// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "build/build_config.h" #if defined(OS_WIN) #include <windows.h> #include <shellapi.h> #include <shlobj.h> #include <tchar.h> #endif #include <fstream> #include <iostream> #include <set> #include "base/base_paths.h" #include "base/file_path.h" #include "base/file_util.h" #include "base/logging.h" #include "base/path_service.h" #include "base/platform_thread.h" #include "base/time.h" #include "base/utf_string_conversions.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" // This macro helps avoid wrapped lines in the test structs. #define FPL(x) FILE_PATH_LITERAL(x) namespace { const file_util::FileEnumerator::FILE_TYPE FILES_AND_DIRECTORIES = static_cast<file_util::FileEnumerator::FILE_TYPE>( file_util::FileEnumerator::FILES | file_util::FileEnumerator::DIRECTORIES); // file_util winds up using autoreleased objects on the Mac, so this needs // to be a PlatformTest class FileUtilTest : public PlatformTest { protected: virtual void SetUp() { PlatformTest::SetUp(); // Name a subdirectory of the temp directory. ASSERT_TRUE(PathService::Get(base::DIR_TEMP, &test_dir_)); test_dir_ = test_dir_.Append(FILE_PATH_LITERAL("FileUtilTest")); // Create a fresh, empty copy of this directory. file_util::Delete(test_dir_, true); file_util::CreateDirectory(test_dir_); } virtual void TearDown() { PlatformTest::TearDown(); // Clean up test directory ASSERT_TRUE(file_util::Delete(test_dir_, true)); ASSERT_FALSE(file_util::PathExists(test_dir_)); } // the path to temporary directory used to contain the test operations FilePath test_dir_; }; // Collects all the results from the given file enumerator, and provides an // interface to query whether a given file is present. class FindResultCollector { public: explicit FindResultCollector(file_util::FileEnumerator& enumerator) { FilePath cur_file; while (!(cur_file = enumerator.Next()).value().empty()) { FilePath::StringType path = cur_file.value(); // The file should not be returned twice. EXPECT_TRUE(files_.end() == files_.find(path)) << "Same file returned twice"; // Save for later. files_.insert(path); } } // Returns true if the enumerator found the file. bool HasFile(const FilePath& file) const { return files_.find(file.value()) != files_.end(); } int size() { return static_cast<int>(files_.size()); } private: std::set<FilePath::StringType> files_; }; // Simple function to dump some text into a new file. void CreateTextFile(const FilePath& filename, const std::wstring& contents) { std::ofstream file; file.open(WideToUTF8(filename.ToWStringHack()).c_str()); ASSERT_TRUE(file.is_open()); file << contents; file.close(); } // Simple function to take out some text from a file. std::wstring ReadTextFile(const FilePath& filename) { wchar_t contents[64]; std::wifstream file; file.open(WideToUTF8(filename.ToWStringHack()).c_str()); EXPECT_TRUE(file.is_open()); file.getline(contents, 64); file.close(); return std::wstring(contents); } #if defined(OS_WIN) uint64 FileTimeAsUint64(const FILETIME& ft) { ULARGE_INTEGER u; u.LowPart = ft.dwLowDateTime; u.HighPart = ft.dwHighDateTime; return u.QuadPart; } #endif const struct append_case { const wchar_t* path; const wchar_t* ending; const wchar_t* result; } append_cases[] = { #if defined(OS_WIN) {L"c:\\colon\\backslash", L"path", L"c:\\colon\\backslash\\path"}, {L"c:\\colon\\backslash\\", L"path", L"c:\\colon\\backslash\\path"}, {L"c:\\colon\\backslash\\\\", L"path", L"c:\\colon\\backslash\\\\path"}, {L"c:\\colon\\backslash\\", L"", L"c:\\colon\\backslash\\"}, {L"c:\\colon\\backslash", L"", L"c:\\colon\\backslash\\"}, {L"", L"path", L"\\path"}, {L"", L"", L"\\"}, #elif defined(OS_POSIX) {L"/foo/bar", L"path", L"/foo/bar/path"}, {L"/foo/bar/", L"path", L"/foo/bar/path"}, {L"/foo/bar//", L"path", L"/foo/bar//path"}, {L"/foo/bar/", L"", L"/foo/bar/"}, {L"/foo/bar", L"", L"/foo/bar/"}, {L"", L"path", L"/path"}, {L"", L"", L"/"}, #endif }; TEST_F(FileUtilTest, AppendToPath) { for (unsigned int i = 0; i < arraysize(append_cases); ++i) { const append_case& value = append_cases[i]; std::wstring result = value.path; file_util::AppendToPath(&result, value.ending); EXPECT_EQ(value.result, result); } #ifdef NDEBUG file_util::AppendToPath(NULL, L"path"); // asserts in debug mode #endif } static const struct InsertBeforeExtensionCase { const FilePath::CharType* path; const FilePath::CharType* suffix; const FilePath::CharType* result; } kInsertBeforeExtension[] = { {FPL(""), FPL(""), FPL("")}, {FPL(""), FPL("txt"), FPL("txt")}, {FPL("."), FPL("txt"), FPL("txt.")}, {FPL("."), FPL(""), FPL(".")}, {FPL("foo.dll"), FPL("txt"), FPL("footxt.dll")}, {FPL("foo.dll"), FPL(".txt"), FPL("foo.txt.dll")}, {FPL("foo"), FPL("txt"), FPL("footxt")}, {FPL("foo"), FPL(".txt"), FPL("foo.txt")}, {FPL("foo.baz.dll"), FPL("txt"), FPL("foo.baztxt.dll")}, {FPL("foo.baz.dll"), FPL(".txt"), FPL("foo.baz.txt.dll")}, {FPL("foo.dll"), FPL(""), FPL("foo.dll")}, {FPL("foo.dll"), FPL("."), FPL("foo..dll")}, {FPL("foo"), FPL(""), FPL("foo")}, {FPL("foo"), FPL("."), FPL("foo.")