<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_OES_EGL_image">
<function name="EGLImageTargetTexture2DOES" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
<function name="EGLImageTargetRenderbufferStorageOES" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
</category>
</OpenGLAPI>