/* Copyright (C) 2004, 2005 Nikolas Zimmermann <wildfox@kde.org> 2004, 2005, 2006 Rob Buis <buis@kde.org> Copyright (C) 2007 Eric Seidel <eric@webkit.org> Copyright (C) 2008 Apple Inc. All rights reserved. This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGAnimationElement_h #define SVGAnimationElement_h #if ENABLE(SVG_ANIMATION) #include "ElementTimeControl.h" #include "Path.h" #include "SMILTime.h" #include "SVGSMILElement.h" #include "SVGExternalResourcesRequired.h" #include "SVGStringList.h" #include "SVGTests.h" #include "UnitBezier.h" namespace WebCore { class ConditionEventListener; class TimeContainer; class SVGAnimationElement : public SVGSMILElement, public SVGTests, public SVGExternalResourcesRequired, public ElementTimeControl { public: SVGAnimationElement(const QualifiedName&, Document*); virtual ~SVGAnimationElement(); virtual void parseMappedAttribute(MappedAttribute*); virtual void attributeChanged(Attribute*, bool preserveDecls); // SVGAnimationElement float getStartTime() const; float getCurrentTime() const; float getSimpleDuration(ExceptionCode&) const; // ElementTimeControl virtual bool beginElement(ExceptionCode&); virtual bool beginElementAt(float offset, ExceptionCode&); virtual bool endElement(ExceptionCode&); virtual bool endElementAt(float offset, ExceptionCode&); static bool attributeIsCSS(const String& attributeName); protected: virtual const SVGElement* contextElement() const { return this; } enum CalcMode { CalcModeDiscrete, CalcModeLinear, CalcModePaced, CalcModeSpline }; CalcMode calcMode() const; enum AttributeType { AttributeTypeCSS, AttributeTypeXML, AttributeTypeAuto }; AttributeType attributeType() const; String toValue() const; String byValue() const; String fromValue() const; enum AnimationMode { NoAnimation, ToAnimation, ByAnimation, ValuesAnimation, FromToAnimation, FromByAnimation, PathAnimation }; AnimationMode animationMode() const; virtual bool hasValidTarget() const; String targetAttributeBaseValue() const; void setTargetAttributeAnimatedValue(const String&); bool targetAttributeIsCSS() const; bool isAdditive() const; bool isAccumulated() const; // from SVGSMILElement virtual void startedActiveInterval(); virtual void updateAnimation(float percent, unsigned repeat, SVGSMILElement* resultElement); virtual void endedActiveInterval(); private: virtual bool calculateFromAndToValues(const String& fromString, const String& toString) = 0; virtual bool calculateFromAndByValues(const String& fromString, const String& byString) = 0; virtual void calculateAnimatedValue(float percentage, unsigned repeat, SVGSMILElement* resultElement) = 0; virtual float calculateDistance(const String& /*fromString*/, const String& /*toString*/) { return -1.f; } virtual Path animationPath() const { return Path(); } void currentValuesForValuesAnimation(float percent, float& effectivePercent, String& from, String& to) const; void calculateKeyTimesForCalcModePaced(); float calculatePercentFromKeyPoints(float percent) const; void currentValuesFromKeyPoints(float percent, float& effectivePercent, String& from, String& to) const; float calculatePercentForSpline(float percent, unsigned splineIndex) const; protected: bool m_animationValid; Vector<String> m_values; Vector<float> m_keyTimes; Vector<float> m_keyPoints; Vector<UnitBezier> m_keySplines; String m_lastValuesAnimationFrom; String m_lastValuesAnimationTo; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGAnimationElement_h