/** * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved. * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderListItem.h" #include "CachedImage.h" #include "HTMLNames.h" #include "HTMLOListElement.h" #include "RenderListMarker.h" #include "RenderView.h" #include <wtf/StdLibExtras.h> using namespace std; namespace WebCore { using namespace HTMLNames; RenderListItem::RenderListItem(Node* node) : RenderBlock(node) , m_marker(0) , m_hasExplicitValue(false) , m_isValueUpToDate(false) , m_notInList(false) { setInline(false); } void RenderListItem::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { RenderBlock::styleDidChange(diff, oldStyle); if (style()->listStyleType() != NoneListStyle || (style()->listStyleImage() && !style()->listStyleImage()->errorOccurred())) { RefPtr<RenderStyle> newStyle = RenderStyle::create(); // The marker always inherits from the list item, regardless of where it might end // up (e.g., in some deeply nested line box). See CSS3 spec. newStyle->inheritFrom(style()); if (!m_marker) m_marker = new (renderArena()) RenderListMarker(this); m_marker->setStyle(newStyle.release()); } else if (m_marker) { m_marker->destroy(); m_marker = 0; } } void RenderListItem::destroy() { if (m_marker) { m_marker->destroy(); m_marker = 0; } RenderBlock::destroy(); } static bool isList(Node* node) { return (node->hasTagName(ulTag) || node->hasTagName(olTag)); } static Node* enclosingList(Node* node) { Node* parent = node->parentNode(); for (Node* n = parent; n; n = n->parentNode()) if (isList(n)) return n; // If there's no actual <ul> or <ol> list element, then our parent acts as // our list for purposes of determining what other list items should be // numbered as part of the same list. return parent; } static Node* enclosingList(const RenderObject* renderer) { Node* node = renderer->node(); if (node) return enclosingList(node); renderer = renderer->parent(); while (renderer && !renderer->node()) renderer = renderer->parent(); node = renderer->node(); if (isList(node)) return node; return enclosingList(node); } static RenderListItem* previousListItem(Node* list, const RenderListItem* item) { for (RenderObject* renderer = item->previousInPreOrder(); renderer != list->renderer(); renderer = renderer->previousInPreOrder()) { if (!renderer->isListItem()) continue; Node* otherList = enclosingList(renderer); // This item is part of our current list, so it's what we're looking for. if (list == otherList) return toRenderListItem(renderer); // We found ourself inside another list; lets skip the rest of it. // Use nextInPreOrder() here because the other list itself may actually // be a list item itself. We need to examine it, so we do this to counteract // the previousInPreOrder() that will be done by the loop. if (otherList) renderer = otherList->renderer()->nextInPreOrder(); } return 0; } inline int RenderListItem::calcValue() const { if (m_hasExplicitValue) return m_explicitValue; Node* list = enclosingList(this); // FIXME: This recurses to a possible depth of the length of the list. // That's not good -- we need to change this to an iterative algorithm. if (RenderListItem* previousItem = previousListItem(list, this)) return previousItem->value() + 1; if (list && list->hasTagName(olTag)) return static_cast<HTMLOListElement*>(list)->start(); return 1; } void RenderListItem::updateValueNow() const { m_value = calcValue(); m_isValueUpToDate = true; } bool RenderListItem::isEmpty() const { return lastChild() == m_marker; } static RenderObject* getParentOfFirstLineBox(RenderBlock* curr, RenderObject* marker) { RenderObject* firstChild = curr->firstChild(); if (!firstChild) return 0; for (RenderObject* currChild = firstChild; currChild; currChild = currChild->nextSibling()) { if (currChild == marker) continue; if (currChild->isInline() && (!currChild->isRenderInline() || curr->generatesLineBoxesForInlineChild(currChild))) return curr; if (currChild->isFloating() || currChild->isPositioned()) continue; if (currChild->isTable() || !currChild->isRenderBlock()) break; if (curr->isListItem() && currChild->style()->htmlHacks() && currChild->node() && (currChild->node()->hasTagName(ulTag)|| currChild->node()->hasTagName(olTag))) break; RenderObject* lineBox = getParentOfFirstLineBox(toRenderBlock(currChild), marker); if (lineBox) return lineBox; } return 0; } void RenderListItem::updateValue() { if (!m_hasExplicitValue) { m_isValueUpToDate = false; if (m_marker) m_marker->setNeedsLayoutAndPrefWidthsRecalc(); } } static RenderObject* firstNonMarkerChild(RenderObject* parent) { RenderObject* result = parent->firstChild(); while (result && result->isListMarker()) result = result->nextSibling(); return result; } void