// // Copyright 2006 The Android Open Source Project // // Information about assets being operated on. // #ifndef __AAPT_ASSETS_H #define __AAPT_ASSETS_H #include <stdlib.h> #include <utils/AssetManager.h> #include <utils/KeyedVector.h> #include <utils/String8.h> #include <utils/ResourceTypes.h> #include <utils/SortedVector.h> #include <utils/String8.h> #include <utils/Vector.h> #include <utils/RefBase.h> #include "ZipFile.h" #include "Bundle.h" #include "SourcePos.h" using namespace android; bool valid_symbol_name(const String8& str); enum { AXIS_NONE = 0, AXIS_MCC = 1, AXIS_MNC, AXIS_LANGUAGE, AXIS_REGION, AXIS_SCREENLAYOUTSIZE, AXIS_SCREENLAYOUTLONG, AXIS_ORIENTATION, AXIS_UIMODETYPE, AXIS_UIMODENIGHT, AXIS_DENSITY, AXIS_TOUCHSCREEN, AXIS_KEYSHIDDEN, AXIS_KEYBOARD, AXIS_NAVHIDDEN, AXIS_NAVIGATION, AXIS_SCREENSIZE, AXIS_VERSION }; enum { SDK_CUPCAKE = 3, SDK_DONUT = 4, SDK_ECLAIR = 5, SDK_ECLAIR_0_1 = 6, SDK_MR1 = 7, SDK_FROYO = 8, }; /** * This structure contains a specific variation of a single file out * of all the variations it can have that we can have. */ struct AaptGroupEntry { public: AaptGroupEntry() { } AaptGroupEntry(const String8& _locale, const String8& _vendor) : locale(_locale), vendor(_vendor) { } String8 mcc; String8 mnc; String8 locale; String8 vendor; String8 screenLayoutSize; String8 screenLayoutLong; String8 orientation; String8 uiModeType; String8 uiModeNight; String8 density; String8 touchscreen; String8 keysHidden; String8 keyboard; String8 navHidden; String8 navigation; String8 screenSize; String8 version; bool initFromDirName(const char* dir, String8* resType); static status_t parseNamePart(const String8& part, int* axis, uint32_t* value); static bool getMccName(const char* name, ResTable_config* out = NULL); static bool getMncName(const char* name, ResTable_config* out = NULL); static bool getLocaleName(const char* name, ResTable_config* out = NULL); static bool getScreenLayoutSizeName(const char* name, ResTable_config* out = NULL); static bool getScreenLayoutLongName(const char* name, ResTable_config* out = NULL); static bool getOrientationName(const char* name, ResTable_config* out = NULL); static bool getUiModeTypeName(const char* name, ResTable_config* out = NULL); static bool getUiModeNightName(const char* name, ResTable_config* out = NULL); static bool getDensityName(const char* name, ResTable_config* out = NULL); static bool getTouchscreenName(const char* name, ResTable_config* out = NULL); static bool getKeysHiddenName(const char* name, ResTable_config* out = NULL); static bool getKeyboardName(const char* name, ResTable_config* out = NULL); static bool getNavigationName(const char* name, ResTable_config* out = NULL); static bool getNavHiddenName(const char* name, ResTable_config* out = NULL); static bool getScreenSizeName(const char* name, ResTable_config* out = NULL); static bool getVersionName(const char* name, ResTable_config* out = NULL); int compare(const AaptGroupEntry& o) const; ResTable_config toParams() const; inline bool operator<(const AaptGroupEntry& o) const { return compare(o) < 0; } inline bool operator<=(const AaptGroupEntry& o) const { return compare(o) <= 0; } inline bool operator==(const AaptGroupEntry& o) const { return compare(o) == 0; } inline bool operator!