/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "nine_debug.h"
#include <ctype.h>
#include "c11/threads.h"
static const struct debug_named_value nine_debug_flags[] = {
{ "unknown", DBG_UNKNOWN, "IUnknown implementation." },
{ "adapter", DBG_ADAPTER, "ID3D9Adapter implementation." },
{ "overlay", DBG_OVERLAYEXTENSION, "IDirect3D9ExOverlayExtension implementation." },
{ "auth", DBG_AUTHENTICATEDCHANNEL, "IDirect3DAuthenticatedChannel9 implementation." },
{ "basetex", DBG_BASETEXTURE, "IDirect3DBaseTexture9 implementation." },
{ "crypto", DBG_CRYPTOSESSION, "IDirect3DCryptoSession9 implementation." },
{ "cubetex", DBG_CUBETEXTURE, "IDirect3DCubeTexture9 implementation." },
{ "device", DBG_DEVICE, "IDirect3DDevice9(Ex) implementation." },
{ "video", DBG_DEVICEVIDEO, "IDirect3DDeviceVideo9 implementation." },
{ "ibuf", DBG_INDEXBUFFER, "IDirect3DIndexBuffer9 implementation." },
{ "ps", DBG_PIXELSHADER, "IDirect3DPixelShader9 implementation." },
{ "query", DBG_QUERY, "IDirect3DQuery9 implementation." },
{ "res", DBG_RESOURCE, "IDirect3DResource9 implementation." },
{ "state", DBG_STATEBLOCK, "IDirect3DStateBlock9 implementation." },
{ "surf", DBG_SURFACE, "IDirect3DSurface9 implementation." },
{ "swap", DBG_SWAPCHAIN, "IDirect3DSwapChain9(Ex) implementation." },
{ "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." },
{ "vbuf", DBG_VERTEXBUFFER, "IDirect3DVertexBuffer9 implementation." },
{ "vdecl", DBG_VERTEXDECLARATION, "IDirect3DVertexDeclaration9 implementation." },
{ "vs", DBG_VERTEXSHADER, "IDirect3DVertexShader9 implementation." },
{ "3dsurf", DBG_VOLUME, "IDirect3DVolume9 implementation." },
{ "3dtex", DBG_VOLUMETEXTURE, "IDirect3DVolumeTexture9 implementation." },
{ "shader", DBG_SHADER, "Shader token stream translator." },
{ "ff", DBG_FF, "Fixed function emulation." },
{ "user", DBG_USER, "User errors, both fixable and unfixable." },
{ "error", DBG_ERROR, "Driver errors, always visible." },
{ "warn", DBG_WARN, "Driver warnings, always visible in debug builds." },
{ "tid", DBG_TID, "Display thread-ids." },
DEBUG_NAMED_VALUE_END
};
void
_nine_debug_printf( unsigned long flag,
const char *func,
const char *fmt,
... )
{
static boolean first = TRUE;
static unsigned long dbg_flags = DBG_ERROR | DBG_WARN;
unsigned long tid = 0;
if (first) {
first = FALSE;
dbg_flags |= debug_get_flags_option("NINE_DEBUG", nine_debug_flags, 0);
}
#if defined(HAVE_PTHREAD)
# if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
(__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
if (dbg_flags & DBG_TID)
tid = pthread_self();
# endif
#endif
if (dbg_flags & flag) {
const char *f = func ? strrchr(func, '_') : NULL;
va_list ap;
/* inside a class this will print nine:tid:classinlowercase:func: while
* outside a class (rarely used) it will just print nine:tid:func
* the reason for lower case is simply to match the filenames, as it
* will also strip off the "Nine" */
if (f && strncmp(func, "Nine", 4) == 0) {
char klass[96]; /* no class name is this long */
char *ptr = klass;
for (func += 4; func != f; ++func) { *ptr++ = tolower(*func); }
*ptr = '\0';
if (tid)
debug_printf("nine:0x%08lx:%s:%s: ", tid, klass, ++f);
else
debug_printf("nine:%s:%s: ", klass, ++f);
} else if (func) {
if (tid)
debug_printf("nine:0x%08lx:%s ", tid, func);
else
debug_printf("nine:%s ", func);
}
va_start(ap, fmt);
debug_vprintf(fmt, ap);
va_end(ap);
}
}
void
_nine_stub( const char *file,
const char *func,
unsigned line )
{
const char *r = strrchr(file, '/');
if (r == NULL) { r = strrchr(file, '\\'); }
debug_printf("nine:%s:%d: %s STUB!\n", r ? ++r : file, line, func);
}