_pipes = %i\n", rscreen->info.r600_max_quad_pipes);
printf("max_shader_clock = %i\n", rscreen->info.max_shader_clock);
printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units);
printf("max_se = %i\n", rscreen->info.max_se);
printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se);
printf("r600_gb_backend_map = %i\n", rscreen->info.r600_gb_backend_map);
printf("r600_gb_backend_map_valid = %i\n", rscreen->info.r600_gb_backend_map_valid);
printf("r600_num_banks = %i\n", rscreen->info.r600_num_banks);
printf("num_render_backends = %i\n", rscreen->info.num_render_backends);
printf("num_tile_pipes = %i\n", rscreen->info.num_tile_pipes);
printf("pipe_interleave_bytes = %i\n", rscreen->info.pipe_interleave_bytes);
printf("enabled_rb_mask = 0x%x\n", rscreen->info.enabled_rb_mask);
printf("max_alignment = %u\n", (unsigned)rscreen->info.max_alignment);
}
return true;
}
void r600_destroy_common_screen(struct r600_common_screen *rscreen)
{
r600_perfcounters_destroy(rscreen);
r600_gpu_load_kill_thread(rscreen);
mtx_destroy(&rscreen->gpu_load_mutex);
mtx_destroy(&rscreen->aux_context_lock);
rscreen->aux_context->destroy(rscreen->aux_context);
slab_destroy_parent(&rscreen->pool_transfers);
disk_cache_destroy(rscreen->disk_shader_cache);
rscreen->ws->destroy(rscreen->ws);
FREE(rscreen);
}
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
unsigned processor)
{
return rscreen->debug_flags & (1 << processor);
}
bool r600_extra_shader_checks(struct r600_common_screen *rscreen, unsigned processor)
{
return (rscreen->debug_flags & DBG_CHECK_IR) ||
r600_can_dump_shader(rscreen, processor);
}
void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
uint64_t offset, uint64_t size, unsigned value)
{
struct r600_common_context *rctx = (struct r600_common_context*)rscreen->aux_context;
mtx_lock(&rscreen->aux_context_lock);
rctx->dma_clear_buffer(&rctx->b, dst, offset, size, value);
rscreen->aux_context->flush(rscreen->aux_context, NULL, 0);
mtx_unlock(&rscreen->aux_context_lock);
}