/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef V8DOMWrapper_h #define V8DOMWrapper_h #include "Event.h" #include "Node.h" #include "NodeFilter.h" #include "PlatformString.h" // for WebCore::String #include "V8CustomBinding.h" #include "V8Index.h" #include "V8Utilities.h" #include <v8.h> namespace WebCore { // FIXME: This probably aren't all needed. class CSSRule; class CSSRuleList; class CSSStyleDeclaration; class CSSValue; class CSSValueList; class ClientRectList; class DOMImplementation; class DOMWindow; class Document; class Element; class Event; class EventListener; class EventTarget; class Frame; class HTMLCollection; class HTMLDocument; class HTMLElement; class HTMLOptionsCollection; class MediaList; class MimeType; class MimeTypeArray; class NamedNodeMap; class Navigator; class Node; class NodeFilter; class NodeList; class Plugin; class PluginArray; class SVGElement; #if ENABLE(SVG) class SVGElementInstance; #endif class Screen; class ScriptExecutionContext; #if ENABLE(DOM_STORAGE) class Storage; class StorageEvent; #endif class String; class StyleSheet; class StyleSheetList; class V8EventListener; class V8ObjectEventListener; class WorkerContext; class V8DOMWrapper { public: #ifndef NDEBUG // Checks if a v8 value can be a DOM wrapper static bool maybeDOMWrapper(v8::Handle<v8::Value>); #endif // Sets contents of a DOM wrapper. static void setDOMWrapper(v8::Handle<v8::Object>, int type, void* ptr); static v8::Handle<v8::Object> lookupDOMWrapper(V8ClassIndex::V8WrapperType type, v8::Handle<v8::Object> object) { return object.IsEmpty() ? object : object->FindInstanceInPrototypeChain(getTemplate(type)); } // A helper function extract native object pointer from a DOM wrapper // and cast to the specified type. template <class C> static C* convertDOMWrapperToNative(v8::Handle<v8::Object> object) { ASSERT(maybeDOMWrapper(object)); return reinterpret_cast<C*>(object->GetPointerFromInternalField(V8Custom::kDOMWrapperObjectIndex)); } template <class C> static C* convertDOMWrapperToNode(v8::Handle<v8::Object> object) { ASSERT(maybeDOMWrapper(object)); ASSERT(domWrapperType(object) == V8ClassIndex::NODE); return convertDOMWrapperToNative<C>(object); } template<typename T> static v8::Handle<v8::Value> convertToV8Object(V8ClassIndex::V8WrapperType type, PassRefPtr<T> imp) { return convertToV8Object(type, imp.get()); } static v8::Handle<v8::Value> convertToV8Object(V8ClassIndex::V8WrapperType, void*); // Fast-path for Node objects. static v8::Handle<v8::Value> convertNodeToV8Object(PassRefPtr<Node> node) { return convertNodeToV8Object(node.get()); } static v8::Handle<v8::Value> convertNodeToV8Object(Node*); template <class C> static C* convertToNativeObject(V8ClassIndex::V8WrapperType type, v8::Handle<v8::Object> object) { // Native event listener is per frame, it cannot be handled by this generic function. ASSERT(type != V8ClassIndex::EVENTLISTENER); ASSERT(type != V8ClassIndex::EVENTTARGET); ASSERT(maybeDOMWrapper(object)); #ifndef NDEBUG const bool typeIsValid = #define MAKE_CASE(TYPE, NAME) (type != V8ClassIndex::TYPE) && DOM_NODE_TYPES(MAKE_CASE) #if ENABLE(SVG) SVG_NODE_TYPES(MAKE_CASE) #endif #undef MAKE_CASE true; ASSERT(typeIsValid); #endif return convertDOMWrapperToNative<C>(object); } static V8ClassIndex::V8WrapperType domWrapperType(v8::Handle<v8::Object>); static v8::Handle<v8::Value> convertEventToV8Object(PassRefPtr<Event> event) { return convertEventToV8Object(event.get()); } static v8::Handle<v8::Value> convertEventToV8Object(Event*); static Event* convertToNativeEvent(v8::Handle<v8::Value> jsEvent) { if (!isDOMEventWrapper(jsEvent)) return 0; return convertDOMWrapperToNative<Event>(v8::Handle<v8::Object>::Cast(jsEvent)); } static