/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "ToneGenerator" #include <utils/threads.h> #include <stdio.h> #include <math.h> #include <utils/Log.h> #include <sys/resource.h> #include <utils/RefBase.h> #include <utils/Timers.h> #include <cutils/properties.h> #include "media/ToneGenerator.h" namespace android { // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { { segments: {{ duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 941, 0 }, 0, 0}, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_0 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 697, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_1 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 697, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_2 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 697, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_3 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 770, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_4 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 770, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_5 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 770, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_6 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 852, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_7 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1336, 852, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_8 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 852, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_9 { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1209, 941, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_S { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1477, 941, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_P { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 697, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_A { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 770, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_B { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 852, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_C { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 1633, 941, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_DTMF_D { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 425, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_DIAL { segments: { { duration: 500 , waveFreq: { 425, 0 }, 0, 0}, { duration: 500, waveFreq: { 0 }, 0, 0}, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_BUSY { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_CONGESTION { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_SUP_RADIO_ACK { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0}, { duration: 200, waveFreq: { 0 }, 0, 0}, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 2, repeatSegment: 0 }, // TONE_SUP_RADIO_NOTAVAIL { segments: { { duration: 330, waveFreq: { 950, 1400, 1800, 0 }, 0, 0}, { duration: 1000, waveFreq: { 0 }, 0, 0}, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_ERROR { segments: { { duration: 200, waveFreq: { 425, 0 }, 0, 0 }, { duration: 600, waveFreq: { 0 }, 0, 0 }, { duration: 200, waveFreq: { 425, 0 }, 0, 0 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_CALL_WAITING { segments: { { duration: 1000, waveFreq: { 425, 0 }, 0, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_RINGTONE { segments: { { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_PROP_BEEP { segments: { { duration: 100, waveFreq: { 1200, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 1, repeatSegment: 0 }, // TONE_PROP_ACK { segments: { { duration: 400, waveFreq: { 300, 400, 500, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_PROP_NACK { segments: { { duration: 200, waveFreq: { 400, 1200, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_PROP_PROMPT { segments: { { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 40, waveFreq: { 400, 1200, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_PROP_BEEP2 { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 }, { duration: 250, waveFreq: { 620, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_SUP_INTERCEPT { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 }, { duration: 250, waveFreq: { 620, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 7, repeatSegment: 0 }, // TONE_SUP_INTERCEPT_ABBREV { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 250, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 7, repeatSegment: 0 }, // TONE_SUP_CONGESTION_ABBREV { segments: { { duration: 100, waveFreq: { 350, 440, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 2, repeatSegment: 0 }, // TONE_SUP_CONFIRM { segments: { { duration: 100, waveFreq: { 480, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 3, repeatSegment: 0 }, // TONE_SUP_PIP { segments: {{ duration: ToneGenerator::TONEGEN_INF, waveFreq: { 425, 0 }, 0, 0}, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_DIAL_TONE_LITE { segments: { { duration: 2000, waveFreq: { 440, 480, 0 }, 0, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 }, { duration: 250, waveFreq: { 620, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_INTERCEPT { segments: { { duration: 250, waveFreq: { 440, 0 }, 0, 0 }, { duration: 250, waveFreq: { 620, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ABBR_INTERCEPT { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 250, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_REORDER { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 250, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 7, repeatSegment: 0 }, // TONE_CDMA_ABBR_REORDER { segments: { { duration: 500, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_NETWORK_BUSY { segments: { { duration: 100, waveFreq: { 350, 440, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 2, repeatSegment: 0 }, // TONE_CDMA_CONFIRM { segments: { { duration: 500, waveFreq: { 660, 1000, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ANSWER { segments: { { duration: 300, waveFreq: { 440, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_NETWORK_CALLWAITING { segments: { { duration: 100, waveFreq: { 480, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: 3, repeatSegment: 0 }, // TONE_CDMA_PIP { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 64, waveFreq: { 2556, 0}, 19, 0}, { duration: 32, waveFreq: { 2091, 0}, 0, 0}, { duration: 48, waveFreq: { 2556, 0}, 0, 0}, { duration: 4000, waveFreq: { 0 }, 0, 0}, { duration: 0, waveFreq: { 0 }, 0, 0}}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 64, waveFreq: { 2556, 0}, 7, 0 }, { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 400, waveFreq: { 0 }, 0, 0 }, { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 64, waveFreq: { 2556, 0}, 7, 4 }, { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP { segments: { { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 64, waveFreq: { 2556, 0}, 3, 0 }, { duration: 16, waveFreq: { 2091, 0}, 0, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 32, waveFreq: { 2091, 0}, 0, 0 }, { duration: 64, waveFreq: { 2556, 0}, 3, 4 }, { duration: 16, waveFreq: { 2091, 0}, 0, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 { segments: { { duration: 32, waveFreq: { 2091, 0 }, 0, 0 }, { duration: 64, waveFreq: { 2556, 0 }, 4, 0 }, { duration: 20, waveFreq: { 2091, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 } , 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 { segments: { { duration: 0, waveFreq: { 0 }, 0, 0} }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 39, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_L { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 39, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_L { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 39, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_L { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 15, 0 }, { duration: 400, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_SS { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 15, 0 }, { duration: 400, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_SS { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 15, 0 }, { duration: 400, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_SS { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 15, 6 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_SSL { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 15, 6 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_SSL { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 15, 6 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_SSL { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 19, 0 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 19, 3 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_SS_2 { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 19, 0 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 19, 3 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_SS_2 { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 19, 0 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 19, 3 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_SS_2 { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 19, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 6 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_SLS { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 19, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 6 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_SLS { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 19, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 6 }, { duration: 3000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_SLS { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 6 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 9, 9 }, { duration: 2500, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_S_X4 { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 6 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 9, 9 }, { duration: 2500, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_S_X4 { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 3 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 6 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 9, 9 }, { duration: 2500, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_S_X4 { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 19, 0 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_L { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 19, 0 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_PBX_L { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 19, 0 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_L { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 3 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SS { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 3 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SS { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 3 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SS { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 15, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SSL { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 15, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SSL { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 15, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SSL { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 15, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_SLS { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 15, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_PBX_SLS { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 15, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 6 }, { duration: 1000, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_SLS { segments: { { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 6 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 3700, 0 }, 0, 0 }, { duration: 25, waveFreq: { 4000, 0 }, 7, 9 }, { duration: 800, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_HIGH_PBX_S_X4 { segments: { { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 6 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 2600, 0 }, 0, 0 }, { duration: 25, waveFreq: { 2900, 0 }, 7, 9 }, { duration: 800, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_MED_PBX_S_X4 { segments: { { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 0 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 3 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 6 }, { duration: 200, waveFreq: { 0 }, 0, 0 }, { duration: 25, waveFreq: { 1300, 0 }, 0, 0 }, { duration: 25, waveFreq: { 1450, 0 }, 7, 9 }, { duration: 800, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_LOW_PBX_S_X4 { segments: { { duration: 62, waveFreq: { 1109, 0 }, 0, 0 }, { duration: 62, waveFreq: { 784, 0 }, 0, 0 }, { duration: 62, waveFreq: { 740, 0 }, 0, 0 }, { duration: 62, waveFreq: { 622, 0 }, 0, 0 }, { duration: 62, waveFreq: { 1109, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ALERT_NETWORK_LITE { segments: { { duration: 62, waveFreq: { 1245, 0 }, 0, 0 }, { duration: 62, waveFreq: { 659, 0 }, 2, 0 }, { duration: 62, waveFreq: { 1245, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE { segments: { { duration: 400, waveFreq: { 1150, 770, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ONE_MIN_BEEP { segments: { { duration: 120, waveFreq: { 941, 1477, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE { segments: { { duration: 375, waveFreq: { 587, 0 }, 0, 0 }, { duration: 125, waveFreq: { 1175, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE { segments: { { duration: 62, waveFreq: { 587, 0 }, 0, 0 }, { duration: 62, waveFreq: { 784, 0 }, 0, 0 }, { duration: 62, waveFreq: { 831, 0 }, 0, 0 }, { duration: 62, waveFreq: { 784, 0 }, 0, 0 }, { duration: 62, waveFreq: { 1109, 0 }, 0, 0 }, { duration: 62, waveFreq: { 784, 0 }, 0, 0 }, { duration: 62, waveFreq: { 831, 0 }, 0, 0 }, { duration: 62, waveFreq: { 784, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ALERT_INCALL_LITE { segments: { { duration: 125, waveFreq: { 941, 0 }, 0, 0 }, { duration: 10, waveFreq: { 0 }, 2, 0 }, { duration: 4990, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_CDMA_EMERGENCY_RINGBACK { segments: { { duration: 125, waveFreq: { 1319, 0 }, 0, 0 }, { duration: 125, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 2, repeatSegment: 0 }, // TONE_CDMA_ALERT_CALL_GUARD { segments: { { duration: 125, waveFreq: { 1047, 0 }, 0, 0 }, { duration: 125, waveFreq: { 370, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_SOFT_ERROR_LITE { segments: { { duration: 125, waveFreq: { 1480, 0 }, 0, 0 }, { duration: 125, waveFreq: { 1397, 0 }, 0, 0 }, { duration: 125, waveFreq: { 784, 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 } }, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_CALLDROP_LITE { segments: { { duration: 500, waveFreq: { 425, 0 }, 0, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT { segments: { { duration: 400, waveFreq: { 1150, 770 }, 0, 0 }, { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_ABBR_ALERT { segments: { { duration: 0, waveFreq: { 0 }, 0, 0 }}, repeatCnt: 0, repeatSegment: 0 }, // TONE_CDMA_SIGNAL_OFF { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 350, 440, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_ANSI_DIAL { segments: { { duration: 500, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_ANSI_BUSY { segments: { { duration: 