/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_RS_SAMPLER_H
#define ANDROID_RS_SAMPLER_H

#include "rsAllocation.h"
#include "RenderScript.h"

// ---------------------------------------------------------------------------
namespace android {
namespace renderscript {

const static uint32_t RS_MAX_SAMPLER_SLOT = 16;

class SamplerState;

class Sampler : public ObjectBase
{
public:
    Sampler(Context *,
            RsSamplerValue magFilter,
            RsSamplerValue minFilter,
            RsSamplerValue wrapS,
            RsSamplerValue wrapT,
            RsSamplerValue wrapR);

    virtual ~Sampler();

    void bind(Allocation *);
    void setupGL();

    void bindToContext(SamplerState *, uint32_t slot);
    void unbindFromContext(SamplerState *);

protected:
    RsSamplerValue mMagFilter;
    RsSamplerValue mMinFilter;
    RsSamplerValue mWrapS;
    RsSamplerValue mWrapT;
    RsSamplerValue mWrapR;

    int32_t mBoundSlot;

private:
    Sampler(Context *);

};


class SamplerState
{
public:

    RsSamplerValue mMagFilter;
    RsSamplerValue mMinFilter;
    RsSamplerValue mWrapS;
    RsSamplerValue mWrapT;
    RsSamplerValue mWrapR;


    ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];

    void setupGL();

};



}
}
#endif //ANDROID_RS_SAMPLER_H