普通文本  |  206行  |  6.92 KB


# (C) Copyright IBM Corporation 2004
# All Rights Reserved.
# Copyright (c) 2014 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
#    Ian Romanick <idr@us.ibm.com>

import argparse

import gl_XML
import license


class PrintGlTable(gl_XML.gl_print_base):
    def __init__(self):
        gl_XML.gl_print_base.__init__(self)

        self.header_tag = '_GLAPI_TABLE_H_'
        self.name = "gl_table.py (from Mesa)"
        self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
        return

    def printBody(self, api):
        for f in api.functionIterateByOffset():
            arg_string = f.get_parameter_string()
            print '   %s (GLAPIENTRYP %s)(%s); /* %d */' % (
                f.return_type, f.name, arg_string, f.offset)

    def printRealHeader(self):
        print '#ifndef GLAPIENTRYP'
        print '# ifndef GLAPIENTRY'
        print '#  define GLAPIENTRY'
        print '# endif'
        print ''
        print '# define GLAPIENTRYP GLAPIENTRY *'
        print '#endif'
        print ''
        print ''
        print '#ifdef __cplusplus'
        print 'extern "C" {'
        print '#endif'
        print ''
        print 'struct _glapi_table'
        print '{'
        return

    def printRealFooter(self):
        print '};'
        print ''
        print '#ifdef __cplusplus'
        print '}'
        print '#endif'
        return


class PrintRemapTable(gl_XML.gl_print_base):
    def __init__(self):
        gl_XML.gl_print_base.__init__(self)

        self.header_tag = '_DISPATCH_H_'
        self.name = "gl_table.py (from Mesa)"
        self.license = license.bsd_license_template % (
            "(C) Copyright IBM Corporation 2005", "IBM")
        return


    def printRealHeader(self):
        print """
/**
 * \\file main/dispatch.h
 * Macros for handling GL dispatch tables.
 *
 * For each known GL function, there are 3 macros in this file.  The first
 * macro is named CALL_FuncName and is used to call that GL function using
 * the specified dispatch table.  The other 2 macros, called GET_FuncName
 * can SET_FuncName, are used to get and set the dispatch pointer for the
 * named function in the specified dispatch table.
 */
"""
        return


    def printBody(self, api):
        print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
        print '    (*(cast (GET_by_offset(disp, offset)))) parameters'
        print '#define GET_by_offset(disp, offset) \\'
        print '    (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL'
        print '#define SET_by_offset(disp, offset, fn) \\'
        print '    do { \\'
        print '        if ( (offset) < 0 ) { \\'
        print '            /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\'
        print '            /*         __func__, __LINE__, disp, offset, # fn); */ \\'
        print '            /* abort(); */ \\'
        print '        } \\'
        print '        else { \\'
        print '            ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\'
        print '        } \\'
        print '    } while(0)'
        print ''

        functions = []
        abi_functions = []
        count = 0
        for f in api.functionIterateByOffset():
            if not f.is_abi():
                functions.append([f, count])
                count += 1
            else:
                abi_functions.append([f, -1])

        print '/* total number of offsets below */'
        print '#define _gloffset_COUNT %d' % (len(abi_functions + functions))
        print ''

        for f, index in abi_functions:
            print '#define _gloffset_%s %d' % (f.name, f.offset)

        remap_table = "driDispatchRemapTable"

        print '#define %s_size %u' % (remap_table, count)
        print 'extern int %s[ %s_size ];' % (remap_table, remap_table)
        print ''

        for f, index in functions:
            print '#define %s_remap_index %u' % (f.name, index)

        print ''

        for f, index in functions:
            print '#define _gloffset_%s %s[%s_remap_index]' % (f.name, remap_table, f.name)

        print ''

        for f, index in abi_functions + functions:
            arg_string = gl_XML.create_parameter_string(f.parameters, 0)

            print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string)
            print '#define CALL_%s(disp, parameters) \\' % (f.name)
            print '    (* GET_%s(disp)) parameters' % (f.name)
            print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name)
            print '   return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name)
            print '}'
            print
            print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string)
            print '   SET_by_offset(disp, _gloffset_%s, fn);' % (f.name)
            print '}'
            print

        return


def _parser():
    """Parse arguments and return a namespace."""
    parser = argparse.ArgumentParser()
    parser.add_argument('-f', '--filename',
                        default='gl_API.xml',
                        metavar="input_file_name",
                        dest='file_name',
                        help="Path to an XML description of OpenGL API.")
    parser.add_argument('-m', '--mode',
                        choices=['table', 'remap_table'],
                        default='table',
                        metavar="mode",
                        help="Generate either a table or a remap_table")
    return parser.parse_args()


def main():
    """Main function."""
    args = _parser()

    api = gl_XML.parse_GL_API(args.file_name)

    if args.mode == "table":
        printer = PrintGlTable()
    elif args.mode == "remap_table":
        printer = PrintRemapTable()

    printer.Print(api)


if __name__ == '__main__':
    main()