/* * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2008 Collabora Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Widget_h #define Widget_h #include <wtf/Platform.h> #if PLATFORM(MAC) #ifdef __OBJC__ @class NSView; @class NSWindow; #else class NSView; class NSWindow; #endif typedef NSView* PlatformWidget; #endif #if PLATFORM(ANDROID) class WebCoreViewBridge; typedef WebCoreViewBridge* PlatformWidget; #endif #if PLATFORM(WIN) typedef struct HWND__* HWND; typedef HWND PlatformWidget; #endif #if PLATFORM(GTK) typedef struct _GdkDrawable GdkDrawable; typedef struct _GtkWidget GtkWidget; typedef struct _GtkContainer GtkContainer; typedef GtkWidget* PlatformWidget; #endif #if PLATFORM(QT) #include <qglobal.h> QT_BEGIN_NAMESPACE class QWidget; QT_END_NAMESPACE typedef QWidget* PlatformWidget; #endif #if PLATFORM(WX) class wxWindow; typedef wxWindow* PlatformWidget; #endif #if PLATFORM(HAIKU) class BView; typedef BView* PlatformWidget; #endif #if PLATFORM(CHROMIUM) #include "PlatformWidget.h" #endif #if PLATFORM(QT) class QWebPageClient; typedef QWebPageClient* PlatformPageClient; #else typedef PlatformWidget PlatformPageClient; #endif #include "IntPoint.h" #include "IntRect.h" #include "IntSize.h" #include <wtf/RefCounted.h> namespace WebCore { class Cursor; class Event; class Font; class GraphicsContext; class PlatformMouseEvent; class ScrollView; class WidgetPrivate; // The Widget class serves as a base class for three kinds of objects: // (1) Scrollable areas (ScrollView) // (2) Scrollbars (Scrollbar) // (3) Plugins (PluginView) // // A widget may or may not be backed by a platform-specific object (e.g., HWND on Windows, NSView on Mac, QWidget on Qt). // // Widgets are connected in a hierarchy, with the restriction that plugins and scrollbars are always leaves of the // tree. Only ScrollViews can have children (and therefore the Widget class has no concept of children). // // The rules right now for which widgets get platform-specific objects are as follows: // ScrollView - Mac // Scrollbar - Mac, Gtk // Plugin - Mac, Windows (windowed only), Qt (windowed only, widget is an HWND on windows), Gtk (windowed only) // class Widget : public RefCounted<Widget> { public: Widget(PlatformWidget = 0); virtual ~Widget(); PlatformWidget platformWidget() const { return m_widget; } void setPlatformWidget(PlatformWidget widget) { if (widget != m_widget) { releasePlatformWidget(); m_widget = widget; retainPlatformWidget(); } } int x() const { return frameRect().x(); } int y() const { return frameRect().y(); } int width() const { return frameRect().width(); } int height() const { return frameRect().height(); } IntSize size() const { return frameRect().size(); } IntPoint pos() const { return frameRect().location(); } virtual void setFrameRect(const IntRect&); virtual IntRect frameRect() const; IntRect boundsRect() const { return IntRect(0, 0, width(), height()); } void resize(int w, int h) { setFrameRect(IntRect(x(), y(), w, h)); } void resize(const IntSize& s) { setFrameRect(IntRect(pos(), s)); } void move(int x, int y) { setFrameRect(IntRect(x, y, width(), height())); } void move(const IntPoint& p) { setFrameRect(IntRect(p, size())); } virtual void paint(GraphicsContext*, const IntRect&); void invalidate() { invalidateRect(boundsRect()); } virtual void invalidateRect(const IntRect&) = 0; virtual void setFocus(); void setCursor(const Cursor&); virtual void show(); virtual void hide(); bool isSelfVisible() const { return m_selfVisible; } // Whether or not we have been explicitly marked as visible or not. bool isParentVisible() const { return m_parentVisible; } // Whether or not our parent is visible. bool isVisible() const { return m_selfVisible && m_parentVisible; } // Whether or not we are actually visible. virtual void setParentVisible(bool visible) { m_parentVisible = visible; } void setSelfVisible(bool v) { m_selfVisible = v; } void setIsSelected(bool); virtual bool isFrameView() const { return false; } virtual bool isPluginView() const { return false; } // FIXME: The Mac plug-in code should inherit from PluginView. When this happens PluginWidget and PluginView can become one class. virtual bool isPluginWidget() const { return false; } virtual bool isScrollbar() const { return false; } void removeFromParent(); virtual void setParent(ScrollView* view); ScrollView* parent() const { return m_parent; } ScrollView* root() const; virtual void handleEvent(Event*) { } // It is important for cross-platform code to realize that Mac has flipped coordinates. Therefore any code // that tries to convert the location of a rect using the point-based convertFromContainingWindow will end // up with an inaccurate rect. Always make sure to use the rect-based convertFromContainingWindow method // when converting window rects. IntRect convertToContainingWindow(const IntRect&) const; IntRect convertFromContainingWindow(const IntRect&) const; IntPoint convertToContainingWindow(const IntPoint&) const; IntPoint convertFromContainingWindow(const IntPoint&) const; virtual void frameRectsChanged() {} #if PLATFORM(MAC) NSView* getOuterView() const; static void beforeMouseDown(NSView*, Widget*); static void afterMouseDown(NSView*, Widget*); void removeFromSuperview(); #endif // Virtual methods to convert points to/from the containing ScrollView virtual IntRect convertToContainingView(const IntRect&) const; virtual IntRect convertFromContainingView(const IntRect&) const; virtual IntPoint convertToContainingView(const IntPoint&) const; virtual IntPoint convertFromContainingView(const IntPoint&) const; private: void init(PlatformWidget); // Must be called by all Widget constructors to initialize cross-platform data. void releasePlatformWidget(); void retainPlatformWidget(); // These methods are used to convert from the root widget to the containing window, // which has behavior that may differ between platforms (e.g. Mac uses flipped window coordinates). static IntRect convertFromRootToContainingWindow(const Widget* rootWidget, const IntRect&); static IntRect convertFromContainingWindowToRoot(const Widget* rootWidget, const IntRect&); static IntPoint convertFromRootToContainingWindow(const Widget* rootWidget, const IntPoint&); static IntPoint convertFromContainingWindowToRoot(const Widget* rootWidget, const IntPoint&); private: ScrollView* m_parent; PlatformWidget m_widget; bool m_selfVisible; bool m_parentVisible; IntRect m_frame; // Not used when a native widget exists. #if PLATFORM(MAC) WidgetPrivate* m_data; #endif #if PLATFORM(ANDROID) public: int screenWidth() const; #endif }; } // namespace WebCore #endif // Widget_h