/* * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "SelectElement.h" #include "CharacterNames.h" #include "ChromeClient.h" #include "Element.h" #include "EventHandler.h" #include "EventNames.h" #include "FormDataList.h" #include "Frame.h" #include "HTMLFormElement.h" #include "HTMLNames.h" #include "HTMLKeygenElement.h" #include "HTMLSelectElement.h" #include "KeyboardEvent.h" #include "MappedAttribute.h" #include "MouseEvent.h" #include "OptionElement.h" #include "OptionGroupElement.h" #include "Page.h" #include "RenderListBox.h" #include "RenderMenuList.h" #include <wtf/Assertions.h> #if ENABLE(WML) #include "WMLNames.h" #include "WMLSelectElement.h" #endif // Configure platform-specific behavior when focused pop-up receives arrow/space/return keystroke. // (PLATFORM(MAC) is always false in Chromium, hence the extra test.) #if PLATFORM(MAC) || (PLATFORM(CHROMIUM) && PLATFORM(DARWIN)) #define ARROW_KEYS_POP_MENU 1 #define SPACE_OR_RETURN_POP_MENU 0 #elif PLATFORM(GTK) #define ARROW_KEYS_POP_MENU 0 #define SPACE_OR_RETURN_POP_MENU 1 #else #define ARROW_KEYS_POP_MENU 0 #define SPACE_OR_RETURN_POP_MENU 0 #endif using std::min; using std::max; using namespace WTF; using namespace Unicode; namespace WebCore { static const DOMTimeStamp typeAheadTimeout = 1000; void SelectElement::selectAll(SelectElementData& data, Element* element) { ASSERT(!data.usesMenuList()); if (!element->renderer() || !data.multiple()) return; // Save the selection so it can be compared to the new selectAll selection when dispatching change events saveLastSelection(data, element); data.setActiveSelectionState(true); setActiveSelectionAnchorIndex(data, element, nextSelectableListIndex(data, element, -1)); setActiveSelectionEndIndex(data, previousSelectableListIndex(data, element, -1)); updateListBoxSelection(data, element, false); listBoxOnChange(data, element); } void SelectElement::saveLastSelection(SelectElementData& data, Element* element) { if (data.usesMenuList()) { data.setLastOnChangeIndex(selectedIndex(data, element)); return; } Vector<bool>& lastOnChangeSelection = data.lastOnChangeSelection(); lastOnChangeSelection.clear(); const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); lastOnChangeSelection.append(optionElement && optionElement->selected()); } } int SelectElement::nextSelectableListIndex(SelectElementData& data, Element* element, int startIndex) { const Vector<Element*>& items = data.listItems(element); int index = startIndex + 1; while (index >= 0 && (unsigned) index < items.size() && (!isOptionElement(items[index]) || items[index]->disabled())) ++index; if ((unsigned) index == items.size()) return startIndex; return index; } int SelectElement::previousSelectableListIndex(SelectElementData& data, Element* element, int startIndex) { const Vector<Element*>& items = data.listItems(element); if (startIndex == -1) startIndex = items.size(); int index = startIndex - 1; while (index >= 0 && (unsigned) index < items.size() && (!isOptionElement(items[index]) || items[index]->disabled())) --index; if (index == -1) return startIndex; return index; } void SelectElement::setActiveSelectionAnchorIndex(SelectElementData& data, Element* element, int index) { data.setActiveSelectionAnchorIndex(index); // Cache the selection state so we can restore the old selection as the new selection pivots around this anchor index Vector<bool>& cachedStateForActiveSelection = data.cachedStateForActiveSelection(); cachedStateForActiveSelection.clear(); const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); cachedStateForActiveSelection.append(optionElement && optionElement->selected()); } } void SelectElement::setActiveSelectionEndIndex(SelectElementData& data, int index) { data.setActiveSelectionEndIndex(index); } void SelectElement::updateListBoxSelection(SelectElementData& data, Element* element, bool deselectOtherOptions) { ASSERT(element->renderer() && element->renderer()->isListBox()); ASSERT(data.activeSelectionAnchorIndex() >= 