RenderListItem::updateMarkerLocation() { // Sanity check the location of our marker. if (m_marker) { RenderObject* markerPar = m_marker->parent(); RenderObject* lineBoxParent = getParentOfFirstLineBox(this, m_marker); if (!lineBoxParent) { // If the marker is currently contained inside an anonymous box, // then we are the only item in that anonymous box (since no line box // parent was found). It's ok to just leave the marker where it is // in this case. if (markerPar && markerPar->isAnonymousBlock()) lineBoxParent = markerPar; else lineBoxParent = this; } if (markerPar != lineBoxParent || m_marker->prefWidthsDirty()) { // Removing and adding the marker can trigger repainting in // containers other than ourselves, so we need to disable LayoutState. view()->disableLayoutState(); updateFirstLetter(); m_marker->remove(); if (!lineBoxParent) lineBoxParent = this; lineBoxParent->addChild(m_marker, firstNonMarkerChild(lineBoxParent)); if (m_marker->prefWidthsDirty()) m_marker->calcPrefWidths(); view()->enableLayoutState(); } } } void RenderListItem::calcPrefWidths() { ASSERT(prefWidthsDirty()); updateMarkerLocation(); RenderBlock::calcPrefWidths(); } void RenderListItem::layout() { ASSERT(needsLayout()); updateMarkerLocation(); RenderBlock::layout(); } void RenderListItem::positionListMarker() { if (m_marker && m_marker->parent()->isBox() && !m_marker->isInside() && m_marker->inlineBoxWrapper()) { int markerOldX = m_marker->x(); int yOffset = 0; int xOffset = 0; for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) { yOffset += o->y(); xOffset += o->x(); } bool adjustOverflow = false; int markerXPos; RootInlineBox* root = m_marker->inlineBoxWrapper()->root(); // FIXME: Inline flows in the line box hierarchy that have self-painting layers should act as cutoff points // and really shouldn't keep propagating overflow up. This won't really break anything other than repainting // not being as tight as it could be though. if (style()->direction() == LTR) { int leftLineOffset = leftRelOffset(yOffset, leftOffset(yOffset, false), false); markerXPos = leftLineOffset - xOffset - paddingLeft() - borderLeft() + m_marker->marginLeft(); m_marker->inlineBoxWrapper()->adjustPosition(markerXPos - markerOldX, 0); for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { if (markerXPos < box->leftLayoutOverflow()) { box->setHorizontalOverflowPositions(markerXPos, box->rightLayoutOverflow(), box->leftVisualOverflow(), box->rightVisualOverflow()); if (box == root) adjustOverflow = true; } } } else { int rightLineOffset = rightRelOffset(yOffset, rightOffset(yOffset, false), false); markerXPos = rightLineOffset - xOffset + paddingRight() + borderRight() + m_marker->marginLeft(); m_marker->inlineBoxWrapper()->adjustPosition(markerXPos - markerOldX, 0); for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { if (markerXPos + m_marker->width() > box->rightLayoutOverflow()) { box->setHorizontalOverflowPositions(box->leftLayoutOverflow(), markerXPos + m_marker->width(), box->leftVisualOverflow(), box->rightVisualOverflow()); if (box == root) adjustOverflow = true; } } } if (adjustOverflow) { IntRect markerRect(markerXPos + xOffset, yOffset, m_marker->width(), m_marker->height()); RenderBox* o = m_marker; do { o = o->parentBox(); if (o->isRenderBlock()) toRenderBlock(o)->addLayoutOverflow(markerRect); markerRect.move(-o->x(), -o->y()); } while (o != this && !o->hasSelfPaintingLayer()); } } } void RenderListItem::paint(PaintInfo& paintInfo, int tx, int ty) { if (!height()) return; RenderBlock::paint(paintInfo, tx, ty); } const String& RenderListItem::markerText() const { if (m_marker) return m_marker->text(); DEFINE_STATIC_LOCAL(String, staticNullString, ()); return staticNullString; } void RenderListItem::explicitValueChanged() { if (m_marker) m_marker->setNeedsLayoutAndPrefWidthsRecalc(); Node* listNode = enclosingList(node()); RenderObject* listRenderer = 0; if (listNode) listRenderer = listNode->renderer(); for (RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder(listRenderer)) if (renderer->isListItem()) { RenderListItem* item = toRenderListItem(renderer); if (!item->m_hasExplicitValue) { item->m_isValueUpToDate = false; if (RenderListMarker* marker = item->m_marker) marker->setNeedsLayoutAndPrefWidthsRecalc(); } } } void RenderListItem::setExplicitValue(int value) { ASSERT(node()); if (m_hasExplicitValue && m_explicitValue == value) return; m_explicitValue = value; m_value = value; m_hasExplicitValue = true; explicitValueChanged(); } void RenderListItem::clearExplicitValue() { ASSERT(node()); if (!m_hasExplicitValue) return; m_hasExplicitValue = false; m_isValueUpToDate = false; explicitValueChanged(); } } // namespace WebCore