// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Direct3DQuery9.hpp"
#include "Direct3DDevice9.hpp"
#include "Timer.hpp"
#include "Renderer.hpp"
#include "Debug.hpp"
#include <assert.h>
namespace D3D9
{
Direct3DQuery9::Direct3DQuery9(Direct3DDevice9 *device, D3DQUERYTYPE type) : device(device), type(type)
{
if(type == D3DQUERYTYPE_OCCLUSION)
{
query = new sw::Query(sw::Query::FRAGMENTS_PASSED);
}
else
{
query = 0;
}
}
Direct3DQuery9::~Direct3DQuery9()
{
if(query)
{
device->removeQuery(query);
query->release();
}
}
long Direct3DQuery9::QueryInterface(const IID &iid, void **object)
{
CriticalSection cs(device);
TRACE("");
if(iid == IID_IDirect3DQuery9 ||
iid == IID_IUnknown)
{
AddRef();
*object = this;
return S_OK;
}
*object = 0;
return NOINTERFACE(iid);
}
unsigned long Direct3DQuery9::AddRef()
{
TRACE("");
return Unknown::AddRef();
}
unsigned long Direct3DQuery9::Release()
{
TRACE("");
return Unknown::Release();
}
long __stdcall Direct3DQuery9::GetDevice(IDirect3DDevice9 **device)
{
CriticalSection cs(this->device);
TRACE("");
if(!device)
{
return INVALIDCALL();
}
this->device->AddRef();
*device = this->device;
return D3D_OK;
}
D3DQUERYTYPE Direct3DQuery9::GetType()
{
CriticalSection cs(device);
return type;
}
unsigned long Direct3DQuery9::GetDataSize()
{
CriticalSection cs(device);
TRACE("");
switch(type)
{
case D3DQUERYTYPE_VCACHE: return sizeof(D3DDEVINFO_VCACHE);
case D3DQUERYTYPE_RESOURCEMANAGER: return sizeof(D3DDEVINFO_RESOURCEMANAGER);
case D3DQUERYTYPE_VERTEXSTATS: return sizeof(D3DDEVINFO_D3DVERTEXSTATS);
case D3DQUERYTYPE_EVENT: return sizeof(BOOL);
case D3DQUERYTYPE_OCCLUSION: return sizeof(DWORD);
case D3DQUERYTYPE_TIMESTAMP: return sizeof(UINT64);
case D3DQUERYTYPE_TIMESTAMPDISJOINT: return sizeof(BOOL);
case D3DQUERYTYPE_TIMESTAMPFREQ: return sizeof(UINT64);
case D3DQUERYTYPE_PIPELINETIMINGS: return sizeof(D3DDEVINFO_D3D9PIPELINETIMINGS);
case D3DQUERYTYPE_INTERFACETIMINGS: return sizeof(D3DDEVINFO_D3D9INTERFACETIMINGS);
case D3DQUERYTYPE_VERTEXTIMINGS: return sizeof(D3DDEVINFO_D3D9STAGETIMINGS);
case D3DQUERYTYPE_PIXELTIMINGS: return sizeof(D3DDEVINFO_D3D9PIPELINETIMINGS);
case D3DQUERYTYPE_BANDWIDTHTIMINGS: return sizeof(D3DDEVINFO_D3D9BANDWIDTHTIMINGS);
case D3DQUERYTYPE_CACHEUTILIZATION: return sizeof(D3DDEVINFO_D3D9CACHEUTILIZATION);
default:
ASSERT(false);
}
return D3D_OK;
}
long Direct3DQuery9::Issue(unsigned long flags)
{
CriticalSection cs(device);
TRACE("");
if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END)
{
return INVALIDCALL();
}
switch(type)
{
case D3DQUERYTYPE_VCACHE: if(flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_RESOURCEMANAGER: if(flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_VERTEXSTATS: if(flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_EVENT:
if(flags == D3DISSUE_END)
{
// device->renderer->synchronize(); // FIXME
}
else return INVALIDCALL();
break;
case D3DQUERYTYPE_OCCLUSION:
if(flags == D3DISSUE_BEGIN)
{
query->begin();
device->addQuery(query);
device->setOcclusionEnabled(true);
}
else // flags == D3DISSUE_END
{
query->end();
device->removeQuery(query);
device->setOcclusionEnabled(false);
}
break;
case D3DQUERYTYPE_TIMESTAMP:
if(flags == D3DISSUE_END)
{
timestamp = sw::Timer::counter();
}
else return INVALIDCALL();
break;
case D3DQUERYTYPE_TIMESTAMPDISJOINT: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_TIMESTAMPFREQ: if(flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_PIPELINETIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_INTERFACETIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_VERTEXTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_PIXELTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_BANDWIDTHTIMINGS: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
case D3DQUERYTYPE_CACHEUTILIZATION: if(flags != D3DISSUE_BEGIN && flags != D3DISSUE_END) return INVALIDCALL(); break;
default:
ASSERT(false);
}
return D3D_OK;
}
long Direct3DQuery9::GetData(void *data, unsigned long size, unsigned long flags)
{
CriticalSection cs(device);
TRACE("void *data = %p, unsigned long size = %d, unsigned long flags = %d", data, size, flags);
if(query && query->building)
{
return INVALIDCALL();
}
bool signaled = !query || query->isReady();
if(size && signaled)
{
if(!data)
{
return INVALIDCALL();
}
// FIXME: Check size
switch(type)
{
case D3DQUERYTYPE_VCACHE:
{
D3DDEVINFO_VCACHE vcache;
vcache.Pattern = 'CACH';
vcache.OptMethod = 1; // Vertex-cache based optimization
vcache.CacheSize = 16;
vcache.MagicNumber = 8;
*(D3DDEVINFO_VCACHE*)data = vcache;
}
break;
case D3DQUERYTYPE_RESOURCEMANAGER: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_VERTEXSTATS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_EVENT: *(BOOL*)data = TRUE; break; // FIXME
case D3DQUERYTYPE_OCCLUSION:
*(DWORD*)data = query->data;
break;
case D3DQUERYTYPE_TIMESTAMP: *(UINT64*)data = timestamp; break; // FIXME: Verify behaviour
case D3DQUERYTYPE_TIMESTAMPDISJOINT: *(BOOL*)data = FALSE; break; // FIXME: Verify behaviour
case D3DQUERYTYPE_TIMESTAMPFREQ: *(UINT64*)data = sw::Timer::frequency(); break; // FIXME: Verify behaviour
case D3DQUERYTYPE_PIPELINETIMINGS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_INTERFACETIMINGS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_VERTEXTIMINGS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_PIXELTIMINGS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_BANDWIDTHTIMINGS: UNIMPLEMENTED(); break;
case D3DQUERYTYPE_CACHEUTILIZATION: UNIMPLEMENTED(); break;
default:
ASSERT(false);
}
}
return signaled ? S_OK : S_FALSE;
}
}