/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _NINE_SWAPCHAIN9_H_
#define _NINE_SWAPCHAIN9_H_
#include "iunknown.h"
#include "adapter9.h"
#include "d3dadapter/d3dadapter9.h"
#include "threadpool.h"
struct NineDevice9;
struct NineSurface9;
struct nine_winsys_swapchain;
struct blit_state;
#define DRI_SWAP_FENCES_MAX 4
#define DRI_SWAP_FENCES_MASK 3
struct NineSwapChain9
{
struct NineUnknown base;
/* G3D stuff */
struct pipe_screen *screen;
/* presentation backend */
ID3DPresent *present;
D3DPRESENT_PARAMETERS params;
D3DDISPLAYMODEEX *mode;
struct d3dadapter9_context *actx;
BOOL implicit;
unsigned num_back_buffers;
/* buffer handles */
struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */
struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
unsigned int cur_fences;
unsigned int head;
unsigned int tail;
unsigned int desired_fences;
BOOL rendering_done;
struct NineSurface9 *zsbuf;
D3DGAMMARAMP gamma;
struct threadpool *pool;
struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
BOOL enable_threadpool;
};
static inline struct NineSwapChain9 *
NineSwapChain9( void *data )
{
return (struct NineSwapChain9 *)data;
}
HRESULT
NineSwapChain9_new( struct NineDevice9 *pDevice,
BOOL implicit,
ID3DPresent *pPresent,
D3DPRESENT_PARAMETERS *pPresentationParameters,
struct d3dadapter9_context *pCTX,
HWND hFocusWindow,
struct NineSwapChain9 **ppOut );
HRESULT
NineSwapChain9_ctor( struct NineSwapChain9 *This,
struct NineUnknownParams *pParams,
BOOL implicit,
ID3DPresent *pPresent,
D3DPRESENT_PARAMETERS *pPresentationParameters,
struct d3dadapter9_context *pCTX,
HWND hFocusWindow,
D3DDISPLAYMODEEX *mode );
void
NineSwapChain9_dtor( struct NineSwapChain9 *This );
HRESULT
NineSwapChain9_Resize( struct NineSwapChain9 *This,
D3DPRESENT_PARAMETERS *pParams,
D3DDISPLAYMODEEX *mode );
HRESULT NINE_WINAPI
NineSwapChain9_Present( struct NineSwapChain9 *This,
const RECT *pSourceRect,
const RECT *pDestRect,
HWND hDestWindowOverride,
const RGNDATA *pDirtyRegion,
DWORD dwFlags );
HRESULT NINE_WINAPI
NineSwapChain9_GetFrontBufferData( struct NineSwapChain9 *This,
IDirect3DSurface9 *pDestSurface );
HRESULT NINE_WINAPI
NineSwapChain9_GetBackBuffer( struct NineSwapChain9 *This,
UINT iBackBuffer,
D3DBACKBUFFER_TYPE Type,
IDirect3DSurface9 **ppBackBuffer );
HRESULT NINE_WINAPI
NineSwapChain9_GetRasterStatus( struct NineSwapChain9 *This,
D3DRASTER_STATUS *pRasterStatus );
HRESULT NINE_WINAPI
NineSwapChain9_GetDisplayMode( struct NineSwapChain9 *This,
D3DDISPLAYMODE *pMode );
HRESULT NINE_WINAPI
NineSwapChain9_GetPresentParameters( struct NineSwapChain9 *This,
D3DPRESENT_PARAMETERS *pPresentationParameters );
BOOL
NineSwapChain9_GetOccluded( struct NineSwapChain9 *This );
BOOL
NineSwapChain9_ResolutionMismatch( struct NineSwapChain9 *This );
HANDLE
NineSwapChain9_CreateThread( struct NineSwapChain9 *This,
void *pFuncAddress,
void *pParam );
void
NineSwapChain9_WaitForThread( struct NineSwapChain9 *This,
HANDLE thread );
#endif /* _NINE_SWAPCHAIN9_H_ */