}, {FPL("foo.baz.dll"), FPL(""), FPL("foo.baz.dll")}, {FPL("foo.baz.dll"), FPL("."), FPL("foo.baz..dll")}, #if defined(OS_WIN) {FPL("\\"), FPL(""), FPL("\\")}, {FPL("\\"), FPL("txt"), FPL("\\txt")}, {FPL("\\."), FPL("txt"), FPL("\\txt.")}, {FPL("\\."), FPL(""), FPL("\\.")}, {FPL("C:\\bar\\foo.dll"), FPL("txt"), FPL("C:\\bar\\footxt.dll")}, {FPL("C:\\bar.baz\\foodll"), FPL("txt"), FPL("C:\\bar.baz\\foodlltxt")}, {FPL("C:\\bar.baz\\foo.dll"), FPL("txt"), FPL("C:\\bar.baz\\footxt.dll")}, {FPL("C:\\bar.baz\\foo.dll.exe"), FPL("txt"), FPL("C:\\bar.baz\\foo.dlltxt.exe")}, {FPL("C:\\bar.baz\\foo"), FPL(""), FPL("C:\\bar.baz\\foo")}, {FPL("C:\\bar.baz\\foo.exe"), FPL(""), FPL("C:\\bar.baz\\foo.exe")}, {FPL("C:\\bar.baz\\foo.dll.exe"), FPL(""), FPL("C:\\bar.baz\\foo.dll.exe")}, {FPL("C:\\bar\\baz\\foo.exe"), FPL(" (1)"), FPL("C:\\bar\\baz\\foo (1).exe")}, #elif defined(OS_POSIX) {FPL("/"), FPL(""), FPL("/")}, {FPL("/"), FPL("txt"), FPL("/txt")}, {FPL("/."), FPL("txt"), FPL("/txt.")}, {FPL("/."), FPL(""), FPL("/.")}, {FPL("/bar/foo.dll"), FPL("txt"), FPL("/bar/footxt.dll")}, {FPL("/bar.baz/foodll"), FPL("txt"), FPL("/bar.baz/foodlltxt")}, {FPL("/bar.baz/foo.dll"), FPL("txt"), FPL("/bar.baz/footxt.dll")}, {FPL("/bar.baz/foo.dll.exe"), FPL("txt"), FPL("/bar.baz/foo.dlltxt.exe")}, {FPL("/bar.baz/foo"), FPL(""), FPL("/bar.baz/foo")}, {FPL("/bar.baz/foo.exe"), FPL(""), FPL("/bar.baz/foo.exe")}, {FPL("/bar.baz/foo.dll.exe"), FPL(""), FPL("/bar.baz/foo.dll.exe")}, {FPL("/bar/baz/foo.exe"), FPL(" (1)"), FPL("/bar/baz/foo (1).exe")}, #endif }; TEST_F(FileUtilTest, InsertBeforeExtensionTest) { for (unsigned int i = 0; i < arraysize(kInsertBeforeExtension); ++i) { FilePath path(kInsertBeforeExtension[i].path); file_util::InsertBeforeExtension(&path, kInsertBeforeExtension[i].suffix); EXPECT_EQ(kInsertBeforeExtension[i].result, path.value()); } } static const struct filename_case { const wchar_t* path; const wchar_t* filename; } filename_cases[] = { #if defined(OS_WIN) {L"c:\\colon\\backslash", L"backslash"}, {L"c:\\colon\\backslash\\", L""}, {L"\\\\filename.exe", L"filename.exe"}, {L"filename.exe", L"filename.exe"}, {L"", L""}, {L"\\\\\\", L""}, {L"c:/colon/backslash", L"backslash"}, {L"c:/colon/backslash/", L""}, {L"//////", L""}, {L"///filename.exe", L"filename.exe"}, #elif defined(OS_POSIX) {L"/foo/bar", L"bar"}, {L"/foo/bar/", L""}, {L"/filename.exe", L"filename.exe"}, {L"filename.exe", L"filename.exe"}, {L"", L""}, {L"/", L""}, #endif }; TEST_F(FileUtilTest, GetFilenameFromPath) { for (unsigned int i = 0; i < arraysize(filename_cases); ++i) { const filename_case& value = filename_cases[i]; std::wstring result = file_util::GetFilenameFromPath(value.path); EXPECT_EQ(value.filename, result); } } // Test finding the file type from a path name static const struct extension_case { const wchar_t* path; const wchar_t* extension; } extension_cases[] = { #if defined(OS_WIN) {L"C:\\colon\\backslash\\filename.extension", L"extension"}, {L"C:\\colon\\backslash\\filename.", L""}, {L"C:\\colon\\backslash\\filename", L""}, {L"C:\\colon\\backslash\\", L""}, {L"C:\\colon\\backslash.\\", L""}, {L"C:\\colon\\backslash\filename.extension.extension2", L"extension2"}, #elif defined(OS_POSIX) {L"/foo/bar/filename.extension", L"extension"}, {L"/foo/bar/filename.", L""}, {L"/foo/bar/filename", L""}, {L"/foo/bar/", L""}, {L"/foo/bar./", L""}, {L"/foo/bar/filename.extension.extension2", L"extension2"}, {L".", L""}, {L"..", L""}, {L"./foo", L""}, {L"./foo.extension", L"extension"}, {L"/foo.extension1/bar.extension2", L"extension2"}, #endif }; TEST_F(FileUtilTest, GetFileExtensionFromPath) { for (unsigned int i = 0; i < arraysize(extension_cases); ++i) { const extension_case& ext = extension_cases[i]; const std::wstring fext = file_util::GetFileExtensionFromPath(ext.path); EXPECT_EQ(ext.extension, fext); } } // Test finding the directory component of a path static const struct dir_case { const wchar_t* full_path; const wchar_t* directory; } dir_cases[] = { #if defined(OS_WIN) {L"C:\\WINDOWS\\system32\\gdi32.dll", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\not_exist_thx_1138", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\\\", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32", L"C:\\WINDOWS"}, {L"C:\\WINDOWS\\system32.\\", L"C:\\WINDOWS\\system32."}, {L"C:\\", L"C:\\"}, #elif defined(OS_POSIX) {L"/foo/bar/gdi32.dll", L"/foo/bar"}, {L"/foo/bar/not_exist_thx_1138", L"/foo/bar"}, {L"/foo/bar/", L"/foo/bar"}, {L"/foo/bar//", L"/foo/bar"}, {L"/foo/bar", L"/foo"}, {L"/foo/bar./", L"/foo/bar."}, {L"/", L"/"}, {L".", L"."}, {L"..", L"."