0); unsigned start = min(data.activeSelectionAnchorIndex(), data.activeSelectionEndIndex()); unsigned end = max(data.activeSelectionAnchorIndex(), data.activeSelectionEndIndex()); Vector<bool>& cachedStateForActiveSelection = data.cachedStateForActiveSelection(); const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); if (!optionElement || items[i]->disabled()) continue; if (i >= start && i <= end) optionElement->setSelectedState(data.activeSelectionState()); else if (deselectOtherOptions || i >= cachedStateForActiveSelection.size()) optionElement->setSelectedState(false); else optionElement->setSelectedState(cachedStateForActiveSelection[i]); } scrollToSelection(data, element); } void SelectElement::listBoxOnChange(SelectElementData& data, Element* element) { ASSERT(!data.usesMenuList()); Vector<bool>& lastOnChangeSelection = data.lastOnChangeSelection(); const Vector<Element*>& items = data.listItems(element); // If the cached selection list is empty, or the size has changed, then fire dispatchFormControlChangeEvent, and return early. if (lastOnChangeSelection.isEmpty() || lastOnChangeSelection.size() != items.size()) { element->dispatchFormControlChangeEvent(); return; } // Update lastOnChangeSelection and fire dispatchFormControlChangeEvent bool fireOnChange = false; for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); bool selected = optionElement && optionElement->selected(); if (selected != lastOnChangeSelection[i]) fireOnChange = true; lastOnChangeSelection[i] = selected; } if (fireOnChange) element->dispatchFormControlChangeEvent(); } void SelectElement::menuListOnChange(SelectElementData& data, Element* element) { ASSERT(data.usesMenuList()); int selected = selectedIndex(data, element); if (data.lastOnChangeIndex() != selected && data.userDrivenChange()) { data.setLastOnChangeIndex(selected); data.setUserDrivenChange(false); element->dispatchFormControlChangeEvent(); } } void SelectElement::scrollToSelection(SelectElementData& data, Element* element) { if (data.usesMenuList()) return; if (RenderObject* renderer = element->renderer()) toRenderListBox(renderer)->selectionChanged(); } void SelectElement::recalcStyle(SelectElementData& data, Element* element) { RenderObject* renderer = element->renderer(); if (element->childNeedsStyleRecalc() && renderer) { if (data.usesMenuList()) toRenderMenuList(renderer)->setOptionsChanged(true); else toRenderListBox(renderer)->setOptionsChanged(true); } else if (data.shouldRecalcListItems()) recalcListItems(data, element); } void SelectElement::setRecalcListItems(SelectElementData& data, Element* element) { data.setShouldRecalcListItems(true); data.setActiveSelectionAnchorIndex(-1); // Manual selection anchor is reset when manipulating the select programmatically. if (RenderObject* renderer = element->renderer()) { if (data.usesMenuList()) toRenderMenuList(renderer)->setOptionsChanged(true); else toRenderListBox(renderer)->setOptionsChanged(true); } element->setNeedsStyleRecalc(); } void SelectElement::recalcListItems(SelectElementData& data, const Element* element, bool updateSelectedStates) { Vector<Element*>& listItems = data.rawListItems(); listItems.clear(); OptionElement* foundSelected = 0; for (Node* currentNode = element->firstChild(); currentNode;) { if (!currentNode->isElementNode()) { currentNode = currentNode->traverseNextSibling(element); continue; } Element* current = static_cast<Element*>(currentNode); // optgroup tags may not nest. However, both FireFox and IE will // flatten the tree automatically, so we follow suit. // (http://www.w3.org/TR/html401/interact/forms.html#h-17.6) if (isOptionGroupElement(current)) { listItems.append(current); if (current->firstChild()) { currentNode = current->firstChild(); continue; } } if (OptionElement* optionElement = toOptionElement(current)) { listItems.append(current); if (updateSelectedStates) { if (!foundSelected && (data.usesMenuList() || (!data.multiple() && optionElement->selected()))) { foundSelected = optionElement; foundSelected->setSelectedState(true); } else if (foundSelected && !data.multiple() && optionElement->selected()) { foundSelected->setSelectedState(false); foundSelected = optionElement; } } } if (current->hasTagName(HTMLNames::hrTag)) listItems.append(current); // In conforming HTML code, only <optgroup> and <option> will be found // within a <select>. We call traverseNextSibling so that we only step // into those tags that we choose to. For web-compat, we should cope // with the case where odd tags like a <div> have been added but we // handle this because such tags have already been removed from the // <select>'s subtree at this point. currentNode = currentNode->traverseNextSibling(element); } data.setShouldRecalcListItems(false); } int SelectElement::selectedIndex(const SelectElementData& data, const Element* element) { unsigned index = 0; // return the number of the first option selected const Vector<Element*>& items = data.listItems(element); for (size_t i = 0; i < items.size(); ++i) { if (OptionElement* optionElement = toOptionElement(items[i])) { if (optionElement->selected()) return index; ++index; } } return -1; } void SelectElement::setSelectedIndex(SelectElementData& data, Element* element, int optionIndex, bool deselect, bool fireOnChangeNow, bool userDrivenChange) { const Vector<Element*>& items = data.listItems(element); int listIndex = optionToListIndex(data, element, optionIndex); if (!data.multiple()) deselect = true; Element* excludeElement = 0; if (OptionElement* optionElement = (listIndex >= 0 ? toOptionElement(items[listIndex]) : 0)) { excludeElement = items[listIndex]; if (data.activeSelectionAnchorIndex() < 0 || deselect) setActiveSelectionAnchorIndex(data, element, listIndex); if (data.activeSelectionEndIndex() < 0 || deselect) setActiveSelectionEndIndex(data, listIndex); optionElement->setSelectedState(true); } if (deselect) deselectItems(data, element, excludeElement); // For the menu list case, this is what makes the selected element appear. if (RenderObject* renderer = element->renderer()) renderer->updateFromElement(); scrollToSelection(data, element); // This only gets called with fireOnChangeNow for menu lists. if (data.usesMenuList()) { data.setUserDrivenChange(userDrivenChange); if (fireOnChangeNow) menuListOnChange(data, element); } if (Frame* frame = element->document()->frame()) frame->page()->chrome()->client()->formStateDidChange(element); } int SelectElement::optionToListIndex(const SelectElementData& data, const Element* element, int optionIndex) { const Vector<Element*>& items = data.listItems(element); int listSize = (int) items.size(); if (optionIndex < 0 || optionIndex >= listSize) return -1; int optionIndex2 = -1; for (int listIndex = 0; listIndex < listSize; ++listIndex) { if (isOptionElement(items[listIndex])) { ++optionIndex2; if (optionIndex2 == optionIndex) return listIndex; } } return -1; } int SelectElement::listToOptionIndex(const SelectElementData& data, const Element* element, int listIndex) { const Vector<Element*>& items = data.listItems(element); if (listIndex < 0 || listIndex >= int(items.size()) || !isOptionElement(items[listIndex])) return -1; int optionIndex = 0; // actual index of option not counting OPTGROUP entries that may be in list for (int i = 0; i < listIndex; ++i) if (isOptionElement(items[i])) ++optionIndex; return optionIndex; } void SelectElement::dispatchFocusEvent(SelectElementData& data, Element* element) { // Save the selection so it can be compared to the new selection when dispatching change events during blur event dispatchal if (data.usesMenuList()) saveLastSelection(data, element); } void SelectElement::dispatchBlurEvent(SelectElementData& data, Element* element) { // We only need to fire change events here for menu