/* * Copyright (C) 2009 Torch Mobile, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * This library is distributed in the hope that i will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef DatabaseThreadWince_h #define DatabaseThreadWince_h #include <wtf/Deque.h> #include <wtf/RefCounted.h> namespace WebCore { class Database; class DatabaseTask; class DatabaseThread: public WTF::RefCounted<DatabaseThread> { public: static PassRefPtr<DatabaseThread> create() { return adoptRef(new DatabaseThread); } ~DatabaseThread(); bool start() { return true; } void requestTermination(); bool terminationRequested() const; void scheduleTask(PassRefPtr<DatabaseTask>); void scheduleImmediateTask(PassRefPtr<DatabaseTask>); void unscheduleDatabaseTasks(Database*); void recordDatabaseOpen(Database*); void recordDatabaseClosed(Database*); #ifndef NDEBUG ThreadIdentifier getThreadID() const { return currentThread(); } #endif private: DatabaseThread(); void timerFired(Timer<DatabaseThread>*); Deque<RefPtr<DatabaseTask> > m_queue; Timer<DatabaseThread> m_timer; }; } // namespace WebCore #endif // DatabaseThreadWince