}, // yes, ".." technically lives in "." #endif }; TEST_F(FileUtilTest, GetDirectoryFromPath) { for (unsigned int i = 0; i < arraysize(dir_cases); ++i) { const dir_case& dir = dir_cases[i]; const std::wstring parent = file_util::GetDirectoryFromPath(dir.full_path); EXPECT_EQ(dir.directory, parent); } } TEST_F(FileUtilTest, CountFilesCreatedAfter) { // Create old file (that we don't want to count) FilePath old_file_name = test_dir_.Append(FILE_PATH_LITERAL("Old File.txt")); CreateTextFile(old_file_name, L"Just call me Mr. Creakybits"); // Age to perfection #if defined(OS_WIN) PlatformThread::Sleep(100); #elif defined(OS_POSIX) // We need to wait at least one second here because the precision of // file creation time is one second. PlatformThread::Sleep(1500); #endif // Establish our cutoff time base::Time now(base::Time::NowFromSystemTime()); EXPECT_EQ(0, file_util::CountFilesCreatedAfter(test_dir_, now)); // Create a new file (that we do want to count) FilePath new_file_name = test_dir_.Append(FILE_PATH_LITERAL("New File.txt")); CreateTextFile(new_file_name, L"Waaaaaaaaaaaaaah."); // We should see only the new file. EXPECT_EQ(1, file_util::CountFilesCreatedAfter(test_dir_, now)); // Delete new file, we should see no files after cutoff now EXPECT_TRUE(file_util::Delete(new_file_name, false)); EXPECT_EQ(0, file_util::CountFilesCreatedAfter(test_dir_, now)); } // Tests that the Delete function works as expected, especially // the recursion flag. Also coincidentally tests PathExists. TEST_F(FileUtilTest, Delete) { // Create a file FilePath file_name = test_dir_.Append(FILE_PATH_LITERAL("Test File.txt")); CreateTextFile(file_name, L"I'm cannon fodder."); ASSERT_TRUE(file_util::PathExists(file_name)); FilePath subdir_path = test_dir_.Append(FILE_PATH_LITERAL("Subdirectory")); file_util::CreateDirectory(subdir_path); ASSERT_TRUE(file_util::PathExists(subdir_path)); FilePath directory_contents = test_dir_; #if defined(OS_WIN) // TODO(erikkay): see if anyone's actually using this feature of the API directory_contents = directory_contents.Append(FILE_PATH_LITERAL("*")); // Delete non-recursively and check that only the file is deleted ASSERT_TRUE(file_util::Delete(directory_contents, false)); EXPECT_FALSE(file_util::PathExists(file_name)); EXPECT_TRUE(file_util::PathExists(subdir_path)); #endif // Delete recursively and make sure all contents are deleted ASSERT_TRUE(file_util::Delete(directory_contents, true)); EXPECT_FALSE(file_util::PathExists(file_name)); EXPECT_FALSE(file_util::PathExists(subdir_path)); } TEST_F(FileUtilTest, MoveFileNew) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination FilePath file_name_to = test_dir_.Append(FILE_PATH_LITERAL("Move_Test_File_Destination.txt")); ASSERT_FALSE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::Move(file_name_from, file_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, MoveFileExists) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name FilePath file_name_to = test_dir_.Append(FILE_PATH_LITERAL("Move_Test_File_Destination.txt")); CreateTextFile(file_name_to, L"Old file content"); ASSERT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::Move(file_name_from, file_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(L"Gooooooooooooooooooooogle" == ReadTextFile(file_name_to)); } TEST_F(FileUtilTest, MoveFileDirExists) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination directory FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Destination")); file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_FALSE(file_util::Move(file_name_from, dir_name_to)); } TEST_F(FileUtilTest, MoveNew) { // Create a directory FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Move_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Move_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::Move(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, MoveExist) { // Create a directory FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Move_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory FilePath dir_name_exists = test_dir_.Append(FILE_PATH_LITERAL("Destination")); FilePath dir_name_to = dir_name_exists.Append(FILE_PATH_LITERAL("Move_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); // Create the destination directory. file_util::CreateDirectory(dir_name_exists); ASSERT_TRUE(file_util::PathExists(dir_name_exists)); EXPECT_TRUE(file_util::Move(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyDirectoryRecursivelyNew) { // Create a directory. FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory recursively. FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); FilePath file_name2_to = subdir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, true)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::PathExists(subdir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name2_to)); } TEST_F(FileUtilTest, CopyDirectoryRecursivelyExists) { // Create a directory. FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory recursively. FilePath dir_name_exists = test_dir_.Append(FILE_PATH_LITERAL("Destination")); FilePath dir_name_to = dir_name_exists.