/**********************************************************
* Copyright 2008-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#ifndef SVGA_DEBUG_H
#define SVGA_DEBUG_H
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
#define DEBUG_DMA 0x1
#define DEBUG_TGSI 0x4
#define DEBUG_PIPE 0x8
#define DEBUG_STATE 0x10
#define DEBUG_SCREEN 0x20
#define DEBUG_TEX 0x40
#define DEBUG_SWTNL 0x80
#define DEBUG_CONSTS 0x100
#define DEBUG_VIEWPORT 0x200
#define DEBUG_VIEWS 0x400
#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */
#define DEBUG_FLUSH 0x1000 /* flush after every draw */
#define DEBUG_SYNC 0x2000 /* sync after every flush */
#define DEBUG_QUERY 0x4000
#define DEBUG_CACHE 0x8000
#define DEBUG_STREAMOUT 0x10000
#define DEBUG_SAMPLERS 0x20000
#ifdef DEBUG
extern int SVGA_DEBUG;
#define DBSTR(x) x
#else
#define SVGA_DEBUG 0
#define DBSTR(x) ""
#endif
static inline void
SVGA_DBG( unsigned flag, const char *fmt, ... )
{
#ifdef DEBUG
if (SVGA_DEBUG & flag)
{
va_list args;
va_start( args, fmt );
debug_vprintf( fmt, args );
va_end( args );
}
#else
(void)flag;
(void)fmt;
#endif
}
#endif