if (window.layoutTestController) layoutTestController.dumpAsText(); function description(msg) { // For MSIE 6 compatibility var span = document.createElement("span"); span.innerHTML = '<p>' + msg + '</p><p>On success, you will see a series of "<span class="pass">PASS</span>" messages, followed by "<span class="pass">TEST COMPLETE</span>".</p>'; var description = document.getElementById("description"); if (description.firstChild) description.replaceChild(span, description.firstChild); else description.appendChild(span); } function debug(msg) { var span = document.createElement("span"); document.getElementById("console").appendChild(span); // insert it first so XHTML knows the namespace span.innerHTML = msg + '<br />'; } function escapeHTML(text) { return text.replace(/&/g, "&").replace(/</g, "<"); } function testPassed(msg) { debug('<span><span class="pass">PASS</span> ' + escapeHTML(msg) + '</span>'); } function testFailed(msg) { debug('<span><span class="fail">FAIL</span> ' + escapeHTML(msg) + '</span>'); } function areArraysEqual(_a, _b) { if (_a.length !== _b.length) return false; for (var i = 0; i < _a.length; i++) if (_a[i] !== _b[i]) return false; return true; } function isMinusZero(n) { // the only way to tell 0 from -0 in JS is the fact that 1/-0 is // -Infinity instead of Infinity return n === 0 && 1/n < 0; } function isResultCorrect(_actual, _expected) { if (_expected === 0) return _actual === _expected && (1/_actual) === (1/_expected); if (_actual === _expected) return true; if (typeof(_expected) == "number" && isNaN(_expected)) return typeof(_actual) == "number" && isNaN(_actual); if (Object.prototype.toString.call(_expected) == Object.prototype.toString.call([])) return areArraysEqual(_actual, _expected); return false; } function stringify(v) { if (v === 0 && 1/v < 0) return "-0"; else return "" + v; } function evalAndLog(_a) { if (typeof _a != "string") debug("WARN: tryAndLog() expects a string argument"); // Log first in case things go horribly wrong or this causes a sync event. debug(_a); var _av; try { _av = eval(_a); } catch (e) { testFailed(_a + " threw exception " + e); } } function shouldBe(_a, _b) { if (typeof _a != "string" || typeof _b != "string") debug("WARN: shouldBe() expects string arguments"); var exception; var _av; try { _av = eval(_a); } catch (e) { exception = e; } var _bv = eval(_b); if (exception) testFailed(_a + " should be " + _bv + ". Threw exception " + exception); else if (isResultCorrect(_av, _bv)) testPassed(_a + " is " + _b); else if (typeof(_av) == typeof(_bv)) testFailed(_a + " should be " + _bv + ". Was " + stringify(_av) + "."); else testFailed(_a + " should be " + _bv + " (of type " + typeof _bv + "). Was " + _av + " (of type " + typeof _av + ")."); } function shouldBeTrue(_a) { shouldBe(_a, "true"); } function shouldBeFalse(_a) { shouldBe(_a, "false"); } function shouldBeNaN(_a) { shouldBe(_a, "NaN"); } function shouldBeNull(_a) { shouldBe(_a, "null"); } function shouldBeEqualToString(a, b) { var unevaledString = '"' + b.replace(/"/g, "\"") + '"'; shouldBe(a, unevaledString); } function shouldEvaluateTo(actual, expected) { // A general-purpose comparator. 'actual' should be a string to be // evaluated, as for shouldBe(). 'expected' may be any type and will be // used without being eval'ed. if (expected == null) { // Do this before the object test, since null is of type 'object'. shouldBeNull(actual); } else if (typeof expected == "undefined") { shouldBeUndefined(actual); } else if (typeof expected == "function") { // All this fuss is to avoid the string-arg warning from shouldBe(). try { actualValue = eval(actual); } catch (e) { testFailed("Evaluating " + actual + ": Threw exception " + e); return; } shouldBe("'" + actualValue.toString().replace(/\n/g, "") + "'", "'" + expected.toString().replace(/\n/g, "") + "'"); } else if (typeof expected == "object") { shouldBeTrue(actual + " == '" + expected + "'"); } else if (typeof expected == "string") { shouldBe(actual, expected); } else if (typeof expected == "boolean") { shouldBe("typeof " + actual, "'boolean'"); if (expected) shouldBeTrue(actual); else shouldBeFalse(actual); } else if (typeof expected == "number") { shouldBe(actual, stringify(expected)); } else { debug(expected + " is unknown type " + typeof expected); shouldBeTrue(actual, "'" +expected.toString() + "'"); } } function shouldBeNonZero(_a) { var exception; var _av; try { _av = eval(_a); } catch (e) { exception = e; } if (exception) testFailed(_a + " should be non-zero. Threw exception " + exception); else if (_av != 0) testPassed(_a + " is non-zero."); else testFailed(_a + " should be non-zero. Was " + _av); } function shouldBeNonNull(_a) { var exception; var _av; try { _av = eval(_a); } catch (e) { exception = e; } if (exception) testFailed(_a + " should be non-null. Threw exception " + exception); else if (_av != null) testPassed(_a + " is non-null."); else testFailed(_a + " should be non-null. Was " + _av); } function shouldBeUndefined(_a) { var exception; var _av; try { _av = eval(_a); } catch (e) { exception = e; } if (exception) testFailed(_a + " should be undefined. Threw exception " + exception); else if (typeof _av == "undefined") testPassed(_a + " is undefined."); else testFailed(_a + " should be undefined. Was " + _av); } function shouldThrow(_a, _e) { var exception; var _av; try { _av = eval(_a); } catch (e) { exception = e; } var _ev; if (_e) _ev = eval(_e); if (exception) { if (typeof _e == "undefined" || exception == _ev) testPassed(_a + " threw exception " + exception + "."); else testFailed(_a + " should throw " + (typeof _e == "undefined" ? "an exception" : _ev) + ". Threw exception " + exception + "."); } else if (typeof _av == "undefined") testFailed(_a + " should throw " + (typeof _e == "undefined" ? "an exception" : _ev) + ". Was undefined."); else testFailed(_a + " should throw " + (typeof _e == "undefined" ? "an exception" : _ev) + ". Was " + _av + "."); } function gc() { if (typeof GCController !== "undefined") GCController.collect(); else { function gcRec(n) { if (n < 1) return {}; var temp = {i: "ab" + i + (i / 100000)}; temp += "foo"; gcRec(n-1); } for (var i = 0; i < 1000; i++) gcRec(10) } }