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); FilePath file_name2_to = subdir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); // Create the destination directory. file_util::CreateDirectory(dir_name_exists); ASSERT_TRUE(file_util::PathExists(dir_name_exists)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_exists, true)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::PathExists(subdir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name2_to)); } TEST_F(FileUtilTest, CopyDirectoryNew) { // Create a directory. FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory not recursively. FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, false)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_FALSE(file_util::PathExists(subdir_name_to)); } TEST_F(FileUtilTest, CopyDirectoryExists) { // Create a directory. FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory not recursively. FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); // Create the destination directory. file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, false)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_FALSE(file_util::PathExists(subdir_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToNew) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name FilePath file_name_to = test_dir_.Append(FILE_PATH_LITERAL("Copy_Test_File_Destination.txt")); ASSERT_FALSE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, file_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToExisting) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name FilePath file_name_to = test_dir_.Append(FILE_PATH_LITERAL("Copy_Test_File_Destination.txt")); CreateTextFile(file_name_to, L"Old file content"); ASSERT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, file_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(L"Gooooooooooooooooooooogle" == ReadTextFile(file_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToExistingDirectory) { // Create a file FilePath file_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination FilePath dir_name_to = test_dir_.Append(FILE_PATH_LITERAL("Destination")); file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, dir_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyFile) { // Create a directory FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); const std::wstring file_contents(L"Gooooooooooooooooooooogle"); CreateTextFile(file_name_from, file_contents); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Copy the file. FilePath dest_file = dir_name_from.Append(FILE_PATH_LITERAL("DestFile.txt")); ASSERT_TRUE(file_util::CopyFile(file_name_from, dest_file)); // Copy the file to another location using '..' in the path. FilePath dest_file2(dir_name_from); dest_file2 = dest_file2.AppendASCII(".."); dest_file2 = dest_file2.AppendASCII("DestFile.txt"); ASSERT_TRUE(file_util::CopyFile(file_name_from, dest_file2)); FilePath dest_file2_test(dir_name_from); dest_file2_test = dest_file2_test.DirName(); dest_file2_test = dest_file2_test.AppendASCII("DestFile.txt"); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dest_file)); const std::wstring read_contents = ReadTextFile(dest_file); EXPECT_EQ(file_contents, read_contents); EXPECT_TRUE(file_util::PathExists(dest_file2_test)); EXPECT_TRUE(file_util::PathExists(dest_file2)); } // TODO(erikkay): implement #if defined(OS_WIN) TEST_F(FileUtilTest, GetFileCreationLocalTime) { FilePath file_name = test_dir_.Append(L"Test File.txt"); SYSTEMTIME start_time; GetLocalTime(&start_time); Sleep(100); CreateTextFile(file_name, L"New file!"); Sleep(100); SYSTEMTIME end_time; GetLocalTime(&end_time); SYSTEMTIME file_creation_time; file_util::GetFileCreationLocalTime(file_name.value(), &file_creation_time); FILETIME start_filetime; SystemTimeToFileTime(&start_time, &start_filetime); FILETIME end_filetime; SystemTimeToFileTime(&end_time, &end_filetime); FILETIME file_creation_filetime; SystemTimeToFileTime(&file_creation_time, &file_creation_filetime); EXPECT_EQ(-1, CompareFileTime(&start_filetime, &file_creation_filetime)) << "start time: " << FileTimeAsUint64(start_filetime) << ", " << "creation time: " << FileTimeAsUint64(file_creation_filetime); EXPECT_EQ(-1, CompareFileTime(&file_creation_filetime, &end_filetime)) << "creation time: " << FileTimeAsUint64(file_creation_filetime) << ", " << "end time: " << FileTimeAsUint64(end_filetime); ASSERT_TRUE(DeleteFile(file_name.value().c_str())); } #endif // file_util winds up using autoreleased objects on