/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/simple_list.h"
#include "rbug/rbug_context.h"
#include "rbug_context.h"
#include "rbug_objects.h"
static void
rbug_destroy(struct pipe_context *_pipe)
{
struct rbug_screen *rb_screen = rbug_screen(_pipe->screen);
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe);
mtx_lock(&rb_pipe->call_mutex);
pipe->destroy(pipe);
rb_pipe->pipe = NULL;
mtx_unlock(&rb_pipe->call_mutex);
FREE(rb_pipe);
}
static void
rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag)
{
if (rb_pipe->draw_blocker & flag) {
rb_pipe->draw_blocked |= flag;
} else if ((rb_pipe->draw_rule.blocker & flag) &&
(rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) {
unsigned k;
boolean block = FALSE;
unsigned sh;
debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__,
(void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT],
(void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT],
(void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX],
(void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX],
(void *) rb_pipe->draw_rule.surf, 0,
(void *) rb_pipe->draw_rule.texture, 0);
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
if (rb_pipe->draw_rule.shader[sh] &&
rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh])
block = TRUE;
}
if (rb_pipe->draw_rule.surf &&
rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf)
block = TRUE;
if (rb_pipe->draw_rule.surf)
for (k = 0; k < rb_pipe->curr.nr_cbufs; k++)
if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
block = TRUE;
if (rb_pipe->draw_rule.texture) {
for (sh = 0; sh < ARRAY_SIZE(rb_pipe->curr.num_views); sh++) {
for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
block = TRUE;
sh = PIPE_SHADER_TYPES; /* to break out of both loops */
break;
}
}
}
}
if (block)
rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE);
}
if (rb_pipe->draw_blocked)
rbug_notify_draw_blocked(rb_pipe);
/* wait for rbug to clear the blocked flag */
while (rb_pipe->draw_blocked & flag) {
rb_pipe->draw_blocked |= flag;
cnd_wait(&rb_pipe->draw_cond, &rb_pipe->draw_mutex);
}
}
static void
rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->draw_mutex);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
mtx_lock(&rb_pipe->call_mutex);
/* XXX loop over PIPE_SHADER_x here */
if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) &&
!(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) &&
!(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
pipe->draw_vbo(pipe, info);
mtx_unlock(&rb_pipe->call_mutex);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER);
mtx_unlock(&rb_pipe->draw_mutex);
}
static struct pipe_query *
rbug_create_query(struct pipe_context *_pipe,
unsigned query_type,
unsigned index)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_query *query;
mtx_lock(&rb_pipe->call_mutex);
query = pipe->create_query(pipe,
query_type,
index);
mtx_unlock(&rb_pipe->call_mutex);
return query;
}
static void
rbug_destroy_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->destroy_query(pipe,
query);
mtx_unlock(&rb_pipe->call_mutex);
}
static boolean
rbug_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
boolean ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->begin_query(pipe, query);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static bool
rbug_end_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
bool ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->end_query(pipe,
query);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static boolean
rbug_get_query_result(struct pipe_context *_pipe,
struct pipe_query *query,
boolean wait,
union pipe_query_result *result)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
boolean ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->get_query_result(pipe,
query,
wait,
result);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_set_active_query_state(struct pipe_context *_pipe, boolean enable)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_active_query_state(pipe, enable);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_blend_state(struct pipe_context *_pipe,
const struct pipe_blend_state *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_blend_state(pipe,
blend);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_bind_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->bind_blend_state(pipe,
blend);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->delete_blend_state(pipe,
blend);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_sampler_state(struct pipe_context *_pipe,
const struct pipe_sampler_state *sampler)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_sampler_state(pipe,
sampler);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_bind_sampler_states(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start, unsigned count,
void **samplers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->bind_sampler_states(pipe, shader, start, count, samplers);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_sampler_state(struct pipe_context *_pipe,
void *sampler)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->delete_sampler_state(pipe,
sampler);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_rasterizer_state(struct pipe_context *_pipe,
const struct pipe_rasterizer_state *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_rasterizer_state(pipe,
rasterizer);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_bind_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->bind_rasterizer_state(pipe,
rasterizer);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->delete_rasterizer_state(pipe,
rasterizer);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->bind_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->delete_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_fs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_fs_state(pipe, state);
mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT);
}
static void
rbug_bind_fs_state(struct pipe_context *_pipe,
void *_fs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *fs;
mtx_lock(&rb_pipe->call_mutex);
fs = rbug_shader_unwrap(_fs);
rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs);
pipe->bind_fs_state(pipe,
fs);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_fs_state(struct pipe_context *_pipe,
void *_fs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_fs);
mtx_lock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_vs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_vs_state(pipe, state);
mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX);
}
static void
rbug_bind_vs_state(struct pipe_context *_pipe,
void *_vs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *vs;
mtx_lock(&rb_pipe->call_mutex);
vs = rbug_shader_unwrap(_vs);
rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
pipe->bind_vs_state(pipe,
vs);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_vs_state(struct pipe_context *_pipe,
void *_vs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_vs);
mtx_unlock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_gs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_gs_state(pipe, state);
mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM);
}
static void
rbug_bind_gs_state(struct pipe_context *_pipe,
void *_gs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *gs;
mtx_lock(&rb_pipe->call_mutex);
gs = rbug_shader_unwrap(_gs);
rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs);
pipe->bind_gs_state(pipe,
gs);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_gs_state(struct pipe_context *_pipe,
void *_gs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_gs);
mtx_lock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_create_vertex_elements_state(struct pipe_context *_pipe,
unsigned num_elements,
const struct pipe_vertex_element *vertex_elements)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
rbug_bind_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->bind_vertex_elements_state(pipe,
velems);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_delete_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->delete_vertex_elements_state(pipe,
velems);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_blend_color(struct pipe_context *_pipe,
const struct pipe_blend_color *blend_color)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_blend_color(pipe,
blend_color);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_stencil_ref(struct pipe_context *_pipe,
const struct pipe_stencil_ref *stencil_ref)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_stencil_ref(pipe,
stencil_ref);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_clip_state(struct pipe_context *_pipe,
const struct pipe_clip_state *clip)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_clip_state(pipe,
clip);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_constant_buffer(struct pipe_context *_pipe,
enum pipe_shader_type shader,
uint index,
const struct pipe_constant_buffer *_cb)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_constant_buffer cb;
/* XXX hmm? unwrap the input state */
if (_cb) {
cb = *_cb;
cb.buffer = rbug_resource_unwrap(_cb->buffer);
}
mtx_lock(&rb_pipe->call_mutex);
pipe->set_constant_buffer(pipe,
shader,
index,
_cb ? &cb : NULL);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_framebuffer_state(struct pipe_context *_pipe,
const struct pipe_framebuffer_state *_state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_framebuffer_state unwrapped_state;
struct pipe_framebuffer_state *state = NULL;
unsigned i;
/* must protect curr status */
mtx_lock(&rb_pipe->call_mutex);
rb_pipe->curr.nr_cbufs = 0;
memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs));
rb_pipe->curr.zsbuf = NULL;
/* unwrap the input state */
if (_state) {
memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
rb_pipe->curr.nr_cbufs = _state->nr_cbufs;
for(i = 0; i < _state->nr_cbufs; i++) {
unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]);
if (_state->cbufs[i])
rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture);
}
unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf);
if (_state->zsbuf)
rb_pipe->curr.zsbuf = rbug_resource(_state->zsbuf->texture);
state = &unwrapped_state;
}
pipe->set_framebuffer_state(pipe,
state);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_polygon_stipple(struct pipe_context *_pipe,
const struct pipe_poly_stipple *poly_stipple)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_polygon_stipple(pipe,
poly_stipple);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_scissor_states(struct pipe_context *_pipe,
unsigned start_slot,
unsigned num_scissors,
const struct pipe_scissor_state *scissor)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_viewport_states(struct pipe_context *_pipe,
unsigned start_slot,
unsigned num_viewports,
const struct pipe_viewport_state *viewport)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_sampler_views(struct pipe_context *_pipe,
enum pipe_shader_type shader,
unsigned start,
unsigned num,
struct pipe_sampler_view **_views)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct pipe_sampler_view **views = NULL;
unsigned i;
assert(start == 0); /* XXX fix */
/* must protect curr status */
mtx_lock(&rb_pipe->call_mutex);
rb_pipe->curr.num_views[shader] = 0;
memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader]));
memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader]));
memset(unwrapped_views, 0, sizeof(unwrapped_views));
if (_views) {
rb_pipe->curr.num_views[shader] = num;
