/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "DebuggerAgentImpl.h" #include "DebuggerAgentManager.h" #include "Document.h" #include "Frame.h" #include "Page.h" #include "V8Binding.h" #include "V8DOMWindow.h" #include "V8Index.h" #include "V8Proxy.h" #include "WebDevToolsAgentImpl.h" #include "WebViewImpl.h" #include <wtf/HashSet.h> #include <wtf/RefPtr.h> #include <wtf/Vector.h> using WebCore::DOMWindow; using WebCore::Document; using WebCore::Frame; using WebCore::Page; using WebCore::String; using WebCore::V8ClassIndex; using WebCore::V8DOMWindow; using WebCore::V8DOMWrapper; using WebCore::V8Proxy; namespace WebKit { DebuggerAgentImpl::DebuggerAgentImpl( WebViewImpl* webViewImpl, DebuggerAgentDelegate* delegate, WebDevToolsAgentImpl* webdevtoolsAgent) : m_webViewImpl(webViewImpl) , m_delegate(delegate) , m_webdevtoolsAgent(webdevtoolsAgent) , m_autoContinueOnException(false) { DebuggerAgentManager::debugAttach(this); } DebuggerAgentImpl::~DebuggerAgentImpl() { DebuggerAgentManager::debugDetach(this); } void DebuggerAgentImpl::getContextId() { m_delegate->setContextId(m_webdevtoolsAgent->hostId()); } void DebuggerAgentImpl::processDebugCommands() { DebuggerAgentManager::UtilityContextScope utilityScope; v8::Debug::ProcessDebugMessages(); } void DebuggerAgentImpl::debuggerOutput(const String& command) { m_delegate->debuggerOutput(command); m_webdevtoolsAgent->forceRepaint(); } // static void DebuggerAgentImpl::createUtilityContext(Frame* frame, v8::Persistent<v8::Context>* context) { v8::HandleScope scope; bool canExecuteScripts = frame->script()->canExecuteScripts(); // Set up the DOM window as the prototype of the new global object. v8::Handle<v8::Context> windowContext = V8Proxy::context(frame); v8::Handle<v8::Object> windowGlobal; v8::Handle<v8::Object> windowWrapper; if (canExecuteScripts) { // FIXME: This check prevents renderer from crashing, while providing limited capabilities for // DOM inspection, Resources tracking, no scripts support, some timeline profiling. Console will // result in exceptions for each evaluation. There is still some work that needs to be done in // order to polish the script-less experience. windowGlobal = windowContext->Global(); windowWrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), windowGlobal); ASSERT(V8DOMWindow::toNative(windowWrapper) == frame->domWindow()); } v8::Handle<v8::ObjectTemplate> globalTemplate = v8::ObjectTemplate::New(); // TODO(yurys): provide a function in v8 bindings that would make the // utility context more like main world context of the inspected frame, // otherwise we need to manually make it satisfy various invariants // that V8Proxy::getEntered and some other V8Proxy methods expect to find // on v8 contexts on the contexts stack. // See V8Proxy::createNewContext. // // Install a security handler with V8. globalTemplate->SetAccessCheckCallbacks( V8DOMWindow::namedSecurityCheck, V8DOMWindow::indexedSecurityCheck, v8::Integer::New(V8ClassIndex::DOMWINDOW)); // We set number of internal fields to match that in V8DOMWindow wrapper. // See http://crbug.com/28961 globalTemplate->SetInternalFieldCount(V8DOMWindow::internalFieldCount); *context = v8::Context::New(0 /* no extensions */, globalTemplate, v8::Handle<v8::Object>()); v8::Context::Scope contextScope(*context); v8::Handle<v8::Object> global = (*context)->Global(); v8::Handle<v8::String> implicitProtoString = v8::String::New("__proto__"); if (canExecuteScripts) global->Set(implicitProtoString, windowWrapper); // Give the code running in the new context a way to get access to the // original context. if (canExecuteScripts) global->Set(v8::String::New("contentWindow"), windowGlobal); } String DebuggerAgentImpl::executeUtilityFunction( v8::Handle<v8::Context> context, int callId, const char* object, const String &functionName, const String& jsonArgs, bool async, String* exception) { v8::HandleScope scope; ASSERT(!context.IsEmpty()); if (context.IsEmpty()) { *exception = "No window context."; return ""; } v8::Context::Scope contextScope(context); DebuggerAgentManager::UtilityContextScope utilityScope; v8::Handle<v8::Object> dispatchObject = v8::Handle<v8::Object>::Cast( context->Global()->Get(v8::String::New(object))); v8::Handle<v8::Value> dispatchFunction = dispatchObject->Get(v8::String::New("dispatch")); ASSERT(dispatchFunction->IsFunction()); v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(dispatchFunction); v8::Handle<v8::String> functionNameWrapper = v8::Handle<v8::String>( v8::String::New(functionName.utf8().data())); v8::Handle<v8::String> jsonArgsWrapper = v8::Handle<v8::String>( v8::String::New(jsonArgs.utf8().data())); v8::Handle<v8::Number> callIdWrapper = v8::Handle<v8::Number>( v8::Number::New(async ? callId : 0)); v8::Handle<v8::Value> args[] = { functionNameWrapper, jsonArgsWrapper, callIdWrapper }; v8::TryCatch tryCatch; v8::Handle<v8::Value> resObj = function->Call(context->Global(), 3, args); if (tryCatch.HasCaught()) { v8::Local<v8::Message> message = tryCatch.Message(); if (message.IsEmpty()) *exception = "Unknown exception"; else *exception = WebCore::toWebCoreString(message->Get()); return ""; } return WebCore::toWebCoreStringWithNullCheck(resObj); } WebCore::Page* DebuggerAgentImpl::page() { return m_webViewImpl->page(); } } // namespace WebKit