/*
* Copyright 2017 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <errno.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <sys/mman.h>
#include <virtgpu_drm.h>
#include <xf86drm.h>
#include "drv_priv.h"
#include "helpers.h"
#include "util.h"
#include "virgl_hw.h"
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x1000
#endif
#define PIPE_TEXTURE_2D 2
#define MESA_LLVMPIPE_TILE_ORDER 6
#define MESA_LLVMPIPE_TILE_SIZE (1 << MESA_LLVMPIPE_TILE_ORDER)
static const uint32_t render_target_formats[] = { DRM_FORMAT_ABGR8888, DRM_FORMAT_ARGB8888,
DRM_FORMAT_BGR888, DRM_FORMAT_RGB565,
DRM_FORMAT_XBGR8888, DRM_FORMAT_XRGB8888 };
static const uint32_t dumb_texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_YVU420,
DRM_FORMAT_YVU420_ANDROID };
static const uint32_t texture_source_formats[] = { DRM_FORMAT_R8, DRM_FORMAT_RG88 };
struct virtio_gpu_priv {
int has_3d;
};
static uint32_t translate_format(uint32_t drm_fourcc, uint32_t plane)
{
switch (drm_fourcc) {
case DRM_FORMAT_XRGB8888:
return VIRGL_FORMAT_B8G8R8X8_UNORM;
case DRM_FORMAT_ARGB8888:
return VIRGL_FORMAT_B8G8R8A8_UNORM;
case DRM_FORMAT_XBGR8888:
return VIRGL_FORMAT_R8G8B8X8_UNORM;
case DRM_FORMAT_ABGR8888:
return VIRGL_FORMAT_R8G8B8A8_UNORM;
case DRM_FORMAT_RGB565:
return VIRGL_FORMAT_B5G6R5_UNORM;
case DRM_FORMAT_R8:
return VIRGL_FORMAT_R8_UNORM;
case DRM_FORMAT_RG88:
return VIRGL_FORMAT_R8G8_UNORM;
default:
return 0;
}
}
static int virtio_dumb_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
uint64_t use_flags)
{
width = ALIGN(width, MESA_LLVMPIPE_TILE_SIZE);
height = ALIGN(height, MESA_LLVMPIPE_TILE_SIZE);
/* HAL_PIXEL_FORMAT_YV12 requires that the buffer's height not be aligned. */
if (bo->format == DRM_FORMAT_YVU420_ANDROID)
height = bo->height;
return drv_dumb_bo_create(bo, width, height, format, use_flags);
}
static int virtio_virgl_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
uint64_t use_flags)
{
int ret;
ssize_t plane;
ssize_t num_planes = drv_num_planes_from_format(format);
uint32_t stride0;
for (plane = 0; plane < num_planes; plane++) {
uint32_t stride = drv_stride_from_format(format, width, plane);
uint32_t size = drv_size_from_format(format, stride, height, plane);
uint32_t res_format = translate_format(format, plane);
struct drm_virtgpu_resource_create res_create;
memset(&res_create, 0, sizeof(res_create));
size = ALIGN(size, PAGE_SIZE);
/*
* Setting the target is intended to ensure this resource gets bound as a 2D
* texture in the host renderer's GL state. All of these resource properties are
* sent unchanged by the kernel to the host, which in turn sends them unchanged to
* virglrenderer. When virglrenderer makes a resource, it will convert the target
* enum to the equivalent one in GL and then bind the resource to that target.
*/
res_create.target = PIPE_TEXTURE_2D;
res_create.format = res_format;
res_create.bind = VIRGL_BIND_RENDER_TARGET;
res_create.width = width;
res_create.height = height;
res_create.depth = 1;
res_create.array_size = 1;
res_create.last_level = 0;
res_create.nr_samples = 0;
res_create.stride = stride;
res_create.size = size;
ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_RESOURCE_CREATE, &res_create);
if (ret) {
drv_log("DRM_IOCTL_VIRTGPU_RESOURCE_CREATE failed with %s\n",
strerror(errno));
goto fail;
}
bo->handles[plane].u32 = res_create.bo_handle;
}
stride0 = drv_stride_from_format(format, width, 0);
drv_bo_from_format(bo, stride0, height, format);
for (plane = 0; plane < num_planes; plane++)
bo->offsets[plane] = 0;
return 0;
fail:
for (plane--; plane >= 0; plane--) {
struct drm_gem_close gem_close;
memset(&gem_close, 0, sizeof(gem_close));
gem_close.handle = bo->handles[plane].u32;
drmIoctl(bo->drv->fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
}
return ret;
}
static void *virtio_virgl_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
{
int ret;
struct drm_virtgpu_map gem_map;
memset(&gem_map, 0, sizeof(gem_map));
gem_map.handle = bo->handles[0].u32;
ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_MAP, &gem_map);
if (ret) {
