/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Object synchronization functions. */ #ifndef _DALVIK_SYNC #define _DALVIK_SYNC /* * Monitor shape field. Used to distinguish immediate thin locks from * indirecting fat locks. */ #define LW_SHAPE_THIN 0 #define LW_SHAPE_FAT 1 #define LW_SHAPE_MASK 0x1 #define LW_SHAPE(x) ((x) & LW_SHAPE_MASK) /* * Hash state field. Used to signify that an object has had its * identity hash code exposed or relocated. */ #define LW_HASH_STATE_UNHASHED 0 #define LW_HASH_STATE_HASHED 1 #define LW_HASH_STATE_HASHED_AND_MOVED 3 #define LW_HASH_STATE_MASK 0x3 #define LW_HASH_STATE_SHIFT 1 #define LW_HASH_STATE(x) (((x) >> LW_HASH_STATE_SHIFT) & LW_HASH_STATE_MASK) /* * Monitor accessor. Extracts a monitor structure pointer from a fat * lock. Performs no error checking. */ #define LW_MONITOR(x) \ ((Monitor*)((x) & ~((LW_HASH_STATE_MASK << LW_HASH_STATE_SHIFT) | \ LW_SHAPE_MASK))) /* * Lock owner field. Contains the thread id of the thread currently * holding the lock. */ #define LW_LOCK_OWNER_MASK 0xffff #define LW_LOCK_OWNER_SHIFT 3 #define LW_LOCK_OWNER(x) (((x) >> LW_LOCK_OWNER_SHIFT) & LW_LOCK_OWNER_MASK) /* * Lock recursion count field. Contains a count of the numer of times * a lock has been recursively acquired. */ #define LW_LOCK_COUNT_MASK 0x1fff #define LW_LOCK_COUNT_SHIFT 19 #define LW_LOCK_COUNT(x) (((x) >> LW_LOCK_COUNT_SHIFT) & LW_LOCK_COUNT_MASK) struct Object; struct Monitor; struct Thread; typedef struct Monitor Monitor; #define QUIET_ZYGOTE_MONITOR 1 /* * Initialize a Lock to the proper starting value. * This is necessary for thin locking. */ #define DVM_LOCK_INITIAL_THIN_VALUE (0) #define DVM_LOCK_INIT(lock) \ do { *(lock) = DVM_LOCK_INITIAL_THIN_VALUE; } while (0) /* * Returns true if the lock has been fattened. */ #define IS_LOCK_FAT(lock) (LW_SHAPE(*(lock)) == LW_SHAPE_FAT) /* * Acquire the object's monitor. */ void dvmLockObject(struct Thread* self, struct Object* obj); /* Returns true if the unlock succeeded. * If the unlock failed, an exception will be pending. */ bool dvmUnlockObject(struct Thread* self, struct Object* obj); /* * Implementations of some java/lang/Object calls. */ void dvmObjectWait(struct Thread* self, struct Object* obj, s8 timeout, s4 nanos, bool interruptShouldThrow); void dvmObjectNotify(struct Thread* self, struct Object* obj); void dvmObjectNotifyAll(struct Thread* self, struct Object* obj); /* * Implementation of System.identityHashCode(). */ u4 dvmIdentityHashCode(struct Object* obj); /* * Implementation of Thread.sleep(). */ void dvmThreadSleep(u8 msec, u4 nsec); /* * Implementation of Thread.interrupt(). * * Interrupt a thread. If it's waiting on a monitor, wake it up. */ void dvmThreadInterrupt(struct Thread* thread); /* create a new Monitor struct */ Monitor* dvmCreateMonitor(struct Object* obj); /* * Frees unmarked monitors from the monitor list. The given callback * routine should return a non-zero value when passed a pointer to an * unmarked object. */ void dvmSweepMonitorList(Monitor** mon, int (*isUnmarkedObject)(void*)); /* free monitor list */ void dvmFreeMonitorList(void); /* * Get the object a monitor is part of. * * Returns NULL if "mon" is NULL or the monitor is not part of an object * (which should only happen for Thread.sleep() in the current implementation). */ struct Object* dvmGetMonitorObject(Monitor* mon); /* * Get the thread that holds the lock on the specified object. The * object may be unlocked, thin-locked, or fat-locked. * * The caller must lock the thread list before calling here. */ struct Thread* dvmGetObjectLockHolder(struct Object* obj); /* * Checks whether the object is held by the specified thread. */ bool dvmHoldsLock(struct Thread* thread, struct Object* obj); /* * Relative timed wait on condition */ int dvmRelativeCondWait(pthread_cond_t* cond, pthread_mutex_t* mutex, s8 msec, s4 nsec); /* * Debug. */ void dvmDumpMonitorInfo(const char* msg); #endif /*_DALVIK_SYNC*/