C++程序  |  51行  |  1.64 KB

/*
 * Mesa 3-D graphics library
 *
 * Copyright (C) 2009  VMware, Inc.   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifndef CONDRENDER_H
#define CONDRENDER_H


#include "glheader.h"
#include "context.h"


void GLAPIENTRY
_mesa_BeginConditionalRender_no_error(GLuint queryId, GLenum mode);

extern void GLAPIENTRY
_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);

void APIENTRY
_mesa_EndConditionalRender_no_error(void);

extern void APIENTRY
_mesa_EndConditionalRender(void);

extern GLboolean
_mesa_check_conditional_render(struct gl_context *ctx);


#endif /* CONDRENDER_H */