// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // All Rights Reserved. #ifndef BASE_REGISTRY_H__ #define BASE_REGISTRY_H__ #include <windows.h> #include <tchar.h> #include <shlwapi.h> #include <string> // The shared file uses a bunch of header files that define types that we don't. // To avoid changing much code from the standard version, and also to avoid // polluting our namespace with extra types we don't want, we define these types // here with the preprocessor and undefine them at the end of the file. #define tchar TCHAR #define CTP const tchar* #define tstr std::basic_string<tchar> // RegKey // Utility class to read from and manipulate the registry. // Registry vocabulary primer: a "key" is like a folder, in which there // are "values", which are <name,data> pairs, with an associated data type. class RegKey { public: RegKey(HKEY rootkey = NULL, CTP subkey = NULL, REGSAM access = KEY_READ); // start there ~RegKey() { this->Close(); } bool Create(HKEY rootkey, CTP subkey, REGSAM access = KEY_READ); bool CreateWithDisposition(HKEY rootkey, CTP subkey, DWORD* disposition, REGSAM access = KEY_READ); bool Open(HKEY rootkey, CTP subkey, REGSAM access = KEY_READ); // Create a subkey (or open if exists) bool CreateKey(CTP name, REGSAM access); // Open a subkey bool OpenKey(CTP name, REGSAM access); // all done, eh? void Close(); DWORD ValueCount(); // Count of the number of value extant bool ReadName(int index, tstr* name); // Determine the Nth value's name // True while the key is valid bool Valid() const { return NULL != key_; } // Kill key and everything that liveth below it; please be careful out there bool DeleteKey(CTP name); // Delete a single value within the key bool DeleteValue(CTP name); bool ValueExists(CTP name); bool ReadValue(CTP name, void * data, DWORD * dsize, DWORD * dtype = NULL); bool ReadValue(CTP name, tstr * value); bool ReadValueDW(CTP name, DWORD * value); // Named to differ from tstr* bool WriteValue(CTP name, const void * data, DWORD dsize, DWORD dtype = REG_BINARY); bool WriteValue(CTP name, CTP value); bool WriteValue(CTP name, DWORD value); // StartWatching() // Start watching the key to see if any of its values have changed. // The key must have been opened with the KEY_NOTIFY access // privelege. bool StartWatching(); // HasChanged() // If StartWatching hasn't been called, always returns false. // Otherwise, returns true if anything under the key has changed. // This can't be const because the watch_event_ may be refreshed. bool HasChanged(); // StopWatching() // Will automatically be called by destructor if not manually called // beforehand. Returns true if it was watching, false otherwise. bool StopWatching(); inline bool IsWatching() const { return watch_event_ != 0; } HANDLE watch_event() const { return watch_event_; } HKEY Handle() const { return key_; } private: HKEY key_; // the registry key being iterated HANDLE watch_event_; }; // Standalone registry functions -- sorta deprecated, they now map to // using RegKey // Add a raw data to the registry -- you can pass NULL for the data if // you just want to create a key inline bool AddToRegistry(HKEY root_key, CTP key, CTP value_name, void const * data, DWORD dsize, DWORD dtype = REG_BINARY) { return RegKey(root_key, key, KEY_WRITE).WriteValue(value_name, data, dsize, dtype); } // Convenience routine to add a string value to the registry inline bool AddToRegistry(HKEY root_key, CTP key, CTP value_name, CTP value) { return AddToRegistry(root_key, key, value_name, value, sizeof(*value) * (lstrlen(value) + 1), REG_SZ); } // Read raw data from the registry -- pass something as the dtype // parameter if you care to learn what type the value was stored as inline bool ReadFromRegistry(HKEY root_key, CTP key, CTP value_name, void* data, DWORD* dsize, DWORD* dtype = NULL) { return RegKey(root_key, key).ReadValue(value_name, data, dsize, dtype); } // Delete a value or a key from the registry inline bool DeleteFromRegistry(HKEY root_key, CTP subkey, CTP value_name) { if (value_name) return ERROR_SUCCESS == ::SHDeleteValue(root_key, subkey, value_name); else return ERROR_SUCCESS == ::SHDeleteKey(root_key, subkey); } // delete a key and all subkeys from the registry inline bool DeleteKeyFromRegistry(HKEY root_key, CTP key_path, CTP key_name) { RegKey key; return key.Open(root_key, key_path, KEY_WRITE) && key.DeleteKey(key_name); } // Iterates the entries found in a particular folder on the registry. // For this application I happen to know I wont need data size larger // than MAX_PATH, but in real life this wouldn't neccessarily be // adequate. class RegistryValueIterator { public: // Specify a key in construction RegistryValueIterator(HKEY root_key, LPCTSTR folder_key); ~RegistryValueIterator(); DWORD ValueCount() const; // count of the number of subkeys extant bool Valid() const; // true while the iterator is valid void operator++(); // advance to the next entry in the folder // The pointers returned by these functions are statics owned by the // Name and Value functions CTP Name() const { return name_; } CTP Value() const { return value_; } DWORD ValueSize() const { return value_size_; } DWORD Type() const { return type_; } int Index() const { return index_; } private: bool Read(); // read in the current values HKEY key_; // the registry key being iterated int index_; // current index of the iteration // Current values TCHAR name_[MAX_PATH]; TCHAR value_[MAX_PATH]; DWORD value_size_; DWORD type_; }; class RegistryKeyIterator { public: // Specify a parent key in construction RegistryKeyIterator(HKEY root_key, LPCTSTR folder_key); ~RegistryKeyIterator(); DWORD SubkeyCount() const; // count of the number of subkeys extant bool Valid() const; // true while the iterator is valid void operator++(); // advance to the next entry in the folder // The pointer returned by Name() is a static owned by the function CTP Name() const { return name_; } int Index() const { return index_; } private: bool Read(); // read in the current values HKEY key_; // the registry key being iterated int index_; // current index of the iteration // Current values TCHAR name_[MAX_PATH]; }; // Register a COM object with the most usual properties. bool RegisterCOMServer(const tchar* guid, const tchar* name, const tchar* modulepath); bool RegisterCOMServer(const tchar* guid, const tchar* name, HINSTANCE module); bool UnregisterCOMServer(const tchar* guid); // undo the local types defined above #undef tchar #undef CTP #undef tstr #endif // BASE_REGISTRY_H__