//===- SparcInstrInfo.h - Sparc Instruction Information ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the Sparc implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef SPARCINSTRUCTIONINFO_H
#define SPARCINSTRUCTIONINFO_H
#include "llvm/Target/TargetInstrInfo.h"
#include "SparcRegisterInfo.h"
#define GET_INSTRINFO_HEADER
#include "SparcGenInstrInfo.inc"
namespace llvm {
/// SPII - This namespace holds all of the target specific flags that
/// instruction info tracks.
///
namespace SPII {
enum {
Pseudo = (1<<0),
Load = (1<<1),
Store = (1<<2),
DelaySlot = (1<<3)
};
}
class SparcInstrInfo : public SparcGenInstrInfo {
const SparcRegisterInfo RI;
const SparcSubtarget& Subtarget;
public:
explicit SparcInstrInfo(SparcSubtarget &ST);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
virtual const SparcRegisterInfo &getRegisterInfo() const { return RI; }
/// isLoadFromStackSlot - If the specified machine instruction is a direct
/// load from a stack slot, return the virtual or physical register number of
/// the destination along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than loading from the stack slot.
virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
/// isStoreToStackSlot - If the specified machine instruction is a direct
/// store to a stack slot, return the virtual or physical register number of
/// the source reg along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than storing to the stack slot.
virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify = false) const ;
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const SmallVectorImpl<MachineOperand> &Cond,
DebugLoc DL) const;
virtual void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const;
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
unsigned getGlobalBaseReg(MachineFunction *MF) const;
};
}
#endif