C++程序  |  375行  |  16.63 KB

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
#define V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_

namespace v8 {
namespace internal {
namespace compiler {

// ARM64-specific opcodes that specify which assembly sequence to emit.
// Most opcodes specify a single instruction.
#define TARGET_ARCH_OPCODE_LIST(V)          \
  V(Arm64Add)                               \
  V(Arm64Add32)                             \
  V(Arm64And)                               \
  V(Arm64And32)                             \
  V(Arm64Bic)                               \
  V(Arm64Bic32)                             \
  V(Arm64Clz)                               \
  V(Arm64Clz32)                             \
  V(Arm64Cmp)                               \
  V(Arm64Cmp32)                             \
  V(Arm64Cmn)                               \
  V(Arm64Cmn32)                             \
  V(Arm64Tst)                               \
  V(Arm64Tst32)                             \
  V(Arm64Or)                                \
  V(Arm64Or32)                              \
  V(Arm64Orn)                               \
  V(Arm64Orn32)                             \
  V(Arm64Eor)                               \
  V(Arm64Eor32)                             \
  V(Arm64Eon)                               \
  V(Arm64Eon32)                             \
  V(Arm64Sub)                               \
  V(Arm64Sub32)                             \
  V(Arm64Mul)                               \
  V(Arm64Mul32)                             \
  V(Arm64Smull)                             \
  V(Arm64Umull)                             \
  V(Arm64Madd)                              \
  V(Arm64Madd32)                            \
  V(Arm64Msub)                              \
  V(Arm64Msub32)                            \
  V(Arm64Mneg)                              \
  V(Arm64Mneg32)                            \
  V(Arm64Idiv)                              \
  V(Arm64Idiv32)                            \
  V(Arm64Udiv)                              \
  V(Arm64Udiv32)                            \
  V(Arm64Imod)                              \
  V(Arm64Imod32)                            \
  V(Arm64Umod)                              \
  V(Arm64Umod32)                            \
  V(Arm64Not)                               \
  V(Arm64Not32)                             \
  V(Arm64Lsl)                               \
  V(Arm64Lsl32)                             \
  V(Arm64Lsr)                               \
  V(Arm64Lsr32)                             \
  V(Arm64Asr)                               \
  V(Arm64Asr32)                             \
  V(Arm64Ror)                               \
  V(Arm64Ror32)                             \
  V(Arm64Mov32)                             \
  V(Arm64Sxtb32)                            \
  V(Arm64Sxth32)                            \
  V(Arm64Sxtb)                              \
  V(Arm64Sxth)                              \
  V(Arm64Sxtw)                              \
  V(Arm64Sbfx32)                            \
  V(Arm64Ubfx)                              \
  V(Arm64Ubfx32)                            \
  V(Arm64Ubfiz32)                           \
  V(Arm64Bfi)                               \
  V(Arm64Rbit)                              \
  V(Arm64Rbit32)                            \
  V(Arm64Rev)                               \
  V(Arm64Rev32)                             \
  V(Arm64TestAndBranch32)                   \
  V(Arm64TestAndBranch)                     \
  V(Arm64CompareAndBranch32)                \
  V(Arm64CompareAndBranch)                  \
  V(Arm64Claim)                             \
  V(Arm64Poke)                              \
  V(Arm64PokePair)                          \
  V(Arm64Peek)                              \
  V(Arm64Float32Cmp)                        \
  V(Arm64Float32Add)                        \
  V(Arm64Float32Sub)                        \
  V(Arm64Float32Mul)                        \
  V(Arm64Float32Div)                        \
  V(Arm64Float32Abs)                        \
  V(Arm64Float32Neg)                        \
  V(Arm64Float32Sqrt)                       \
  V(Arm64Float32RoundDown)                  \
