/*
* Copyright 2016 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_pstipple.h"
#include "pipe/p_shader_tokens.h"
#include "draw/draw_context.h"
#include "draw/draw_vertex.h"
#include "sp_context.h"
#include "sp_screen.h"
#include "sp_state.h"
#include "sp_texture.h"
#include "sp_tex_sample.h"
#include "sp_tex_tile_cache.h"
#include "tgsi/tgsi_parse.h"
static void
cs_prepare(const struct sp_compute_shader *cs,
struct tgsi_exec_machine *machine,
int w, int h, int d,
int g_w, int g_h, int g_d,
int b_w, int b_h, int b_d,
struct tgsi_sampler *sampler,
struct tgsi_image *image,
struct tgsi_buffer *buffer )
{
int j;
/*
* Bind tokens/shader to the interpreter's machine state.
*/
tgsi_exec_machine_bind_shader(machine,
cs->tokens,
sampler, image, buffer);
if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) {
unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID];
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
machine->SystemValue[i].xyzw[0].i[j] = w;
machine->SystemValue[i].xyzw[1].i[j] = h;
machine->SystemValue[i].xyzw[2].i[j] = d;
}
}
if (machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE] != -1) {
unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_GRID_SIZE];
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
machine->SystemValue[i].xyzw[0].i[j] = g_w;
machine->SystemValue[i].xyzw[1].i[j] = g_h;
machine->SystemValue[i].xyzw[2].i[j] = g_d;
}
}
if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE] != -1) {
unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_SIZE];
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
machine->SystemValue[i].xyzw[0].i[j] = b_w;
machine->SystemValue[i].xyzw[1].i[j] = b_h;
machine->SystemValue[i].xyzw[2].i[j] = b_d;
}
}
}
static bool
cs_run(const struct sp_compute_shader *cs,
int g_w, int g_h, int g_d,
struct tgsi_exec_machine *machine, bool restart)
{
if (!restart) {
if (machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID] != -1) {
unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_BLOCK_ID];
int j;
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
machine->SystemValue[i].xyzw[0].i[j] = g_w;
machine->SystemValue[i].xyzw[1].i[j] = g_h;
machine->SystemValue[i].xyzw[2].i[j] = g_d;
}
}
machine->NonHelperMask = (1 << 1) - 1;
}
tgsi_exec_machine_run(machine, restart ? machine->pc : 0);
if (machine->pc != -1)
return true;
return false;
}
static void
run_workgroup(const struct sp_compute_shader *cs,
int g_w, int g_h, int g_d, int num_threads,
struct tgsi_exec_machine **machines)
{
int i;
bool grp_hit_barrier, restart_threads = false;
do {
grp_hit_barrier = false;
for (i = 0; i < num_threads; i++) {
grp_hit_barrier |= cs_run(cs, g_w, g_h, g_d, machines[i], restart_threads);
}
restart_threads = false;
if (grp_hit_barrier) {
grp_hit_barrier = false;
restart_threads = true;
}
} while (restart_threads);
}
static void
cs_delete(const struct sp_compute_shader *cs,
struct tgsi_exec_machine *machine)
{
if (machine->Tokens == cs->tokens) {
tgsi_exec_machine_bind_shader(machine, NULL, NULL, NULL, NULL);
}
}
static void
fill_grid_size(struct pipe_context *context,
const struct pipe_grid_info *info,
uint32_t grid_size[3])
{
struct pipe_transfer *transfer;
uint32_t *params;
if (!info->indirect) {
grid_size[0] = info->grid[0];
grid_size[1] = info->grid[1];
grid_size[2] = info->grid[2];
return;
}
params = pipe_buffer_map_range(context, info->indirect,
info->indirect_offset,
3 * sizeof(uint32_t),
PIPE_TRANSFER_READ,
&transfer);
if (!transfer)
return;
grid_size[0] = params[0];
grid_size[1] = params[1];
grid_size[2] = params[2];
pipe_buffer_unmap(context, transfer);
}
void
softpipe_launch_grid(struct pipe_context *context,
const struct pipe_grid_info *info)
{
struct softpipe_context *softpipe = softpipe_context(context);
struct sp_compute_shader *cs = softpipe->cs;
int num_threads_in_group;
struct tgsi_exec_machine **machines;
int bwidth, bheight, bdepth;
int w, h, d, i;
int g_w, g_h, g_d;
uint32_t grid_size[3] = {0};
void *local_mem = NULL;
softpipe_update_compute_samplers(softpipe);
bwidth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH];
bheight = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT];
bdepth = cs->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH];
num_threads_in_group = bwidth * bheight * bdepth;
fill_grid_size(context, info, grid_size);
if (cs->shader.req_local_mem) {
local_mem = CALLOC(1, cs->shader.req_local_mem);
}
machines = CALLOC(sizeof(struct tgsi_exec_machine *), num_threads_in_group);
if (!machines) {
FREE(local_mem);
return;
}
/* initialise machines + GRID_SIZE + THREAD_ID + BLOCK_SIZE */
for (d = 0; d < bdepth; d++) {
for (h = 0; h < bheight; h++) {
for (w = 0; w < bwidth; w++) {
int idx = w + (h * bwidth) + (d * bheight * bwidth);
machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE);
machines[idx]->LocalMem = local_mem;
machines[idx]->LocalMemSize = cs->shader.req_local_mem;
cs_prepare(cs, machines[idx],
w, h, d,
grid_size[0], grid_size[1], grid_size[2],
bwidth, bheight, bdepth,
(struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE],
(struct tgsi_image *)softpipe->tgsi.image[PIPE_SHADER_COMPUTE],
(struct tgsi_buffer *)softpipe->tgsi.buffer[PIPE_SHADER_COMPUTE]);
tgsi_exec_set_constant_buffers(machines[idx], PIPE_MAX_CONSTANT_BUFFERS,
softpipe->mapped_constants[PIPE_SHADER_COMPUTE],
softpipe->const_buffer_size[PIPE_SHADER_COMPUTE]);
}
}
}
for (g_d = 0; g_d < grid_size[2]; g_d++) {
for (g_h = 0; g_h < grid_size[1]; g_h++) {
for (g_w = 0; g_w < grid_size[0]; g_w++) {
run_workgroup(cs, g_w, g_h, g_d, num_threads_in_group, machines);
}
}
}
for (i = 0; i < num_threads_in_group; i++) {
cs_delete(cs, machines[i]);
tgsi_exec_machine_destroy(machines[i]);
}
FREE(local_mem);
FREE(machines);
}