=(const AaptGroupEntry& o) const { return compare(o) != 0; } inline bool operator>=(const AaptGroupEntry& o) const { return compare(o) >= 0; } inline bool operator>(const AaptGroupEntry& o) const { return compare(o) > 0; } String8 toString() const; String8 toDirName(const String8& resType) const; }; inline int compare_type(const AaptGroupEntry& lhs, const AaptGroupEntry& rhs) { return lhs.compare(rhs); } inline int strictly_order_type(const AaptGroupEntry& lhs, const AaptGroupEntry& rhs) { return compare_type(lhs, rhs) < 0; } class AaptGroup; /** * A single asset file we know about. */ class AaptFile : public RefBase { public: AaptFile(const String8& sourceFile, const AaptGroupEntry& groupEntry, const String8& resType) : mGroupEntry(groupEntry) , mResourceType(resType) , mSourceFile(sourceFile) , mData(NULL) , mDataSize(0) , mBufferSize(0) , mCompression(ZipEntry::kCompressStored) { //printf("new AaptFile created %s\n", (const char*)sourceFile); } virtual ~AaptFile() { free(mData); } const String8& getPath() const { return mPath; } const AaptGroupEntry& getGroupEntry() const { return mGroupEntry; } // Data API. If there is data attached to the file, // getSourceFile() is not used. bool hasData() const { return mData != NULL; } const void* getData() const { return mData; } size_t getSize() const { return mDataSize; } void* editData(size_t size); void* editData(size_t* outSize = NULL); void* padData(size_t wordSize); status_t writeData(const void* data, size_t size); void clearData(); const String8& getResourceType() const { return mResourceType; } // File API. If the file does not hold raw data, this is // a full path to a file on the filesystem that holds its data. const String8& getSourceFile() const { return mSourceFile; } String8 getPrintableSource() const; // Desired compression method, as per utils/ZipEntry.h. For example, // no compression is ZipEntry::kCompressStored. int getCompressionMethod() const { return mCompression; } void setCompressionMethod(int c) { mCompression = c; } private: friend class AaptGroup; String8 mPath; AaptGroupEntry mGroupEntry; String8 mResourceType; String8 mSourceFile; void* mData; size_t mDataSize; size_t mBufferSize; int mCompression; }; /** * A group of related files (the same file, with different * vendor/locale variations). */ class AaptGroup : public RefBase { public: AaptGroup(const String8& leaf, const String8& path) : mLeaf(leaf), mPath(path) { } virtual ~AaptGroup() { } const String8& getLeaf() const { return mLeaf; } // Returns the relative path after the AaptGroupEntry dirs. const String8& getPath() const { return mPath; } const DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> >& getFiles() const { return mFiles; } status_t addFile(const sp<AaptFile>& file); void removeFile(size_t index); void print() const; String8 getPrintableSource() const; private: String8 mLeaf; String8 mPath; DefaultKeyedVector<AaptGroupEntry, sp<AaptFile> > mFiles; }; /** * A single directory of assets, which can contain for files and other * sub-directories. */ class AaptDir : public RefBase { public: AaptDir(const String8& leaf, const String8& path) : mLeaf(leaf), mPath(path) { } virtual ~AaptDir() { } const String8& getLeaf() const { return mLeaf; } const String8& getPath() const { return mPath; } const DefaultKeyedVector<String8, sp<AaptGroup> >& getFiles() const { return mFiles; } const DefaultKeyedVector<String8, sp<AaptDir> >& getDirs() const { return mDirs; } status_t addFile(const String8& name, const sp<AaptGroup>& file); status_t addDir(const String8& name, const sp<AaptDir>& dir); sp<AaptDir> makeDir(const String8& name); void removeFile(const String8& name); void removeDir(const String8& name); status_t renameFile(const sp<AaptFile>& file, const String8& newName); status_t addLeafFile(const String8& leafName, const sp<AaptFile>& file); virtual ssize_t slurpFullTree(Bundle* bundle, const String8& srcDir, const AaptGroupEntry& kind, const String8& resType); /* * Perform some sanity checks on the names of files and directories here. * In particular: * - Check for illegal chars in filenames. * - Check