v8::Handle<v8::Value> convertEventTargetToV8Object(PassRefPtr<EventTarget> eventTarget) { return convertEventTargetToV8Object(eventTarget.get()); } static v8::Handle<v8::Value> convertEventTargetToV8Object(EventTarget*); // Wrap and unwrap JS event listeners. static v8::Handle<v8::Value> convertEventListenerToV8Object(PassRefPtr<Event> eventListener) { return convertEventListenerToV8Object(eventListener.get()); } static v8::Handle<v8::Value> convertEventListenerToV8Object(EventListener*); // DOMImplementation is a singleton and it is handled in a special // way. A wrapper is generated per document and stored in an // internal field of the document. static v8::Handle<v8::Value> convertDOMImplementationToV8Object(DOMImplementation*); // Wrap JS node filter in C++. static PassRefPtr<NodeFilter> wrapNativeNodeFilter(v8::Handle<v8::Value>); static v8::Persistent<v8::FunctionTemplate> getTemplate(V8ClassIndex::V8WrapperType); static v8::Local<v8::Function> getConstructorForContext(V8ClassIndex::V8WrapperType, v8::Handle<v8::Context>); static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, v8::Handle<v8::Value> objectPrototype); static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, DOMWindow*); static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, WorkerContext*); // Checks whether a DOM object has a JS wrapper. static bool domObjectHasJSWrapper(void*); // Set JS wrapper of a DOM object, the caller in charge of increase ref. static void setJSWrapperForDOMObject(void*, v8::Persistent<v8::Object>); static void setJSWrapperForActiveDOMObject(void*, v8::Persistent<v8::Object>); static void setJSWrapperForDOMNode(Node*, v8::Persistent<v8::Object>); // Check whether a V8 value is a wrapper of type |classType|. static bool isWrapperOfType(v8::Handle<v8::Value>, V8ClassIndex::V8WrapperType); static void* convertToSVGPODTypeImpl(V8ClassIndex::V8WrapperType, v8::Handle<v8::Value>); // Check whether a V8 value is a DOM Event wrapper. static bool isDOMEventWrapper(v8::Handle<v8::Value>); static v8::Handle<v8::Value> convertStyleSheetToV8Object(StyleSheet*); static v8::Handle<v8::Value> convertCSSValueToV8Object(CSSValue*); static v8::Handle<v8::Value> convertCSSRuleToV8Object(CSSRule*); // Returns the JS wrapper of a window object, initializes the environment // of the window frame if needed. static v8::Handle<v8::Value> convertWindowToV8Object(DOMWindow*); #if ENABLE(SVG) static v8::Handle<v8::Value> convertSVGElementInstanceToV8Object(SVGElementInstance*); static v8::Handle<v8::Value> convertSVGObjectWithContextToV8Object(V8ClassIndex::V8WrapperType, void*); #endif private: // Set hidden references in a DOMWindow object of a frame. static void setHiddenWindowReference(Frame*, const int internalIndex, v8::Handle<v8::Object>); static V8ClassIndex::V8WrapperType htmlElementType(HTMLElement*); #if ENABLE(SVG) static V8ClassIndex::V8WrapperType svgElementType(SVGElement*); #endif // The first V8WrapperType specifies the function descriptor // used to create JS object. The second V8WrapperType specifies // the actual type of the void* for type casting. // For example, a HTML element has HTMLELEMENT for the first V8WrapperType, but always // use NODE as the second V8WrapperType. JS wrapper stores the second // V8WrapperType and the void* as internal fields. static v8::Local<v8::Object> instantiateV8Object(V8ClassIndex::V8WrapperType descType, V8ClassIndex::V8WrapperType cptrType, void* impl) { return instantiateV8Object(NULL, descType, cptrType, impl); } static v8::Local<v8::Object> instantiateV8Object(V8Proxy*, V8ClassIndex::V8WrapperType, V8ClassIndex::V8WrapperType, void*); }; } #endif // V8DOMWrapper_h