  V(Arm64Float32Max)                        \
  V(Arm64Float32Min)                        \
  V(Arm64Float64Cmp)                        \
  V(Arm64Float64Add)                        \
  V(Arm64Float64Sub)                        \
  V(Arm64Float64Mul)                        \
  V(Arm64Float64Div)                        \
  V(Arm64Float64Mod)                        \
  V(Arm64Float64Max)                        \
  V(Arm64Float64Min)                        \
  V(Arm64Float64Abs)                        \
  V(Arm64Float64Neg)                        \
  V(Arm64Float64Sqrt)                       \
  V(Arm64Float64RoundDown)                  \
  V(Arm64Float32RoundUp)                    \
  V(Arm64Float64RoundUp)                    \
  V(Arm64Float64RoundTiesAway)              \
  V(Arm64Float32RoundTruncate)              \
  V(Arm64Float64RoundTruncate)              \
  V(Arm64Float32RoundTiesEven)              \
  V(Arm64Float64RoundTiesEven)              \
  V(Arm64Float64SilenceNaN)                 \
  V(Arm64Float32ToFloat64)                  \
  V(Arm64Float64ToFloat32)                  \
  V(Arm64Float32ToInt32)                    \
  V(Arm64Float64ToInt32)                    \
  V(Arm64Float32ToUint32)                   \
  V(Arm64Float64ToUint32)                   \
  V(Arm64Float32ToInt64)                    \
  V(Arm64Float64ToInt64)                    \
  V(Arm64Float32ToUint64)                   \
  V(Arm64Float64ToUint64)                   \
  V(Arm64Int32ToFloat32)                    \
  V(Arm64Int32ToFloat64)                    \
  V(Arm64Int64ToFloat32)                    \
  V(Arm64Int64ToFloat64)                    \
  V(Arm64Uint32ToFloat32)                   \
  V(Arm64Uint32ToFloat64)                   \
  V(Arm64Uint64ToFloat32)                   \
  V(Arm64Uint64ToFloat64)                   \
  V(Arm64Float64ExtractLowWord32)           \
  V(Arm64Float64ExtractHighWord32)          \
  V(Arm64Float64InsertLowWord32)            \
  V(Arm64Float64InsertHighWord32)           \
  V(Arm64Float64MoveU64)                    \
  V(Arm64U64MoveFloat64)                    \
  V(Arm64LdrS)                              \
  V(Arm64StrS)                              \
  V(Arm64LdrD)                              \
  V(Arm64StrD)                              \
  V(Arm64LdrQ)                              \
  V(Arm64StrQ)                              \
  V(Arm64Ldrb)                              \
  V(Arm64Ldrsb)                             \
  V(Arm64Strb)                              \
  V(Arm64Ldrh)                              \
  V(Arm64Ldrsh)                             \
  V(Arm64Strh)                              \
  V(Arm64Ldrsw)                             \
  V(Arm64LdrW)                              \
  V(Arm64StrW)                              \
  V(Arm64Ldr)                               \
  V(Arm64Str)                               \
  V(Arm64DsbIsb)                            \
  V(Arm64F32x4Splat)                        \
  V(Arm64F32x4ExtractLane)                  \
  V(Arm64F32x4ReplaceLane)                  \
  V(Arm64F32x4SConvertI32x4)                \
  V(Arm64F32x4UConvertI32x4)                \
  V(Arm64F32x4Abs)                          \
  V(Arm64F32x4Neg)                          \
  V(Arm64F32x4RecipApprox)                  \
  V(Arm64F32x4RecipSqrtApprox)              \
  V(Arm64F32x4Add)                          \
  V(Arm64F32x4AddHoriz)                     \
  V(Arm64F32x4Sub)                          \
  V(Arm64F32x4Mul)                          \
  V(Arm64F32x4Min)                          \
  V(Arm64F32x4Max)                          \
  V(Arm64F32x4Eq)                           \
  V(Arm64F32x4Ne)                           \
  V(Arm64F32x4Lt)                           \
  V(Arm64F32x4Le)                           \
  V(Arm64I32x4Splat)                        \
  V(Arm64I32x4ExtractLane)                  \
  V(Arm64I32x4ReplaceLane)                  \
  V(Arm64I32x4SConvertF32x4)                \
  V(Arm64I32x4SConvertI16x8Low)             \
  V(Arm64I32x4SConvertI16x8High)            \
  V(Arm64I32x4Neg)                          \
  V(Arm64I32x4Shl)                          \
  V(Arm64I32x4ShrS)                         \
