<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="EXT_external_objects" number="503">
<enum name="TEXTURE_TILING_EXT" value="0x9580"/>
<enum name="DEDICATED_MEMORY_OBJECT_EXT" value="0x9581"/>
<enum name="PROTECTED_MEMORY_OBJECT_EXT" value="0x959B"/>
<enum name="NUM_TILING_TYPES_EXT" value="0x9582"/>
<enum name="TILING_TYPES_EXT" value="0x9583"/>
<enum name="OPTIMAL_TILING_EXT" value="0x9584"/>
<enum name="LINEAR_TILING_EXT" value="0x9585"/>
<enum name="NUM_DEVICE_UUIDS_EXT" value="0x9596"/>
<enum name="DEVICE_UUID_EXT" value="0x9597"/>
<enum name="DRIVER_UUID_EXT" value="0x9598"/>
<enum name="LAYOUT_GENERAL_EXT" value="0x958D"/>
<enum name="LAYOUT_COLOR_ATTACHMENT_EXT" value="0x958E"/>
<enum name="LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT" value="0x958F"/>
<enum name="LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT" value="0x9590"/>
<enum name="LAYOUT_SHADER_READ_ONLY_EXT" value="0x9591"/>
<enum name="LAYOUT_TRANSFER_SRC_EXT" value="0x9592"/>
<enum name="LAYOUT_TRANSFER_DST_EXT" value="0x9593"/>
<function name="GetUnsignedBytevEXT" es2="3.2">
<param name="pname" type="GLenum"/>
<param name="data" type="GLubyte *"/>
</function>
<function name="GetUnsignedBytei_vEXT" es2="3.2">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLubyte *"/>
</function>
<function name="DeleteMemoryObjectsEXT" es2="3.2">
<param name="n" type="GLsizei"/>
<param name="memoryObjects" type="const GLuint *"/>
</function>
<function name="IsMemoryObjectEXT" es2="3.2">
<param name="memoryObject" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="CreateMemoryObjectsEXT" es2="3.2">
<param name="n" type="GLsizei"/>
<param name="memoryObjects" type="GLuint *"/>
</function>
<function name="MemoryObjectParameterivEXT" es2="3.2">
<param name="memoryObject" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="GetMemoryObjectParameterivEXT" es2="3.2">
<param name="memoryObject" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
<function name="TexStorageMem2DEXT" es2="3.2">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TexStorageMem2DMultisampleEXT" es2="3.2">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="fixedSampleLocations" type="GLboolean"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TexStorageMem3DEXT" es2="3.2">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TexStorageMem3DMultisampleEXT" es2="3.2">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="fixedSampleLocations" type="GLboolean"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="BufferStorageMemEXT" es2="3.2" no_error="true">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TextureStorageMem2DEXT" es2="3.2">
<param name="texture" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TextureStorageMem2DMultisampleEXT" es2="3.2">
<param name="texture" type="GLuint"/>
<param name="samples" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="fixedSampleLocations" type="GLboolean"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TextureStorageMem3DEXT" es2="3.2">
<param name="texture" type="GLuint"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TextureStorageMem3DMultisampleEXT" es2="3.2">
<param name="texture" type="GLuint"/>
<param name="samples" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="fixedSampleLocations" type="GLboolean"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="NamedBufferStorageMemEXT" es2="3.2" no_error="true">
<param name="buffer" type="GLuint"/>
<param name="size" type="GLsizeiptr"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TexStorageMem1DEXT">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="TextureStorageMem1DEXT">
<param name="texture" type="GLuint"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="memory" type="GLuint"/>
<param name="offset" type="GLuint64"/>
</function>
<function name="GenSemaphoresEXT" es2="3.2">
<param name="n" type="GLsizei"/>
<param name="semaphores" type="GLuint *"/>
</function>
<function name="DeleteSemaphoresEXT" es2="3.2">
<param name="n" type="GLsizei"/>
<param name="semaphores" type="const GLuint *"/>
</function>
<function name="IsSemaphoreEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="SemaphoreParameterui64vEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLuint64 *"/>
</function>
<function name="GetSemaphoreParameterui64vEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64 *"/>
</function>
<function name="WaitSemaphoreEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="numBufferBarriers" type="GLuint"/>
<param name="buffers" type="const GLuint *"/>
<param name="numTextureBarriers" type="GLuint"/>
<param name="textures" type="const GLuint *"/>
<param name="srcLayouts" type="const GLenum *"/>
</function>
<function name="SignalSemaphoreEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="numBufferBarriers" type="GLuint"/>
<param name="buffers" type="const GLuint *"/>
<param name="numTextureBarriers" type="GLuint"/>
<param name="textures" type="const GLuint *"/>
<param name="dstLayouts" type="const GLenum *"/>
</function>
</category>
</OpenGLAPI>