/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** \file CAudioPlayer.c AudioPlayer class */ #include "sles_allinclusive.h" /** \brief Hook called by Object::Realize when an audio player is realized */ SLresult CAudioPlayer_Realize(void *self, SLboolean async) { CAudioPlayer *this = (CAudioPlayer *) self; SLresult result = SL_RESULT_SUCCESS; #ifdef ANDROID result = android_audioPlayer_realize(this, async); #endif #ifdef USE_SNDFILE result = SndFile_Realize(this); #endif // At this point the channel count and sample rate might still be unknown, // depending on the data source and the platform implementation. // If they are unknown here, then they will be determined during prefetch. return result; } /** \brief Hook called by Object::Resume when an audio player is resumed */ SLresult CAudioPlayer_Resume(void *self, SLboolean async) { return SL_RESULT_SUCCESS; } /** \brief Hook called by Object::Destroy when an audio player is destroyed */ void CAudioPlayer_Destroy(void *self) { CAudioPlayer *this = (CAudioPlayer *) self; freeDataLocatorFormat(&this->mDataSource); freeDataLocatorFormat(&this->mDataSink); #ifdef USE_SNDFILE SndFile_Destroy(this); #endif #ifdef ANDROID android_audioPlayer_destroy(this); #endif } /** \brief Hook called by Object::Destroy before an audio player is about to be destroyed */ bool CAudioPlayer_PreDestroy(void *self) { #ifdef USE_OUTPUTMIXEXT CAudioPlayer *this = (CAudioPlayer *) self; // Safe to proceed immediately if a track has not yet been assigned Track *track = this->mTrack; if (NULL == track) return true; CAudioPlayer *audioPlayer = track->mAudioPlayer; if (NULL == audioPlayer) return true; assert(audioPlayer == this); // Request the mixer thread to unlink this audio player's track this->mDestroyRequested = true; while (this->mDestroyRequested) { object_cond_wait(self); } // Mixer thread has acknowledged the request #endif return true; } /** \brief Given an audio player, return its data sink, which is guaranteed to be a non-NULL output * mix. This function is used by effect send. */ COutputMix *CAudioPlayer_GetOutputMix(CAudioPlayer *audioPlayer) { assert(NULL != audioPlayer); assert(SL_DATALOCATOR_OUTPUTMIX == audioPlayer->mDataSink.mLocator.mLocatorType); SLObjectItf outputMix = audioPlayer->mDataSink.mLocator.mOutputMix.outputMix; assert(NULL != outputMix); return (COutputMix *) outputMix; }