// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SCOPED_HANDLE_WIN_H_ #define BASE_SCOPED_HANDLE_WIN_H_ #include <windows.h> #include "base/basictypes.h" #include "base/logging.h" // Used so we always remember to close the handle. // The class interface matches that of ScopedStdioHandle in addition to an // IsValid() method since invalid handles on windows can be either NULL or // INVALID_HANDLE_VALUE (-1). // // Example: // ScopedHandle hfile(CreateFile(...)); // if (!hfile.Get()) // ...process error // ReadFile(hfile.Get(), ...); // // To sqirrel the handle away somewhere else: // secret_handle_ = hfile.Take(); // // To explicitly close the handle: // hfile.Close(); class ScopedHandle { public: ScopedHandle() : handle_(NULL) { } explicit ScopedHandle(HANDLE h) : handle_(NULL) { Set(h); } ~ScopedHandle() { Close(); } // Use this instead of comparing to INVALID_HANDLE_VALUE to pick up our NULL // usage for errors. bool IsValid() const { return handle_ != NULL; } void Set(HANDLE new_handle) { Close(); // Windows is inconsistent about invalid handles, so we always use NULL if (new_handle != INVALID_HANDLE_VALUE) handle_ = new_handle; } HANDLE Get() { return handle_; } operator HANDLE() { return handle_; } HANDLE Take() { // transfers ownership away from this object HANDLE h = handle_; handle_ = NULL; return h; } void Close() { if (handle_) { if (!::CloseHandle(handle_)) { NOTREACHED(); } handle_ = NULL; } } private: HANDLE handle_; DISALLOW_EVIL_CONSTRUCTORS(ScopedHandle); }; // Like ScopedHandle, but for HANDLEs returned from FindFile(). class ScopedFindFileHandle { public: explicit ScopedFindFileHandle(HANDLE handle) : handle_(handle) { // Windows is inconsistent about invalid handles, so we always use NULL if (handle_ == INVALID_HANDLE_VALUE) handle_ = NULL; } ~ScopedFindFileHandle() { if (handle_) FindClose(handle_); } // Use this instead of comparing to INVALID_HANDLE_VALUE to pick up our NULL // usage for errors. bool IsValid() const { return handle_ != NULL; } operator HANDLE() { return handle_; } private: HANDLE handle_; DISALLOW_EVIL_CONSTRUCTORS(ScopedFindFileHandle); }; // Like ScopedHandle but for HDC. Only use this on HDCs returned from // CreateCompatibleDC. For an HDC returned by GetDC, use ReleaseDC instead. class ScopedHDC { public: ScopedHDC() : hdc_(NULL) { } explicit ScopedHDC(HDC h) : hdc_(h) { } ~ScopedHDC() { Close(); } HDC Get() { return hdc_; } void Set(HDC h) { Close(); hdc_ = h; } operator HDC() { return hdc_; } private: void Close() { #ifdef NOGDI assert(false); #else if (hdc_) DeleteDC(hdc_); #endif // NOGDI } HDC hdc_; DISALLOW_EVIL_CONSTRUCTORS(ScopedHDC); }; // Like ScopedHandle but for GDI objects. template<class T> class ScopedGDIObject { public: ScopedGDIObject() : object_(NULL) {} explicit ScopedGDIObject(T object) : object_(object) {} ~ScopedGDIObject() { Close(); } T Get() { return object_; } void Set(T object) { if (object_ && object != object_) Close(); object_ = object; } ScopedGDIObject& operator=(T object) { Set(object); return *this; } T release() { T object = object_; object_ = NULL; return object; } operator T() { return object_; } private: void Close() { if (object_) DeleteObject(object_); } T object_; DISALLOW_COPY_AND_ASSIGN(ScopedGDIObject); }; // Typedefs for some common use cases. typedef ScopedGDIObject<HBITMAP> ScopedBitmap; typedef ScopedGDIObject<HRGN> ScopedRegion; typedef ScopedGDIObject<HFONT> ScopedHFONT; // Like ScopedHandle except for HGLOBAL. template<class T> class ScopedHGlobal { public: explicit ScopedHGlobal(HGLOBAL glob) : glob_(glob) { data_ = static_cast<T*>(GlobalLock(glob_)); } ~ScopedHGlobal() { GlobalUnlock(glob_); } T* get() { return data_; } size_t Size() const { return GlobalSize(glob_); } T* operator->() const { assert(data_ != 0); return data_; } private: HGLOBAL glob_; T* data_; DISALLOW_EVIL_CONSTRUCTORS(ScopedHGlobal); }; #endif // BASE_SCOPED_HANDLE_WIN_H_