the Mac, so this needs // to be a PlatformTest. typedef PlatformTest ReadOnlyFileUtilTest; TEST_F(ReadOnlyFileUtilTest, ContentsEqual) { FilePath data_dir; ASSERT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &data_dir)); data_dir = data_dir.Append(FILE_PATH_LITERAL("base")) .Append(FILE_PATH_LITERAL("data")) .Append(FILE_PATH_LITERAL("file_util_unittest")); ASSERT_TRUE(file_util::PathExists(data_dir)); FilePath original_file = data_dir.Append(FILE_PATH_LITERAL("original.txt")); FilePath same_file = data_dir.Append(FILE_PATH_LITERAL("same.txt")); FilePath same_length_file = data_dir.Append(FILE_PATH_LITERAL("same_length.txt")); FilePath different_file = data_dir.Append(FILE_PATH_LITERAL("different.txt")); FilePath different_first_file = data_dir.Append(FILE_PATH_LITERAL("different_first.txt")); FilePath different_last_file = data_dir.Append(FILE_PATH_LITERAL("different_last.txt")); FilePath empty1_file = data_dir.Append(FILE_PATH_LITERAL("empty1.txt")); FilePath empty2_file = data_dir.Append(FILE_PATH_LITERAL("empty2.txt")); FilePath shortened_file = data_dir.Append(FILE_PATH_LITERAL("shortened.txt")); FilePath binary_file = data_dir.Append(FILE_PATH_LITERAL("binary_file.bin")); FilePath binary_file_same = data_dir.Append(FILE_PATH_LITERAL("binary_file_same.bin")); FilePath binary_file_diff = data_dir.Append(FILE_PATH_LITERAL("binary_file_diff.bin")); EXPECT_TRUE(file_util::ContentsEqual(original_file, original_file)); EXPECT_TRUE(file_util::ContentsEqual(original_file, same_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, same_length_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_file)); EXPECT_FALSE(file_util::ContentsEqual( FilePath(FILE_PATH_LITERAL("bogusname")), FilePath(FILE_PATH_LITERAL("bogusname")))); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_first_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_last_file)); EXPECT_TRUE(file_util::ContentsEqual(empty1_file, empty2_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, shortened_file)); EXPECT_FALSE(file_util::ContentsEqual(shortened_file, original_file)); EXPECT_TRUE(file_util::ContentsEqual(binary_file, binary_file_same)); EXPECT_FALSE(file_util::ContentsEqual(binary_file, binary_file_diff)); } TEST_F(ReadOnlyFileUtilTest, TextContentsEqual) { FilePath data_dir; ASSERT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &data_dir)); data_dir = data_dir.Append(FILE_PATH_LITERAL("base")) .Append(FILE_PATH_LITERAL("data")) .Append(FILE_PATH_LITERAL("file_util_unittest")); ASSERT_TRUE(file_util::PathExists(data_dir)); FilePath original_file = data_dir.Append(FILE_PATH_LITERAL("original.txt")); FilePath same_file = data_dir.Append(FILE_PATH_LITERAL("same.txt")); FilePath crlf_file = data_dir.Append(FILE_PATH_LITERAL("crlf.txt")); FilePath shortened_file = data_dir.Append(FILE_PATH_LITERAL("shortened.txt")); FilePath different_file = data_dir.Append(FILE_PATH_LITERAL("different.txt")); FilePath different_first_file = data_dir.Append(FILE_PATH_LITERAL("different_first.txt")); FilePath different_last_file = data_dir.Append(FILE_PATH_LITERAL("different_last.txt")); FilePath first1_file = data_dir.Append(FILE_PATH_LITERAL("first1.txt")); FilePath first2_file = data_dir.Append(FILE_PATH_LITERAL("first2.txt")); FilePath empty1_file = data_dir.Append(FILE_PATH_LITERAL("empty1.txt")); FilePath empty2_file = data_dir.Append(FILE_PATH_LITERAL("empty2.txt")); FilePath blank_line_file = data_dir.Append(FILE_PATH_LITERAL("blank_line.txt")); FilePath blank_line_crlf_file = data_dir.Append(FILE_PATH_LITERAL("blank_line_crlf.txt")); EXPECT_TRUE(file_util::TextContentsEqual(original_file, same_file)); EXPECT_TRUE(file_util::TextContentsEqual(original_file, crlf_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, shortened_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_first_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_last_file)); EXPECT_FALSE(file_util::TextContentsEqual(first1_file, first2_file)); EXPECT_TRUE(file_util::TextContentsEqual(empty1_file, empty2_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, empty1_file)); EXPECT_TRUE(file_util::TextContentsEqual(blank_line_file, blank_line_crlf_file)); } // We don't need equivalent functionality outside of Windows. #if defined(OS_WIN) TEST_F(FileUtilTest, ResolveShortcutTest) { FilePath target_file = test_dir_.Append(L"Target.txt"); CreateTextFile(target_file, L"This is the target."); FilePath link_file = test_dir_.Append(L"Link.lnk"); HRESULT result; IShellLink *shell = NULL; IPersistFile *persist = NULL; CoInitialize(NULL); // Temporarily create a shortcut for test result = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, reinterpret_cast<LPVOID*>(&shell)); EXPECT_TRUE(SUCCEEDED(result)); result = shell->QueryInterface(IID_IPersistFile, reinterpret_cast<LPVOID*>(&persist)); EXPECT_TRUE(SUCCEEDED(result)); result = shell->SetPath(target_file.value().c_str()); EXPECT_TRUE(SUCCEEDED(result)); result = shell->SetDescription(L"ResolveShortcutTest"); EXPECT_TRUE(SUCCEEDED(result)); result = persist->Save(link_file.value().c_str(), TRUE); EXPECT_TRUE(SUCCEEDED(result)); if (persist) persist->Release(); if (shell) shell->Release(); bool is_solved; is_solved = file_util::ResolveShortcut(&link_file); EXPECT_TRUE(is_solved); std::wstring contents; contents = ReadTextFile(link_file); EXPECT_EQ(L"This is the target.", contents); // Cleaning DeleteFile(target_file.value().c_str()); DeleteFile(link_file.value().c_str()); CoUninitialize(); } TEST_F(FileUtilTest, CreateShortcutTest) { const wchar_t file_contents[] = L"This is another target."; FilePath target_file = test_dir_.Append(L"Target1.txt"); CreateTextFile(target_file, file_contents); FilePath link_file = test_dir_.Append(L"Link1.lnk"); CoInitialize(NULL); EXPECT_TRUE(file_util::CreateShortcutLink(target_file.value().c_str(), link_file.value().c_str(), NULL, NULL, NULL, NULL, 0, NULL)); FilePath resolved_name = link_file; EXPECT_TRUE(file_util::ResolveShortcut(&resolved_name)); std::wstring read_contents = ReadTextFile(resolved_name); EXPECT_EQ(file_contents, read_contents); DeleteFile(target_file.value().c_str()); DeleteFile(link_file.value().c_str()); CoUninitialize(); } TEST_F(FileUtilTest, CopyAndDeleteDirectoryTest) { // Create a directory FilePath dir_name_from = test_dir_.Append(FILE_PATH_LITERAL("CopyAndDelete_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("CopyAndDelete_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory by using CopyAndDeleteDirectory FilePath dir_name_to = test_dir_.Append( FILE_PATH_LITERAL("CopyAndDelete_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("CopyAndDelete_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyAndDeleteDirectory(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, GetTempDirTest) { static const TCHAR* kTmpKey = _T("TMP"); static const TCHAR* kTmpValues[] = { _T(""), _T("C:"), _T("C:\\"), _T("C:\\tmp"), _T("C:\\tmp\\") }; // Save the original $TMP. size_t original_tmp_size; TCHAR* original_tmp; ASSERT_EQ(0, ::_tdupenv_s(&original_tmp, &original_tmp_size, kTmpKey)); // original_tmp may be NULL. for (unsigned int i = 0; i < arraysize(kTmpValues); ++i) { FilePath path; ::_tputenv_s(kTmpKey, kTmpValues[i]); file_util::GetTempDir(&path); EXPECT_TRUE(path.IsAbsolute()) << "$TMP=" << kTmpValues[i] << " result=" << path.value(); } // Restore the original $TMP. if (original_tmp) { ::_tputenv_s(kTmpKey, original_tmp); free(original_tmp); } else { ::_tputenv_s(kTmpKey, _T("")); } } #endif // OS_WIN TEST_F(FileUtilTest, CreateTemporaryFileTest) { FilePath temp_files[3]; for (int i = 0; i < 3; i++) { ASSERT_TRUE(file_util::CreateTemporaryFile(&(temp_files[i]))); EXPECT_TRUE(file_util::PathExists(temp_files[i])); EXPECT_FALSE(file_util::DirectoryExists(temp_files[i])); } for (int i = 0; i < 3; i++) EXPECT_FALSE(temp_files[i] == temp_files[(i+1)%3]); for (int i = 0; i < 3; i++) EXPECT_TRUE(file_util::Delete(temp_files[i], false)); } TEST_F(FileUtilTest, CreateAndOpenTemporaryFileTest) { FilePath names[3]; FILE *fps[3]; int i; // Create; make sure they are open and exist. for (i = 0; i < 3; ++i) { fps[i] = file_util::CreateAndOpenTemporaryFile(&(names[i])); ASSERT_TRUE(fps[i]); EXPECT_TRUE(file_util::PathExists(names[i])); } // Make sure all names are unique. for (i = 0; i < 3; ++i) { EXPECT_FALSE(names[i] == names[(i+1)%3]); } // Close and delete. for (i = 0; i < 3; ++i) { EXPECT_TRUE(file_util::CloseFile(fps[i])); EXPECT_TRUE(file_util::Delete(names[i], false)); } } TEST_F(FileUtilTest, CreateNewTempDirectoryTest) { FilePath temp_dir; ASSERT_TRUE(file_util::CreateNewTempDirectory(FilePath::StringType(), &temp_dir)); EXPECT_TRUE(file_util::PathExists(temp_dir)); EXPECT_TRUE(file_util::Delete(temp_dir, false)); } TEST_F(FileUtilTest, GetShmemTempDirTest) { FilePath dir; EXPECT_TRUE(file_util::GetShmemTempDir(&dir)); EXPECT_TRUE(file_util::DirectoryExists(dir)); } TEST_F(FileUtilTest, CreateDirectoryTest) { FilePath test_root = test_dir_.Append(FILE_PATH_LITERAL("create_directory_test")); #if defined(OS_WIN) FilePath test_path = test_root.Append(FILE_PATH_LITERAL("dir\\tree\\likely\\doesnt\\exist\\")); #elif defined(OS_POSIX) FilePath test_path = test_root.Append(FILE_PATH_LITERAL("dir/tree/likely/doesnt/exist/")); #endif EXPECT_FALSE(file_util::PathExists(test_path)); EXPECT_TRUE(file_util::CreateDirectory(test_path)); EXPECT_TRUE(file_util::PathExists(test_path)); // CreateDirectory returns true if the DirectoryExists returns true. EXPECT_TRUE(file_util::CreateDirectory(test_path)); // Doesn't work to create it on top of a non-dir test_path = test_path.Append(FILE_PATH_LITERAL("foobar.txt")); EXPECT_FALSE(file_util::PathExists(test_path)); CreateTextFile(test_path, L"test file"); EXPECT_TRUE(file_util::PathExists(test_path)); EXPECT_FALSE(file_util::CreateDirectory(test_path)); EXPECT_TRUE(file_util::Delete(test_root, true)); EXPECT_FALSE(file_util::PathExists(test_root)); EXPECT_FALSE(file_util::PathExists(test_path)); // Verify assumptions made by the Windows implementation: // 1. The current directory always exists. // 2. The root directory always exists. ASSERT_TRUE(file_util::DirectoryExists( FilePath(FilePath::kCurrentDirectory))); FilePath top_level = test_root; while (top_level != top_level.DirName()) { top_level = top_level.DirName(); } ASSERT_TRUE(file_util::DirectoryExists(top_level)); // Given these assumptions hold, it should be safe to // test that "creating" these directories succeeds. EXPECT_TRUE(file_util::CreateDirectory( FilePath(FilePath::kCurrentDirectory))); EXPECT_TRUE(file_util::CreateDirectory(top_level)); #if defined(OS_WIN) FilePath invalid_drive(FILE_PATH_LITERAL("o:\\")); FilePath invalid_path = invalid_drive.Append(FILE_PATH_LITERAL("some\\inaccessible\\dir")); if (!file_util::PathExists(invalid_drive)) { EXPECT_FALSE(file_util::CreateDirectory(invalid_path)); } #endif } TEST_F(FileUtilTest, DetectDirectoryTest) { // Check a directory FilePath test_root = test_dir_.Append(FILE_PATH_LITERAL("detect_directory_test")); EXPECT_FALSE(file_util::PathExists(test_root)); EXPECT_TRUE(file_util::CreateDirectory(test_root)); EXPECT_TRUE(file_util::PathExists(test_root)); EXPECT_TRUE(file_util::DirectoryExists(test_root)); // Check a file FilePath test_path = test_root.Append(FILE_PATH_LITERAL("foobar.txt")); EXPECT_FALSE(file_util::PathExists(test_path)); CreateTextFile(test_path, L"test file"); EXPECT_TRUE(file_util::PathExists(test_path)); EXPECT_FALSE(file_util::DirectoryExists(test_path)); EXPECT_TRUE(file_util::Delete(test_path, false)); EXPECT_TRUE(file_util::Delete(test_root, true)); } static const struct ReplaceExtensionCase { std::wstring file_name; FilePath::StringType extension; std::wstring result; } kReplaceExtension[] = { {L"", FILE_PATH_LITERAL(""), L""}, {L"", FILE_PATH_LITERAL("txt"), L".txt"}, {L".", FILE_PATH_LITERAL("txt"), L".txt"}, {L".", FILE_PATH_LITERAL(""), L""}, {L"foo.dll", FILE_PATH_LITERAL("txt"), L"foo.txt"}, {L"foo.dll", FILE_PATH_LITERAL(".txt"), L"foo.txt"}, {L"foo", FILE_PATH_LITERAL("txt"), L"foo.txt"}, {L"foo", FILE_PATH_LITERAL(".txt"), L"foo.txt"}, {L"foo.baz.dll", FILE_PATH_LITERAL("txt"), L"foo.baz.txt"}, {L"foo.baz.dll", FILE_PATH_LITERAL(".txt"), L"foo.baz.txt"}, {L"foo.dll", FILE_PATH_LITERAL(""), L"foo"}, {L"foo.dll", FILE_PATH_LITERAL("."), L"foo"}, {L"foo", FILE_PATH_LITERAL(""), L"foo"}, {L"foo", FILE_PATH_LITERAL("."), L"foo"}, {L"foo.baz.dll", FILE_PATH_LITERAL(""), L"foo.baz"}, {L"foo.baz.dll", FILE_PATH_LITERAL("."), L"foo.baz"}, }; TEST_F(FileUtilTest, ReplaceExtensionTest) { for (unsigned int i = 0; i < arraysize(kReplaceExtension); ++i) { FilePath path = FilePath::FromWStringHack(kReplaceExtension[i].file_name); file_util::ReplaceExtension(&path, kReplaceExtension[i].extension); EXPECT_EQ(kReplaceExtension[i].result, path.ToWStringHack()); } } // Make sure ReplaceExtension doesn't replace an extension that occurs as one of // the directory names of the path. TEST_F(FileUtilTest, ReplaceExtensionTestWithPathSeparators) { FilePath path; path = path.Append(FILE_PATH_LITERAL("foo.bar")); path = path.Append(FILE_PATH_LITERAL("foo")); // '/foo.bar/foo' with extension '.baz' FilePath result_path = path; file_util::ReplaceExtension(&result_path, FILE_PATH_LITERAL(".baz")); EXPECT_EQ(path.value() + FILE_PATH_LITERAL(".baz"), result_path.value()); } TEST_F(FileUtilTest, FileEnumeratorTest) { // Test an empty directory. file_util::FileEnumerator f0(test_dir_, true, FILES_AND_DIRECTORIES); EXPECT_EQ(f0.Next().value(), FILE_PATH_LITERAL("")); EXPECT_EQ(f0.Next().value(), FILE_PATH_LITERAL("")); // Test an empty directory, non-recursively, including "..". file_util::FileEnumerator f0_dotdot(test_dir_, false, static_cast<file_util::FileEnumerator::FILE_TYPE>( FILES_AND_DIRECTORIES | file_util::FileEnumerator::INCLUDE_DOT_DOT)); EXPECT_EQ(test_dir_.Append(FILE_PATH_LITERAL("..")).value(), f0_dotdot.Next().value()); EXPECT_EQ(FILE_PATH_LITERAL(""), f0_dotdot.Next().value()); // create the directories FilePath dir1 = test_dir_.Append(FILE_PATH_LITERAL("dir1")); EXPECT_TRUE(file_util::CreateDirectory(dir1)); FilePath dir2 = test_dir_.Append(FILE_PATH_LITERAL("dir2")); EXPECT_TRUE(file_util::CreateDirectory(dir2)); FilePath dir2inner = dir2.Append(FILE_PATH_LITERAL("inner")); EXPECT_TRUE(file_util::CreateDirectory(dir2inner)); // create the files FilePath dir2file = dir2.Append(FILE_PATH_LITERAL("dir2file.txt")); CreateTextFile(dir2file, L""); FilePath dir2innerfile = dir2inner.Append(FILE_PATH_LITERAL("innerfile.txt")); CreateTextFile(dir2innerfile, L""); FilePath file1 = test_dir_.Append(FILE_PATH_LITERAL("file1.txt")); CreateTextFile(file1, L""); FilePath file2_rel = dir2.Append(FilePath::kParentDirectory) .Append(FILE_PATH_LITERAL("file2.txt")); CreateTextFile(file2_rel, L""); FilePath file2_abs = test_dir_.Append(FILE_PATH_LITERAL("file2.txt")); // Only enumerate files. file_util::FileEnumerator f1(test_dir_, true, file_util::FileEnumerator::FILES); FindResultCollector c1(f1); EXPECT_TRUE(c1.HasFile(file1)); EXPECT_TRUE(c1.HasFile(file2_abs)); EXPECT_TRUE(c1.HasFile(dir2file)); EXPECT_TRUE(c1.HasFile(dir2innerfile)); EXPECT_EQ(c1.size(), 4); // Only enumerate directories. file_util::FileEnumerator f2(test_dir_, true, file_util::FileEnumerator::DIRECTORIES); FindResultCollector c2(f2); EXPECT_TRUE(c2.HasFile(dir1)); EXPECT_TRUE(c2.HasFile(dir2)); EXPECT_TRUE(c2.HasFile(dir2inner)); EXPECT_EQ(c2.size(), 3); // Only enumerate directories non-recursively. file_util::FileEnumerator f2_non_recursive( test_dir_, false, file_util::FileEnumerator::DIRECTORIES); FindResultCollector c2_non_recursive(f2_non_recursive); EXPECT_TRUE(c2_non_recursive.HasFile(dir1)); EXPECT_TRUE(c2_non_recursive.HasFile(dir2)); EXPECT_EQ(c2_non_recursive.size(), 2); // Only enumerate directories, non-recursively, including "..". file_util::FileEnumerator f2_dotdot( test_dir_, false, static_cast<file_util::FileEnumerator::FILE_TYPE>( file_util::FileEnumerator::DIRECTORIES | file_util::FileEnumerator::INCLUDE_DOT_DOT)); FindResultCollector c2_dotdot(f2_dotdot); EXPECT_TRUE(c2_dotdot.HasFile(dir1)); EXPECT_TRUE(c2_dotdot.HasFile(dir2)); EXPECT_TRUE(c2_dotdot.HasFile(test_dir_.Append(FILE_PATH_LITERAL("..")))); EXPECT_EQ(c2_dotdot.size(), 3); // Enumerate files and directories. file_util::FileEnumerator f3(test_dir_, true, FILES_AND_DIRECTORIES); FindResultCollector c3(f3); EXPECT_TRUE(c3.HasFile(dir1)); EXPECT_TRUE(c3.HasFile(dir2)); EXPECT_TRUE(c3.HasFile(file1)); EXPECT_TRUE(c3.HasFile(file2_abs)); EXPECT_TRUE(c3.HasFile(dir2file)); EXPECT_TRUE(c3.HasFile(dir2inner)); EXPECT_TRUE(c3.HasFile(dir2innerfile)); EXPECT_EQ(c3.size(), 7); // Non-recursive operation. file_util::FileEnumerator f4(test_dir_, false, FILES_AND_DIRECTORIES); FindResultCollector c4(f4); EXPECT_TRUE(c4.HasFile(dir2)); EXPECT_TRUE(c4.HasFile(dir2)); EXPECT_TRUE(c4.HasFile(file1)); EXPECT_TRUE(c4.HasFile(file2_abs)); EXPECT_EQ(c4.size(), 4); // Enumerate with a pattern. file_util::FileEnumerator f5(test_dir_, true, FILES_AND_DIRECTORIES, FILE_PATH_LITERAL("dir*")); FindResultCollector c5(f5); EXPECT_TRUE(c5.HasFile(dir1)); EXPECT_TRUE(c5.HasFile(dir2)); EXPECT_TRUE(c5.HasFile(dir2file)); EXPECT_TRUE(c5.HasFile(dir2inner)); EXPECT_TRUE(c5.HasFile(dir2innerfile)); EXPECT_EQ(c5.size(), 5); // Make sure the destructor closes the find handle while in the middle of a // query to allow TearDown to delete the directory. file_util::FileEnumerator f6(test_dir_, true, FILES_AND_DIRECTORIES); EXPECT_FALSE(f6.Next().value().empty()); // Should have found something // (we don't care what). } TEST_F(FileUtilTest, Contains) { FilePath data_dir = test_dir_.Append(FILE_PATH_LITERAL("FilePathTest")); // Create a fresh, empty copy of this directory. if (file_util::PathExists(data_dir)) { ASSERT_TRUE(file_util::Delete(data_dir, true)); } ASSERT_TRUE(file_util::CreateDirectory(data_dir)); FilePath foo(data_dir.Append(FILE_PATH_LITERAL("foo"))); FilePath bar(foo.Append(FILE_PATH_LITERAL("bar.txt"))); FilePath baz(data_dir.Append(FILE_PATH_LITERAL("baz.txt"))); FilePath foobar(data_dir.Append(FILE_PATH_LITERAL("foobar.txt"))); // Annoyingly, the directories must actually exist in order for realpath(), // which Contains() relies on in posix, to work. ASSERT_TRUE(file_util::CreateDirectory(foo)); std::string data("hello"); ASSERT_TRUE(file_util::WriteFile(bar, data.c_str(), data.length())); ASSERT_TRUE(file_util::WriteFile(baz, data.c_str(), data.length())); ASSERT_TRUE(file_util::WriteFile(foobar, data.c_str(), data.length())); EXPECT_TRUE(file_util::ContainsPath(foo, bar)); EXPECT_FALSE(file_util::ContainsPath(foo, baz)); EXPECT_FALSE(file_util::ContainsPath(foo, foobar)); EXPECT_FALSE(file_util::ContainsPath(foo, foo)); // Platform-specific concerns. FilePath foo_caps(data_dir.Append(FILE_PATH_LITERAL("FOO"))); #if defined(OS_WIN) EXPECT_TRUE(file_util::ContainsPath(foo, foo_caps.Append(FILE_PATH_LITERAL("bar.txt")))); EXPECT_TRUE(file_util::ContainsPath(foo, FilePath(foo.value() + FILE_PATH_LITERAL("/bar.txt")))); #elif defined(OS_MACOSX) // We can't really do this test on OS X since the case-sensitivity of the // filesystem is configurable. #elif defined(OS_POSIX) EXPECT_FALSE(file_util::ContainsPath(foo, foo_caps.Append(FILE_PATH_LITERAL("bar.txt")))); #endif } } // namespace