/* * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef V8Utilities_h #define V8Utilities_h #if ENABLE(V8_LOCKERS) // TODO(benm): Need to re-add in locking for V8. We lost some of the lock points during the merge. Define it to void here so we don't lock some of the time. #define LOCK_V8 ((void) 0) #else #define LOCK_V8 ((void) 0) #endif #include <v8.h> namespace WebCore { class Frame; class KURL; class String; // Use an array to hold dependents. It works like a ref-counted scheme. A value can be added more than once to the DOM object. void createHiddenDependency(v8::Local<v8::Object>, v8::Local<v8::Value>, int cacheIndex); void removeHiddenDependency(v8::Local<v8::Object>, v8::Local<v8::Value>, int cacheIndex); bool processingUserGesture(); bool shouldAllowNavigation(Frame*); KURL completeURL(const String& relativeURL); void navigateIfAllowed(Frame*, const KURL&, bool lockHistory, bool lockBackForwardList); class AllowAllocation { public: inline AllowAllocation() { m_previous = m_current; m_current = true; } inline ~AllowAllocation() { m_current = m_previous; } static bool m_current; private: bool m_previous; }; class SafeAllocation { public: static inline v8::Local<v8::Object> newInstance(v8::Handle<v8::Function>); static inline v8::Local<v8::Object> newInstance(v8::Handle<v8::ObjectTemplate>); static inline v8::Local<v8::Object> newInstance(v8::Handle<v8::Function>, int argc, v8::Handle<v8::Value> argv[]); }; v8::Local<v8::Object> SafeAllocation::newInstance(v8::Handle<v8::Function> function) { if (function.IsEmpty()) return v8::Local<v8::Object>(); AllowAllocation allow; return function->NewInstance(); } v8::Local<v8::Object> SafeAllocation::newInstance(v8::Handle<v8::ObjectTemplate> objectTemplate) { if (objectTemplate.IsEmpty()) return v8::Local<v8::Object>(); AllowAllocation allow; return objectTemplate->NewInstance(); } v8::Local<v8::Object> SafeAllocation::newInstance(v8::Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[]) { if (function.IsEmpty()) return v8::Local<v8::Object>(); AllowAllocation allow; return function->NewInstance(argc, argv); } } // namespace WebCore #endif // V8Utilities_h