/*
* Copyright 2013 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_LOCK_H_
#define _NINE_LOCK_H_
#include "d3d9.h"
#include "d3dadapter/d3dadapter9.h"
extern IDirect3DAuthenticatedChannel9Vtbl LockAuthenticatedChannel9_vtable;
extern IDirect3DCryptoSession9Vtbl LockCryptoSession9_vtable;
extern IDirect3DCubeTexture9Vtbl LockCubeTexture9_vtable;
extern IDirect3DDevice9Vtbl LockDevice9_vtable;
extern IDirect3DDevice9ExVtbl LockDevice9Ex_vtable;
extern IDirect3DDevice9VideoVtbl LockDevice9Video_vtable;
extern IDirect3DIndexBuffer9Vtbl LockIndexBuffer9_vtable;
extern IDirect3DPixelShader9Vtbl LockPixelShader9_vtable;
extern IDirect3DQuery9Vtbl LockQuery9_vtable;
extern IDirect3DStateBlock9Vtbl LockStateBlock9_vtable;
extern IDirect3DSurface9Vtbl LockSurface9_vtable;
extern IDirect3DSwapChain9Vtbl LockSwapChain9_vtable;
extern IDirect3DSwapChain9ExVtbl LockSwapChain9Ex_vtable;
extern IDirect3DTexture9Vtbl LockTexture9_vtable;
extern IDirect3DVertexBuffer9Vtbl LockVertexBuffer9_vtable;
extern IDirect3DVertexDeclaration9Vtbl LockVertexDeclaration9_vtable;
extern IDirect3DVertexShader9Vtbl LockVertexShader9_vtable;
extern IDirect3DVolume9Vtbl LockVolume9_vtable;
extern IDirect3DVolumeTexture9Vtbl LockVolumeTexture9_vtable;
extern IDirect3DVolumeTexture9Vtbl LockVolumeTexture9_vtable;
extern ID3DAdapter9Vtbl LockAdapter9_vtable;
void NineLockGlobalMutex(void);
void NineUnlockGlobalMutex(void);
#endif /* _NINE_LOCK_H_ */