filename length. * - Check for presence of ".gz" and non-".gz" copies of same file. * - Check for multiple files whose names match in a case-insensitive * fashion (problematic for some systems). * * Comparing names against all other names is O(n^2). We could speed * it up some by sorting the entries and being smarter about what we * compare against, but I'm not expecting to have enough files in a * single directory to make a noticeable difference in speed. * * Note that sorting here is not enough to guarantee that the package * contents are sorted -- subsequent updates can rearrange things. */ status_t validate() const; void print() const; String8 getPrintableSource() const; private: String8 mLeaf; String8 mPath; DefaultKeyedVector<String8, sp<AaptGroup> > mFiles; DefaultKeyedVector<String8, sp<AaptDir> > mDirs; }; /** * All information we know about a particular symbol. */ class AaptSymbolEntry { public: AaptSymbolEntry() : isPublic(false), typeCode(TYPE_UNKNOWN) { } AaptSymbolEntry(const String8& _name) : name(_name), isPublic(false), typeCode(TYPE_UNKNOWN) { } AaptSymbolEntry(const AaptSymbolEntry& o) : name(o.name), sourcePos(o.sourcePos), isPublic(o.isPublic) , comment(o.comment), typeComment(o.typeComment) , typeCode(o.typeCode), int32Val(o.int32Val), stringVal(o.stringVal) { } AaptSymbolEntry operator=(const AaptSymbolEntry& o) { sourcePos = o.sourcePos; isPublic = o.isPublic; comment = o.comment; typeComment = o.typeComment; typeCode = o.typeCode; int32Val = o.int32Val; stringVal = o.stringVal; return *this; } const String8 name; SourcePos sourcePos; bool isPublic; String16 comment; String16 typeComment; enum { TYPE_UNKNOWN = 0, TYPE_INT32, TYPE_STRING }; int typeCode; // Value. May be one of these. int32_t int32Val; String8 stringVal; }; /** * A group of related symbols (such as indices into a string block) * that have been generated from the assets. */ class AaptSymbols : public RefBase { public: AaptSymbols() { } virtual ~AaptSymbols() { } status_t addSymbol(const String8& name, int32_t value, const SourcePos& pos) { if (!check_valid_symbol_name(name, pos, "symbol")) { return BAD_VALUE; } AaptSymbolEntry& sym = edit_symbol(name, &pos); sym.typeCode = AaptSymbolEntry::TYPE_INT32; sym.int32Val = value; return NO_ERROR; } status_t addStringSymbol(const String8& name, const String8& value, const SourcePos& pos) { if (!check_valid_symbol_name(name, pos, "symbol")) { return BAD_VALUE; } AaptSymbolEntry& sym = edit_symbol(name, &pos); sym.typeCode = AaptSymbolEntry::TYPE_STRING; sym.stringVal = value; return NO_ERROR; } status_t makeSymbolPublic(const String8& name, const SourcePos& pos) { if (!check_valid_symbol_name(name, pos, "symbol")) { return BAD_VALUE; } AaptSymbolEntry& sym = edit_symbol(name, &pos); sym.isPublic = true; return NO_ERROR; } void appendComment(const String8& name, const String16& comment, const SourcePos& pos) { if (comment.size() <= 0) { return; } AaptSymbolEntry& sym = edit_symbol(name, &pos); if (sym.comment.size() == 0) { sym.comment = comment; } else { sym.comment.append(String16("\n")); sym.comment.append(comment); } } void appendTypeComment(const String8& name, const String16& comment) { if (comment.size() <= 0) { return; } AaptSymbolEntry& sym = edit_symbol(name, NULL); if (sym.typeComment.size() == 0) { sym.typeComment = comment; } else { sym.typeComment.append(String16("\n")); sym.typeComment.append(comment); } } sp<AaptSymbols> addNestedSymbol(const String8& name, const SourcePos& pos) { if (!check_valid_symbol_name(name, pos, "nested symbol")) { return NULL; } sp<AaptSymbols> sym = mNestedSymbols.valueFor(name); if (sym == NULL) { sym = new AaptSymbols(); mNestedSymbols.add(name, sym); } return