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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef bts_CLUSTER3D_EM_H
#define bts_CLUSTER3D_EM_H

/* ---- includes ----------------------------------------------------------- */

#include "b_BasicEm/Context.h"
#include "b_BasicEm/MemSeg.h"
#include "b_TensorEm/Int16Vec3D.h"
#include "b_TensorEm/Flt16Vec3D.h"
#include "b_TensorEm/Int16Rect.h"
#include "b_TensorEm/Flt16Alt3D.h"

/* ---- related objects  --------------------------------------------------- */

/* ---- typedefs ----------------------------------------------------------- */

/* ---- constants ---------------------------------------------------------- */

/* data format version number */
#define bts_CLUSTER3D_VERSION 100

/* ---- object definition -------------------------------------------------- */

/** 3d vector array */
struct bts_Cluster3D 
{

	/* ---- private data --------------------------------------------------- */

	/* ---- public data ---------------------------------------------------- */

	/** pointer to exclusive memory segment used for allocation */
	struct bbs_MemSeg* mspE;

	/** number of allocated vectors */
	uint32 allocatedSizeE;

	/** number of vectors */
	uint32 sizeE;

	/** format of vectors (bbpE always > 0) */
	int32 bbpE;

	/** array of int16 vectors */
	struct bts_Int16Vec3D* vecArrE;
};

/* ---- associated objects ------------------------------------------------- */

/* ---- external functions ------------------------------------------------- */

/* ---- \ghd{ constructor/destructor } ------------------------------------- */

/** initializes cluster */
void bts_Cluster3D_init( struct bbs_Context* cpA,
						 struct bts_Cluster3D* ptrA );

/** destroys cluster */
void bts_Cluster3D_exit( struct bbs_Context* cpA,
						 struct bts_Cluster3D* ptrA );

/* ---- \ghd{ operators } -------------------------------------------------- */

/** copies cluster */
void bts_Cluster3D_copy( struct bbs_Context* cpA,
						 struct bts_Cluster3D* ptrA, 
						 const struct bts_Cluster3D* srcPtrA );

/** compares cluster */
flag bts_Cluster3D_equal( struct bbs_Context* cpA,
						  const struct bts_Cluster3D* ptrA, 
						  const struct bts_Cluster3D* srcPtrA );

/* ---- \ghd{ query functions } -------------------------------------------- */

/** returns center of gravity */
struct bts_Flt16Vec3D bts_Cluster3D_center( struct bbs_Context* cpA,
										    const struct bts_Cluster3D* ptrA );

/** returns bounding box */
struct bts_Int16Rect bts_Cluster3D_boundingBox( struct bbs_Context* cpA,
											    const struct bts_Cluster3D* ptrA );

/** returns int32 x-coordinate with given bbp at indexed position */
int32 bts_Cluster3D_int32X( struct bbs_Context* cpA,
						    const struct bts_Cluster3D* ptrA, 
							uint32 indexA, 
							int32 bbpA );

/** returns int32 y-coordinate with given bbp at indexed position */
int32 bts_Cluster3D_int32Y( struct bbs_Context* cpA,
						    const struct bts_Cluster3D* ptrA, 
							uint32 indexA, 
							int32 bbpA );

/** returns int32 z-coordinate with given bbp at indexed position */
int32 bts_Cluster3D_int32Z( struct bbs_Context* cpA,
						    const struct bts_Cluster3D* ptrA, 
							uint32 indexA, 
							int32 bbpA );

/* ---- \ghd{ modify functions } ------------------------------------------- */

/** allocates cluster */
void bts_Cluster3D_create( struct bbs_Context* cpA,
						   struct bts_Cluster3D* ptrA, 
						   uint32 sizeA,
						   struct bbs_MemSeg* mspA );

/** resize cluster (sizeA must be smaller or equal to allocated size)*/
void bts_Cluster3D_size( struct bbs_Context* cpA,
						 struct bts_Cluster3D* ptrA, 
						 uint32 sizeA );

/** allocates cluster with external memory */
void bts_Cluster3D_assignExternalMemory( struct bbs_Context* cpA,
										 struct bts_Cluster3D* ptrA, 
										 struct bts_Int16Vec3D* vecArrA, 
										 uint32 sizeA );

/** transforms cluster according to alt (function does not change bbp of cluster) */
void bts_Cluster3D_transform( struct bbs_Context* cpA,
							  struct bts_Cluster3D* ptrA, 
							  struct bts_Flt16Alt3D altA );

/** translates cluster such that gravity center is 0; returns former gravity center */
struct bts_Flt16Vec3D bts_Cluster3D_centerFree( struct bbs_Context* cpA,
											    struct bts_Cluster3D* ptrA );

/* ---- \ghd{ memory I/O } ------------------------------------------------- */

/** size in words (16-bit) object needs when written to memory */
uint32 bts_Cluster3D_memSize( struct bbs_Context* cpA,
							  const struct bts_Cluster3D* ptrA );

/** writes object to memory; returns number of words (16-bit) written */
uint32 bts_Cluster3D_memWrite( struct bbs_Context* cpA,
							   const struct bts_Cluster3D* ptrA, 
							   uint16* memPtrA );

/** reads object from memory; returns number of words (16-bit) read */
uint32 bts_Cluster3D_memRead( struct bbs_Context* cpA,
							  struct bts_Cluster3D* ptrA, 
							  const uint16* memPtrA,
						      struct bbs_MemSeg* mspA );

/* ---- \ghd{ exec functions } --------------------------------------------- */

#endif /* bts_CLUSTER3D_EM_H */