lists, because we fire change events for list boxes whenever the selection change is actually made. // This matches other browsers' behavior. if (data.usesMenuList()) menuListOnChange(data, element); } void SelectElement::deselectItems(SelectElementData& data, Element* element, Element* excludeElement) { const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { if (items[i] == excludeElement) continue; if (OptionElement* optionElement = toOptionElement(items[i])) optionElement->setSelectedState(false); } } bool SelectElement::saveFormControlState(const SelectElementData& data, const Element* element, String& value) { const Vector<Element*>& items = data.listItems(element); int length = items.size(); // FIXME: Change this code to use the new StringImpl::createUninitialized code path. Vector<char, 1024> characters(length); for (int i = 0; i < length; ++i) { OptionElement* optionElement = toOptionElement(items[i]); bool selected = optionElement && optionElement->selected(); characters[i] = selected ? 'X' : '.'; } value = String(characters.data(), length); return true; } void SelectElement::restoreFormControlState(SelectElementData& data, Element* element, const String& state) { recalcListItems(data, element); const Vector<Element*>& items = data.listItems(element); int length = items.size(); for (int i = 0; i < length; ++i) { if (OptionElement* optionElement = toOptionElement(items[i])) optionElement->setSelectedState(state[i] == 'X'); } element->setNeedsStyleRecalc(); } void SelectElement::parseMultipleAttribute(SelectElementData& data, Element* element, MappedAttribute* attribute) { bool oldUsesMenuList = data.usesMenuList(); data.setMultiple(!attribute->isNull()); if (oldUsesMenuList != data.usesMenuList() && element->attached()) { element->detach(); element->attach(); } } bool SelectElement::appendFormData(SelectElementData& data, Element* element, FormDataList& list) { const AtomicString& name = element->formControlName(); if (name.isEmpty()) return false; bool successful = false; const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); if (optionElement && optionElement->selected()) { list.appendData(name, optionElement->value()); successful = true; } } // FIXME: This case should not happen. Make sure that we select the first option // in any case, otherwise we have no consistency with the DOM interface. // We return the first one if it was a combobox select if (!successful && !data.multiple() && data.size() <= 1 && items.size()) { OptionElement* optionElement = toOptionElement(items[0]); const AtomicString& value = optionElement->value(); if (value.isNull()) list.appendData(name, optionElement->text().stripWhiteSpace()); else list.appendData(name, value); successful = true; } return successful; } void SelectElement::reset(SelectElementData& data, Element* element) { OptionElement* firstOption = 0; OptionElement* selectedOption = 0; const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { OptionElement* optionElement = toOptionElement(items[i]); if (!optionElement) continue; if (!items[i]->getAttribute(HTMLNames::selectedAttr).isNull()) { if (selectedOption && !data.multiple()) selectedOption->setSelectedState(false); optionElement->setSelectedState(true); selectedOption = optionElement; } else optionElement->setSelectedState(false); if (!firstOption) firstOption = optionElement; } if (!selectedOption && firstOption && data.usesMenuList()) firstOption->setSelectedState(true); element->setNeedsStyleRecalc(); } #if !ARROW_KEYS_POP_MENU enum SkipDirection { SkipBackwards = -1, SkipForwards = 1 }; // Returns the index of the next valid list item |skip| items past |listIndex| in direction |direction|. static int nextValidIndex(const Vector<Element*>& listItems, int listIndex, SkipDirection direction, int skip) { int lastGoodIndex = listIndex; int size = listItems.size(); for (listIndex += direction; listIndex >= 0 && listIndex < size; listIndex += direction) { --skip; if (!listItems[listIndex]->disabled() && isOptionElement(listItems[listIndex])) { lastGoodIndex = listIndex; if (skip <= 0) break; } } return lastGoodIndex; } #endif void SelectElement::menuListDefaultEventHandler(SelectElementData& data, Element* element, Event* event, HTMLFormElement* htmlForm) { #if !ARROW_KEYS_POP_MENU UNUSED_PARAM(htmlForm); #endif if (event->type() == eventNames().keydownEvent) { if (!element->renderer() || !event->isKeyboardEvent()) return; String keyIdentifier = static_cast<KeyboardEvent*>(event)->keyIdentifier(); bool handled = false; #if ARROW_KEYS_POP_MENU if (keyIdentifier == "Down" || keyIdentifier == "Up") { element->focus(); // Save the selection so it can be compared to the new selection when dispatching change events during setSelectedIndex, // which gets called from RenderMenuList::valueChanged, which gets called after the user makes a selection from the menu. saveLastSelection(data, element); if (RenderMenuList* menuList = toRenderMenuList(element->renderer())) menuList->showPopup(); handled = true; } #else const Vector<Element*>& listItems = data.listItems(element); int listIndex = optionToListIndex(data, element, selectedIndex(data, element)); if (keyIdentifier == "Down" || keyIdentifier == "Right") { listIndex = nextValidIndex(listItems, listIndex, SkipForwards, 1); handled = true; } else if (keyIdentifier == "Up" || keyIdentifier == "Left") { listIndex = nextValidIndex(listItems, listIndex, SkipBackwards, 1); handled = true; } else if (keyIdentifier == "PageDown") { listIndex = nextValidIndex(listItems, listIndex, SkipForwards, 3); handled = true; } else if (keyIdentifier == "PageUp") { listIndex = nextValidIndex(listItems, listIndex, SkipBackwards, 3); handled = true; } else if (keyIdentifier == "Home") { listIndex = nextValidIndex(listItems, -1, SkipForwards, 1); handled = true; } else if (keyIdentifier == "End") { listIndex = nextValidIndex(listItems, listItems.size(), SkipBackwards, 1); handled = true; } if (handled && listIndex >= 0 && (unsigned)listIndex < listItems.size()) setSelectedIndex(data, element, listToOptionIndex(data, element, listIndex)); #endif if (handled) event->setDefaultHandled(); } // Use key press event here since sending simulated mouse events // on key down blocks the proper sending of the key press event. if (event->type() == eventNames().keypressEvent) { if (!element->renderer() || !event->isKeyboardEvent()) return; int keyCode = static_cast<KeyboardEvent*>(event)->keyCode(); bool handled = false; #if SPACE_OR_RETURN_POP_MENU if (keyCode == ' ' || keyCode == '\r') { element->focus(); // Save the selection so it can be compared to the new selection when dispatching change events during setSelectedIndex, // which gets called from RenderMenuList::valueChanged, which gets called after the user makes a selection from the menu. saveLastSelection(data, element); if (RenderMenuList* menuList = toRenderMenuList(element->renderer())) menuList->showPopup(); handled = true; } #elif ARROW_KEYS_POP_MENU if (keyCode == ' ') { element->focus(); // Save the selection so it can be compared to the new selection when dispatching change events during setSelectedIndex, // which gets called from RenderMenuList::valueChanged, which gets called after the user makes a selection from the menu. saveLastSelection(data, element); if (RenderMenuList* menuList = toRenderMenuList(element->renderer())) menuList->showPopup(); handled = true; } else if (keyCode == '\r') { menuListOnChange(data, element); if (htmlForm) htmlForm->submitClick(event); handled = true; } #else int listIndex = optionToListIndex(data, element, selectedIndex(data, element)); if (keyCode == '\r') { // listIndex should already be selected, but this will fire the onchange handler. setSelectedIndex(data, element, listToOptionIndex(data, element, listIndex), true, true); handled = true; } #endif if (handled) event->setDefaultHandled(); } if (event->type() == eventNames().mousedownEvent && event->isMouseEvent() && static_cast<MouseEvent*>(event)->button() == LeftButton) { element->focus(); if (RenderMenuList* menuList = toRenderMenuList(element->renderer())) { if (menuList->popupIsVisible()) menuList->hidePopup(); else { // Save the selection so it can be compared to the new selection when we call onChange during setSelectedIndex, // which gets called from RenderMenuList::valueChanged, which gets called after the user makes a selection from the menu. saveLastSelection(data, element); menuList->showPopup(); } } event->setDefaultHandled(); } } void SelectElement::listBoxDefaultEventHandler(SelectElementData& data, Element* element, Event* event, HTMLFormElement* htmlForm) { const Vector<Element*>& listItems = data.listItems(element); if (event->type() == eventNames().mousedownEvent && event->isMouseEvent() && static_cast<MouseEvent*>(event)->button() == LeftButton) { element->focus(); // Convert to coords relative to the list box if needed. MouseEvent* mouseEvent = static_cast<MouseEvent*>(event); IntPoint localOffset = roundedIntPoint(element->renderer()->absoluteToLocal(mouseEvent->absoluteLocation(), false, true)); int listIndex = toRenderListBox(element->renderer())->listIndexAtOffset(localOffset.x(), localOffset.y()); if (listIndex >= 0) { // Save the selection so it can be compared to the new selection when dispatching change events during mouseup, or after autoscroll finishes. saveLastSelection(data, element); data.setActiveSelectionState(true); bool multiSelectKeyPressed = false; #if PLATFORM(MAC) multiSelectKeyPressed = mouseEvent->metaKey(); #else multiSelectKeyPressed = mouseEvent->ctrlKey(); #endif bool shiftSelect = data.multiple() && mouseEvent->shiftKey(); bool multiSelect = data.multiple() && multiSelectKeyPressed && !mouseEvent->shiftKey(); Element* clickedElement = listItems[listIndex]; OptionElement* option = toOptionElement(clickedElement); if (option) { // Keep track of whether an active selection (like during drag selection), should select or deselect if (option->selected() && multiSelectKeyPressed) data.setActiveSelectionState(false); if (!data.activeSelectionState()) option->setSelectedState(false); } // If we're not in any special multiple selection mode, then deselect all other items, excluding the clicked option. // If no option was clicked, then this will deselect all items in the list. if (!shiftSelect && !multiSelect) deselectItems(data, element, clickedElement); // If the anchor hasn't been set, and we're doing a single selection or a shift selection, then initialize the anchor to the first selected index. if (data.activeSelectionAnchorIndex() < 0 && !multiSelect) setActiveSelectionAnchorIndex(data, element, selectedIndex(data, element)); // Set the selection state of the clicked option if (option && !clickedElement->disabled()) option->setSelectedState(true); // If there was no selectedIndex() for the previous initialization, or // If we're doing a single selection, or a multiple selection (using cmd or ctrl), then initialize the anchor index to the listIndex that just got clicked. if (listIndex >= 0 && (data.activeSelectionAnchorIndex() < 0 || !shiftSelect)) setActiveSelectionAnchorIndex(data, element, listIndex); setActiveSelectionEndIndex(data, listIndex); updateListBoxSelection(data, element, !multiSelect); if (Frame* frame = element->document()->frame()) frame->eventHandler()->setMouseDownMayStartAutoscroll(); event->setDefaultHandled(); } } else if (event->type() == eventNames().mouseupEvent && event->isMouseEvent() && static_cast<MouseEvent*>(event)->button() == LeftButton && element->document()->frame()->eventHandler()->autoscrollRenderer() != element->renderer()) // This makes sure we fire dispatchFormControlChangeEvent for a single click. For drag selection, onChange will fire when the autoscroll timer