// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This is a low level implementation of atomic semantics for reference // counting. Please use base/ref_counted.h directly instead. // // The implementation includes annotations to avoid some false positives // when using data race detection tools. #ifndef BASE_ATOMIC_REF_COUNT_H_ #define BASE_ATOMIC_REF_COUNT_H_ #include "base/atomicops.h" #include "base/dynamic_annotations.h" namespace base { typedef subtle::Atomic32 AtomicRefCount; // Increment a reference count by "increment", which must exceed 0. inline void AtomicRefCountIncN(volatile AtomicRefCount *ptr, AtomicRefCount increment) { subtle::NoBarrier_AtomicIncrement(ptr, increment); } // Decrement a reference count by "decrement", which must exceed 0, // and return whether the result is non-zero. // Insert barriers to ensure that state written before the reference count // became zero will be visible to a thread that has just made the count zero. inline bool AtomicRefCountDecN(volatile AtomicRefCount *ptr, AtomicRefCount decrement) { ANNOTATE_HAPPENS_BEFORE(ptr); bool res = (subtle::Barrier_AtomicIncrement(ptr, -decrement) != 0); if (!res) { ANNOTATE_HAPPENS_AFTER(ptr); } return res; } // Increment a reference count by 1. inline void AtomicRefCountInc(volatile AtomicRefCount *ptr) { base::AtomicRefCountIncN(ptr, 1); } // Decrement a reference count by 1 and return whether the result is non-zero. // Insert barriers to ensure that state written before the reference count // became zero will be visible to a thread that has just made the count zero. inline bool AtomicRefCountDec(volatile AtomicRefCount *ptr) { return base::AtomicRefCountDecN(ptr, 1); } // Return whether the reference count is one. If the reference count is used // in the conventional way, a refrerence count of 1 implies that the current // thread owns the reference and no other thread shares it. This call performs // the test for a reference count of one, and performs the memory barrier // needed for the owning thread to act on the object, knowing that it has // exclusive access to the object. inline bool AtomicRefCountIsOne(volatile AtomicRefCount *ptr) { bool res = (subtle::Acquire_Load(ptr) == 1); if (res) { ANNOTATE_HAPPENS_AFTER(ptr); } return res; } // Return whether the reference count is zero. With conventional object // referencing counting, the object will be destroyed, so the reference count // should never be zero. Hence this is generally used for a debug check. inline bool AtomicRefCountIsZero(volatile AtomicRefCount *ptr) { bool res = (subtle::Acquire_Load(ptr) == 0); if (res) { ANNOTATE_HAPPENS_AFTER(ptr); } return res; } } // namespace base #endif // BASE_ATOMIC_REF_COUNT_H_