sym; } const KeyedVector<String8, AaptSymbolEntry>& getSymbols() const { return mSymbols; } const DefaultKeyedVector<String8, sp<AaptSymbols> >& getNestedSymbols() const { return mNestedSymbols; } const String16& getComment(const String8& name) const { return get_symbol(name).comment; } const String16& getTypeComment(const String8& name) const { return get_symbol(name).typeComment; } private: bool check_valid_symbol_name(const String8& symbol, const SourcePos& pos, const char* label) { if (valid_symbol_name(symbol)) { return true; } pos.error("invalid %s: '%s'\n", label, symbol.string()); return false; } AaptSymbolEntry& edit_symbol(const String8& symbol, const SourcePos* pos) { ssize_t i = mSymbols.indexOfKey(symbol); if (i < 0) { i = mSymbols.add(symbol, AaptSymbolEntry(symbol)); } AaptSymbolEntry& sym = mSymbols.editValueAt(i); if (pos != NULL && sym.sourcePos.line < 0) { sym.sourcePos = *pos; } return sym; } const AaptSymbolEntry& get_symbol(const String8& symbol) const { ssize_t i = mSymbols.indexOfKey(symbol); if (i >= 0) { return mSymbols.valueAt(i); } return mDefSymbol; } KeyedVector<String8, AaptSymbolEntry> mSymbols; DefaultKeyedVector<String8, sp<AaptSymbols> > mNestedSymbols; AaptSymbolEntry mDefSymbol; }; class ResourceTypeSet : public RefBase, public KeyedVector<String8,sp<AaptGroup> > { public: ResourceTypeSet(); }; /** * Asset hierarchy being operated on. */ class AaptAssets : public AaptDir { public: AaptAssets() : AaptDir(String8(), String8()), mHaveIncludedAssets(false), mRes(NULL) { } virtual ~AaptAssets() { delete mRes; } const String8& getPackage() const { return mPackage; } void setPackage(const String8& package) { mPackage = package; mSymbolsPrivatePackage = package; } const SortedVector<AaptGroupEntry>& getGroupEntries() const { return mGroupEntries; } sp<AaptFile> addFile(const String8& filePath, const AaptGroupEntry& entry, const String8& srcDir, sp<AaptGroup>* outGroup, const String8& resType); void addResource(const String8& leafName, const String8& path, const sp<AaptFile>& file, const String8& resType); void addGroupEntry(const AaptGroupEntry& entry) { mGroupEntries.add(entry); } ssize_t slurpFromArgs(Bundle* bundle); virtual ssize_t slurpFullTree(Bundle* bundle, const String8& srcDir, const AaptGroupEntry& kind, const String8& resType); ssize_t slurpResourceTree(Bundle* bundle, const String8& srcDir); ssize_t slurpResourceZip(Bundle* bundle, const char* filename); sp<AaptSymbols> getSymbolsFor(const String8& name); const DefaultKeyedVector<String8, sp<AaptSymbols> >& getSymbols() const { return mSymbols; } String8 getSymbolsPrivatePackage() const { return mSymbolsPrivatePackage; } void setSymbolsPrivatePackage(const String8& pkg) { mSymbolsPrivatePackage = pkg; } status_t buildIncludedResources(Bundle* bundle); status_t addIncludedResources(const sp<AaptFile>& file); const ResTable& getIncludedResources() const; void print() const; inline const Vector<sp<AaptDir> >& resDirs() { return mDirs; } sp<AaptDir> resDir(const String8& name); inline sp<AaptAssets> getOverlay() { return mOverlay; } inline void setOverlay(sp<AaptAssets>& overlay) { mOverlay = overlay; } inline KeyedVector<String8, sp<ResourceTypeSet> >* getResources() { return mRes; } inline void setResources(KeyedVector<String8, sp<ResourceTypeSet> >* res) { delete mRes; mRes = res; } private: String8 mPackage; SortedVector<AaptGroupEntry> mGroupEntries; DefaultKeyedVector<String8, sp<AaptSymbols> > mSymbols; String8 mSymbolsPrivatePackage; Vector<sp<AaptDir> > mDirs; bool mHaveIncludedAssets; AssetManager mIncludedAssets; sp<AaptAssets> mOverlay; KeyedVector<String8, sp<ResourceTypeSet> >* mRes; }; #endif // __AAPT_ASSETS_H