// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Sampler.h: Defines the es2::Sampler class
#ifndef LIBGLESV2_SAMPLER_H_
#define LIBGLESV2_SAMPLER_H_
#include "common/Object.hpp"
#include "Renderer/Renderer.hpp"
#include <GLES2/gl2.h>
namespace es2
{
class Sampler : public gl::NamedObject
{
public:
Sampler(GLuint name) : NamedObject(name)
{
mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
mMagFilter = GL_LINEAR;
mWrapModeS = GL_REPEAT;
mWrapModeT = GL_REPEAT;
mWrapModeR = GL_REPEAT;
mMinLod = -1000.0f;
mMaxLod = 1000.0f;
mCompareMode = GL_NONE;
mCompareFunc = GL_LEQUAL;
mMaxAnisotropy = 1.0f;
}
void setMinFilter(GLenum minFilter) { mMinFilter = minFilter; }
void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; }
void setWrapS(GLenum wrapS) { mWrapModeS = wrapS; }
void setWrapT(GLenum wrapT) { mWrapModeT = wrapT; }
void setWrapR(GLenum wrapR) { mWrapModeR = wrapR; }
void setMinLod(GLfloat minLod) { mMinLod = minLod; }
void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; }
void setCompareMode(GLenum compareMode) { mCompareMode = compareMode; }
void setCompareFunc(GLenum compareFunc) { mCompareFunc = compareFunc; }
void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; }
GLenum getMinFilter() const { return mMinFilter; }
GLenum getMagFilter() const { return mMagFilter; }
GLenum getWrapS() const { return mWrapModeS; }
GLenum getWrapT() const { return mWrapModeT; }
GLenum getWrapR() const { return mWrapModeR; }
GLfloat getMinLod() const { return mMinLod; }
GLfloat getMaxLod() const { return mMaxLod; }
GLenum getCompareMode() const { return mCompareMode; }
GLenum getCompareFunc() const { return mCompareFunc; }
GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; }
private:
GLenum mMinFilter;
GLenum mMagFilter;
GLenum mWrapModeS;
GLenum mWrapModeT;
GLenum mWrapModeR;
GLfloat mMinLod;
GLfloat mMaxLod;
GLenum mCompareMode;
GLenum mCompareFunc;
GLfloat mMaxAnisotropy;
};
}
#endif // LIBGLESV2_SAMPLER_H_