for (i = 0; i < num; i++) {
rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]);
rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
}
views = unwrapped_views;
}
pipe->set_sampler_views(pipe, shader, start, num, views);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_vertex_buffers(struct pipe_context *_pipe,
unsigned start_slot, unsigned num_buffers,
const struct pipe_vertex_buffer *_buffers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
struct pipe_vertex_buffer *buffers = NULL;
unsigned i;
mtx_lock(&rb_pipe->call_mutex);
if (num_buffers && _buffers) {
memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
for (i = 0; i < num_buffers; i++) {
if (!_buffers[i].is_user_buffer)
unwrapped_buffers[i].buffer.resource =
rbug_resource_unwrap(_buffers[i].buffer.resource);
}
buffers = unwrapped_buffers;
}
pipe->set_vertex_buffers(pipe, start_slot,
num_buffers,
buffers);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_sample_mask(struct pipe_context *_pipe,
unsigned sample_mask)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_sample_mask(pipe, sample_mask);
mtx_unlock(&rb_pipe->call_mutex);
}
static struct pipe_stream_output_target *
rbug_create_stream_output_target(struct pipe_context *_pipe,
struct pipe_resource *_res,
unsigned buffer_offset, unsigned buffer_size)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *res = rbug_resource_unwrap(_res);
struct pipe_stream_output_target *target;
mtx_lock(&rb_pipe->call_mutex);
target = pipe->create_stream_output_target(pipe, res, buffer_offset,
buffer_size);
mtx_unlock(&rb_pipe->call_mutex);
return target;
}
static void
rbug_stream_output_target_destroy(struct pipe_context *_pipe,
struct pipe_stream_output_target *target)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->stream_output_target_destroy(pipe, target);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_stream_output_targets(struct pipe_context *_pipe,
unsigned num_targets,
struct pipe_stream_output_target **targets,
const unsigned *offsets)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->set_stream_output_targets(pipe, num_targets, targets, offsets);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
unsigned src_level,
const struct pipe_box *src_box)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
struct rbug_resource *rb_resource_src = rbug_resource(_src);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *dst = rb_resource_dst->resource;
struct pipe_resource *src = rb_resource_src->resource;
mtx_lock(&rb_pipe->call_mutex);
pipe->resource_copy_region(pipe,
dst,
dst_level,
dstx,
dsty,
dstz,
src,
src_level,
src_box);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource);
struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *dst = rb_resource_dst->resource;
struct pipe_resource *src = rb_resource_src->resource;
struct pipe_blit_info blit_info;
blit_info = *_blit_info;
blit_info.dst.resource = dst;
blit_info.src.resource = src;
mtx_lock(&rb_pipe->call_mutex);
pipe->blit(pipe, &blit_info);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_flush_resource(struct pipe_context *_pipe,
struct pipe_resource *_res)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_res = rbug_resource(_res);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *res = rb_resource_res->resource;
mtx_lock(&rb_pipe->call_mutex);
pipe->flush_resource(pipe, res);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_clear(struct pipe_context *_pipe,
unsigned buffers,
const union pipe_color_union *color,
double depth,
unsigned stencil)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->clear(pipe,
buffers,
color,
depth,
stencil);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height,
bool render_condition_enabled)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
mtx_lock(&rb_pipe->call_mutex);
pipe->clear_render_target(pipe,
dst,
color,
dstx,
dsty,
width,
height,
render_condition_enabled);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *_dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height,
bool render_condition_enabled)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
mtx_lock(&rb_pipe->call_mutex);
pipe->clear_depth_stencil(pipe,
dst,
clear_flags,
depth,
stencil,
dstx,
dsty,
width,
height,
render_condition_enabled);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_flush(struct pipe_context *_pipe,
struct pipe_fence_handle **fence,
unsigned flags)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
mtx_lock(&rb_pipe->call_mutex);
pipe->flush(pipe, fence, flags);
mtx_unlock(&rb_pipe->call_mutex);
}
static struct pipe_sampler_view *
rbug_context_create_sampler_view(struct pipe_context *_pipe,
struct pipe_resource *_resource,
const struct pipe_sampler_view *templ)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_sampler_view *result;
mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_sampler_view(pipe,
resource,
templ);
mtx_unlock(&rb_pipe->call_mutex);
if (result)
return rbug_sampler_view_create(rb_pipe, rb_resource, result);
return NULL;
}
static void
rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
struct pipe_sampler_view *_view)
{
rbug_sampler_view_destroy(rbug_context(_pipe),
rbug_sampler_view(_view));
}
static struct pipe_surface *
rbug_context_create_surface(struct pipe_context *_pipe,
struct pipe_resource *_resource,
const struct pipe_surface *surf_tmpl)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_surface *result;
mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_surface(pipe,
resource,
surf_tmpl);
mtx_unlock(&rb_pipe->call_mutex);
if (result)
return rbug_surface_create(rb_pipe, rb_resource, result);
return NULL;
}
static void
rbug_context_surface_destroy(struct pipe_context *_pipe,
struct pipe_surface *_surface)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface = rbug_surface(_surface);
