C++程序  |  118行  |  2.8 KB

// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "VkImageView.hpp"
#include "VkImage.hpp"

namespace vk
{

ImageView::ImageView(const VkImageViewCreateInfo* pCreateInfo, void* mem) :
	image(Cast(pCreateInfo->image)), viewType(pCreateInfo->viewType), format(pCreateInfo->format),
	components(pCreateInfo->components), subresourceRange(pCreateInfo->subresourceRange)
{
}

size_t ImageView::ComputeRequiredAllocationSize(const VkImageViewCreateInfo* pCreateInfo)
{
	return 0;
}

void ImageView::destroy(const VkAllocationCallbacks* pAllocator)
{
}

bool ImageView::imageTypesMatch(VkImageType imageType) const
{
	bool isCube = image->isCube();

	switch(imageType)
	{
	case VK_IMAGE_TYPE_1D:
		switch(viewType)
		{
		case VK_IMAGE_VIEW_TYPE_1D:
		case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
			return true;
		}
		break;
	case VK_IMAGE_TYPE_2D:
		switch(viewType)
		{
		case VK_IMAGE_VIEW_TYPE_2D:
		case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
			return !isCube;
		case VK_IMAGE_VIEW_TYPE_CUBE:
		case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY:
			return isCube;
		}
		break;
	case VK_IMAGE_TYPE_3D:
		switch(viewType)
		{
		case VK_IMAGE_VIEW_TYPE_3D:
			return true;
		}
		break;
	default:
		break;
	}

	return false;
}

void ImageView::clear(const VkClearValue& clearValue, const VkImageAspectFlags aspectMask, const VkRect2D& renderArea)
{
	// Note: clearing ignores swizzling, so components is ignored.

	if(!imageTypesMatch(image->getImageType()))
	{
		UNIMPLEMENTED();
	}

	if(image->getFormat() != format)
	{
		UNIMPLEMENTED();
	}

	VkImageSubresourceRange sr = subresourceRange;
	sr.aspectMask = aspectMask;
	image->clear(clearValue, renderArea, subresourceRange);
}

void ImageView::clear(const VkClearValue& clearValue, const VkImageAspectFlags aspectMask, const VkClearRect& renderArea)
{
	// Note: clearing ignores swizzling, so components is ignored.

	if(!imageTypesMatch(image->getImageType()))
	{
		UNIMPLEMENTED();
	}

	if(image->getFormat() != format)
	{
		UNIMPLEMENTED();
	}

	VkImageSubresourceRange sr;
	sr.aspectMask = aspectMask;
	sr.baseMipLevel = subresourceRange.baseMipLevel;
	sr.levelCount = subresourceRange.levelCount;
	sr.baseArrayLayer = renderArea.baseArrayLayer + subresourceRange.baseArrayLayer;
	sr.layerCount = renderArea.layerCount;

	image->clear(clearValue, renderArea.rect, sr);
}

}