//===- MBlazeRelocations.h - MBlaze Code Relocations ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MBlaze target-specific relocation types.
//
//===----------------------------------------------------------------------===//
#ifndef MBLAZERELOCATIONS_H
#define MBLAZERELOCATIONS_H
#include "llvm/CodeGen/MachineRelocation.h"
namespace llvm {
namespace MBlaze {
enum RelocationType {
/// reloc_pcrel_word - PC relative relocation, add the relocated value to
/// the value already in memory, after we adjust it for where the PC is.
reloc_pcrel_word = 0,
/// reloc_picrel_word - PIC base relative relocation, add the relocated
/// value to the value already in memory, after we adjust it for where the
/// PIC base is.
reloc_picrel_word = 1,
/// reloc_absolute_word - absolute relocation, just add the relocated
/// value to the value already in memory.
reloc_absolute_word = 2,
/// reloc_absolute_word_sext - absolute relocation, just add the relocated
/// value to the value already in memory. In object files, it represents a
/// value which must be sign-extended when resolving the relocation.
reloc_absolute_word_sext = 3,
/// reloc_absolute_dword - absolute relocation, just add the relocated
/// value to the value already in memory.
reloc_absolute_dword = 4
};
}
}
#endif