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/**************************************************************************
 * 
 * Copyright 2005 VMware, Inc.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

#ifndef ST_CB_BUFFEROBJECTS_H
#define ST_CB_BUFFEROBJECTS_H

#include "main/mtypes.h"

struct dd_function_table;
struct pipe_resource;
struct pipe_screen;
struct st_context;

/**
 * State_tracker vertex/pixel buffer object, derived from Mesa's
 * gl_buffer_object.
 */
struct st_buffer_object
{
   struct gl_buffer_object Base;
   struct pipe_resource *buffer;     /* GPU storage */
   struct pipe_transfer *transfer[MAP_COUNT];
};


/** cast wrapper */
static inline struct st_buffer_object *
st_buffer_object(struct gl_buffer_object *obj)
{
   return (struct st_buffer_object *) obj;
}


extern void
st_init_bufferobject_functions(struct pipe_screen *screen,
                               struct dd_function_table *functions);


#endif