stops. listBoxOnChange(data, element); else if (event->type() == eventNames().keydownEvent) { if (!event->isKeyboardEvent()) return; String keyIdentifier = static_cast<KeyboardEvent*>(event)->keyIdentifier(); int endIndex = 0; if (data.activeSelectionEndIndex() < 0) { // Initialize the end index if (keyIdentifier == "Down") endIndex = nextSelectableListIndex(data, element, lastSelectedListIndex(data, element)); else if (keyIdentifier == "Up") endIndex = previousSelectableListIndex(data, element, optionToListIndex(data, element, selectedIndex(data, element))); } else { // Set the end index based on the current end index if (keyIdentifier == "Down") endIndex = nextSelectableListIndex(data, element, data.activeSelectionEndIndex()); else if (keyIdentifier == "Up") endIndex = previousSelectableListIndex(data, element, data.activeSelectionEndIndex()); } if (keyIdentifier == "Down" || keyIdentifier == "Up") { // Save the selection so it can be compared to the new selection when dispatching change events immediately after making the new selection. saveLastSelection(data, element); ASSERT(endIndex >= 0 && (unsigned) endIndex < listItems.size()); setActiveSelectionEndIndex(data, endIndex); // If the anchor is unitialized, or if we're going to deselect all other options, then set the anchor index equal to the end index. bool deselectOthers = !data.multiple() || !static_cast<KeyboardEvent*>(event)->shiftKey(); if (data.activeSelectionAnchorIndex() < 0 || deselectOthers) { data.setActiveSelectionState(true); if (deselectOthers) deselectItems(data, element); setActiveSelectionAnchorIndex(data, element, data.activeSelectionEndIndex()); } toRenderListBox(element->renderer())->scrollToRevealElementAtListIndex(endIndex); updateListBoxSelection(data, element, deselectOthers); listBoxOnChange(data, element); event->setDefaultHandled(); } } else if (event->type() == eventNames().keypressEvent) { if (!event->isKeyboardEvent()) return; int keyCode = static_cast<KeyboardEvent*>(event)->keyCode(); if (keyCode == '\r') { if (htmlForm) htmlForm->submitClick(event); event->setDefaultHandled(); return; } } } void SelectElement::defaultEventHandler(SelectElementData& data, Element* element, Event* event, HTMLFormElement* htmlForm) { if (!element->renderer()) return; if (data.usesMenuList()) menuListDefaultEventHandler(data, element, event, htmlForm); else listBoxDefaultEventHandler(data, element, event, htmlForm); if (event->defaultHandled()) return; if (event->type() == eventNames().keypressEvent && event->isKeyboardEvent()) { KeyboardEvent* keyboardEvent = static_cast<KeyboardEvent*>(event); if (!keyboardEvent->ctrlKey() && !keyboardEvent->altKey() && !keyboardEvent->metaKey() && isPrintableChar(keyboardEvent->charCode())) { typeAheadFind(data, element, keyboardEvent); event->setDefaultHandled(); return; } } } int SelectElement::lastSelectedListIndex(const SelectElementData& data, const Element* element) { // return the number of the last option selected unsigned index = 0; bool found = false; const Vector<Element*>& items = data.listItems(element); for (size_t i = 0; i < items.size(); ++i) { if (OptionElement* optionElement = toOptionElement(items[i])) { if (optionElement->selected()) { index = i; found = true; } } } return found ? (int) index : -1; } static String stripLeadingWhiteSpace(const String& string) { int length = string.length(); int i; for (i = 0; i < length; ++i) { if (string[i] != noBreakSpace && (string[i] <= 0x7F ? !isASCIISpace(string[i]) : (direction(string[i]) != WhiteSpaceNeutral))) break; } return string.substring(i, length - i); } void SelectElement::typeAheadFind(SelectElementData& data, Element* element, KeyboardEvent* event) { if (event->timeStamp() < data.lastCharTime()) return; DOMTimeStamp delta = event->timeStamp() - data.lastCharTime(); data.setLastCharTime(event->timeStamp()); UChar c = event->charCode(); String prefix; int searchStartOffset = 1; if (delta > typeAheadTimeout) { prefix = String(&c, 1); data.setTypedString(prefix); data.setRepeatingChar(c); } else { data.typedString().append(c); if (c == data.repeatingChar()) // The user is likely trying to cycle through all the items starting with this character, so just search on the character prefix = String(&c, 1); else { data.setRepeatingChar(0); prefix = data.typedString(); searchStartOffset = 0; } } const Vector<Element*>& items = data.listItems(element); int itemCount = items.size(); if (itemCount < 1) return; int selected = selectedIndex(data, element); int index = (optionToListIndex(data, element, selected >= 0 ? selected : 0) + searchStartOffset) % itemCount; ASSERT(index >= 0); for (int i = 0; i < itemCount; ++i, index = (index + 1) % itemCount) { OptionElement* optionElement = toOptionElement(items[index]); if (!optionElement || items[index]->disabled()) continue; String text = optionElement->textIndentedToRespectGroupLabel(); if (stripLeadingWhiteSpace(text).startsWith(prefix, false)) { setSelectedIndex(data, element, listToOptionIndex(data, element, index)); if (!data.usesMenuList()) listBoxOnChange(data, element); element->setNeedsStyleRecalc(); return; } } } void SelectElement::insertedIntoTree(SelectElementData& data, Element* element) { // When the element is created during document parsing, it won't have any items yet - but for innerHTML // and related methods, this method is called after the whole subtree is constructed. recalcListItems(data, element, true); } void SelectElement::accessKeySetSelectedIndex(SelectElementData& data, Element* element, int index) { // first bring into focus the list box if (!element->focused()) element->accessKeyAction(false); // if this index is already selected, unselect. otherwise update the selected index const Vector<Element*>& items = data.listItems(element); int listIndex = optionToListIndex(data, element, index); if (OptionElement* optionElement = (listIndex >= 0 ? toOptionElement(items[listIndex]) : 0)) { if (optionElement->selected()) optionElement->setSelectedState(false); else setSelectedIndex(data, element, index, false, true); } listBoxOnChange(data, element); scrollToSelection(data, element); } unsigned SelectElement::optionCount(const SelectElementData& data, const Element* element) { unsigned options = 0; const Vector<Element*>& items = data.listItems(element); for (unsigned i = 0; i < items.size(); ++i) { if (isOptionElement(items[i])) ++options; } return options; } // SelectElementData SelectElementData::SelectElementData() : m_multiple(false) , m_size(0) , m_lastOnChangeIndex(-1) , m_activeSelectionState(false) , m_activeSelectionAnchorIndex(-1) , m_activeSelectionEndIndex(-1) , m_recalcListItems(false) , m_repeatingChar(0) , m_lastCharTime(0) { } void SelectElementData::checkListItems(const Element* element) const { #ifndef NDEBUG const Vector<Element*>& items = m_listItems; SelectElement::recalcListItems(*const_cast<SelectElementData*>(this), element, false); ASSERT(items == m_listItems); #else UNUSED_PARAM(element); #endif } Vector<Element*>& SelectElementData::listItems(const Element* element) { if (m_recalcListItems) SelectElement::recalcListItems(*this, element); else checkListItems(element); return m_listItems; } const Vector<Element*>& SelectElementData::listItems(const Element* element) const { if (m_recalcListItems) SelectElement::recalcListItems(*const_cast<SelectElementData*>(this), element); else checkListItems(element); return m_listItems; } SelectElement* toSelectElement(Element* element) { if (element->isHTMLElement()) { if (element->hasTagName(HTMLNames::selectTag)) return static_cast<HTMLSelectElement*>(element); if (element->hasTagName(HTMLNames::keygenTag)) return static_cast<HTMLKeygenElement*>(element); } #if ENABLE(WML) if (element->isWMLElement() && element->hasTagName(WMLNames::selectTag)) return static_cast<WMLSelectElement*>(element); #endif return 0; } }