  V(Arm64I32x4Add)                          \
  V(Arm64I32x4AddHoriz)                     \
  V(Arm64I32x4Sub)                          \
  V(Arm64I32x4Mul)                          \
  V(Arm64I32x4MinS)                         \
  V(Arm64I32x4MaxS)                         \
  V(Arm64I32x4Eq)                           \
  V(Arm64I32x4Ne)                           \
  V(Arm64I32x4GtS)                          \
  V(Arm64I32x4GeS)                          \
  V(Arm64I32x4UConvertF32x4)                \
  V(Arm64I32x4UConvertI16x8Low)             \
  V(Arm64I32x4UConvertI16x8High)            \
  V(Arm64I32x4ShrU)                         \
  V(Arm64I32x4MinU)                         \
  V(Arm64I32x4MaxU)                         \
  V(Arm64I32x4GtU)                          \
  V(Arm64I32x4GeU)                          \
  V(Arm64I16x8Splat)                        \
  V(Arm64I16x8ExtractLane)                  \
  V(Arm64I16x8ReplaceLane)                  \
  V(Arm64I16x8SConvertI8x16Low)             \
  V(Arm64I16x8SConvertI8x16High)            \
  V(Arm64I16x8Neg)                          \
  V(Arm64I16x8Shl)                          \
  V(Arm64I16x8ShrS)                         \
  V(Arm64I16x8SConvertI32x4)                \
  V(Arm64I16x8Add)                          \
  V(Arm64I16x8AddSaturateS)                 \
  V(Arm64I16x8AddHoriz)                     \
  V(Arm64I16x8Sub)                          \
  V(Arm64I16x8SubSaturateS)                 \
  V(Arm64I16x8Mul)                          \
  V(Arm64I16x8MinS)                         \
  V(Arm64I16x8MaxS)                         \
  V(Arm64I16x8Eq)                           \
  V(Arm64I16x8Ne)                           \
  V(Arm64I16x8GtS)                          \
  V(Arm64I16x8GeS)                          \
  V(Arm64I16x8UConvertI8x16Low)             \
  V(Arm64I16x8UConvertI8x16High)            \
  V(Arm64I16x8ShrU)                         \
  V(Arm64I16x8UConvertI32x4)                \
  V(Arm64I16x8AddSaturateU)                 \
  V(Arm64I16x8SubSaturateU)                 \
  V(Arm64I16x8MinU)                         \
  V(Arm64I16x8MaxU)                         \
  V(Arm64I16x8GtU)                          \
  V(Arm64I16x8GeU)                          \
  V(Arm64I8x16Splat)                        \
  V(Arm64I8x16ExtractLane)                  \
  V(Arm64I8x16ReplaceLane)                  \
  V(Arm64I8x16Neg)                          \
  V(Arm64I8x16Shl)                          \
  V(Arm64I8x16ShrS)                         \
  V(Arm64I8x16SConvertI16x8)                \
  V(Arm64I8x16Add)                          \
  V(Arm64I8x16AddSaturateS)                 \
  V(Arm64I8x16Sub)                          \
  V(Arm64I8x16SubSaturateS)                 \
  V(Arm64I8x16Mul)                          \
  V(Arm64I8x16MinS)                         \
  V(Arm64I8x16MaxS)                         \
  V(Arm64I8x16Eq)                           \
  V(Arm64I8x16Ne)                           \
  V(Arm64I8x16GtS)                          \
  V(Arm64I8x16GeS)                          \
  V(Arm64I8x16ShrU)                         \
  V(Arm64I8x16UConvertI16x8)                \
  V(Arm64I8x16AddSaturateU)                 \
  V(Arm64I8x16SubSaturateU)                 \
  V(Arm64I8x16MinU)                         \
  V(Arm64I8x16MaxU)                         \
  V(Arm64I8x16GtU)                          \
  V(Arm64I8x16GeU)                          \
  V(Arm64S128Zero)                          \
  V(Arm64S128Dup)                           \
  V(Arm64S128And)                           \
  V(Arm64S128Or)                            \
  V(Arm64S128Xor)                           \
  V(Arm64S128Not)                           \
  V(Arm64S128Select)                        \
  V(Arm64S32x4ZipLeft)                      \
  V(Arm64S32x4ZipRight)                     \
  V(Arm64S32x4UnzipLeft)                    \
  V(Arm64S32x4UnzipRight)                   \
  V(Arm64S32x4TransposeLeft)                \
  V(Arm64S32x4TransposeRight)               \
  V(Arm64S32x4Shuffle)                      \
  V(Arm64S16x8ZipLeft)                      \
  V(Arm64S16x8ZipRight)                     \
  V(Arm64S16x8UnzipLeft)                    \