250, waveFreq: { 480, 620, 0 }, 0, 0 }, { duration: 250, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_ANSI_CONGESTION { segments: { { duration: 300, waveFreq: { 440, 0 }, 0, 0 }, { duration: 9700, waveFreq: { 0 }, 0, 0 }, { duration: 100, waveFreq: { 440, 0 }, 0, 0 }, { duration: 100, waveFreq: { 0 }, 0, 0 }, { duration: 100, waveFreq: { 440, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 1 }, // TONE_ANSI_CALL_WAITING { segments: { { duration: 2000, waveFreq: { 440, 480, 0 }, 0, 0 }, { duration: 4000, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_ANSI_RINGTONE { segments: { { duration: ToneGenerator::TONEGEN_INF, waveFreq: { 400, 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_JAPAN_DIAL { segments: { { duration: 500, waveFreq: { 400, 0 }, 0, 0 }, { duration: 500, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_JAPAN_BUSY { segments: { { duration: 1000, waveFreq: { 400, 0 }, 0, 0 }, { duration: 2000, waveFreq: { 0 }, 0, 0 }, { duration: 0 , waveFreq: { 0 }, 0, 0}}, repeatCnt: ToneGenerator::TONEGEN_INF, repeatSegment: 0 }, // TONE_JAPAN_RADIO_ACK }; // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type // to actual tone for current region. const unsigned char ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { { // ANSI TONE_ANSI_DIAL, // TONE_SUP_DIAL TONE_ANSI_BUSY, // TONE_SUP_BUSY TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL TONE_SUP_ERROR, // TONE_SUP_ERROR TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE }, { // JAPAN TONE_JAPAN_DIAL, // TONE_SUP_DIAL TONE_JAPAN_BUSY, // TONE_SUP_BUSY TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL TONE_SUP_ERROR, // TONE_SUP_ERROR TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING TONE_SUP_RINGTONE // TONE_SUP_RINGTONE } }; //////////////////////////////////////////////////////////////////////////////// // ToneGenerator class Implementation //////////////////////////////////////////////////////////////////////////////// //---------------------------------- public methods ---------------------------- //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::ToneGenerator() // // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave // generators, instantiates output audio track. // // Input: // streamType: Type of stream used for tone playback (enum AudioTrack::stream_type) // volume: volume applied to tone (0.0 to 1.0) // // Output: // none // //////////////////////////////////////////////////////////////////////////////// ToneGenerator::ToneGenerator(int streamType, float volume, bool threadCanCallJava) { LOGV("ToneGenerator constructor: streamType=%d, volume=%f\n", streamType, volume); mState = TONE_IDLE; if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { LOGE("Unable to marshal AudioFlinger"); return; } mThreadCanCallJava = threadCanCallJava; mStreamType = streamType; mVolume = volume; mpAudioTrack = 0; mpToneDesc = 0; mpNewToneDesc = 0; // Generate tone by chunks of 20 ms to keep cadencing precision mProcessSize = (mSamplingRate * 20) / 1000; char value[PROPERTY_VALUE_MAX]; property_get("gsm.operator.iso-country", value, ""); if (strcmp(value,"us") == 0 || strcmp(value,"ca") == 0) { mRegion = ANSI; } else if (strcmp(value,"jp") == 0) { mRegion = JAPAN; } else { mRegion = CEPT; } if (initAudioTrack()) { LOGV("ToneGenerator INIT OK, time: %d\n", (unsigned int)(systemTime()/1000000)); } else { LOGV("!!!ToneGenerator INIT FAILED!!!\n"); } } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::~ToneGenerator() // // Description: Destructor. Stop sound playback and delete audio track if // needed and delete sine wave generators. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// ToneGenerator::~ToneGenerator() { LOGV("ToneGenerator destructor\n"); if (mpAudioTrack) { stopTone(); LOGV("Delete Track: %p\n", mpAudioTrack); delete mpAudioTrack; } } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::startTone() // // Description: Starts tone playback. // // Input: // toneType: Type of tone generated (values in enum tone_type) // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, // the actual duration will be the minimum of durationMs and the defined tone duration. // Ommiting or setting durationMs to -1 does not limit tone duration. // // Output: // none // //////////////////////////////////////////////////////////////////////////////// bool ToneGenerator::startTone(int toneType, int durationMs) { bool lResult = false; status_t lStatus; if ((toneType < 0) || (toneType >= NUM_TONES)) return lResult; if (mState == TONE_IDLE) { LOGV("startTone: try to re-init AudioTrack"); if (!initAudioTrack()) { return lResult; } } LOGV("startTone\n"); mLock.lock(); // Get descriptor for requested tone toneType = getToneForRegion(toneType); mpNewToneDesc = &sToneDescriptors[toneType]; mDurationMs = durationMs; if (mState == TONE_STOPPED) { LOGV("Start waiting for previous tone to stop"); lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus != NO_ERROR) { LOGE("--- start wait for stop timed out, status %d", lStatus); mState = TONE_IDLE; mLock.unlock(); return lResult; } } if (mState == TONE_INIT) { if (prepareWave()) { LOGV("Immediate start, time %d\n", (unsigned