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//===- RegAllocBase.cpp - Register Allocator Base Class -------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RegAllocBase class which provides common functionality
// for LiveIntervalUnion-based register allocators.
//
//===----------------------------------------------------------------------===//

#include "RegAllocBase.h"
#include "Spiller.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/LiveRegMatrix.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/VirtRegMap.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Timer.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>

using namespace llvm;

#define DEBUG_TYPE "regalloc"

STATISTIC(NumNewQueued    , "Number of new live ranges queued");

// Temporary verification option until we can put verification inside
// MachineVerifier.
static cl::opt<bool, true>
    VerifyRegAlloc("verify-regalloc", cl::location(RegAllocBase::VerifyEnabled),
                   cl::Hidden, cl::desc("Verify during register allocation"));

const char RegAllocBase::TimerGroupName[] = "regalloc";
const char RegAllocBase::TimerGroupDescription[] = "Register Allocation";
bool RegAllocBase::VerifyEnabled = false;

//===----------------------------------------------------------------------===//
//                         RegAllocBase Implementation
//===----------------------------------------------------------------------===//

// Pin the vtable to this file.
void RegAllocBase::anchor() {}

void RegAllocBase::init(VirtRegMap &vrm,
                        LiveIntervals &lis,
                        LiveRegMatrix &mat) {
  TRI = &vrm.getTargetRegInfo();
  MRI = &vrm.getRegInfo();
  VRM = &vrm;
  LIS = &lis;
  Matrix = &mat;
  MRI->freezeReservedRegs(vrm.getMachineFunction());
  RegClassInfo.runOnMachineFunction(vrm.getMachineFunction());
}

// Visit all the live registers. If they are already assigned to a physical
// register, unify them with the corresponding LiveIntervalUnion, otherwise push
// them on the priority queue for later assignment.
void RegAllocBase::seedLiveRegs() {
  NamedRegionTimer T("seed", "Seed Live Regs", TimerGroupName,
                     TimerGroupDescription, TimePassesIsEnabled);
  for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
    if (MRI->reg_nodbg_empty(Reg))
      continue;
    enqueue(&LIS->getInterval(Reg));
  }
}

// Top-level driver to manage the queue of unassigned VirtRegs and call the
// selectOrSplit implementation.
void RegAllocBase::allocatePhysRegs() {
  seedLiveRegs();

  // Continue assigning vregs one at a time to available physical registers.
  while (LiveInterval *VirtReg = dequeue()) {
    assert(!VRM->hasPhys(VirtReg->reg) && "Register already assigned");

    // Unused registers can appear when the spiller coalesces snippets.
    if (MRI->reg_nodbg_empty(VirtReg->reg)) {
      LLVM_DEBUG(dbgs() << "Dropping unused " << *VirtReg << '\n');
      aboutToRemoveInterval(*VirtReg);
      LIS->removeInterval(VirtReg->reg);
      continue;
    }

    // Invalidate all interference queries, live ranges could have changed.
    Matrix->invalidateVirtRegs();

    // selectOrSplit requests the allocator to return an available physical
    // register if possible and populate a list of new live intervals that
    // result from splitting.
    LLVM_DEBUG(dbgs() << "\nselectOrSplit "
                      << TRI->getRegClassName(MRI->getRegClass(VirtReg->reg))
                      << ':' << *VirtReg << " w=" << VirtReg->weight << '\n');

    using VirtRegVec = SmallVector<unsigned, 4>;

    VirtRegVec SplitVRegs;
    unsigned AvailablePhysReg = selectOrSplit(*VirtReg, SplitVRegs);

    if (AvailablePhysReg == ~0u) {
      // selectOrSplit failed to find a register!
      // Probably caused by an inline asm.
      MachineInstr *MI = nullptr;
      for (MachineRegisterInfo::reg_instr_iterator
           I = MRI->reg_instr_begin(VirtReg->reg), E = MRI->reg_instr_end();
           I != E; ) {
        MachineInstr *TmpMI = &*(I++);
        if (TmpMI->isInlineAsm()) {
          MI = TmpMI;
          break;
        }
      }
      if (MI)
        MI->emitError("inline assembly requires more registers than available");
      else
        report_fatal_error("ran out of registers during register allocation");
      // Keep going after reporting the error.
      VRM->assignVirt2Phys(VirtReg->reg,
                 RegClassInfo.getOrder(MRI->getRegClass(VirtReg->reg)).front());
      continue;
    }

    if (AvailablePhysReg)
      Matrix->assign(*VirtReg, AvailablePhysReg);

    for (unsigned Reg : SplitVRegs) {
      assert(LIS->hasInterval(Reg));

      LiveInterval *SplitVirtReg = &LIS->getInterval(Reg);
      assert(!VRM->hasPhys(SplitVirtReg->reg) && "Register already assigned");
      if (MRI->reg_nodbg_empty(SplitVirtReg->reg)) {
        assert(SplitVirtReg->empty() && "Non-empty but used interval");
        LLVM_DEBUG(dbgs() << "not queueing unused  " << *SplitVirtReg << '\n');
        aboutToRemoveInterval(*SplitVirtReg);
        LIS->removeInterval(SplitVirtReg->reg);
        continue;
      }
      LLVM_DEBUG(dbgs() << "queuing new interval: " << *SplitVirtReg << "\n");
      assert(TargetRegisterInfo::isVirtualRegister(SplitVirtReg->reg) &&
             "expect split value in virtual register");
      enqueue(SplitVirtReg);
      ++NumNewQueued;
    }
  }
}

void RegAllocBase::postOptimization() {
  spiller().postOptimization();
  for (auto DeadInst : DeadRemats) {
    LIS->RemoveMachineInstrFromMaps(*DeadInst);
    DeadInst->eraseFromParent();
  }
  DeadRemats.clear();
}