mtx_lock(&rb_pipe->call_mutex);
rbug_surface_destroy(rb_pipe,
rb_surface);
mtx_unlock(&rb_pipe->call_mutex);
}
static void *
rbug_context_transfer_map(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_transfer *result;
void *map;
mtx_lock(&rb_pipe->call_mutex);
map = context->transfer_map(context,
resource,
level,
usage,
box, &result);
mtx_unlock(&rb_pipe->call_mutex);
*transfer = rbug_transfer_create(rb_pipe, rb_resource, result);
return *transfer ? map : NULL;
}
static void
rbug_context_transfer_flush_region(struct pipe_context *_context,
struct pipe_transfer *_transfer,
const struct pipe_box *box)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
mtx_lock(&rb_pipe->call_mutex);
context->transfer_flush_region(context,
transfer,
box);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_context_transfer_unmap(struct pipe_context *_context,
struct pipe_transfer *_transfer)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
mtx_lock(&rb_pipe->call_mutex);
context->transfer_unmap(context,
transfer);
rbug_transfer_destroy(rb_pipe,
rb_transfer);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_context_buffer_subdata(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned usage, unsigned offset,
unsigned size, const void *data)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
mtx_lock(&rb_pipe->call_mutex);
context->buffer_subdata(context, resource, usage, offset, size, data);
mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_context_texture_subdata(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
unsigned layer_stride)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
mtx_lock(&rb_pipe->call_mutex);
context->texture_subdata(context,
resource,
level,
usage,
box,
data,
stride,
layer_stride);
mtx_unlock(&rb_pipe->call_mutex);
}
struct pipe_context *
rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
{
struct rbug_context *rb_pipe;
struct rbug_screen *rb_screen = rbug_screen(_screen);
if (!rb_screen)
return NULL;
rb_pipe = CALLOC_STRUCT(rbug_context);
if (!rb_pipe)
return NULL;
(void) mtx_init(&rb_pipe->draw_mutex, mtx_plain);
cnd_init(&rb_pipe->draw_cond);
(void) mtx_init(&rb_pipe->call_mutex, mtx_plain);
(void) mtx_init(&rb_pipe->list_mutex, mtx_plain);
make_empty_list(&rb_pipe->shaders);
rb_pipe->base.screen = _screen;
rb_pipe->base.priv = pipe->priv; /* expose wrapped data */
rb_pipe->base.draw = NULL;
rb_pipe->base.stream_uploader = pipe->stream_uploader;
rb_pipe->base.const_uploader = pipe->const_uploader;
rb_pipe->base.destroy = rbug_destroy;
rb_pipe->base.draw_vbo = rbug_draw_vbo;
rb_pipe->base.create_query = rbug_create_query;
rb_pipe->base.destroy_query = rbug_destroy_query;
rb_pipe->base.begin_query = rbug_begin_query;
rb_pipe->base.end_query = rbug_end_query;
rb_pipe->base.get_query_result = rbug_get_query_result;
rb_pipe->base.set_active_query_state = rbug_set_active_query_state;
rb_pipe->base.create_blend_state = rbug_create_blend_state;
rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
rb_pipe->base.create_sampler_state = rbug_create_sampler_state;
rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states;
rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state;
rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state;
rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state;
rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state;
rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state;
rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state;
rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state;
rb_pipe->base.create_fs_state = rbug_create_fs_state;
rb_pipe->base.bind_fs_state = rbug_bind_fs_state;
rb_pipe->base.delete_fs_state = rbug_delete_fs_state;
rb_pipe->base.create_vs_state = rbug_create_vs_state;
rb_pipe->base.bind_vs_state = rbug_bind_vs_state;
rb_pipe->base.delete_vs_state = rbug_delete_vs_state;
rb_pipe->base.create_gs_state = rbug_create_gs_state;
rb_pipe->base.bind_gs_state = rbug_bind_gs_state;
rb_pipe->base.delete_gs_state = rbug_delete_gs_state;
rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state;
rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state;
rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state;
rb_pipe->base.set_blend_color = rbug_set_blend_color;
rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref;
rb_pipe->base.set_clip_state = rbug_set_clip_state;
rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer;
rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state;
rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple;
rb_pipe->base.set_scissor_states = rbug_set_scissor_states;
rb_pipe->base.set_viewport_states = rbug_set_viewport_states;
rb_pipe->base.set_sampler_views = rbug_set_sampler_views;
rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target;
rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy;
rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets;
rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
rb_pipe->base.blit = rbug_blit;
rb_pipe->base.flush_resource = rbug_flush_resource;
rb_pipe->base.clear = rbug_clear;
rb_pipe->base.clear_render_target = rbug_clear_render_target;
rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
rb_pipe->base.flush = rbug_flush;
rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
rb_pipe->base.create_surface = rbug_context_create_surface;
rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;
rb_pipe->base.buffer_subdata = rbug_context_buffer_subdata;
rb_pipe->base.texture_subdata = rbug_context_texture_subdata;
rb_pipe->pipe = pipe;
rbug_screen_add_to_list(rb_screen, contexts, rb_pipe);
if (debug_get_bool_option("GALLIUM_RBUG_START_BLOCKED", FALSE)) {
rb_pipe->draw_blocked = RBUG_BLOCK_BEFORE;
}
return &rb_pipe->base;
}