/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(SVG)
#include "SVGResourceMasker.h"
#include "CanvasPixelArray.h"
#include "Image.h"
#include "ImageBuffer.h"
#include "ImageData.h"
#include "GraphicsContext.h"
#include "SVGMaskElement.h"
#include "SVGRenderSupport.h"
#include "SVGRenderStyle.h"
#include "TextStream.h"
#include <wtf/ByteArray.h>
using namespace std;
namespace WebCore {
SVGResourceMasker::SVGResourceMasker(const SVGMaskElement* ownerElement)
: SVGResource()
, m_ownerElement(ownerElement)
{
}
SVGResourceMasker::~SVGResourceMasker()
{
}
void SVGResourceMasker::invalidate()
{
SVGResource::invalidate();
m_mask.clear();
}
void SVGResourceMasker::applyMask(GraphicsContext* context, const FloatRect& boundingBox)
{
if (!m_mask)
m_mask = m_ownerElement->drawMaskerContent(boundingBox, m_maskRect);
if (!m_mask)
return;
IntSize imageSize(m_mask->size());
IntRect intImageRect(0, 0, imageSize.width(), imageSize.height());
// Create new ImageBuffer to apply luminance
OwnPtr<ImageBuffer> luminancedImage = ImageBuffer::create(imageSize);
if (!luminancedImage)
return;
PassRefPtr<CanvasPixelArray> srcPixelArray(m_mask->getImageData(intImageRect)->data());
PassRefPtr<ImageData> destImageData(luminancedImage->getImageData(intImageRect));
for (unsigned pixelOffset = 0; pixelOffset < srcPixelArray->length(); pixelOffset++) {
unsigned pixelByteOffset = pixelOffset * 4;
unsigned char r = 0, g = 0, b = 0, a = 0;
srcPixelArray->get(pixelByteOffset, r);
srcPixelArray->get(pixelByteOffset + 1, g);
srcPixelArray->get(pixelByteOffset + 2, b);
srcPixelArray->get(pixelByteOffset + 3, a);
double luma = (r * 0.2125 + g * 0.7154 + b * 0.0721) * ((double)a / 255.0);
destImageData->data()->set(pixelByteOffset + 3, luma);
}
luminancedImage->putImageData(destImageData.get(), intImageRect, IntPoint(0, 0));
context->clipToImageBuffer(m_maskRect, luminancedImage.get());
}
TextStream& SVGResourceMasker::externalRepresentation(TextStream& ts) const
{
ts << "[type=MASKER]";
return ts;
}
SVGResourceMasker* getMaskerById(Document* document, const AtomicString& id)
{
SVGResource* resource = getResourceById(document, id);
if (resource && resource->isMasker())
return static_cast<SVGResourceMasker*>(resource);
return 0;
}
} // namespace WebCore
#endif