/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_SAMPLER_H #define ANDROID_RS_SAMPLER_H #include "rsAllocation.h" #include "RenderScript.h" // --------------------------------------------------------------------------- namespace android { namespace renderscript { const static uint32_t RS_MAX_SAMPLER_SLOT = 16; class SamplerState; class Sampler : public ObjectBase { public: Sampler(Context *, RsSamplerValue magFilter, RsSamplerValue minFilter, RsSamplerValue wrapS, RsSamplerValue wrapT, RsSamplerValue wrapR); virtual ~Sampler(); void bind(Allocation *); void setupGL(); void bindToContext(SamplerState *, uint32_t slot); void unbindFromContext(SamplerState *); protected: RsSamplerValue mMagFilter; RsSamplerValue mMinFilter; RsSamplerValue mWrapS; RsSamplerValue mWrapT; RsSamplerValue mWrapR; int32_t mBoundSlot; private: Sampler(Context *); }; class SamplerState { public: RsSamplerValue mMagFilter; RsSamplerValue mMinFilter; RsSamplerValue mWrapS; RsSamplerValue mWrapT; RsSamplerValue mWrapR; ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT]; void setupGL(); }; } } #endif //ANDROID_RS_SAMPLER_H