/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_fs.h"
#include "brw_cfg.h"
/** @file brw_fs_cse.cpp
*
* Support for local common subexpression elimination.
*
* See Muchnick's Advanced Compiler Design and Implementation, section
* 13.1 (p378).
*/
using namespace brw;
namespace {
struct aeb_entry : public exec_node {
/** The instruction that generates the expression value. */
fs_inst *generator;
/** The temporary where the value is stored. */
fs_reg tmp;
};
}
static bool
is_expression(const fs_visitor *v, const fs_inst *const inst)
{
switch (inst->opcode) {
case BRW_OPCODE_MOV:
case BRW_OPCODE_SEL:
case BRW_OPCODE_NOT:
case BRW_OPCODE_AND:
case BRW_OPCODE_OR:
case BRW_OPCODE_XOR:
case BRW_OPCODE_SHR:
case BRW_OPCODE_SHL:
case BRW_OPCODE_ASR:
case BRW_OPCODE_CMP:
case BRW_OPCODE_CMPN:
case BRW_OPCODE_ADD:
case BRW_OPCODE_MUL:
case SHADER_OPCODE_MULH:
case BRW_OPCODE_FRC:
case BRW_OPCODE_RNDU:
case BRW_OPCODE_RNDD:
case BRW_OPCODE_RNDE:
case BRW_OPCODE_RNDZ:
case BRW_OPCODE_LINE:
case BRW_OPCODE_PLN:
case BRW_OPCODE_MAD:
case BRW_OPCODE_LRP:
case FS_OPCODE_FB_READ_LOGICAL:
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL:
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7:
case FS_OPCODE_CINTERP:
case FS_OPCODE_LINTERP:
case SHADER_OPCODE_FIND_LIVE_CHANNEL:
case SHADER_OPCODE_BROADCAST:
case SHADER_OPCODE_MOV_INDIRECT:
case SHADER_OPCODE_TEX_LOGICAL:
case SHADER_OPCODE_TXD_LOGICAL:
case SHADER_OPCODE_TXF_LOGICAL:
case SHADER_OPCODE_TXL_LOGICAL:
case SHADER_OPCODE_TXS_LOGICAL:
case FS_OPCODE_TXB_LOGICAL:
case SHADER_OPCODE_TXF_CMS_LOGICAL:
case SHADER_OPCODE_TXF_CMS_W_LOGICAL:
case SHADER_OPCODE_TXF_UMS_LOGICAL:
case SHADER_OPCODE_TXF_MCS_LOGICAL:
case SHADER_OPCODE_LOD_LOGICAL:
case SHADER_OPCODE_TG4_LOGICAL:
case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
case FS_OPCODE_PACK:
return true;
case SHADER_OPCODE_RCP:
case SHADER_OPCODE_RSQ:
case SHADER_OPCODE_SQRT:
case SHADER_OPCODE_EXP2:
case SHADER_OPCODE_LOG2:
case SHADER_OPCODE_POW:
case SHADER_OPCODE_INT_QUOTIENT:
case SHADER_OPCODE_INT_REMAINDER:
case SHADER_OPCODE_SIN:
case SHADER_OPCODE_COS:
return inst->mlen < 2;
case SHADER_OPCODE_LOAD_PAYLOAD:
return !inst->is_copy_payload(v->alloc);
default:
return inst->is_send_from_grf() && !inst->has_side_effects() &&
!inst->is_volatile();
}
}
static bool
operands_match(const fs_inst *a, const fs_inst *b, bool *negate)
{
fs_reg *xs = a->src;
fs_reg *ys = b->src;
if (a->opcode == BRW_OPCODE_MAD) {
return xs[0].equals(ys[0]) &&
((xs[1].equals(ys[1]) && xs[2].equals(ys[2])) ||
(xs[2].equals(ys[1]) && xs[1].equals(ys[2])));
} else if (a->opcode == BRW_OPCODE_MUL && a->dst.type == BRW_REGISTER_TYPE_F) {
bool xs0_negate = xs[0].negate;
bool xs1_negate = xs[1].file == IMM ? xs[1].f < 0.0f
: xs[1].negate;
bool ys0_negate = ys[0].negate;
bool ys1_negate = ys[1].file == IMM ? ys[1].f < 0.0f
: ys[1].negate;
float xs1_imm = xs[1].f;
float ys1_imm = ys[1].f;
xs[0].negate = false;
xs[1].negate = false;
ys[0].negate = false;
ys[1].negate = false;
xs[1].f = fabsf(xs[1].f);
ys[1].f = fabsf(ys[1].f);
bool ret = (xs[0].equals(ys[0]) && xs[1].equals(ys[1])) ||
(xs[1].equals(ys[0]) && xs[0].equals(ys[1]));
xs[0].negate = xs0_negate;
xs[1].negate = xs[1].file == IMM ? false : xs1_negate;
ys[0].negate = ys0_negate;
ys[1].negate = ys[1].file == IMM ? false : ys1_negate;
xs[1].f = xs1_imm;
ys[1].f = ys1_imm;
*negate = (xs0_negate != xs1_negate) != (ys0_negate != ys1_negate);
if (*negate && (a->saturate || b->saturate))
return false;
return ret;
} else if (!a->is_commutative()) {
bool match = true;
for (int i = 0; i < a->sources; i++) {
if (!xs[i].equals(ys[i])) {
match = false;
break;
}
}
return match;
} else {
return (xs[0].equals(ys[0]) && xs[1].equals(ys[1])) ||
(xs[1].equals(ys[0]) && xs[0].equals(ys[1]));
}
}
static bool
instructions_match(fs_inst *a, fs_inst *b, bool *negate)
{
return a->opcode == b->opcode &&
a->force_writemask_all == b->force_writemask_all &&
a->exec_size == b->exec_size &&
a->group == b->group &&
a->saturate == b->saturate &&
a->predicate == b->predicate &&
a->predicate_inverse == b->predicate_inverse &&
a->conditional_mod == b->conditional_mod &&
a->flag_subreg == b->flag_subreg &&
a->dst.type == b->dst.type &&
a->offset == b->offset &&
a->mlen == b->mlen &&
a->size_written == b->size_written &&
a->base_mrf == b->base_mrf &&
a->eot == b->eot &&
a->header_size == b->header_size &&
a->shadow_compare == b->shadow_compare &&
a->pi_noperspective == b->pi_noperspective &&