int)(systemTime()/1000000)); lResult = true; mState = TONE_STARTING; mLock.unlock(); mpAudioTrack->start(); mLock.lock(); if (mState == TONE_STARTING) { LOGV("Wait for start callback"); lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus != NO_ERROR) { LOGE("--- Immediate start timed out, status %d", lStatus); mState = TONE_IDLE; lResult = false; } } } else { mState = TONE_IDLE; } } else { LOGV("Delayed start\n"); mState = TONE_RESTARTING; lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus == NO_ERROR) { if (mState != TONE_IDLE) { lResult = true; } LOGV("cond received"); } else { LOGE("--- Delayed start timed out, status %d", lStatus); mState = TONE_IDLE; } } mLock.unlock(); LOGV_IF(lResult, "Tone started, time %d\n", (unsigned int)(systemTime()/1000000)); LOGW_IF(!lResult, "Tone start failed!!!, time %d\n", (unsigned int)(systemTime()/1000000)); return lResult; } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::stopTone() // // Description: Stops tone playback. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// void ToneGenerator::stopTone() { LOGV("stopTone"); mLock.lock(); if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { mState = TONE_STOPPING; LOGV("waiting cond"); status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); if (lStatus == NO_ERROR) { LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); } else { LOGE("--- Stop timed out"); mState = TONE_IDLE; mpAudioTrack->stop(); } } clearWaveGens(); mLock.unlock(); } //---------------------------------- private methods --------------------------- //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::initAudioTrack() // // Description: Allocates and configures AudioTrack used for PCM output. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// bool ToneGenerator::initAudioTrack() { if (mpAudioTrack) { delete mpAudioTrack; mpAudioTrack = 0; } // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size mpAudioTrack = new AudioTrack(); if (mpAudioTrack == 0) { LOGE("AudioTrack allocation failed"); goto initAudioTrack_exit; } LOGV("Create Track: %p\n", mpAudioTrack); mpAudioTrack->set(mStreamType, 0, AudioSystem::PCM_16_BIT, AudioSystem::CHANNEL_OUT_MONO, 0, 0, audioCallback, this, 0, 0, mThreadCanCallJava); if (mpAudioTrack->initCheck() != NO_ERROR) { LOGE("AudioTrack->initCheck failed"); goto initAudioTrack_exit; } mpAudioTrack->setVolume(mVolume, mVolume); mState = TONE_INIT; return true; initAudioTrack_exit: // Cleanup if (mpAudioTrack) { LOGV("Delete Track I: %p\n", mpAudioTrack); delete mpAudioTrack; mpAudioTrack = 0; } return false; } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::audioCallback() // // Description: AudioTrack callback implementation. Generates a block of // PCM samples // and manages tone generator sequencer: tones pulses, tone duration... // // Input: // user reference (pointer to our ToneGenerator) // info audio buffer descriptor // // Output: // returned value: always true. // //////////////////////////////////////////////////////////////////////////////// void ToneGenerator::audioCallback(int event, void* user, void *info) { if (event != AudioTrack::EVENT_MORE_DATA) return; AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); short *lpOut = buffer->i16; unsigned int lNumSmp = buffer->size/sizeof(short); const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; if (buffer->size == 0) return; // Clear output buffer: WaveGenerator accumulates into lpOut buffer memset(lpOut, 0, buffer->size); while (lNumSmp) { unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; unsigned int lGenSmp; unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; bool lSignal = false; lpToneGen->mLock.lock(); // Update pcm frame count and end time (current time at the end of this process) lpToneGen->mTotalSmp += lReqSmp; // Update tone gen state machine and select wave gen command switch (lpToneGen->mState) { case TONE_PLAYING: lWaveCmd = WaveGenerator::WAVEGEN_CONT; break; case TONE_STARTING: LOGV("Starting Cbk"); lWaveCmd = WaveGenerator::WAVEGEN_START; break; case TONE_STOPPING: case TONE_RESTARTING: LOGV("Stop/restart Cbk"); lWaveCmd = WaveGenerator::WAVEGEN_STOP; lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below break; case TONE_STOPPED: LOGV("Stopped Cbk"); goto audioCallback_EndLoop; default: LOGV("Extra Cbk"); goto audioCallback_EndLoop; } // Exit if tone sequence is over if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { if (lpToneGen->mState == TONE_PLAYING) { lpToneGen->mState = TONE_STOPPING; } if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { goto audioCallback_EndLoop; } // fade out before stopping if maximum duration reached lWaveCmd = WaveGenerator::WAVEGEN_STOP; lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below } if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { // Time to go to next sequence segment LOGV("End Segment, time: %d\n", (unsigned int)(systemTime()/1000000)); lGenSmp = lReqSmp; // If segment, ON -> OFF transition : ramp volume down if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { lWaveCmd = WaveGenerator::WAVEGEN_STOP; unsigned int lFreqIdx = 0; unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; while (lFrequency != 0) { WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; } LOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp); } // check if we need to loop and loop for the reqd times if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { LOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d) \n", lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, lpToneGen->mLoopCounter, lpToneGen->mCurSegment); lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; ++lpToneGen->mLoopCounter; } else { // completed loop. go to next segment lpToneGen->mLoopCounter = 0; lpToneGen->mCurSegment++; LOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d) \n", lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, lpToneGen->mLoopCounter, lpToneGen->mCurSegment); } } else { lpToneGen->mCurSegment++; LOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d) \n", lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, lpToneGen->mLoopCounter, lpToneGen->mCurSegment); } // Handle loop if last segment reached if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { LOGV("Last Seg: %d\n", lpToneGen->mCurSegment); // Pre increment loop count and restart if total count not reached. Stop sequence otherwise if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { LOGV("Repeating Count: %d\n", lpToneGen->mCurCount); lpToneGen->mCurSegment = lpToneDesc->repeatSegment; if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { lWaveCmd = WaveGenerator::WAVEGEN_START; } LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment, (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); } else { lGenSmp = 0; LOGV("End repeat, time: %d\n", (unsigned int)(systemTime()/1000000)); } } else { LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment, (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { // If next segment is not silent, OFF -> ON transition : reset wave generator lWaveCmd = WaveGenerator::WAVEGEN_START; LOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp); } else { lGenSmp = 0; } } // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more lpToneGen->mNextSegSmp += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; } else { // Inside a segment keep tone ON or OFF if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { lGenSmp = 0; // If odd segment, tone is currently OFF } else { lGenSmp = lReqSmp; // If event segment, tone is currently ON } } if (lGenSmp) { // If samples must be generated, call all active wave generators and acumulate waves in lpOut unsigned int lFreqIdx = 0; unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; while (lFrequency != 0) { WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; } } lNumSmp -= lReqSmp; lpOut += lReqSmp; audioCallback_EndLoop: switch (lpToneGen->mState) { case TONE_RESTARTING: LOGV("Cbk restarting track\n"); if (lpToneGen->prepareWave()) { lpToneGen->mState = TONE_STARTING; // must reload lpToneDesc as prepareWave() may change mpToneDesc lpToneDesc = lpToneGen->mpToneDesc; } else { LOGW("Cbk restarting prepareWave() failed\n"); lpToneGen->mState = TONE_IDLE; lpToneGen->mpAudioTrack->stop(); // Force loop exit lNumSmp = 0; } lSignal = true; break; case TONE_STOPPING: LOGV("Cbk Stopping\n"); lpToneGen->mState = TONE_STOPPED; // Force loop exit lNumSmp = 0; break; case TONE_STOPPED: lpToneGen->mState = TONE_INIT; LOGV("Cbk Stopped track\n"); lpToneGen->mpAudioTrack->stop(); // Force loop exit lNumSmp = 0; buffer->size = 0; lSignal = true; break; case TONE_STARTING: LOGV("Cbk starting track\n"); lpToneGen->mState = TONE_PLAYING; lSignal = true; break; case TONE_PLAYING: break; default: // Force loop exit lNumSmp = 0; buffer->size = 0; break; } if (lSignal) lpToneGen->mWaitCbkCond.signal(); lpToneGen->mLock.unlock(); } } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::prepareWave() // // Description: Prepare wave generators and reset tone sequencer state machine. // mpNewToneDesc must have been initialized before calling this function. // Input: // none // // Output: // returned value: true if wave generators have been created, false otherwise // //////////////////////////////////////////////////////////////////////////////// bool ToneGenerator::prepareWave() { unsigned int segmentIdx = 0; if (!mpNewToneDesc) { return false; } // Remove existing wave generators if any clearWaveGens(); mpToneDesc = mpNewToneDesc; if (mDurationMs == -1) { mMaxSmp = TONEGEN_INF; } else { if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { mMaxSmp = (mDurationMs / 1000) * mSamplingRate; } else { mMaxSmp = (mDurationMs * mSamplingRate) / 1000; } LOGV("prepareWave, duration limited to %d ms", mDurationMs); } while (mpToneDesc->segments[segmentIdx].duration) { // Get total number of sine waves: needed to adapt sine wave gain. unsigned int lNumWaves = numWaves(segmentIdx); unsigned int freqIdx = 0; unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; while (frequency) { // Instantiate a wave generator if ot already done for this frequency if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { ToneGenerator::WaveGenerator *lpWaveGen = new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate, frequency, TONEGEN_GAIN/lNumWaves); if (lpWaveGen == 0) { goto prepareWave_exit; } mWaveGens.add(frequency, lpWaveGen); } frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; } segmentIdx++; } // Initialize tone sequencer mTotalSmp = 0; mCurSegment = 0; mCurCount = 0; mLoopCounter = 0; if (mpToneDesc->segments[0].duration == TONEGEN_INF) { mNextSegSmp = TONEGEN_INF; } else{ mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; } return true; prepareWave_exit: clearWaveGens(); return false; } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::numWaves() // // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). // // Input: // segmentIdx tone segment index // // Output: // returned value: nummber of sine waves // //////////////////////////////////////////////////////////////////////////////// unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { unsigned int lCnt = 0; if (mpToneDesc->segments[segmentIdx].duration) { while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { lCnt++; } lCnt++; } return lCnt; } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::clearWaveGens() // // Description: Removes all wave generators. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// void ToneGenerator::clearWaveGens() { LOGV("Clearing mWaveGens:"); for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { delete mWaveGens.valueAt(lIdx); } mWaveGens.clear(); } //////////////////////////////////////////////////////////////////////////////// // // Method: ToneGenerator::getToneForRegion() // // Description: Get correct ringtone type according to current region. // The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// int ToneGenerator::getToneForRegion(int toneType) { int regionTone; if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { regionTone = toneType; } else { regionTone = sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; } LOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); return regionTone; } //////////////////////////////////////////////////////////////////////////////// // WaveGenerator::WaveGenerator class Implementation //////////////////////////////////////////////////////////////////////////////// //---------------------------------- public methods ---------------------------- //////////////////////////////////////////////////////////////////////////////// // // Method: WaveGenerator::WaveGenerator() // // Description: Constructor. // // Input: // samplingRate: Output sampling rate in Hz // frequency: Frequency of the sine wave to generate in Hz // volume: volume (0.0 to 1.0) // // Output: // none // //////////////////////////////////////////////////////////////////////////////// ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate, unsigned short frequency, float volume) { double d0; double F_div_Fs; // frequency / samplingRate F_div_Fs = frequency / (double)samplingRate; d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); mS2_0 = (short)d0; mS1 = 0; mS2 = mS2_0; mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); // take some margin for amplitude fluctuation if (mAmplitude_Q15 > 32500) mAmplitude_Q15 = 32500; d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() if (d0 > 32767) d0 = 32767; mA1_Q14 = (short) d0; LOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d\n", mA1_Q14, mS2_0, mAmplitude_Q15); } //////////////////////////////////////////////////////////////////////////////// // // Method: WaveGenerator::~WaveGenerator() // // Description: Destructor. // // Input: // none // // Output: // none // //////////////////////////////////////////////////////////////////////////////// ToneGenerator::WaveGenerator::~WaveGenerator() { } //////////////////////////////////////////////////////////////////////////////// // // Method: WaveGenerator::getSamples() // // Description: Generates count samples of a sine wave and accumulates // result in outBuffer. // // Input: // outBuffer: Output buffer where to accumulate samples. // count: number of samples to produce. // command: special action requested (see enum gen_command). // // Output: // none // //////////////////////////////////////////////////////////////////////////////// void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, unsigned int count, unsigned int command) { long lS1, lS2; long lA1, lAmplitude; long Sample; // current sample // init local if (command == WAVEGEN_START) { lS1 = (long)0; lS2 = (long)mS2_0; } else { lS1 = (long)mS1; lS2 = (long)mS2; } lA1 = (long)mA1_Q14; lAmplitude = (long)mAmplitude_Q15; if (command == WAVEGEN_STOP) { lAmplitude <<= 16; if (count == 0) { return; } long dec = lAmplitude/count; // loop generation while (count--) { Sample = ((lA1 * lS1) >> S_Q14) - lS2; // shift delay lS2 = lS1; lS1 = Sample; Sample = ((lAmplitude>>16) * Sample) >> S_Q15; *(outBuffer++) += (short)Sample; // put result in buffer lAmplitude -= dec; } } else { // loop generation while (count--) { Sample = ((lA1 * lS1) >> S_Q14) - lS2; // shift delay lS2 = lS1; lS1 = Sample; Sample = (lAmplitude * Sample) >> S_Q15; *(outBuffer++) += (short)Sample; // put result in buffer } } // save status mS1 = (short)lS1; mS2 = (short)lS2; } } // end namespace android