// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SINGLETON_H_ #define BASE_SINGLETON_H_ #include "base/at_exit.h" #include "base/atomicops.h" #include "base/dynamic_annotations.h" #include "base/platform_thread.h" // Default traits for Singleton<Type>. Calls operator new and operator delete on // the object. Registers automatic deletion at process exit. // Overload if you need arguments or another memory allocation function. template<typename Type> struct DefaultSingletonTraits { // Allocates the object. static Type* New() { // The parenthesis is very important here; it forces POD type // initialization. return new Type(); } // Destroys the object. static void Delete(Type* x) { delete x; } // Set to true to automatically register deletion of the object on process // exit. See below for the required call that makes this happen. static const bool kRegisterAtExit = true; }; // Alternate traits for use with the Singleton<Type>. Identical to // DefaultSingletonTraits except that the Singleton will not be cleaned up // at exit. template<typename Type> struct LeakySingletonTraits : public DefaultSingletonTraits<Type> { static const bool kRegisterAtExit = false; }; // The Singleton<Type, Traits, DifferentiatingType> class manages a single // instance of Type which will be created on first use and will be destroyed at // normal process exit). The Trait::Delete function will not be called on // abnormal process exit. // // DifferentiatingType is used as a key to differentiate two different // singletons having the same memory allocation functions but serving a // different purpose. This is mainly used for Locks serving different purposes. // // Example usages: (none are preferred, they all result in the same code) // 1. FooClass* ptr = Singleton<FooClass>::get(); // ptr->Bar(); // 2. Singleton<FooClass>()->Bar(); // 3. Singleton<FooClass>::get()->Bar(); // // Singleton<> has no non-static members and doesn't need to actually be // instantiated. It does no harm to instantiate it and use it as a class member // or at global level since it is acting as a POD type. // // This class is itself thread-safe. The underlying Type must of course be // thread-safe if you want to use it concurrently. Two parameters may be tuned // depending on the user's requirements. // // Glossary: // RAE = kRegisterAtExit // // On every platform, if Traits::RAE is true, the singleton will be destroyed at // process exit. More precisely it uses base::AtExitManager which requires an // object of this type to be instantiated. AtExitManager mimics the semantics // of atexit() such as LIFO order but under Windows is safer to call. For more // information see at_exit.h. // // If Traits::RAE is false, the singleton will not be freed at process exit, // thus the singleton will be leaked if it is ever accessed. Traits::RAE // shouldn't be false unless absolutely necessary. Remember that the heap where // the object is allocated may be destroyed by the CRT anyway. // // If you want to ensure that your class can only exist as a singleton, make // its constructors private, and make DefaultSingletonTraits<> a friend: // // #include "base/singleton.h" // class FooClass { // public: // void Bar() { ... } // private: // FooClass() { ... } // friend struct DefaultSingletonTraits<FooClass>; // // DISALLOW_EVIL_CONSTRUCTORS(FooClass); // }; // // Caveats: // (a) Every call to get(), operator->() and operator*() incurs some overhead // (16ns on my P4/2.8GHz) to check whether the object has already been // initialized. You may wish to cache the result of get(); it will not // change. // // (b) Your factory function must never throw an exception. This class is not // exception-safe. // template <typename Type, typename Traits = DefaultSingletonTraits<Type>, typename DifferentiatingType = Type> class Singleton { public: // This class is safe to be constructed and copy-constructed since it has no // member. // Return a pointer to the one true instance of the class. static Type* get() { // Our AtomicWord doubles as a spinlock, where a value of // kBeingCreatedMarker means the spinlock is being held for creation. static const base::subtle::AtomicWord kBeingCreatedMarker = 1; base::subtle::AtomicWord value = base::subtle::NoBarrier_Load(&instance_); if (value != 0 && value != kBeingCreatedMarker) { // See the corresponding HAPPENS_BEFORE below. ANNOTATE_HAPPENS_AFTER(&instance_); return reinterpret_cast<Type*>(value); } // Object isn't created yet, maybe we will get to create it, let's try... if (base::subtle::Acquire_CompareAndSwap(&instance_, 0, kBeingCreatedMarker) == 0) { // instance_ was NULL and is now kBeingCreatedMarker. Only one thread // will ever get here. Threads might be spinning on us, and they will // stop right after we do this store. Type* newval = Traits::New(); // This annotation helps race detectors recognize correct lock-less // synchronization between different threads calling get(). // See the corresponding HAPPENS_AFTER below and above. ANNOTATE_HAPPENS_BEFORE(&instance_); base::subtle::Release_Store( &instance_, reinterpret_cast<base::subtle::AtomicWord>(newval)); if (Traits::kRegisterAtExit) base::AtExitManager::RegisterCallback(OnExit, NULL); return newval; } // We hit a race. Another thread beat us and either: // - Has the object in BeingCreated state // - Already has the object created... // We know value != NULL. It could be kBeingCreatedMarker, or a valid ptr. // Unless your constructor can be very time consuming, it is very unlikely // to hit this race. When it does, we just spin and yield the thread until // the object has been created. while (true) { value = base::subtle::NoBarrier_Load(&instance_); if (value != kBeingCreatedMarker) break; PlatformThread::YieldCurrentThread(); } // See the corresponding HAPPENS_BEFORE above. ANNOTATE_HAPPENS_AFTER(&instance_); return reinterpret_cast<Type*>(value); } // Shortcuts. Type& operator*() { return *get(); } Type* operator->() { return get(); } private: // Adapter function for use with AtExit(). This should be called single // threaded, but we might as well take the precautions anyway. static void OnExit(void* unused) { // AtExit should only ever be register after the singleton instance was // created. We should only ever get here with a valid instance_ pointer. Traits::Delete(reinterpret_cast<Type*>( base::subtle::NoBarrier_AtomicExchange(&instance_, 0))); } static base::subtle::AtomicWord instance_; }; template <typename Type, typename Traits, typename DifferentiatingType> base::subtle::AtomicWord Singleton<Type, Traits, DifferentiatingType>:: instance_ = 0; #endif // BASE_SINGLETON_H_