a->target == b->target &&
a->sources == b->sources &&
operands_match(a, b, negate);
}
static void
create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate)
{
unsigned written = regs_written(inst);
unsigned dst_width =
DIV_ROUND_UP(inst->dst.component_size(inst->exec_size), REG_SIZE);
fs_inst *copy;
if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD ||
written != dst_width) {
fs_reg *payload;
int sources, header_size;
if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
sources = inst->sources;
header_size = inst->header_size;
} else {
assert(written % dst_width == 0);
sources = written / dst_width;
header_size = 0;
}
assert(src.file == VGRF);
payload = ralloc_array(bld.shader->mem_ctx, fs_reg, sources);
for (int i = 0; i < header_size; i++) {
payload[i] = src;
src.offset += REG_SIZE;
}
for (int i = header_size; i < sources; i++) {
payload[i] = src;
src = offset(src, bld, 1);
}
copy = bld.LOAD_PAYLOAD(inst->dst, payload, sources, header_size);
} else {
copy = bld.MOV(inst->dst, src);
copy->group = inst->group;
copy->force_writemask_all = inst->force_writemask_all;
copy->src[0].negate = negate;
}
assert(regs_written(copy) == written);
}
bool
fs_visitor::opt_cse_local(bblock_t *block)
{
bool progress = false;
exec_list aeb;
void *cse_ctx = ralloc_context(NULL);
int ip = block->start_ip;
foreach_inst_in_block(fs_inst, inst, block) {
/* Skip some cases. */
if (is_expression(this, inst) && !inst->is_partial_write() &&
((inst->dst.file != ARF && inst->dst.file != FIXED_GRF) ||
inst->dst.is_null()))
{
bool found = false;
bool negate = false;
foreach_in_list_use_after(aeb_entry, entry, &aeb) {
/* Match current instruction's expression against those in AEB. */
if (!(entry->generator->dst.is_null() && !inst->dst.is_null()) &&
instructions_match(inst, entry->generator, &negate)) {
found = true;
progress = true;
break;
}
}
if (!found) {
if (inst->opcode != BRW_OPCODE_MOV ||
(inst->opcode == BRW_OPCODE_MOV &&
inst->src[0].file == IMM &&
inst->src[0].type == BRW_REGISTER_TYPE_VF)) {
/* Our first sighting of this expression. Create an entry. */
aeb_entry *entry = ralloc(cse_ctx, aeb_entry);
entry->tmp = reg_undef;
entry->generator = inst;
aeb.push_tail(entry);
}
} else {
/* This is at least our second sighting of this expression.
* If we don't have a temporary already, make one.
*/
bool no_existing_temp = entry->tmp.file == BAD_FILE;
if (no_existing_temp && !entry->generator->dst.is_null()) {
const fs_builder ibld = fs_builder(this, block, entry->generator)
.at(block, entry->generator->next);
int written = regs_written(entry->generator);
entry->tmp = fs_reg(VGRF, alloc.allocate(written),
entry->generator->dst.type);
create_copy_instr(ibld, entry->generator, entry->tmp, false);
entry->generator->dst = entry->tmp;
}
/* dest <- temp */
if (!inst->dst.is_null()) {
assert(inst->size_written == entry->generator->size_written);
assert(inst->dst.type == entry->tmp.type);
const fs_builder ibld(this, block, inst);
create_copy_instr(ibld, inst, entry->tmp, negate);
}
/* Set our iterator so that next time through the loop inst->next
* will get the instruction in the basic block after the one we've
* removed.
*/
fs_inst *prev = (fs_inst *)inst->prev;
inst->remove(block);
inst = prev;
}
}
foreach_in_list_safe(aeb_entry, entry, &aeb) {
/* Kill all AEB entries that write a different value to or read from
* the flag register if we just wrote it.
*/
if (inst->flags_written()) {
bool negate; /* dummy */
if (entry->generator->flags_read(devinfo) ||
(entry->generator->flags_written() &&
!instructions_match(inst, entry->generator, &negate))) {
entry->remove();
ralloc_free(entry);
continue;
}
}
for (int i = 0; i < entry->generator->sources; i++) {
fs_reg *src_reg = &entry->generator->src[i];
/* Kill all AEB entries that use the destination we just
* overwrote.
*/
if (regions_overlap(inst->dst, inst->size_written,
entry->generator->src[i],
entry->generator->size_read(i))) {
entry->remove();
ralloc_free(entry);
break;
}
/* Kill any AEB entries using registers that don't get reused any
* more -- a sure sign they'll fail operands_match().
*/
if (src_reg->file == VGRF && virtual_grf_end[src_reg->nr] < ip) {
entry->remove();
ralloc_free(entry);
break;
}
}
}
ip++;
}
ralloc_free(cse_ctx);
return progress;
}
bool
fs_visitor::opt_cse()
{
bool progress = false;
calculate_live_intervals();
foreach_block (block, cfg) {
progress = opt_cse_local(block) || progress;
}
if (progress)
invalidate_live_intervals();
return progress;
}