// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SCOPED_VARIANT_WIN_H_ #define BASE_SCOPED_VARIANT_WIN_H_ #include <windows.h> #include <oleauto.h> #include "base/basictypes.h" // needed to pick up OS_WIN #include "base/logging.h" // Scoped VARIANT class for automatically freeing a COM VARIANT at the // end of a scope. Additionally provides a few functions to make the // encapsulated VARIANT easier to use. // Instead of inheriting from VARIANT, we take the containment approach // in order to have more control over the usage of the variant and guard // against memory leaks. class ScopedVariant { public: // Declaration of a global variant variable that's always VT_EMPTY static const VARIANT kEmptyVariant; // Default constructor. ScopedVariant() { // This is equivalent to what VariantInit does, but less code. var_.vt = VT_EMPTY; } // Constructor to create a new VT_BSTR VARIANT. // NOTE: Do not pass a BSTR to this constructor expecting ownership to // be transferred explicit ScopedVariant(const wchar_t* str); // Creates a new VT_BSTR variant of a specified length. explicit ScopedVariant(const wchar_t* str, UINT length); // Creates a new integral type variant and assigns the value to // VARIANT.lVal (32 bit sized field). explicit ScopedVariant(int value, VARTYPE vt = VT_I4); // Creates a new double-precision type variant. |vt| must be either VT_R8 // or VT_DATE. explicit ScopedVariant(double value, VARTYPE vt = VT_R8); // VT_DISPATCH explicit ScopedVariant(IDispatch* dispatch); // VT_UNKNOWN explicit ScopedVariant(IUnknown* unknown); // SAFEARRAY explicit ScopedVariant(SAFEARRAY* safearray); // Copies the variant. explicit ScopedVariant(const VARIANT& var); ~ScopedVariant(); inline VARTYPE type() const { return var_.vt; } // Give ScopedVariant ownership over an already allocated VARIANT. void Reset(const VARIANT& var = kEmptyVariant); // Releases ownership of the VARIANT to the caller. VARIANT Release(); // Swap two ScopedVariant's. void Swap(ScopedVariant& var); // Returns a copy of the variant. VARIANT Copy() const; // The return value is 0 if the variants are equal, 1 if this object is // greater than |var|, -1 if it is smaller. int Compare(const VARIANT& var, bool ignore_case = false) const; // Retrieves the pointer address. // Used to receive a VARIANT as an out argument (and take ownership). // The function DCHECKs on the current value being empty/null. // Usage: GetVariant(var.receive()); VARIANT* Receive(); void Set(const wchar_t* str); // Setters for simple types. void Set(int8 i8); void Set(uint8 ui8); void Set(int16 i16); void Set(uint16 ui16); void Set(int32 i32); void Set(uint32 ui32); void Set(int64 i64); void Set(uint64 ui64); void Set(float r32); void Set(double r64); void Set(bool b); // Creates a copy of |var| and assigns as this instance's value. // Note that this is different from the Reset() method that's used to // free the current value and assume ownership. void Set(const VARIANT& var); // COM object setters void Set(IDispatch* disp); void Set(IUnknown* unk); // SAFEARRAY support void Set(SAFEARRAY* array); // Special setter for DATE since DATE is a double and we already have // a setter for double. void SetDate(DATE date); // Allows const access to the contained variant without DCHECKs etc. // This support is necessary for the V_XYZ (e.g. V_BSTR) set of macros to // work properly but still doesn't allow modifications since we want control // over that. const VARIANT* operator&() const { return &var_; } // Like other scoped classes (e.g scoped_refptr, ScopedComPtr, ScopedBstr) // we support the assignment operator for the type we wrap. ScopedVariant& operator=(const VARIANT& var); // A hack to pass a pointer to the variant where the accepting // function treats the variant as an input-only, read-only value // but the function prototype requires a non const variant pointer. // There's no DCHECK or anything here. Callers must know what they're doing. VARIANT* AsInput() const { // The nature of this function is const, so we declare // it as such and cast away the constness here. return const_cast<VARIANT*>(&var_); } // Allows the ScopedVariant instance to be passed to functions either by value // or by const reference. operator const VARIANT&() const { return var_; } // Used as a debug check to see if we're leaking anything. static bool IsLeakableVarType(VARTYPE vt); protected: VARIANT var_; private: // Comparison operators for ScopedVariant are not supported at this point. // Use the Compare method instead. bool operator==(const ScopedVariant& var) const; bool operator!=(const ScopedVariant& var) const; DISALLOW_COPY_AND_ASSIGN(ScopedVariant); }; #endif // BASE_SCOPED_VARIANT_WIN_H_