  V(Arm64S16x8UnzipRight)                   \
  V(Arm64S16x8TransposeLeft)                \
  V(Arm64S16x8TransposeRight)               \
  V(Arm64S8x16ZipLeft)                      \
  V(Arm64S8x16ZipRight)                     \
  V(Arm64S8x16UnzipLeft)                    \
  V(Arm64S8x16UnzipRight)                   \
  V(Arm64S8x16TransposeLeft)                \
  V(Arm64S8x16TransposeRight)               \
  V(Arm64S8x16Concat)                       \
  V(Arm64S8x16Shuffle)                      \
  V(Arm64S32x2Reverse)                      \
  V(Arm64S16x4Reverse)                      \
  V(Arm64S16x2Reverse)                      \
  V(Arm64S8x8Reverse)                       \
  V(Arm64S8x4Reverse)                       \
  V(Arm64S8x2Reverse)                       \
  V(Arm64S1x4AnyTrue)                       \
  V(Arm64S1x4AllTrue)                       \
  V(Arm64S1x8AnyTrue)                       \
  V(Arm64S1x8AllTrue)                       \
  V(Arm64S1x16AnyTrue)                      \
  V(Arm64S1x16AllTrue)                      \
  V(Arm64Word64AtomicLoadUint8)             \
  V(Arm64Word64AtomicLoadUint16)            \
  V(Arm64Word64AtomicLoadUint32)            \
  V(Arm64Word64AtomicLoadUint64)            \
  V(Arm64Word64AtomicStoreWord8)            \
  V(Arm64Word64AtomicStoreWord16)           \
  V(Arm64Word64AtomicStoreWord32)           \
  V(Arm64Word64AtomicStoreWord64)           \
  V(Arm64Word64AtomicAddUint8)              \
  V(Arm64Word64AtomicAddUint16)             \
  V(Arm64Word64AtomicAddUint32)             \
  V(Arm64Word64AtomicAddUint64)             \
  V(Arm64Word64AtomicSubUint8)              \
  V(Arm64Word64AtomicSubUint16)             \
  V(Arm64Word64AtomicSubUint32)             \
  V(Arm64Word64AtomicSubUint64)             \
  V(Arm64Word64AtomicAndUint8)              \
  V(Arm64Word64AtomicAndUint16)             \
  V(Arm64Word64AtomicAndUint32)             \
  V(Arm64Word64AtomicAndUint64)             \
  V(Arm64Word64AtomicOrUint8)               \
  V(Arm64Word64AtomicOrUint16)              \
  V(Arm64Word64AtomicOrUint32)              \
  V(Arm64Word64AtomicOrUint64)              \
  V(Arm64Word64AtomicXorUint8)              \
  V(Arm64Word64AtomicXorUint16)             \
  V(Arm64Word64AtomicXorUint32)             \
  V(Arm64Word64AtomicXorUint64)             \
  V(Arm64Word64AtomicExchangeUint8)         \
  V(Arm64Word64AtomicExchangeUint16)        \
  V(Arm64Word64AtomicExchangeUint32)        \
  V(Arm64Word64AtomicExchangeUint64)        \
  V(Arm64Word64AtomicCompareExchangeUint8)  \
  V(Arm64Word64AtomicCompareExchangeUint16) \
  V(Arm64Word64AtomicCompareExchangeUint32) \
  V(Arm64Word64AtomicCompareExchangeUint64)

// Addressing modes represent the "shape" of inputs to an instruction.
// Many instructions support multiple addressing modes. Addressing modes
// are encoded into the InstructionCode of the instruction and tell the
// code generator after register allocation which assembler method to call.
//
// We use the following local notation for addressing modes:
//
// R = register
// O = register or stack slot
// D = double register
// I = immediate (handle, external, int32)
// MRI = [register + immediate]
// MRR = [register + register]
#define TARGET_ADDRESSING_MODE_LIST(V)                          \
  V(MRI)              /* [%r0 + K] */                           \
  V(MRR)              /* [%r0 + %r1] */                         \
  V(Operand2_R_LSL_I) /* %r0 LSL K */                           \
  V(Operand2_R_LSR_I) /* %r0 LSR K */                           \
  V(Operand2_R_ASR_I) /* %r0 ASR K */                           \
  V(Operand2_R_ROR_I) /* %r0 ROR K */                           \
  V(Operand2_R_UXTB)  /* %r0 UXTB (unsigned extend byte) */     \
  V(Operand2_R_UXTH)  /* %r0 UXTH (unsigned extend halfword) */ \
  V(Operand2_R_SXTB)  /* %r0 SXTB (signed extend byte) */       \
  V(Operand2_R_SXTH)  /* %r0 SXTH (signed extend halfword) */   \
  V(Operand2_R_SXTW)  /* %r0 SXTW (signed extend word) */       \
  V(Root)             /* [%rr + K] */

}  // namespace compiler
}  // namespace internal
}  // namespace v8

#endif  // V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_