/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* 3DCommit implementation */ #include "sles_allinclusive.h" static SLresult I3DCommit_Commit(SL3DCommitItf self) { SL_ENTER_INTERFACE I3DCommit *this = (I3DCommit *) self; IObject *thisObject = InterfaceToIObject(this); object_lock_exclusive(thisObject); if (this->mDeferred) { SLuint32 myGeneration = this->mGeneration; do { ++this->mWaiting; object_cond_wait(thisObject); } while (this->mGeneration == myGeneration); } object_unlock_exclusive(thisObject); result = SL_RESULT_SUCCESS; SL_LEAVE_INTERFACE } static SLresult I3DCommit_SetDeferred(SL3DCommitItf self, SLboolean deferred) { SL_ENTER_INTERFACE I3DCommit *this = (I3DCommit *) self; IObject *thisObject = InterfaceToIObject(this); object_lock_exclusive(thisObject); this->mDeferred = SL_BOOLEAN_FALSE != deferred; // normalize object_unlock_exclusive(thisObject); result = SL_RESULT_SUCCESS; SL_LEAVE_INTERFACE } static const struct SL3DCommitItf_ I3DCommit_Itf = { I3DCommit_Commit, I3DCommit_SetDeferred }; void I3DCommit_init(void *self) { I3DCommit *this = (I3DCommit *) self; this->mItf = &I3DCommit_Itf; this->mDeferred = SL_BOOLEAN_FALSE; this->mGeneration = 0; this->mWaiting = 0; }