drv_log("DRM_IOCTL_VIRTGPU_MAP failed with %s\n", strerror(errno));
return MAP_FAILED;
}
vma->length = bo->total_size;
return mmap(0, bo->total_size, drv_get_prot(map_flags), MAP_SHARED, bo->drv->fd,
gem_map.offset);
}
static int virtio_gpu_init(struct driver *drv)
{
int ret;
struct virtio_gpu_priv *priv;
struct drm_virtgpu_getparam args;
priv = calloc(1, sizeof(*priv));
drv->priv = priv;
memset(&args, 0, sizeof(args));
args.param = VIRTGPU_PARAM_3D_FEATURES;
args.value = (uint64_t)(uintptr_t)&priv->has_3d;
ret = drmIoctl(drv->fd, DRM_IOCTL_VIRTGPU_GETPARAM, &args);
if (ret) {
drv_log("virtio 3D acceleration is not available\n");
/* Be paranoid */
priv->has_3d = 0;
}
drv_add_combinations(drv, render_target_formats, ARRAY_SIZE(render_target_formats),
&LINEAR_METADATA, BO_USE_RENDER_MASK);
if (priv->has_3d)
drv_add_combinations(drv, texture_source_formats,
ARRAY_SIZE(texture_source_formats), &LINEAR_METADATA,
BO_USE_TEXTURE_MASK);
else
drv_add_combinations(drv, dumb_texture_source_formats,
ARRAY_SIZE(dumb_texture_source_formats), &LINEAR_METADATA,
BO_USE_TEXTURE_MASK);
return drv_modify_linear_combinations(drv);
}
static void virtio_gpu_close(struct driver *drv)
{
free(drv->priv);
drv->priv = NULL;
}
static int virtio_gpu_bo_create(struct bo *bo, uint32_t width, uint32_t height, uint32_t format,
uint64_t use_flags)
{
struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
if (priv->has_3d)
return virtio_virgl_bo_create(bo, width, height, format, use_flags);
else
return virtio_dumb_bo_create(bo, width, height, format, use_flags);
}
static int virtio_gpu_bo_destroy(struct bo *bo)
{
struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
if (priv->has_3d)
return drv_gem_bo_destroy(bo);
else
return drv_dumb_bo_destroy(bo);
}
static void *virtio_gpu_bo_map(struct bo *bo, struct vma *vma, size_t plane, uint32_t map_flags)
{
struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
if (priv->has_3d)
return virtio_virgl_bo_map(bo, vma, plane, map_flags);
else
return drv_dumb_bo_map(bo, vma, plane, map_flags);
}
static int virtio_gpu_bo_invalidate(struct bo *bo, struct mapping *mapping)
{
int ret;
struct drm_virtgpu_3d_transfer_from_host xfer;
struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
if (!priv->has_3d)
return 0;
memset(&xfer, 0, sizeof(xfer));
xfer.bo_handle = mapping->vma->handle;
xfer.box.x = mapping->rect.x;
xfer.box.y = mapping->rect.y;
xfer.box.w = mapping->rect.width;
xfer.box.h = mapping->rect.height;
xfer.box.d = 1;
ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST, &xfer);
if (ret) {
drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST failed with %s\n", strerror(errno));
return ret;
}
return 0;
}
static int virtio_gpu_bo_flush(struct bo *bo, struct mapping *mapping)
{
int ret;
struct drm_virtgpu_3d_transfer_to_host xfer;
struct virtio_gpu_priv *priv = (struct virtio_gpu_priv *)bo->drv->priv;
if (!priv->has_3d)
return 0;
if (!(mapping->vma->map_flags & BO_MAP_WRITE))
return 0;
memset(&xfer, 0, sizeof(xfer));
xfer.bo_handle = mapping->vma->handle;
xfer.box.x = mapping->rect.x;
xfer.box.y = mapping->rect.y;
xfer.box.w = mapping->rect.width;
xfer.box.h = mapping->rect.height;
xfer.box.d = 1;
ret = drmIoctl(bo->drv->fd, DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST, &xfer);
if (ret) {
drv_log("DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST failed with %s\n", strerror(errno));
return ret;
}
return 0;
}
static uint32_t virtio_gpu_resolve_format(uint32_t format, uint64_t use_flags)
{
switch (format) {
case DRM_FORMAT_FLEX_IMPLEMENTATION_DEFINED:
/*HACK: See b/28671744 */
return DRM_FORMAT_XBGR8888;
case DRM_FORMAT_FLEX_YCbCr_420_888:
return DRM_FORMAT_YVU420;
default:
return format;
}
}
const struct backend backend_virtio_gpu = {
.name = "virtio_gpu",
.init = virtio_gpu_init,
.close = virtio_gpu_close,
.bo_create = virtio_gpu_bo_create,
.bo_destroy = virtio_gpu_bo_destroy,
.bo_import = drv_prime_bo_import,
.bo_map = virtio_gpu_bo_map,
.bo_unmap = drv_bo_munmap,
.bo_invalidate = virtio_gpu_bo_invalidate,
.bo_flush = virtio_gpu_bo_flush,
.resolve_format = virtio_gpu_resolve_format,
};