/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* DeviceVolume implementation */ #include "sles_allinclusive.h" static SLresult IDeviceVolume_GetVolumeScale(SLDeviceVolumeItf self, SLuint32 deviceID, SLint32 *pMinValue, SLint32 *pMaxValue, SLboolean *pIsMillibelScale) { SL_ENTER_INTERFACE switch (deviceID) { case SL_DEFAULTDEVICEID_AUDIOINPUT: case SL_DEFAULTDEVICEID_AUDIOOUTPUT: case DEVICE_ID_HEADSET: case DEVICE_ID_HANDSFREE: if (NULL != pMinValue) *pMinValue = 0; if (NULL != pMaxValue) *pMaxValue = 10; if (NULL != pIsMillibelScale) *pIsMillibelScale = SL_BOOLEAN_FALSE; result = SL_RESULT_SUCCESS; break; default: result = SL_RESULT_PARAMETER_INVALID; break; } SL_LEAVE_INTERFACE } static SLresult IDeviceVolume_SetVolume(SLDeviceVolumeItf self, SLuint32 deviceID, SLint32 volume) { SL_ENTER_INTERFACE switch (deviceID) { // These are treated same as generic audio output for now case DEVICE_ID_HEADSET: case DEVICE_ID_HANDSFREE: deviceID = SL_DEFAULTDEVICEID_AUDIOOUTPUT; // fall through case SL_DEFAULTDEVICEID_AUDIOINPUT: case SL_DEFAULTDEVICEID_AUDIOOUTPUT: { IDeviceVolume *this = (IDeviceVolume *) self; interface_lock_poke(this); this->mVolume[~deviceID] = volume; interface_unlock_poke(this); result = SL_RESULT_SUCCESS; } break; default: result = SL_RESULT_PARAMETER_INVALID; break; } SL_LEAVE_INTERFACE } static SLresult IDeviceVolume_GetVolume(SLDeviceVolumeItf self, SLuint32 deviceID, SLint32 *pVolume) { SL_ENTER_INTERFACE if (NULL == pVolume) { result = SL_RESULT_PARAMETER_INVALID; } else { switch (deviceID) { // These are treated same as generic audio output for now case DEVICE_ID_HEADSET: case DEVICE_ID_HANDSFREE: deviceID = SL_DEFAULTDEVICEID_AUDIOOUTPUT; // fall through case SL_DEFAULTDEVICEID_AUDIOINPUT: case SL_DEFAULTDEVICEID_AUDIOOUTPUT: { IDeviceVolume *this = (IDeviceVolume *) self; interface_lock_peek(this); SLint32 volume = this->mVolume[~deviceID]; interface_unlock_peek(this); *pVolume = volume; result = SL_RESULT_SUCCESS; } break; default: result = SL_RESULT_PARAMETER_INVALID; break; } } SL_LEAVE_INTERFACE } static const struct SLDeviceVolumeItf_ IDeviceVolume_Itf = { IDeviceVolume_GetVolumeScale, IDeviceVolume_SetVolume, IDeviceVolume_GetVolume }; void IDeviceVolume_init(void *self) { IDeviceVolume *this = (IDeviceVolume *) self; this->mItf = &IDeviceVolume_Itf; unsigned i; for (i = 0; i < MAX_DEVICE; ++i) { this->mVolume[i] = 10; } }