Xml文件  |  101行  |  3.07 KB

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<OpenGLAPI>

<category name="GL_ARB_bindless_texture" number="152">

   <enum name="UNSIGNED_INT64_ARB" value="0x140F" />
   <type name="uint64EXT" unsigned="true" size="8"/>

   <function name="GetTextureHandleARB" no_error="true">
      <return type="GLuint64"/>
      <param name="texture" type="GLuint" />
   </function>

   <function name="GetTextureSamplerHandleARB" no_error="true">
      <return type="GLuint64"/>
      <param name="texture" type="GLuint" />
      <param name="sampler" type="GLuint" />
   </function>

   <function name="MakeTextureHandleResidentARB" no_error="true">
      <param name="handle" type="GLuint64" />
   </function>

   <function name="MakeTextureHandleNonResidentARB" no_error="true">
      <param name="handle" type="GLuint64" />
   </function>

   <function name="GetImageHandleARB" no_error="true">
      <return type="GLuint64"/>
      <param name="texture" type="GLuint" />
      <param name="level" type="GLint" />
      <param name="layered" type="GLboolean" />
      <param name="layer" type="GLint" />
      <param name="format" type="GLenum" />
   </function>

   <function name="MakeImageHandleResidentARB" no_error="true">
      <param name="handle" type="GLuint64" />
      <param name="access" type="GLenum" />
   </function>

   <function name="MakeImageHandleNonResidentARB" no_error="true">
      <param name="handle" type="GLuint64" />
   </function>

   <function name="UniformHandleui64ARB">
      <param name="location" type="GLint" />
      <param name="value" type="GLuint64" />
   </function>

   <function name="UniformHandleui64vARB">
      <param name="location" type="GLint" />
      <param name="count" type="GLsizei" />
      <param name="value" type="const GLuint64 *" />
   </function>

   <function name="ProgramUniformHandleui64ARB">
      <param name="program" type="GLuint" />
      <param name="location" type="GLint" />
      <param name="value" type="GLuint64" />
   </function>

   <function name="ProgramUniformHandleui64vARB">
      <param name="program" type="GLuint" />
      <param name="location" type="GLint" />
      <param name="count" type="GLsizei" />
      <param name="value" type="const GLuint64 *" />
   </function>

   <function name="IsTextureHandleResidentARB" no_error="true">
      <return type="GLboolean"/>
      <param name="handle" type="GLuint64" />
   </function>

   <function name="IsImageHandleResidentARB" no_error="true">
      <return type="GLboolean"/>
      <param name="handle" type="GLuint64" />
   </function>

   <function name="VertexAttribL1ui64ARB" exec="dynamic">
      <param name="index" type="GLuint" />
      <param name="x" type="GLuint64EXT" />
   </function>

   <function name="VertexAttribL1ui64vARB" exec="dynamic">
      <param name="index" type="GLuint" />
      <param name="v" type="const GLuint64EXT *" />
   </function>

   <function name="GetVertexAttribLui64vARB">
      <param name="index" type="GLuint" />
      <param name="pname" type="GLenum" />
      <param name="params" type="GLuint64EXT *" />
   </function>

</category>

</OpenGLAPI>